Dead or Alive 5
Dead or Alive 5 | |
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multiplayer |
Dead or Alive 5 (
Dead or Alive 5 features guest characters from
A portable and expanded version for the PlayStation Vita, entitled Dead or Alive 5 Plus (stylized as Dead or Alive 5+), was released in 2013. The next version, Dead or Alive 5 Ultimate, was released for the PlayStation 3 and Xbox 360 later in 2013, with an Arcade version to follow. A final iteration titled Dead or Alive 5 Last Round was released for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One and for the PC via Steam in 2015. A mobile game spin-off Dead or Alive 5 Infinite was also released for Chinese market in 2017.
Dead or Alive 5 received generally favorable reviews. By mid-2015, all versions of the game combined have sold over 1.5 million copies worldwide,[4] in addition to over 12 million downloads of the free-to-play versions.[5] The game was followed by Dead or Alive 6 in 2019.
Gameplay
Like in the other games in the series, fights in Dead or Alive 5 are based on an interruption triangle system in which strikes (normal attacks) beat throws, throws beat holds (strike interception attacks), and holds beat strikes, all of such counterattacks causing extra damage.[6] Tag team battles from the previous DOA games have been retained. The fights take place in interactive and now more highly-destructive arenas. The game's characters are rendered in much more realistic visual style than in the previous titles in the series,[7] including new details such as the fighters getting sweaty and their clothes getting dirty during the fights, costume-specific breast physics and semi-transparent clothing.[8]
A new feature called Power Blow (a triggered powerful attack that can be executed when a character's health is below 50%) enables the players to knock the opponent character away in a selected direction. Characters can be thrown into the series' signature Danger Zones or over a cliff in the multi-level stages; this initiates another new feature, which is a cinematic quick time event called Cliffhanger.[9] With Cliffhanger, if a character can grab onto the stage at the last moment before falling into a lower level, an action sequence is activated where the opponent character can make an effort to inflict even more damage if the attack succeeds.[6] The game's Critical System features Critical Stuns (after having been hit with specific moves, opponent characters get stunned and are unable to block, but can still perform holds), Critical Combos (striking a character in a Critical Stun state can prolong the amount of time they remain stunned, but the damage that can be inflicted this way is limited) and Critical Bursts (specific strikes over the damage limit of successful Critical Combos that leave the target character completely defenseless for a short while).[6]
The game has four main modes: Story (the main Story Mode and its bonus Missions), Fighting (offline modes, including Versus, Arcade, Time Attack and Survival), Online (Simple Match, Ranked Match and Lobby Match) and Extras. Training Mode has more features than the previous Dead or Alive games, including allowing for players to adjust the
Characters
Dead or Alive 5 features 18 recurring
New
- Virtua Fighterseries.
- Mila, an ambitious Spanish female mixed martial artschampion who works as a part-time waitress at a diner in New York City.
- Mr. Strong, a new character in theory, but in reality, it is Bass Armstrong. The name Mr. Strong is an alias of Bass because he wants to go unnoticed to the fifth tournament. He is like Lisa Hamilton, an alternative costume character of the actual character.
- practitioner from Sega's Virtua Fighter series.
- Rig, a Canadian taekwondomartial artist who is a boss at the same oil platform where Bass works and the two are rough friends.
- Sarah Bryant a b c, an American college student and mixed martial artist from Sega's Virtua Fighter series.
Returning
- Ayane
- Bass Armstrong
- Bayman
- Brad Wong
- Christie
- Eliot
- Hayate
- Helena Douglas
- Hitomi
- Jann Lee
- Kasumi
- Kokoro
- La Mariposa
- Leifang
- Ryu Hayabusa
- Tina Armstrong
- Zack
^a Guest character
^b Unlockable character
^c Unplayable in Story Mode
^d Boss character
Story
Dead or Alive 5 is set two years after the events of
The game's Story Mode is told in the form of one long sequence, similar to the Chronicle Mode of Dead or Alive: Dimensions and presented in "hyperlink cinema style" for more character and stage interactions.[13] It is not told in chronological order and is instead divided into a series of interconnected chapters following various characters and showing the events from their respective perspectives. There are two main storylines, one telling the story of the fifth tournament, and the other one centered around the hunt for Alpha-152. Characters from the both storylines often interact with each other in minor ways.
Plot
Two years after the previous events,
Meanwhile, at DOATEC's oil platform, one of the platform's worker named
Various characters are shown entering the fifth Dead or Alive tournament, which also takes place at the platform. Each does it usually for their own reasons, often to either see once more or to defeat some other character. They join after being approached by
In Japan,
In the epilogue, Kasumi peacefully parts her ways with Hayate and Ayane, as Ryu and Helena watch by, and promises to herself to bring down Donovan for good. In the post-end credits, a conversation between Rig and Donovan (the former revealed to be Donovan's son) is heard. With Rig's success in gathering samples from the fighters, Project Alpha can now move on to Phase Four.
