Virtua Fighter
Virtua Fighter | |
---|---|
Mega Drive, Game Gear, Master System, Game.com, R-Zone, Dreamcast, PlayStation 2, GameCube, PlayStation 3, Virtual Console, Xbox 360, mobile, PlayStation 4 | |
First release | Virtua Fighter October 1993 |
Latest release | Virtua Fighter 5 Ultimate Showdown June 1, 2021 |
Spin-offs | Fighters Megamix Virtua Quest Anime series |
Virtua Fighter[nb 1] is a series of fighting games created by Sega AM2 and designer Yu Suzuki. The original Virtua Fighter was released in December 1993[1] and has received four main sequels and several spin-offs. The highly influential first Virtua Fighter game is widely recognized as the first 3D fighting game released.
Gameplay
This section needs expansion. You can help by adding to it. (April 2016) |
Similar to most other fighting games, the default gameplay system of the Virtua Fighter series involves two combatants needing to win two of three rounds, with each round being 30 seconds long or more. Combatants utilize various attacks in an attempt to deplete the other fighter's stamina gauge and deal a knockout (K.O.), winning a round. If a character is knocked out (or falls out) of the ring, their opponent wins the round in a Ring Out. An extra round is necessary if a double knockout (both players knocking each other out at the same time) occurs in a previous round and the match is tied one round each. In this round, players fight on a small stage wherein one hit is enough to knock the other out and achieve victory.
The basic control scheme is simple, using only an 8-way control stick and three buttons (Punch, Kick, Guard). Through various timings, positions, and button combinations, players input normal and special moves for each character. This allows extensive lists of moves to exist for a given character within the limited control scheme. Traditionally, in the
Virtua Fighter also owes its simplistic game design to a notable lack of secondary game mechanics, such as any special meters or other emergent elements present in the vast majority of modern fighting games. In addition, every playable character introduced throughout the Virtua Fighter series utilizes a fighting style heavily based in real-world martial arts. Although some creative liberties are taken for the effective execution of certain techniques and styles, the series features no supernatural powers and scarce few superhuman feats, creating a grounded and semi-realistic system of combat.
History
The following is a list of games in the Virtua Fighter series:
Title | Platform(s) |
---|---|
Virtua Fighter | Arcade (1993), Sega Saturn (1994), 32X (1995) |
Virtua Fighter 2 | Arcade (1994), Saturn (1995), Sega Genesis (1996), Windows (1997) |
Virtua Fighter Remix | Arcade (1995), Saturn (1995), Windows (1996) |
Virtua Fighter 2.1 | Arcade (1995), Saturn (1995), Windows (1997), PlayStation 2 (2004), Xbox 360 (2012), PlayStation 3 (2012) |
Virtua Fighter CG Portrait Series | Saturn (1996) |
Virtua Fighter Animation | Game Gear (1996), Master System (1997) |
Virtua Fighter Kids | Arcade (1996), Saturn (1996) |
Fighters Megamix | Saturn (1996) |
Virtua Fighter 3 | Arcade (1996) |
Virtua Fighter 3tb | Arcade (1997), Dreamcast (1998) |
Virtua Fighter 4 | Arcade (2001), PlayStation 2 (2002) |
Virtua Fighter 4: Evolution | Arcade (2002), PlayStation 2 (2003) |
Virtua Fighter 10th Anniversary | PlayStation 2 (2003) |
Virtua Fighter 4: Final Tuned | Arcade (2004) |
Virtua Quest | GameCube (2004), PlayStation 2 (2004) |
Virtua Fighter 5 | Arcade (2006), PlayStation 3 (2007) |
Virtua Fighter 5 Online | Xbox 360 (2007) |
Virtua Fighter 5 R | Arcade (2008) |
Virtua Fighter 5 Final Showdown | Arcade (2010), Xbox 360 (2012), PlayStation 3 (2012), Xbox Series S (2020) [nb 3]
|
