Dead or Alive 5

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Dead or Alive 5
multiplayer

Dead or Alive 5 (

Tecmo Koei for the PlayStation 3 and Xbox 360. It is the fifth main entry in the Dead or Alive fighting series and the first to have a multi-platform release since Dead or Alive 2
as well as the series' first installment that was released for the PlayStation 3.

Dead or Alive 5 features guest characters from

Virtua Fighter fighting game series and several new gameplay mechanics, as well as improved graphics and a more realistic visual style than its predecessors. Its plot is set two years after the events of Dead or Alive 4, telling the interrelating stories of various characters in connection to the new DOA tournament and the continuing hunt for Kasumi
's evil clone.

A portable and expanded version for the PlayStation Vita, entitled Dead or Alive 5 Plus (stylized as Dead or Alive 5+), was released in 2013. The next version, Dead or Alive 5 Ultimate, was released for the PlayStation 3 and Xbox 360 later in 2013, with an Arcade version to follow. A final iteration titled Dead or Alive 5 Last Round was released for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One and for the PC via Steam in 2015. A mobile game spin-off Dead or Alive 5 Infinite was also released for Chinese market in 2017.

Dead or Alive 5 received generally favorable reviews. By mid-2015, all versions of the game combined have sold over 1.5 million copies worldwide,[4] in addition to over 12 million downloads of the free-to-play versions.[5] The game was followed by Dead or Alive 6 in 2019.

Gameplay

Ayane

Like in the other games in the series, fights in Dead or Alive 5 are based on an interruption triangle system in which strikes (normal attacks) beat throws, throws beat holds (strike interception attacks), and holds beat strikes, all of such counterattacks causing extra damage.[6] Tag team battles from the previous DOA games have been retained. The fights take place in interactive and now more highly-destructive arenas. The game's characters are rendered in much more realistic visual style than in the previous titles in the series,[7] including new details such as the fighters getting sweaty and their clothes getting dirty during the fights, costume-specific breast physics and semi-transparent clothing.[8]

A new feature called Power Blow (a triggered powerful attack that can be executed when a character's health is below 50%) enables the players to knock the opponent character away in a selected direction. Characters can be thrown into the series' signature Danger Zones or over a cliff in the multi-level stages; this initiates another new feature, which is a cinematic quick time event called Cliffhanger.[9] With Cliffhanger, if a character can grab onto the stage at the last moment before falling into a lower level, an action sequence is activated where the opponent character can make an effort to inflict even more damage if the attack succeeds.[6] The game's Critical System features Critical Stuns (after having been hit with specific moves, opponent characters get stunned and are unable to block, but can still perform holds), Critical Combos (striking a character in a Critical Stun state can prolong the amount of time they remain stunned, but the damage that can be inflicted this way is limited) and Critical Bursts (specific strikes over the damage limit of successful Critical Combos that leave the target character completely defenseless for a short while).[6]

The game has four main modes: Story (the main Story Mode and its bonus Missions), Fighting (offline modes, including Versus, Arcade, Time Attack and Survival), Online (Simple Match, Ranked Match and Lobby Match) and Extras. Training Mode has more features than the previous Dead or Alive games, including allowing for players to adjust the

AI opponent's behavior. Online modes include an ability to organize and host tournaments for up to 16 players, Spectator Mode enabling users to chat with other players while watching fights, and Online Dojo, a training mode where one can practice with other players.[10] Extras include Spectator, where players can watch replay of their matches, or watch fights between two AI players, and also take photographs from a position and angle of their choosing with a fully controllable camera.[6]

Characters

Dead or Alive 5 features 18 recurring

Virtua Fighter
series (they also make cameo appearances in the game's Story Mode).

New

Returning

^a Guest character
^b Unlockable character
^c Unplayable in Story Mode
^d Boss character

Story

Dead or Alive 5 is set two years after the events of

Victor Donovan's faction, and announced that she intends to hold the fifth Dead or Alive Tournament (DOA5), hosted by Zack, "to show the world the principles and philosophies upholding the new DOATEC."[12]

The game's Story Mode is told in the form of one long sequence, similar to the Chronicle Mode of Dead or Alive: Dimensions and presented in "hyperlink cinema style" for more character and stage interactions.[13] It is not told in chronological order and is instead divided into a series of interconnected chapters following various characters and showing the events from their respective perspectives. There are two main storylines, one telling the story of the fifth tournament, and the other one centered around the hunt for Alpha-152. Characters from the both storylines often interact with each other in minor ways.

Plot

Two years after the previous events,

Ayane
. She is also hunted by Bayman, who suspects Kasumi of being the attacker and desires to take her down himself. Helena informs Hayate that she will stop Project Alpha.