Development
Rumours and announcement
By January 2010, rumors about the next Dead or Alive game being developed for the PlayStation 3 had already circulated.
We're revamping and redefining the fighting game; not just DoA5, but also the whole genre. We're calling it 'fighting entertainment.' It follows our style, but puts everything on a much grander scale...both the way the stages behave and how the characters are more fleshed out.[17]
Dead or Alive 5 producer Yosuke Hayashi
Dead or Alive 5 was officially announced in September 2011 at the Tokyo Game Show on September 14, 2011, for a 2012 release.[18] The first trailer was released in December 2011.[19] Producer Yosuke Hayashi said that the teaser image revealed at the event represents the sensuality that the game is now seeking to portray in a more sophisticated tone.[20] At the time, the game was said to be only "15% complete".[21] Hayashi said that his team was committed to making the environment more involved in the fighting experience than ever before[20] and that they took "a lot of inspiration" from Naughty Dog's action-adventure game series Uncharted for a creation of the more interactive and destructible stages and the dramatic cliffhanger events.[22]
Production
The
One of the things that I learned was the power of having a series behind you, and what it means to be part of a series. There are existing fans out there, and you have to think about the people who have supported the series for so long, and you want to make sure that the game that you make appeals to them first, and satisfies those fans first.[28]
Dead or Alive 5 director Yohei Shimbori
Early on, Hayashi said they attempted to move on from relying just on sex and violence:
Promotion
In February 2012, Team Ninja hosted a series of press events in various locations across the world, showcasing the alpha demo of the game. Further screenshots have confirmed Hitomi and Ayane to be playable,
Release
Dead or Alive 5 was first released in North America on September 25, 2012, followed by other parts of the world within a week. A day 1 patch addressed numerous issues with the game, including balance tweaks to most characters and some minor improvements to the online mode.[46]
On December 1, it was announced that an "expanding patch" is planned to be released for the PlayStation 3 and Xbox 360 versions in early 2013[47] and also that IPL is going to hold the official Dead or Alive 5 competition in 2013.[48] Team Ninja said the patch will aim to carefully rebalance the game: "Rather than kill personality to make everyone the same, we’ll strengthen the weak characters to make a fair fight."[49] The team also invited customers to send constructive criticism and suggestions about balancing to them via Twitter.[50]
Marketing and merchandise
A game demo of Dead or Alive 5 was released with Ninja Gaiden 3 in March 2012, featuring four playable characters. The Xbox 360 version of the demo allows the use of Hayabusa and Hitomi, while the PlayStation 3 version makes Hayate and Ayane playable.[51] The collector's edition of Ninja Gaiden 3 makes all four characters playable.[52]
Tecmo Koei collaborated with several retail outlets on pre-order bonuses available through several store chains throughout the world. Bonuses included in-game bunny-style swimsuits for Kasumi, Leifang and Hitomi from
Stand-alone merchandise for the game include official guides by
Downloadable content
The first downloadable content, Costume Packs Round 1, was released on October 2, providing new outfits for several of the characters and available for free. The first purchasable DLC, Costume Packs Round 2 (featuring costume sets "Kitty Pack", "What a Character" and "Special Set"), was released two weeks later, available either sold separately or through "Full Set" containing all three at a reduced price. It was followed by Costume Packs Round 3 (with costume sets "Gym Class", "Uniform" and "Special Set 2"), released at the end of October, and Costume Packs Round 4 (with costume sets "Angels", "Devils" and "DOATEC Divas", some of them previously made available as preorder bonuses for the disc version) and Player's Swimwear Pack (also with three sub-packs and previously included in the Collector's Edition), released in mid-November, all of them also with a price discount for choosing a "Full Set" version. Two more costume packs were announced to follow up later in 2012 (in late November and December).[63] More downloadable content, including "Hotties Swimwear" and "Zack Island stage" was released in February 2013, along with a major patch for the game.[64]
Reception
Pre-release
Prior to release, professional gamer Kayane declared Dead or Alive 5 the most beautiful fighting game she had ever seen.[65] In a positive preview, Electronic Gaming Monthly stated, "the resurgence and appreciation for [fighting games] has only happened recently with reboots or re-imaginings of cherished titles, and DOA5 is one of these reboots. More accurately, DOA5 is a rebirth."[66] X360 ranked Dead or Alive 5 as the third most sexy game coming over in 2012.[67]
Reviews
Aggregator | Score |
---|---|
1Up.com | C+[70] |
Computer and Video Games | 8.1/10[71] |
Destructoid | 8.5/10[72] |
Edge | 6/10[73] |
Electronic Gaming Monthly | 9/10 (Sweden)[74] 7.5/10 (UK)[75] |
Eurogamer | 7/10[76] |
Famitsu | 36/40[77] |
G4 | 3.5/5[78] |
Game Informer | 6/10[79] |
GameSpot | 7.5/10[81] |
GamesRadar+ | [80] |
GamesTM | 7/10[83] |
GameTrailers | 7.9/10[82] |
IGN | 8.8/10[84] |
Joystiq | [85] |
Official Xbox Magazine (US) | 8/10[86] |
Publication | Award |
---|---|
Destructoid | Gamescom: Best of Fighters |
The full version of Dead or Alive 5 was met with a generally positive critical response.[87] Reviewers typically praised the game's graphics and animation, as well as the spectacularity of the fights and their deeper gameplay mechanics. However, several reviews criticized the story mode and aspects of its online features. Some of the reviewers also expressed disappointment with what they thought was Team Ninja's failure to innovate enough as compared to previous titles in the series and the other new games in the genre.