Virtua Fighter: Cool Champ | Mobile (2011)[2] |
Virtua Fighter: Fever Combo | Mobile (2014)[3] |
Virtua Fighter 5 Ultimate Showdown | Arcade (2021), PlayStation 4 (2021) |
Virtua Fighter 3tb Online | Arcade (2023)[4] |
Arcade fighting games
The brainchild of
Console fighting games
The first Virtua Fighter game was ported to the Saturn in 1994 (1995 outside Japan), just months before fellow 3D-fighter Tekken was released. The console port, which was nearly identical to the arcade game, sold at a nearly 1:1 ratio with the Saturn hardware at launch.[7] The port of Virtua Fighter 2 on the Saturn for Christmas 1995 was considered faithful to the arcade original. While the game's 3D backgrounds were now rendered in 2D, resulting in some scenery such as the bridge in Shun Di's river stage being removed, the remainder of the game was kept intact. It became the top-selling Saturn game in Japan. Ports of the original Virtua Fighter and Virtua Fighter 2 with enhanced graphics were also released for the PC. Virtua Fighter 2 was remade as a 2D fighter for the Mega Drive/Genesis in 1996, omitting the characters Shun and Lion, and later re-released on the PlayStation 2 as a part of the Sega Ages series. Yakuza 5 was released in 2012 in Japan and in 2015 worldwide and features Virtua Fighter 2 as a mini-game. The only port of Virtua Fighter 3 was for the Sega Dreamcast by Genki (instead of AM2) with Virtua Fighter 3tb in 1998 for the Japanese release of the console.
In a reverse of the usual development cycle for the series, an update of the original Virtua Fighter called Virtua Fighter Remix was released for the Saturn and later ported to the arcade.
Virtua Fighter Mini, based on the anime series, was created for the Game Gear and released in North America and Europe as
Following Sega's exit from the hardware market in mid-2001, Virtua Fighter 4 was ported by Sega to the PlayStation 2 in 2002. Outside of a slight downgrade in graphics, the port of the game was considered well done. This port was followed by Virtua Fighter 4: Evolution, an update that added two new characters as well as a host of game balancing tweaks, in 2003. Evolution was immediately released under the PlayStation 2's "
With the 2003 PlayStation 2 release of Virtua Fighter 4: Evolution arriving in time for the series' tenth anniversary, a remake of Virtua Fighter, Virtua Fighter 10th Anniversary, was released exclusively on the PlayStation 2. While the music, stages and low-polygon visual style were retained from the first game, the character roster, animations, mechanics and movesets were taken from Evolution. In the previous PS2 release of Virtua Fighter 4, a button code would make the player's character look like a VF1 model. In Japan, the game was included as part of a box set with a book titled Virtua Fighter 10th Anniversary: Memory of a Decade and a DVD. The box set was released in November 2003 and was published by Enterbrain.[9] In North America, the game was included within the home version of Evolution, and in Europe it was only available as a promotional item; it was not sold at retail.
A port of Virtua Fighter 5 was released for the
Spin-offs and adaptations
Due to the success of Virtua Fighter 2, a
In 1996, AM2 began developing a Saturn RPG based on the series, titled Virtua Fighter RPG: Akira's Story, with Akira as the hero.[11] Development moved to the Dreamcast, the Virtua Fighter connection was dropped[12] and the game became Shenmue, released in 1999.[11] Virtua Quest, a simplified role-playing video game (which was also known as Virtua Fighter RPG) with new characters aimed at the children's market, was released for the GameCube in 2004 and the PlayStation 2 in 2005. The Virtua Fighters had their incarnations from Virtua Fighter 4.
