Assassin's Creed Shadows
Assassin's Creed Shadows | |
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Assassin's Creed Shadows is a 2025 action role-playing game developed by Ubisoft Quebec and published by Ubisoft. The game is the fourteenth major installment in the Assassin's Creed series and the successor to Assassin's Creed Mirage (2023).
Set in 16th-century Japan towards the end of the Sengoku period, the game focuses on the millennia-old struggle between the Assassin Brotherhood, who fight for peace and liberty, and the Templar Order, who desire peace through control, from the perspective of two protagonists: Fujibayashi Naoe, a kunoichi (a female shinobi), and Yasuke, an African[b] samurai inspired by the historical figure of the same name. The two characters have a different gameplay style, allowing quests to be approached in multiple ways.
Shadows was released for
Gameplay
Assassin's Creed Shadows is an action-adventure
New gameplay features include the ability to crawl along the ground, helping the player avoid detection and pass through small openings. The character can venture into shallow water, breathing through a bamboo stick.[5][10] Eagle vision makes a comeback, but unlike Assassin's Creed Mirage, it does not reveal NPCs through the walls;[11] as enemies are denoted in red, while allies are highlighted in orange. Naoe and Yasuke can enter a new mode called "Observe", a fast and easy way of gathering information about targets. This mode is also available while crouching on high vantage points, enabling players to closely examine newly discovered places. Hiding in shadows makes a player character invisible to her enemies, both indoors and outdoors, so players may choose to destroy lit lanterns with Shurikens. Moving while crouching enables a player to move silently across creaking nightingale floors.[citation needed]
Players can switch between characters as they progress through missions. A diverse selection of historically accurate weapons is available, from
Synopsis
Setting
Assassin's Creed Shadows is set in
The game explores central Japan, including regions like
Plot
In 1581, the bodyguard Diogo arrives in Kyoto with a delegation of
After recovering from her wounds, Naoe seeks her old family friend Tomiko for assistance. Tomiko agrees to allow Naoe use her farm as a base to gather supplies and allies, and directs her to head to the city of
In order to take revenge on Mitsuhide, both Naoe and Yasuke converge on Katano Castle to find him. Yasuke then tells Naoe he wants to join her cause, recognizing the Hidden Blade she carries and hoping that he can find a new purpose following her. He reveals that when he killed the leader of Iga, Momochi Sandayu, he also carried a Hidden Blade and instructed Yasuke to help Naoe if he found her. Naoe considers killing Yasuke in revenge, but is convinced otherwise by one of her followers, Junjiro, whose father was one of the Shinbakufu she killed but he eventually chose to forgive her. Working together, Naoe and Yasuke continue their quest to track down and kill more of the Shinbakufu, eventually encountering and allying with
Eventually, Naoe and Yasuke manage to kill all of the Shinbakufu except for Mitsuhide himself. They head for
Naoe travels to Yamato, where she finally recalls the story Nagato told her about Tsuyu. Many years ago, the Japanese Assassins led by Tsuyu were entrusted to protect the three Imperial Regalia. While the Brotherhood prospered for many years, they were suddenly attacked by Shinbakufu forces and massacred with two of the Imperial Regalia being stolen, leaving only Nagato, Tsuyu, and Sandayu as the remaining survivors. Tsuyu left to recover the stolen Imperial Regalia, but never returned. Naoe finds the Assassins' original hiding place for the Imperial Regalia and returns the Jewel, fulfilling her promise to her father. Hanzo then arrives to return the Mirror, which Ieyasu had taken back from the Templars. Hanzo admits that he betrayed the Assassins out of jealousy of Tsuyu choosing Nagato over him, revealing the location of the Imperial Regalia to the Shinbakufu. Naoe defeats Hanzo in battle and convinces him that the only way to earn redemption is to join the Assassins and help her search for Tsuyu.
Meanwhile, Yasuke tracks down Duarte, who is revealed to be a slaver involved in Yasuke's past. Yasuke kills Duarte and begins searching for Nuno Caro, the leader of the Templar Order in Japan. He confronts Nuno and reveals that years ago, he and his mother were slaves aboard Nuno's ship. Nuno executed Yasuke's mother for being a suspected spy and was about to execute Yasuke as well when an Assassin intervened and sacrificed himself to buy Yasuke time to leap overboard and escape. Yasuke then attacks Nuno and kills him despite his warning that his death would be a declaration of war to the Templars.