GameSpot's Maxwell McGee applauded Dead or Alive 5 for its gameplay system, "impressive" graphics and "outstanding reality" in regards to characters and environments, and did not mind the plot — stating it to be "entertaining in its ridiculousness" — but criticized the game's practice mode and some online features, overall calling it "a dynamic fighter that can be enjoyed by players of all skill types."[81] Andy Hartup of Computer and Video Games called the training modes "absolutely superb", but criticized the game for its "bizarre" story mode and because it "[lacked] the complexity of Street Fighter," summarizing that although DOA5 "isn't perfect", it is "cracking fun, a fighter that's great to watch and feels even better to play."[71] Destructoid's Ian Bonds called it "a delicious surprise" that is "fun without being frustrating, the all-around fighter for everyone. Even the ones who won't admit to enjoying the T&A."[91]
However, Dan Ryckert of
Like previous installments of the Dead or Alive franchise,[92] the game was criticized for objectifying women's bodies. A review in Metro pointed to the series as mostly known for its focus on the breasts of the female characters, alleging that "the majority of its characters are all impossibly well-endowed women, whose breasts wobble about their chest like a pair of blancmanges [...] portrayed as simpering, personality-free automatons."[93] An attempt during development of Dead or Alive 5 to "tone down the sexuality" due to outside criticism was reversed due to criticism from long-term fans and testers.[31] In response to criticism of sexualization of female characters, creative director of the games development team pointed to the fact that the game's "actions, aesthetics and overall visual presentation is more than obviously set in a light-hearted, over-the-top, candy coated universe" and stated that "we also don't feel that we are demeaning women."[94]
Sales and awards
In May, Tecmo Koei announced that it aims to sell one million copies of the game.[95] First week sales in Japan were strong where the game sold more than 80,000 copies, mostly for the PS3.[96] On October 29, 2012, it was reported that the game sold 580,000 units worldwide during the first month after its release. According to Tecmo Koei, downloadable content sales and retail pre-orders have also been favorable.[97] Joystiq commented that the figure "compares reasonably to the 700,000 copies Dead or Alive 4 shipped worldwide in its first two months".[98] Its main rival game,[32] Tekken Tag Tournament 2, also released in September, has sold 840,000 units by November 2, 2012.[99] By June 2015, all versions of the game combined sold over 1.5 million copies worldwide.[4]
Dead or Alive 5 was given the title of "Best of Fighters" of
Legacy
Dead or Alive 5 Plus
Dead or Alive 5 Plus is an enhanced port of DOA5 for the PlayStation Vita released in March 2013.[114] The game adds more options for Training mode and a Touch Play mode. It was actually better received than the original DOA5, holding the averaged review scores of 83.40% at GameRankings[115] and 80/100 at Metacritic.[116]
Dead or Alive 5 Ultimate
Dead or Alive 5 Ultimate is an updated version of DOA5 released in September 2013 for the PlayStation 3 and Xbox 360,
A free digital version, titled Dead or Alive 5 Ultimate: Core Fighters, which features four playable characters and the online mode, with additional characters and story mode content available as purchasable downloadable content, was released for the PlayStation 3 via the PlayStation Store alongside the retail version.[118][119] An arcade version titled Dead or Alive 5 Ultimate: Arcade was developed in a co-operation with Sega (Ringedge 2 Hardware) for a release only in Japan later in 2013, which is also including the three new characters who was introduced in this version as DLC for console version.[120]
Dead or Alive 5 Last Round
Dead or Alive 5 Last Round for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Microsoft Windows (through Steam) was released in February 2015 for the consoles, and the next month on Steam. It has a digital-only release for the PlayStation 3 and Xbox 360 and a physical release for the PlayStation 4 and Xbox One, including a free-to-play version for the latter consoles. Among other changes, the original Dead or Alive boss Raidou returns as a cyborg, along with a new female character named Honoka. Including this version, the game had 12 million downloads.[5]
Slot Dead or Alive 5
A DOA5-based
Dead or Alive 5 Infinite
Dead or Alive 5 Infinite (生死格斗5无限) is a DOA5-based mobile video game made exclusively for Chinese market. It was released for the Android and iOS devices in 2017.[122] Unlike the other versions of DOA5, Infinite is not a fighting game but is rather using action role-playing game mechanics.
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