During the late 2000s, both Sega and
Other media
A 35 episodes-long anime television series
The first Virtua Fighter
Sega has also released soundtrack CDs for the games, and even an album of original theme music for the characters called Dancing Shadows.[14]
Characters
Character | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Akira Yuki | |||||
Pai Chan | |||||
Lau Chan | |||||
Wolf Hawkfield | |||||
Jeffry McWild | |||||
Kage-Maru | |||||
Sarah Bryant | |||||
Jacky Bryant | |||||
Dural | [a] | ||||
Shun Di | |||||
Lion Rafale | |||||
Aoi Umenokoji | |||||
Taka-Arashi | [b] | ||||
Lei-Fei | |||||
Vanessa Lewis | |||||
Brad Burns | [c] | ||||
Goh Hinogami | [c] | ||||
Eileen | |||||
El Blaze | |||||
Jean Kujo | [b] |
Introduced in Virtua Fighter
Name | Description |
---|---|
Akira Yuki | Akira Yuki (結城 晶, Yūki Akira) is the mascot of the Virtua Fighter video game series, and fights using Bajiquan.[17] He seeks worthy opponents to fight in order to find flaws in his skills to further attain mastery, and is the official winner of Virtua Fighter 2 |
Pai Chan | Pai Chan (パイ・チェン, Pai Chen) is the daughter of Lau Chan, and a martial arts action movie star in her home town, fighting using Mizongyi. She seeks to defeat her father and prove herself a successor to his school of martial arts. |
Lau Chan | Lau Chan (ラウ・チェン, Rau Chen) is a martial artist skilled in Koen-Ken. After winning the first tournament in Virtua Fighter, he seeks a successor for his martial arts style. |
Kage-Maru | Kage-Maru (影丸, Kagemaru) is a ninja and the son of the woman that was turned into Dural. He seeks revenge after his village was destroyed and father killed. |
Sarah Bryant | Sarah Bryant (Japanese: サラ・ブライアント, Hepburn: Sara Buraianto) is a college student from Los Angeles that was kidnapped while investigating her brother Jacky's car crash. J6 brainwashes her, and has her try and kill her brother at their tournament. |
Jacky Bryant | Jacky Bryant (ジャッキー・ブライアント, Jakkī Buraianto) is a race card driver that fights using Jeet Kune Do. After J6 attempted to kill him with a car crash at the 1990 Indianapolis 500, his sister Sarah investigated them only to be kidnapped and brainwashed. Jacky seeks to rescue his sister. |
Wolf Hawkfield | Wolf Hawkfield (ウルフ・ホークフィールド, Urufu Hōkufīrudo) is a professional wrestler from Canada. He entered the tournament seeking worthy opponents.
|
Jeffry McWild | Jeffry McWild (ジェフリー・マクワイルド, Jefurī Makuwairudo) is an Australian Aboriginal fisherman and Pankration practitioner. He seeks the tournament prize money for equipment to hunt a massive "Satan Shark".
|
Dural | Dural (デュラル, Dyuraru) is a Gynoid-like cyborg and serves as the final boss in every Virtua Fighter game, utilizing a mixture of attacks from all the other characters. Originally Kage-Maru's mother, she was kidnapped by J6 and turned into Dural when they noticed her exemplary fighting ability. |
Introduced in Virtua Fighter 2
Name | Description |
---|---|
Lion Rafale | Lion Rafale (リオン・ラファール, Rion Rafāru) is a high school student from Praying Mantis Kung Fu .
|
Shun Di | Shun Di ( herbal doctor from China that uses Drunken boxing . Considered a sage, he teaches in his small training hall and had many students, but after most left him he decided to enter the tournament after hearing his friends boasting.
|
Introduced in Virtua Fighter 3
Name | Description |
---|---|
Aoi Umenokoji | Aoi Umenokoji (梅小路 葵, Umenokōji Aoi) is who fights with , she spars with Akira and enters the tournament to prove herself. |
Taka-Arashi | Taka-Arashi (鷹嵐, Takaarashi) is a Virtua Fighter 5 R.[19] In the Sumo world, Taka-Arashi is famous for his unusually brutal version of the fighting style.