Meanwhile, at DOATEC's oil platform, one of the platform's worker named

Miyako
, who too is part of their new organization, "MIST", to a secret laboratory located under the rig.

Various characters are shown entering the fifth Dead or Alive tournament, which also takes place at the platform. Each does it usually for their own reasons, often to either see once more or to defeat some other character. They join after being approached by

Eliot
. During a break, Hitomi meets Hayate, who wishes her good luck. Jann Lee, who had won constructive matches against Leifang and Mr. Strong, defeats Hitomi, emerging as the winner of the tournament, but not attending the championship award ceremony out of a personal grudge for Rig, whom he lost to in an earlier fight.

In Japan,

Muramasa
all that time; she immediately joins them up at the platform. In the lab, they defeat Rig, who escapes after saying it was a plan to lure them there. Lisa, dismayed to find out that Project Epsilon has been reactivated, frees Hayate. Alpha-152 then appears, taking forms of not only Kasumi but also of Hayate and Ryu, but Hayate, Ayane, Ryu and ultimately Kasumi, succeed in destroying her along with the lab.

In the epilogue, Kasumi peacefully parts her ways with Hayate and Ayane, as Ryu and Helena watch by, and promises to herself to bring down Donovan for good. In the post-end credits, a conversation between Rig and Donovan (the former revealed to be Donovan's son) is heard. With Rig's success in gathering samples from the fighters, Project Alpha can now move on to Phase Four.

Development

Rumours and announcement

By January 2010, rumors about the next Dead or Alive game being developed for the PlayStation 3 had already circulated.

E3 2010.[16]

Dead or Alive 5 was officially announced in September 2011 at the Tokyo Game Show on September 14, 2011, for a 2012 release.[18] The first trailer was released in December 2011.[19] Producer Yosuke Hayashi said that the teaser image revealed at the event represents the sensuality that the game is now seeking to portray in a more sophisticated tone.[20] At the time, the game was said to be only "15% complete".[21] Hayashi said that his team was committed to making the environment more involved in the fighting experience than ever before[20] and that they took "a lot of inspiration" from Naughty Dog's action-adventure game series Uncharted for a creation of the more interactive and destructible stages and the dramatic cliffhanger events.[22]

Production

The

crossover game in a manner similar to Street Fighter X Tekken, and that he chose Virtua Fighter because it was "the father of 3D gaming", and also the first 3D game that he played and the IP he personally respects most.[27]

Early on, Hayashi said they attempted to move on from relying just on sex and violence:

pin-up,"[30] as opposed to the previous concept of just "make her breasts big and just make them jiggle."[27] Dead or Alive 5's overseas producer Peter Garza said the game's revised aesthetic direction: "Dead or Alive is known for its sexiness and high-kicking characters and certain aspects of the physics engine... Those are definitely going to be in Dead or Alive 5 - it's part of the series, it's part of its history and it's part of why people like it. But we're trying to take a bit more of a mature take on it."[24] After the release, the game's director Yohei Shimbori said they were originally "getting feedback from the overseas offices to tone down the sexuality -- to tone down the sexiness of the game, and of the characters." However, the team then changed their decision due to negative feedback from fans, who were playing the alpha demo version who demanded bigger breasts. Shimbori said: "That was kind of surprising. There's definitely still room for having sexualized aspects," adding that he "really tries" to take fan feedback into account and to keep an open mind.[28][31] Hayashi himself made a 180 turn from his previous position. Asked "what would you say to those people who think that the bikini-clad babes in DOA5 are sexist," he said their goal was to create "the cutest chicks in video games" and so they made a lot of effort to develop an advanced breast physics model that works differently with various types of clothing.[32] Their product received the ESRB rating of Mature 17+ (Partial Nudity, Sexual Themes, Violence).[33]

Promotion

In February 2012, Team Ninja hosted a series of press events in various locations across the world, showcasing the alpha demo of the game. Further screenshots have confirmed Hitomi and Ayane to be playable,

vale tudo and kickboxing artist named Mila, while Virtua Fighter's Pai Chan was also revealed to make an appearance.[44] The game's launch trailer was released on September 19.[45]

Release

Dead or Alive 5 was first released in North America on September 25, 2012, followed by other parts of the world within a week. A day 1 patch addressed numerous issues with the game, including balance tweaks to most characters and some minor improvements to the online mode.[46]

