Slalom (video game)
Slalom | ||
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Arcade system Nintendo VS. System | |
Slalom, originally released as VS. Slalom, is a
Slalom is the first NES game developed outside Japan and the Stamper brothers' first game released under the Rare brand. Reviews from the 1980s found Slalom unrealistic, but largely appreciated its graphics and animations, and the original arcade version received praise for its innovative
Gameplay
Slalom is a
Also located on the runs are
Development
Slalom was developed by British video game company
Slalom was originally released in 1986 in arcades as part of the
The music is the first NES composing job by Rare's video game composer David Wise. In a December 2010 interview, Wise said that he found the NES sound board work challenging.
Reception
Upon its original release in arcades, VS. Slalom was reviewed by Clare Edgeley in British magazine Computer and Video Games. She praised the innovative ski controls, but said it lacked "staying power" and considered it an "above average" game without the ski controls.[16]
The NES version of Slalom received preview coverage in early 1987 in the first issue of
AllGame editor Brett Alan Weiss's retrospective review was critical as he called Slalom "a rush job" that did not capture the spirit of skiing. He said that the game was repetitive, too simple, and not fun for adults. Weiss described the graphics as blocky and insipid, the sound as repetitive and derivative. He said that even though it was an early release in the console's lifespan, Slalom was on par with the 1979 Intellivision's capabilities. He recommended Konami's Antarctic Adventure for the ColecoVision instead.[13] UK-based magazine Retro Gamer wrote that the game received little fanfare.[9] The magazine's Stuart Hunt wrote in December 2010, on Rare's 25th anniversary, that the game was "fun but quite simplistic" in its lack of race variety. He said, though, that the game showcased how the company could maximize the system resources of the NES.[10] Slalom was included in Rare Replay, a compilation of 30 Rare games, released on the Xbox One on August 4, 2015.[20]
References
- ^ "VS. Slalom (Registration Number PA0000312202)". United States Copyright Office. Retrieved July 10, 2021.
- ^ Slalom back cover. Nintendo. 1986.
- ^ Redmond, WA: Nintendo.
- ^ a b c d e Franchi, Robert; Franchi, Betty (December 1988). "Slalom". Gen4 (in French). No. 7. Pressimage. pp. 44–45.
- ^ a b Davison, John (June 2, 2010). "25 Years of Rare". GamePro. Archived from the original on December 25, 2010. Retrieved August 4, 2011.
- ^ "Behind the Scenes at Rare – Killer Instinct Gold Interview". Rare Gamer. Archived from the original on March 2, 2015. Retrieved August 4, 2015.
- ^ "A Rare Glimpse". Retro Gamer. No. 84. December 2010. pp. 34–35.
- Killer List of Videogames. Retrieved August 6, 2014.
- ^ OCLC 489477015.
- ^ OCLC 489477015.
- ^ Greening, Chris (December 15, 2010). "David Wise Interview: Revisiting Donkey Kong Country". Video Game Music Online. Retrieved August 22, 2015.
- ^ Greening, Chris (December 2010). "Interview with David Wise". Square Enix Music Online. Retrieved August 5, 2011.
- ^ AllGame. Archived from the originalon November 14, 2014. Retrieved August 1, 2015.
- ^ a b c d Gaksch, Martin (March 1988). "Slalom". Power Play (in German). No. 3. p. 97.
- ^ a b "Banzaï - À fond les manettes" [Banzaï - Controllers to the maximum]. Tilt (in French). No. 49. Éditions Mondiales S.A. December 1987. pp. 98–100.
- ISSN 0261-3697.
- OCLC 18893582.
- OCLC 18893582.
- ISSN 0933-1867.
- ^ McWhertor, Michael (June 15, 2015). "Rare Replay for Xbox One includes 30 Rare games for $30 (update)". Polygon. Vox Media. Archived from the original on June 17, 2015. Retrieved June 16, 2015.
Further reading
- Dawley, Heidi (May 29, 1995). "Killer Instinct for Hire". Bloomberg Businessweek. Archived from the original on July 17, 2017. Retrieved July 17, 2017.