|
Introduced in Virtua Fighter 4 and Virtua Fighter 4: Evolution
Name | Description |
---|---|
Brad Burns | Brad Burns (ブラッド・バーンズ, Buraddo Bānzu) is a Muay Thai fighter from Italy who debuted in Virtua Fighter 4 Evolution. Popular with women for his looks and personality, he enters the tournament due to his thrill of fighting. |
Goh Hinogami | Goh Hinogami (日守 剛, Hinogami Gō) is an enigmatic assassin for J6 who fights with Judo and debuted in Virtua Fighter 4 Evolution. A sadist due to the death of his father and J6's training, he often taunts his opponents and was introduced as a rival to Akira Yuki. |
Lei-Fei | Lei-Fei is a monk from China who fights with Shaolin-Ken. Part of a clan assigned by an ancient Chinese emperor to kill anyone capable of martial arts techniques more powerful than the emperor's own, he enters the tournament to test his skills against and later kill Lau Chan. |
Vanessa Lewis | Vanessa Lewis (ベネッサ・ルイス, Benessa Ruisu) is a security guard, and fights using Vale Tudo. Rescued from J6, she acts as Sarah's boyguard after hearing they intend to re-capture her. She enters the tournament to both protect her, and find the killer of the person who rescued her. |
Introduced in Virtua Fighter 5 and Virtua Fighter 5: R
Name | Description |
---|---|
Eileen | Eileen (アイリーン, Airīn) is a girl who fights with Xing Yi Quan ). Raised by grandfather, a "Kou-Ken" martial arts master from China, after losing her parents at a young age, she is captivated by a martial arts exhibition by Pai Chan and enters the tournament to meet her.
|
El Blaze | El Blaze (エル・ブレイズ, Eru Bureizu) is a wrestler from Mexico who fights with Lucha Libre . As he watched Wolf dominate the heavyweight division, he grew envious and entered the tournament to confront him.
|
Jean Kujo | Jean Kujo (ジャン 紅條, Jan Kujō) is a French full-contact (Kyokushin) karate fighter, who debuted in Virtua Fighter 5 R. A brainwashed assassin, he enters the tournament to prove his worth. He targets Lion Rafale specifically, unaware that they used to be childhood friends. |
In other games
In Sega's music video game
Reception
The original Virtua Fighter sold more than 40,000 arcade units worldwide by 1996,[23] with each unit costing between $15,000 (equivalent to $32,000 in 2023)[24] and £14,000 / $21,000 (equivalent to $44,000 in 2023).[25] Virtua Fighter 2 also sold more than 40,000 arcade units worldwide, adding up to more than 80,000 unit sales of both games by 1996.[26] Virtua Fighter and Virtua Fighter 2 became Sega's best-selling arcade games of all time, surpassing Out Run (1986),[27] which itself had sold 30,000 arcade cabinets by 1994.[28] Virtua Fighter 3 sold a further 30,000 arcade cabinets by 1997,[29] adding up to 110,000 arcade unit sales for the three games combined by 1997.