On December 1, it was announced that an "expanding patch" is planned to be released for the PlayStation 3 and Xbox 360 versions in early 2013[47] and also that IPL is going to hold the official Dead or Alive 5 competition in 2013.[48] Team Ninja said the patch will aim to carefully rebalance the game: "Rather than kill personality to make everyone the same, we’ll strengthen the weak characters to make a fair fight."[49] The team also invited customers to send constructive criticism and suggestions about balancing to them via Twitter.[50]

Marketing and merchandise

A game demo of Dead or Alive 5 was released with Ninja Gaiden 3 in March 2012, featuring four playable characters. The Xbox 360 version of the demo allows the use of Hayabusa and Hitomi, while the PlayStation 3 version makes Hayate and Ayane playable.[51] The collector's edition of Ninja Gaiden 3 makes all four characters playable.[52]

Tecmo Koei collaborated with several retail outlets on pre-order bonuses available through several store chains throughout the world. Bonuses included in-game bunny-style swimsuits for Kasumi, Leifang and Hitomi from

art book, a soundtrack CD, a poster of the game's characters and a "Premium Sexy Costume" for each of 12 female characters that gives one swimsuit per character.[54][55]

Stand-alone merchandise for the game include official guides by

arcade stick by Hori decorated with a graphic of Ayane and Kasumi (bundled with limited versions for both the PlayStation 3 and the Xbox 360),[56][58][59] and a clothing line by Tecmo Koei and Insert Coin (including a hoodie based on one of Hitomi's costumes in the game).[60] Other, later released merchandise included 3D mousepads featuring Ayane, Hitomi or Kasumi,[61] and dakimakura pillow cases featuring Ayane, Kasumi, Hitomi, Kokoro or Leifang.[62]

Downloadable content

The first downloadable content, Costume Packs Round 1, was released on October 2, providing new outfits for several of the characters and available for free. The first purchasable DLC, Costume Packs Round 2 (featuring costume sets "Kitty Pack", "What a Character" and "Special Set"), was released two weeks later, available either sold separately or through "Full Set" containing all three at a reduced price. It was followed by Costume Packs Round 3 (with costume sets "Gym Class", "Uniform" and "Special Set 2"), released at the end of October, and Costume Packs Round 4 (with costume sets "Angels", "Devils" and "DOATEC Divas", some of them previously made available as preorder bonuses for the disc version) and Player's Swimwear Pack (also with three sub-packs and previously included in the Collector's Edition), released in mid-November, all of them also with a price discount for choosing a "Full Set" version. Two more costume packs were announced to follow up later in 2012 (in late November and December).[63] More downloadable content, including "Hotties Swimwear" and "Zack Island stage" was released in February 2013, along with a major patch for the game.[64]

Reception

Pre-release

Prior to release, professional gamer Kayane declared Dead or Alive 5 the most beautiful fighting game she had ever seen.[65] In a positive preview, Electronic Gaming Monthly stated, "the resurgence and appreciation for [fighting games] has only happened recently with reboots or re-imaginings of cherished titles, and DOA5 is one of these reboots. More accurately, DOA5 is a rebirth."[66] X360 ranked Dead or Alive 5 as the third most sexy game coming over in 2012.[67]

Reviews

The full version of Dead or Alive 5 was met with a generally positive critical response.[87] Reviewers typically praised the game's graphics and animation, as well as the spectacularity of the fights and their deeper gameplay mechanics. However, several reviews criticized the story mode and aspects of its online features. Some of the reviewers also expressed disappointment with what they thought was Team Ninja's failure to innovate enough as compared to previous titles in the series and the other new games in the genre.

GamesRadar's Giancarlo Saldana, Dead or Alive 5 features "better than ever" graphics and its improved fighting system "is another step in the right direction," and while "the game’s story mode leaves much to be desired," Dead or Alive 5's "new fighting mechanics and flashy stage effects turn battles into an entertaining, over-the-top experience."[80] Joystiq's Ludwig Kietzmann called Dead or Alive 5 a "success as an energetic revitalization of the series."[85] Kotaku's Mike Fahey wrote that "while Dead or Alive 5 is far from a complete overhaul of the series, it charges into the fighting game scene with all the spirit of a completely new game."[89] Ernest Lin of PlayStation Universe stated that the "stages are the most awe-inducing spectacles ever seen in a fighting game" and "despite its shortcomings, DOA5 is the best Dead or Alive period."[90]

