X-Men II: The Fall of the Mutants
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X-Men II: The Fall of the Mutants | |
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Developer(s) | Paragon Software |
Publisher(s) | Paragon Software |
Platform(s) | MS-DOS |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
X-Men II: Fall of the Mutants is an
Fall of the Mutants". The game is the sequel to Paragon's 1989 X-Men: Madness in Murderworld
.
Plot
The X-Men have come looking for their allies
Uatu the Watcher appears at the beginning and introduces the game as a parallel universe's version of the story from the "real" Marvel timeline in the vein of Marvel's What If? series, in this case, "What if a different team of heroes fought the Adversary?"[2]
Gameplay
The game uses an overhead view during normal play as characters move around the map, as they look for enemies, health crates, and traps. When the X-Men encounter an enemy, the game switches to a side view close-up during the battle scenes. In each level the object is to search for a pair of Freedom Force members and defeat them in battle, but only the defeat of one villain will send the player's team to the next level. After completing enough levels the heroes are thrust into battle with the Adversary himself.[3]
References
- ^ X-Men 2: The Fall of the Mutants at GameFAQs
- ^ "Review- X-Men II: The Fall of the Mutants". GameFabrique. Retrieved 2023-02-12.
- ^ "X-Men II: The Fall of the Mutants review". Play old classic games online. Retrieved 2023-02-12.