In 1994, Virtua Fighter was the year's highest-grossing arcade game in Japan,[30] one of the year's top five highest-grossing arcade video games in the United States,[31] and one of the year's most popular coin-ops in the United Kingdom.[24] In 1995, Virtua Fighter 2 was the year's highest-grossing arcade game in Japan,[32][33] and one of the year's top ten best-selling arcade games in the United States.[34][35]
On the Sega Saturn, Virtua Fighter and Virtua Fighter 2 combined together had sold more than 3 million copies worldwide by 1996.[26] Virtua Fighter and Virtua Fighter Remix sold a combined 1,067,036 copies in Japan.[36] Virtua Fighter 2 sold 1.7 million copies in Japan,[37] and more than 500,000 bundled copies in the United States,[38] for a combined 2.2 million copies sold in Japan and the United States. As of 2023, the franchise sales and free-to-play downloads combined totaled 18 million.[39]
Legacy
Virtua Fighter is often considered to be the grandfather of 3D fighting games, with each iteration being noted for advancing the graphical and technical aspects of games in the genre. Many 3D fighting game series such as Tekken and Dead or Alive were heavily influenced by Virtua Fighter, and the original Dead or Alive ran on the Model 2 hardware. In 1998, the series was recognized by the Smithsonian Institution for contributions in the field of Art and Entertainment, and became a part of the Smithsonian Institution's Permanent Research Collection on Information Technology Innovation.[5] Its arcade cabinets are kept at the Smithsonian's National Museum of American History, where Virtua Fighter is the only video game on permanent display.[40] In 1999, Next Generation listed the Virtua Fighter series as number 8 on their "Top 50 Games of All Time", commenting that, "Virtua Fighter is the most elegant fighting game ever created. With only two attack buttons, the game still offers an astonishingly wide range of martial art styles."[41]
Virtua Fighter played a crucial role in popularizing
Some of the
A late 1995 article in
Notes
- ^ Japanese: バーチャファイター, Hepburn: Bāchafaitā
- ^ As a mini-game at the various arcades available in Yakuza 6: The Song of Life, making it the first time the game has been natively playable on the platform.
- Xbox One Xfeaturing higher resolution and level of detail.
References
- ^ "バーチャファイター – 株式会社セガ". セガ・アーケードゲームヒストリー|株式会社セガ (in Japanese). Retrieved 2023-10-29.
- ^ "3D 格闘ゲームの金字塔「バーチャファイター」が ソーシャルネットワークゲームとなって、Mobage よりサービス開始" (PDF). Ysnet-inc.jp. Retrieved 2015-09-18.
- ^ "Virtua Fever Combo Fighter" (PDF). Ysnet-inc.jp. Archived (PDF) from the original on 2016-03-03. Retrieved 2015-09-18.
- ^ Romano, Sal (2023-11-24). "Virtua Fighter 3tb Online announced for arcade". Gematsu. Retrieved 2024-03-04.
- ^ a b "Sega-16 – History of: Virtua Fighter". Retrieved 20 April 2016.
- ^ Alex Wawro. "Gamasutra - Yu Suzuki recalls using military tech to make Virtua Fighter 2". Retrieved 20 April 2016.
- ISBN 0-7615-3643-4.
- ^ "Sega-16 – Interview: Stefano Arnhold (Tectoy)". www.sega-16.com. Archived from the original on 22 November 2015. Retrieved 4 May 2018.
- ^ "Virtua Fighter 10th Anniversary Hits Japan". IGN. Ziff Davis. 10 October 2003. Retrieved 19 May 2013.
- ^ As expressed by VF5 producer Noriyuki Shimoda in the February 2007 issue of Electronic Gaming Monthly when speaking of the PlayStation 3 port of Virtua Fighter 5.
- ^ a b "Creator Yu Suzuki shares the story of Shenmue's development". Polygon. 19 March 2014. Archived from the original on June 28, 2015. Retrieved June 29, 2015.
- ^ "Shenmue, the History - IGN". 14 July 1999. Retrieved June 29, 2015.
- ^ Dunham, Jeremy (2007-02-21). "Tekken 5: Dark Resurrection Interview - IGN". Ps3.ign.com. Retrieved 2015-09-18.
- ^ a b c d "Virtua Fighter Mania". GamePro. No. 79. IDG. February 1996. pp. 28–29.
- ^ Marc Graser (11 December 2014). "Evan Cholfin to Adapt Sega's Videogames in Hollywood (EXCLUSIVE) - Variety". Variety. Retrieved 20 April 2016.
- ^ Dave McNary (December 5, 2016). "Sega's 'Altered Beast,' 'Streets of Rage' Games to Be Adapted for Film, TV". Variety. Archived from the original on December 6, 2016. Retrieved 2016-12-05.
