Standard-dynamic-range video

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Standard-dynamic-range video (SDR video) is a

electro-optical transfer function.[1][3]

The first CRT

high-dynamic-range video (HDR video), a new technology that was developed in the 2010s to overcome SDR's limits.[1][6]

Technical details

Transfer function

Conventional gamma curves:

The linear part of the conventional gamma curve was used to limit camera noise in low light video but is no longer needed with high dynamic range (HDR) cameras.[8] An example of a conventional gamma curve would be Rec. 601:

EOTF of SDR.[3] It's a gamma curve representing the response of CRT to video signal.[3] It has been published by ITU in 2011.[3]

A

SMPTE ST 2084 allow for a larger dynamic range by using a different transfer function.[10][11] HLG is compatible with SDR displays.[12]

Color gamut

In some cases the term SDR is also used with a meaning including the standard

wide color gamut (WCG) such as Rec. 2020 or DCI-P3 color primaries.[1][13]

Dynamic range

The dynamic range that can be perceived by the human eye in a single image is around 14 stops.[10] SDR video with a conventional gamma curve and a bit depth of 8-bits per sample has a dynamic range of about 6 stops, assuming a luminance quantisation threshold of 5% is used.[10] A threshold of 5% is used in the paper (instead of the standard 2% threshold) to allow for the typical display being dimmer than ideal. Professional SDR video with a bit depth of 10-bits per sample has a dynamic range of about 10 stops.[10]

Displaying SDR video on modern displays

While conventional

HDR is however required for the creative intents to be preserved.[1]

References

  1. ^ a b c d e f g h i j "HDR (High Dynamic Range) on TVs explained". FlatpanelsHD. Retrieved 2021-04-25.
  2. ^ "ITU-R Report BT.2390 - High dynamic range television for production and international programme exchange". ITU. Retrieved 2021-04-29.
  3. ^ a b c d e f "BT.1886 : Reference electro-optical transfer function for flat panel displays used in HDTV studio production". www.itu.int. Retrieved 2021-04-24.
  4. ^ "15GP22 Color CRT". Early Television Museum. Retrieved 2016-02-02.
  5. ^ "Early Electronic Television". Early Television Museum. Retrieved 2016-02-02.
  6. ^ "CES 2014: Dolby Vision promises a brighter future for TV, Netflix and Xbox Video on board". Expert Reviews. 6 January 2014. Retrieved 2021-04-24.
  7. ^ "BT.601: Studio encoding parameters of digital television for standard 4:3 and wide screen 16:9 aspect ratios". ITU.
  8. ^ a b c "Study Group Report High-Dynamic-Range (HDR) Imaging Ecosystem". Society of Motion Picture and Television Engineers. Retrieved 2016-02-02.
  9. ^ Michael Stokes; Matthew Anderson; Srinivasan Chandrasekar; Ricardo Motta (November 5, 1996). "A Standard Default Color Space for the Internet – sRGB, Version 1.10".
  10. ^ a b c d e f T. Borer; A. Cotton. "A "Display Independent" High Dynamic Range Television System" (PDF). BBC. Retrieved 2016-02-02.
  11. ^
    Dolby Laboratories
    . Retrieved 2016-02-02.
  12. ^ "High Dynamic Range" (PDF). European Broadcasting Union. Retrieved 2015-11-01.
  13. ^ "BT.2100 : Image parameter values for high dynamic range television for use in production and international programme exchange". www.itu.int. Retrieved 2021-04-25.

External links