Development
Assassin's Creed Shadows was announced at Ubisoft Forward in September 2022 under the working title Assassin's Creed: Codename Red along with its planned successor Assassin's Creed: Codename Hexe.[22] There, Ubisoft announced that Assassin's Creed would be entering a third period related to shifts in design philosophy and approaches to future games, all connected by a working concept called Assassin's Creed Infinity (later renamed to the Animus Hub).[23][24] The first major gameplay details were announced on May 15, 2024, along with the final name and release date.[25][26][27] It was also later revealed that Ubisoft Quebec who previously developed Assassin's Creed Odyssey and Assassin's Creed Syndicate would be developing the game.[28] Development began in 2020, following the release of Assassin's Creed Valhalla.[11]
Shadows is the first game in the series to be aimed at the ninth generation of video game consoles (PlayStation 5 and Xbox Series X/S), dropping support for the eighth generation consoles (PlayStation 4 and Xbox One). Lead producer Karl Onnée said the hardware available in the newer consoles was necessary to support the new version of their engine that supplies effects like light, shadows, and dynamic weather.[29]
Release and promotion
Upon the release of the video game's premiere trailer on May 15, 2024, the decision to feature Yasuke as a central character prompted criticism online.[30] Conservative critics and fans on social media reacted negatively to the inclusion of a Black samurai protagonist instead of an indigenous Japanese one, accusing Ubisoft of "going woke", or stating that Yasuke was "not a 'real' samurai."[31][30] Others noted that Ubisoft has never made a game with a male East Asian protagonist.[30] The online backlash led to harassment and threats directed at the game developers, Laurence Russell of Wired likened the backlash to the Gamergate harassment campaign and the alt-right.[32][33] Elon Musk criticized Assassin's Creed Shadows and Ubisoft for "woke" content, claiming that "DEI kills art" and specified the inclusion of Yasuke as offensive. Ubisoft responded by saying that Musk's comments were "just feeding hatred" and that they were focused on producing a game not pushing politics.[34][35] Ubisoft has defended their position on their choices for Yasuke in response to the criticism. Game director Charles Benoit said that Yasuke was chosen because players could discover Japan at the same time as Yasuke, "through his eyes, the eyes of a foreigner".[36][37] Matt Kim of IGN praised the choice of Yasuke to differentiate itself from other samurai games featuring Asian protagonists.[38] Scholar Thomas Lockley defended Yasuke's portrayal as a samurai, and stated that no reputable Japanese historian had questioned Yasuke's samurai status.[39]
Assassin's Creed Shadows was initially scheduled to release for
Shadows was rated as "CERO Z" in January 2025 by Japan's
In February 2025, Ubisoft stated that pre-orders for the game were in line with those of Assassin's Creed Odyssey, the series' second best-selling game.[50] In that same month, it was reported that physical copies of the game for PlayStation 5 leaked.[51]
Following complaints from Hiroyuki Kada of the Japanese House of Councillors and Shigeru Ishiba, Prime Minister of Japan, Ubisoft removed the ability to destroy certain objects within temples, as well as reducing the "amount of blood shed by NPCs in the various shrines and temples across Assassin's Creed Shadows".[52] Just prior to release, Ubisoft offered guidance and resources to its developers in regards to their social media accounts and potential harassment.[53]
Shadows was released for
Reception
Aggregator | Score |
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VG247 | 5/5[73] |
Critical reception
This section may need to be rewritten to comply with Wikipedia's quality standards, as reviews should be categorized by the different themes of the games and juxtaposed. (April 2025) |
Assassin's Creed Shadows received "generally favorable" reviews from critics, according to review aggregator website Metacritic,[55][56][57] and 82% of critics recommend the game according to OpenCritic.[58]
Giovanni Colantonio from Digital Trends praised the game for its "memorable characters" and "peaceful exploration" but criticised its "messy story" and "thin content".[59] Eurogamer's Tom Phillips wrote that it "honours the beauty of feudal Japan, even if its strongest moments are saved for the personal stories of its two protagonists."[60] Wesley LeBlanc of Game Informer wrote that "Shadows, like its predecessors, has now yielded its own memory for me to store in my personal Animus: a reminder that when it comes to this medium, gameplay is king. In Shadows, playing as Yasuke and Naoe is as powerful as the Shoguns that ruled during this era of Japan."[61] GameSpot's Jordan Ramée said that it "messes with a good thing by including one too many playable protagonists, but Naoe is a valuable new addition to the legacy".[62] Andrew Brown of GamesRadar+ said that it "thrives on boldness. Its dual protagonists improve on the series' stealth-driven roots and modern RPG leanings, though they're let down by a vague story that fails to make full use of either character."[63] Kevin Dunsmore of Hardcore Gamer thought it "had a lot of elements on paper that made it sound like it could be the best Assassin's Creed game in years." but said "it also falls short on nearly as many."[64] IGN's Jarrett Green wrote it "creates one of the best versions of the open-world style it's been honing for the last decade".[65] Echo Apsey of NME said "A fantastic story and well-developed characters ground the game in a believable era of Japan that is fun to explore. It confidently sets the standard for the next games in the franchise."[66]
Morgan Park of
Ubisoft announced that Assassin's Creed Shadows surpassed a million players on its launch day,[75] two million players on its second day after release,[76] and three million players within a week.[77][78] The Steam concurrent player count peak was 41,412 on launch day[75] and grew to 64,825 during the first weekend after launch.[78][79] The feat established the game as the highest Assassin's Creed game by concurrent players on Steam to date.[78]
Awards
Assassin's Creed Shadows was nominated for the Most Wanted Game at the Golden Joystick Awards 2024.[80]
Notes
References
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