- ^ "Akira Yuki to join the roster for Dead or Alive 5". TechnologyTell. Retrieved October 12, 2015.
- Emap International Limited. December 1995. p. 8.
- ^ "Video Games Daily | SEGA-AM2 Virtua Fighter 5 Video Interview - Hiroshi Kataoka, Noriyuki Shimoda & Hiroshi Masui". Games.kikizo.com. 2006-06-12. Retrieved 2016-03-11.
- ^ Richard Mitchell, "Virtua Fighter's Akira playable in Dead or Alive 5" Archived 2012-03-07 at the Wayback Machine, Joystiq, March 5, 2012. Retrieved June 8, 2012.
- ^ Stephany Nunneley, "Dead or Alive 5 Pai Chan Announced via Famitsu" Archived 2012-09-17 at the Wayback Machine VG247, September 12, 2012. Retrieved September 17, 2012.
- ^ "You Can Play Virtua Fighter 2 In Yakuza 5". Siliconera. 2012-10-12. Retrieved 2024-02-06.
- Sega of America. September 3, 1996. Retrieved 11 October 2021.
- ^ a b Patterson, Mark; James, Steve; Lawrence, Eddy (Radion Automatic); Lord, Gary (15 December 1994). "Sega Saturn exclusive! Virtua Fighter: fighting in the third dimension" (PDF). Computer and Video Games. No. 158 (January 1995). United Kingdom: Future plc. pp. 12–3, 15–6, 19.
- EMAP. 15 January 1994. pp. 100–1.
- ^ a b "Sega Promotes 64-Bit CG Board "Model 3"" (PDF). Game Machine (in Japanese). No. 515. Amusement Press, Inc. 1 April 1996. p. 26.
- ISBN 9784757707900. Archived from the original on 20 August 2020. Retrieved 15 August 2020.).
{{cite book}}
:|work=
ignored (help) (Translation by Shmuplations. Archived 7 August 2020 at the Wayback Machine - ISSN 0967-9014.
- ^ Akagi, Masumi, ed. (1 February 1998). ""Tekken 3", "Virtua Fighter 3" Top Videos" (PDF). Game Machine. No. 557. Amusement Press, Inc. p. 22.
- ^ "Best Videos '94: "Puyo Puyo", "Ridge Racer" DX" (PDF). Game Machine (in Japanese). No. 487. Amusement Press, Inc. 1–15 January 1995. p. 36.
- Cash Box. July 23, 1994. p. 30.
- ^ 第9回 ゲーメスト大賞 [9th Gamest Awards]. Gamest (in Japanese). Vol. 162 (January 1995). December 27, 1995. pp. 36–53.
- ^ ""Virtua Fighter 2" and "Virtua Cop" Top Videos" (PDF). Game Machine (in Japanese). No. 511. Amusement Press, Inc. 1 February 1996. p. 22.
- Cash Box. Cash Box Pub. Co. 6 April 1996. p. 26.
- Imagine Media. May 1996. p. 21.
- ^ "Game Search". Game Data Library. Famitsu. Retrieved 17 September 2021.
- ^ "Japan Platinum Chart Games". The Magic Box. Retrieved 14 October 2021.
- Sega of America. January 13, 1997. Retrieved 14 October 2021.
- ^ https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/ir/ir_2023_web_all_e.pdf
- ^ Academy of Interactive Arts & Sciences (3 March 2016). "Special Awards". Archived from the original on 4 March 2016. Retrieved 20 April 2016.
- Imagine Media. February 1999. p. 80.
- ^ "Virtua Racing – Arcade (1992)". 15 Most Influential Games of All Time. GameSpot. 2001. Archived from the original on 2010-04-12. Retrieved 19 January 2014.
- ^ 1UP.com. Archived from the originalon July 19, 2012. Retrieved December 10, 2016.
- ISBN 978-0956507204.