GameSpot's Maxwell McGee applauded Dead or Alive 5 for its gameplay system, "impressive" graphics and "outstanding reality" in regards to characters and environments, and did not mind the plot — stating it to be "entertaining in its ridiculousness" — but criticized the game's practice mode and some online features, overall calling it "a dynamic fighter that can be enjoyed by players of all skill types."[81] Andy Hartup of Computer and Video Games called the training modes "absolutely superb", but criticized the game for its "bizarre" story mode and because it "[lacked] the complexity of Street Fighter," summarizing that although DOA5 "isn't perfect", it is "cracking fun, a fighter that's great to watch and feels even better to play."[71] Destructoid's Ian Bonds called it "a delicious surprise" that is "fun without being frustrating, the all-around fighter for everyone. Even the ones who won't admit to enjoying the T&A."[91]

However, Dan Ryckert of

1Up.com stated: "DOA5 may be "fighting entertainment," but those of us who are less concerned about being entertained and instead find value in solid gameplay that rewards proper understanding of more traditional mindgames over hail-Mary guesses will want to look elsewhere."[70]

Like previous installments of the Dead or Alive franchise,[92] the game was criticized for objectifying women's bodies. A review in Metro pointed to the series as mostly known for its focus on the breasts of the female characters, alleging that "the majority of its characters are all impossibly well-endowed women, whose breasts wobble about their chest like a pair of blancmanges [...] portrayed as simpering, personality-free automatons."[93] An attempt during development of Dead or Alive 5 to "tone down the sexuality" due to outside criticism was reversed due to criticism from long-term fans and testers.[31] In response to criticism of sexualization of female characters, creative director of the games development team pointed to the fact that the game's "actions, aesthetics and overall visual presentation is more than obviously set in a light-hearted, over-the-top, candy coated universe" and stated that "we also don't feel that we are demeaning women."[94]

Sales and awards

In May, Tecmo Koei announced that it aims to sell one million copies of the game.[95] First week sales in Japan were strong where the game sold more than 80,000 copies, mostly for the PS3.[96] On October 29, 2012, it was reported that the game sold 580,000 units worldwide during the first month after its release. According to Tecmo Koei, downloadable content sales and retail pre-orders have also been favorable.[97] Joystiq commented that the figure "compares reasonably to the 700,000 copies Dead or Alive 4 shipped worldwide in its first two months".[98] Its main rival game,[32] Tekken Tag Tournament 2, also released in September, has sold 840,000 units by November 2, 2012.[99] By June 2015, all versions of the game combined sold over 1.5 million copies worldwide.[4]

Dead or Alive 5 was given the title of "Best of Fighters" of

Interia.pl included the game's Ayane, Christie and Kasumi among the "sexiest game heroines" of 2012.[113]

Legacy

Dead or Alive 5 Plus

Dead or Alive 5 Plus is an enhanced port of DOA5 for the PlayStation Vita released in March 2013.[114] The game adds more options for Training mode and a Touch Play mode. It was actually better received than the original DOA5, holding the averaged review scores of 83.40% at GameRankings[115] and 80/100 at Metacritic.[116]

Dead or Alive 5 Ultimate

Dead or Alive 5 Ultimate is an updated version of DOA5 released in September 2013 for the PlayStation 3 and Xbox 360,

Jacky Bryant, as well as the return of Dead or Alive 2
characters Leon and Hayate's amnesiac karateka identity, Ein), and all-new features such as two-on-two online multiplayer tag team battles, among many other changes. Three new female characters: Marie Rose, Phase-4 and Nyotengu, joined the game's roster in 2014.

A free digital version, titled Dead or Alive 5 Ultimate: Core Fighters, which features four playable characters and the online mode, with additional characters and story mode content available as purchasable downloadable content, was released for the PlayStation 3 via the PlayStation Store alongside the retail version.[118][119] An arcade version titled Dead or Alive 5 Ultimate: Arcade was developed in a co-operation with Sega (Ringedge 2 Hardware) for a release only in Japan later in 2013, which is also including the three new characters who was introduced in this version as DLC for console version.[120]

Dead or Alive 5 Last Round

Dead or Alive 5 Last Round for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Microsoft Windows (through Steam) was released in February 2015 for the consoles, and the next month on Steam. It has a digital-only release for the PlayStation 3 and Xbox 360 and a physical release for the PlayStation 4 and Xbox One, including a free-to-play version for the latter consoles. Among other changes, the original Dead or Alive boss Raidou returns as a cyborg, along with a new female character named Honoka. Including this version, the game had 12 million downloads.[5]

Slot Dead or Alive 5

A DOA5-based

Universal Entertainment in 2016.[121]

Dead or Alive 5 Infinite

Dead or Alive 5 Infinite (生死格斗5无限) is a DOA5-based mobile video game made exclusively for Chinese market. It was released for the Android and iOS devices in 2017.[122] Unlike the other versions of DOA5, Infinite is not a fighting game but is rather using action role-playing game mechanics.

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