Warthog Games
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Parent Tiger Telematics | |
Warthog Games Limited, or Warthog plc, was a British video game developer, located in Cheadle Hulme, Stockport, with studios in Sweden and the United States.
The developer later developed titles as
Subsidiaries
- Warthog: Texas: A susidiary in Austin, Texas, USA. In February 5, 2003, Warthog plc announced the acquisition of Fever Pitch Studios.[1][2] In February 6, 2003, Fever Pitch Studios was renamed to Warthog: Texas.[3]
- Warthog Sweden/42-bit AB: Originally Atod AB, and became Warthog Sweden/42-bit AB after being acquired in 2002.
- Zed Two: Acquired in 2002.
History
Warthog was founded in April 1997, the core of the development team composed of ex-Electronic Arts personnel responsible for, amongst other titles, the hit Privateer 2: The Darkening. With this as the basis, Warthog began to develop something of a speciality in space-flight sims, with follow-up titles Starlancer (which sold over 330,000 units, mainly on PC) and Star Trek: Invasion (achieving over 230,000 units on PlayStation). Since 1999, the company also developed expertise in children's titles, with releases based upon well known franchises such as Tom and Jerry, Looney Tunes, Harry Potter and Asterix. Warthog was one of the companies considered to develop the game engine for BBC's game show FightBox.[4]
In 2004, Warthog itself was acquired by
After
Warthog were affiliated with the Manchester Metropolitan University course Computer Games Technology. They provided feedback on course content and a selection of placement jobs for third-year students.
List of games
Cancelled titles
- BattleBots
- Momma Can I Mow the Lawn
- Johnny Whatever
- X10
- Conquest 2: The Vyrium Uprising
- Wrath & Skeller
- Fallen Kingdoms
BattleBots was a video game based on the BattleBots license for PlayStation 2 and GameCube. It got fairly far in development. Many screenshots were released to media outlets and it obtained a rating from the ESRB, but it was ultimately cancelled after the show was cancelled.[5] However, prototypes of the game were sold on the BattleBots website for $299.98.[6] Additionally, photographic evidence of the game being played proves that there are copies in existence, so the game could be brought to the Internet in the form of a ROM. It has been the dream of lead designer Zuby Ahmed to one day recreate this canceled game.[7]
Momma Can I Mow The Lawn is a video game which started off in development for formats such as the PlayStation 2, but after the developer Warthog Games was purchased by Tiger Telematics to produce titles for the Gizmondo handheld console, it was moved to the Gizmondo. Tiger Telematics went bankrupt in 2006 when the Gizmondo was discontinued, and the status of this game is publicly unknown. It was most likely[original research?] cancelled.
Johnny Whatever was announced on 20 July 2004 but was later cancelled. The name was blatantly stolen from a New England music duo consisting of Sean McCarthy and Mike Mercier, and later on, Gary “Vinny” Fuoco. No action was taken due to the humble nature of the two. The game would have flopped either way, as Warthog had no vision for the game due to the fact that it wasn’t an original idea. It was planned as an action game in a
References
- ^ Warthog Gets Feverish
- ^ WARTHOG ACQUIRES FEVER PITCH STUDIOS IN AUSTIN, TEXAS
- ^ news
- ^ Yarwood, Jack (22 March 2023). "Remembering FightBox, BBC's Big-Budget Video Game Failure". Time Extension. Hookshot Media. Retrieved 23 March 2023.
- ^ cube.ign.com
- ^ "BattleBots Video Games". BattleBots. Retrieved 11 September 2016.
- ^ "Is there a working copy of the Battlebots game? | ASSEMbler - Home of the obscure". Archived from the original on 31 May 2015.
- ^ "Three announced by Warthog - GameSpot".
- ^ "Johnny Whatever Hands-On - GameSpot".
- ^ "Gizmondo Buys Warthog Subsidiaries".