Psyonix
Parent Epic Games (2019–present) | | |
Website | psyonix.com |
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Psyonix LLC is an American video game developer based in San Diego. It was founded in 2000 by Dave Hagewood with the team of his Internet-focused company WebSite Machines. After canceling its first two projects, Psyonix created VehicleMOD, a mod that adds vehicles to Unreal Tournament 2003. The game's developer, Epic Games, subsequently hired the studio to recreate this gameplay for a game mode in Unreal Tournament 2004. Psyonix subsisted off contract work and released its first original game, Supersonic Acrobatic Rocket-Powered Battle-Cars, in 2008. The game was not as successful as anticipated but Hagewood held on to the game's concept and had a small team prototype a sequel while the rest of the company worked on further contract projects. This sequel was released as Rocket League in 2015 and became a commercial success. Epic Games acquired the studio in May 2019.
History
Foundation and VehicleMOD (2000–2003)
Psyonix was founded by Dave Hagewood, a native of
Psyonix's first project was Proteus, a vehicular combat game. Unhappy with the game engine chosen for the undertaking, it was quickly abandoned for the company to shift to Unreal Engine. Its first Unreal Engine game was Vampire Hunter: The Dark Prophecy, an action game with first-person exploration and third-person melee. The game was announced in 2002 but soon became too large in scope for its intended budget. After the studio completed a demo and pitched it to potential publishers, it briefly experimented with adding vehicles to the 2002 game Unreal Tournament 2003, something Hagewood felt it had been lacking. After a few weeks of development, the team felt the project had potential and shelved Vampire Hunter in its favor.[5]
In December 2002, after several months of work,
Contract work and first original games (2003–2013)
In Raleigh, Psyonix consisted largely of Hagewood and interns hired from nearby universities.
While Supersonic Acrobatic Rocket-Powered Battle-Cars
Rocket League and acquisition by Epic Games (2013–present)
Also in 2013, the sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars entered production. With a budget of under US$2 million, Psyonix developed
On May 1, 2019, Epic Games announced its acquisition of Psyonix to undisclosed terms. At the time, the studio had 132 employees and planned to continue supporting Rocket League.[14][15] From his proceeds of the sale, Hagewood bought the Benetti Galaxy, a 56-metre (184 ft) superyacht, and intended to invest in space tourism.[1] Epic Games published Rocket League Sideswipe for Android and iOS in November 2021 and Psyonix's Rocket Racing game mode for Fortnite in December 2023.[16][17]
Games developed
Year | Title | Platform(s) | Publisher(s) | Notes | Ref. |
---|---|---|---|---|---|
2008 | Monster Madness: Grave Danger | PlayStation 3 | SouthPeak Games | Updated port of Monster Madness: Battle for Suburbia | [8] |
Supersonic Acrobatic Rocket-Powered Battle-Cars | PlayStation 3 | Psyonix | [4] | ||
2009 | Whizzle | Windows
|
Unreal Development Kit tech demo
|
[6] | |
2012 | ARC Squadron | iOS | [10] | ||
2013 | ARC Squadron: Redux
|
Android, iOS | Updated version of ARC Squadron | [11] | |
2015 | Rocket League | Linux, macOS, Nintendo Switch, PlayStation 4, Windows, Xbox One | Deprecated for macOS and Linux in March 2020 | [12][18] | |
2021 | Rocket League Sideswipe | Android, iOS | Epic Games | [16] | |
2023 | Rocket Racing | Android, Nintendo Switch, PlayStation 4, Xbox Series X/S
|
Part of Fortnite | [17] |
Additional work
Year | Title | Lead developer(s) | Ref. |
---|---|---|---|
2004 | Unreal Tournament 2004 | Epic Games | [6] |
2006 | Gears of War | ||
2007 | Unreal Tournament III
| ||
2011 | Bulletstorm | People Can Fly, Epic Games | |
Homefront | Kaos Studios | ||
2012 | Mass Effect 3 | BioWare | |
XCOM: Enemy Unknown | Firaxis Games |
Canceled
References
- ^ Boat International. Archivedfrom the original on October 30, 2023. Retrieved October 31, 2023.
- ^ a b c d e Hilliard, Kyle (May 2016). "Supersonic Acrobatic Unreal Expert". Game Informer. No. 277. pp. 32–33.
- ^ a b "About Us". Psyonix. 2001. Archived from the original on October 24, 2001.
- ^ a b c d e f g h i Martens, Todd (March 10, 2016). "The Player: How 'Rocket League' combined cars with soccer to create video game magic". Los Angeles Times. Archived from the original on October 30, 2023. Retrieved October 31, 2023.
- ^ a b c d e f g hal (March 24, 2004). "BU Interviews: Psyonix". BeyondUnreal. Archived from the original on November 15, 2016. Retrieved November 29, 2016.
- ^ a b c d e f Briers, Michael (February 5, 2015). "Indie Games Showcase: Psyonix". PlayStation LifeStyle. Archived from the original on October 30, 2023. Retrieved October 31, 2023.
- ^ a b Meiling, Brittany (December 7, 2016). "Dominating A Field of Play". San Diego Business Journal. Archived from the original on October 30, 2023. Retrieved October 31, 2023.
- ^ a b Dobson, Jason (February 6, 2008). "SouthPeak tries again with Monster Madness: Grave Danger". Engadget. Archived from the original on November 24, 2020. Retrieved October 31, 2023.
- Gamasutra.
- ^ a b Gilmour, James (October 31, 2012). "Space shooter Arc Squadron to barrel roll onto the App Store tomorrow". Pocket Gamer. Archived from the original on February 3, 2023. Retrieved October 31, 2023.
- ^ a b Sliwinski, Alexander (October 11, 2013). "Arc Squadron: Redux free on iOS, Android starting next week". Engadget. Archived from the original on October 31, 2023. Retrieved October 31, 2023.
- ^ a b Wawro, Alex (July 21, 2015). "Why some old designs are worth revisiting: A Rocket League story". Game Developer. Archived from the original on May 11, 2019. Retrieved October 31, 2023.
- Pocket Gamer.biz. Archivedfrom the original on January 31, 2023. Retrieved October 31, 2023.
- ^ Meiling, Brittany (May 1, 2019). "San Diego's popular video game maker Psyonix acquired by 'Fortnite' creator Epic Games". The San Diego Union-Tribune. Archived from the original on October 30, 2023. Retrieved October 31, 2023.
- ^ Statt, Nick (May 1, 2019). "Epic buys Rocket League developer Psyonix, strongly hints it will stop selling the game on Steam". The Verge. Archived from the original on May 1, 2019. Retrieved May 1, 2019.
- ^ Pocket Gamer.biz. Archivedfrom the original on March 12, 2023. Retrieved October 31, 2023.
- ^ a b Romano, Sal (December 2, 2023). "Fortnite live service games LEGO Fortnite, Rocket Racing, and Fortnite Festival announced". Gematsu. Archived from the original on December 2, 2023. Retrieved December 2, 2023.
- ^ Peters, Jay (January 23, 2020). "Rocket League is killing online multiplayer on macOS and Linux". The Verge. Archived from the original on April 19, 2022. Retrieved April 19, 2022.