One of the key objections to 3D graphics that developers had been raising with Sony was that while polygons worked fine for inanimate objects such as racing cars, 2D images were superior when it came to animating people or other characters. Virtua Fighter, Suzuki's follow-up to Virtua Racing, was a direct riposte to such thinking ... The characters may have resembled artists' mannequins but their lifelike movement turned Suzuki's game into a huge success that exploded claims that game characters couldn't be done successfully in 3D ... Teruhisa Tokunaka, chief executive officer of Sony Computer Entertainment, even went so far as to thank Sega for creating Virtua Fighter and transforming developers' attitudes.
- ^ "Virtua Fighter Review". Edge. December 22, 1994. Archived from the original on December 10, 2014. Retrieved March 5, 2015.
Virtua Fighter's 3D characters have a presence that 2D sprites just can't match. The characters really do seem 'alive', whether they're throwing a punch, unleashing a special move or reeling from a blow ... The Saturn version of Virtua Fighter is an exceptional game in many respects. It's arguably the first true 'next generation' console game, fusing the best aspects of combat gameplay with groundbreaking animation and gorgeous sound (CD music and clear samples). In the arcades, Virtua Fighter made people stop and look. On the Saturn, it will make many people stop, look at their bank balance and then fork out for Sega's new machine. Over to you, Sony.
- ^ "The Disappearance of Yu Suzuki: Part 1". 1Up.com. Archived from the original on 13 November 2013. Retrieved 20 April 2016.
- ^ "Top-secret military technology was used to make Virtua Fighter 2? Yep, that happened according to developer". Eventhubs.com. 25 October 2014. Retrieved 2015-09-18.
- ^ "News: Virtua Fighter 3". Computer and Video Games (174): 10–1. May 1996.
- Imagine Media. June 1997. p. 1.
- ^ "How Virtua Fighter Saved PlayStation's Bacon". WIRED. 5 September 2012. Retrieved 20 April 2016.
- ^ Thomason, Steve (July 2006). "The Man Behind the Legend". Nintendo Power. Vol. 19, no. 205. p. 72.
Toby Gard: It became clear to me watching people play Virtua Fighter, which was kind of the first big 3D-character console game, that even though there were only two female characters in the lineup, in almost every game I saw being played, someone was picking one of the two females.
cf. Gard, Toby (June 28, 2001). "Q&A: The man who made Lara". BBC News Online (Interview). BBC. Archived from the original on December 15, 2002. Retrieved July 12, 2016. - ^ "Does John Romero Still Enjoy Shooting People?". Next Generation. No. 30. June 1997. pp. 9–12.
- ^ Edge, May 1997,
My original idea was to do something like Virtua Fighter in a 3D world, with full-contact fighting, but you'd also be able to run through a world, and do the same stuff you do in Quake, only when you got into these melees, the camera would pull out into a third-person perspective. It would've been great, but nobody else had faith in trying it. The project was taking too long, and everybody just wanted to fall back on the safe thing – the formula.
https://retrocdn.net/images/8/8f/Edge_UK_045.pdf - ^ "Watch The Last Guardian's spectacular new CG trailer". playstation.com. 18 November 2016. Archived from the original on 25 August 2017. Retrieved 4 May 2018.
- Imagine Media: 127–8. January 1996.
- ^ Robinson, Martin, Virtua Fighter 5 Final Showdown Review, Eurogamer, 13 June 2012.
- ^ Leone, Matt, Essential 50: Virtua Fighter Archived 2012-07-19 at archive.today, 1UP.
- ^ McNamara, Andy, Virtua Fighter 5 PS3 Review, Game Informer.
- ^ IGN Staff, The Top 25 Videogame Franchises Archived 2012-11-04 at the Wayback Machine, IGN, December 4, 2006.
External links
- Virtua Fighter at Curlie
- Virtua Fighter at MobyGames
- Demo of Virtua Fighter PC for Sega of America