Cloudgine
Parent Epic Games (2018–present) | | |
Website | cloudgine |
---|
Cloudgine Limited was a British
History
Cloudgine was founded in 2012 by Dave Jones, best known as the co-creator of the Grand Theft Auto and Crackdown video game series, Maurizio Sciglio and Marco Anastasi.[1] All three were previously employed by Realtime Worlds and worked on APB: All Points Bulletin (2010), of which Jones as creative director. Cloudgine prioritises on real-time cloud computing technologies, which can be integrated into video games to allow complex calculations to be executed on inferior hardware.[2]
Their first game,
In January 2018, it was announced that Cloudgine had been acquired by Epic Games for an undisclosed sum.[12][13] Epic Games plans to natively integrate Cloudgine's technology into their game engine, Unreal Engine.[14]
Games developed
Year | Title | Platform(s) | Publisher(s) | Notes |
---|---|---|---|---|
2016 | Toybox | Microsoft Windows | Oculus Studios
|
For Oculus Rift devices with the Oculus Touch controllers |
2019 | Crackdown 3 | Microsoft Windows, Xbox One | Microsoft Studios
|
Co-developed the campaign with Sumo Digital and Reagent Games |
References
- GamesBeat. Retrieved 22 January 2018.
- GamesIndustry.biz. Retrieved 22 January 2018.
- ^ Mejia, Ozzie (9 June 2014). "Crackdown coming to Xbox One from Cloudgine". Shacknews. Retrieved 22 January 2018.
- ^ Donlan, Christian (9 June 2014). "A new Crackdown is coming to Xbox One". Eurogamer. Retrieved 22 January 2018.
- ^ Scammell, David (30 January 2014). "Crackdown 3 'coming to Xbox One in 2016'". VideoGamer.com. Retrieved 22 January 2018.
- Siliconera. Retrieved 22 January 2018.
- USgamer. Retrieved 22 January 2018.
- ^ Chalk, Andy (14 June 2016). "Crackdown 3 is coming to PC, but not until 2017". PC Gamer. Retrieved 22 January 2018.
- ^ Totilo, Stephen (12 June 2014). "The New Crackdown Will Use The Cloud A Lot". Kotaku. Retrieved 22 January 2018.
- ^ "The Game That Could Change Xbox One Forever". GamesTM. 27 October 2015. Retrieved 22 January 2018.
- GamesBeat. Retrieved 22 January 2018.
- Gamasutra. Retrieved 22 January 2018.
- ^ Grubb, Jeff (22 January 2018). "Epic acquires Cloudgine so Unreal devs can offload game processing to servers". VentureBeat. Retrieved 22 January 2018.
- GamesIndustry.biz. Retrieved 22 January 2018.