Harad

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Harad
J. R. R. Tolkien's legendarium location
Haradrim chieftain's standard
First appearanceThe Fellowship of the Ring
In-universe information
Other name(s)Haradwaith, Hyarmen, the Sunlands
TypeVast hot southern region
LocationsUmbar, Near Harad, Far Harad

In

people
are the dark-skinned Haradrim or Southrons; their warriors wear scarlet and gold, and are armed with swords and round shields; some ride gigantic elephants called mûmakil.

Tolkien based the Haradrim on ancient

xenophobic
sentiments in real life, opposing any attempt to demonise the enemy in both World Wars.

In

Saracens
: they have turbans and flowing robes, and they ride mûmakil. The Haradrim appear in a variety of games and merchandise inspired by The Lord of the Rings.

Middle-earth narrative

Sketch map of part of Middle-earth in the Third Age, showing Harad to the south of Gondor and Mordor

Geography

Tolkien's Corsairs were inspired by the Barbary Pirates or Corsairs of the North African coast.[1] Map by Jan Janssonius, c. 1650

Harad is a large land in the south of

Eastern Sea, Middle-earth's eastern ocean.[T 1]

The

dromunds" (galleys, as in this reconstruction) and deep ships with oars and sails.[T 5][3]

The great harbour city of Umbar lies on Harad's north-west coast; its natural harbour is the base of the Corsairs of Umbar, inspired by the

dromunds, others as having a deep draught (requiring a deep channel), many oars, and black sails.[3][4][T 5]

Elsewhere in Harad there are "many towns";[T 6] one of these is "the inland city", the home of Queen Berúthiel (mentioned by Tolkien in an interview).[5] The Harad Road is the main overland route between Gondor and Harad.[T 7] Harad possesses jungles with apes,[T 8] grasslands,[T 9] and deserts.

Gondor described Harad as consisting of Near Harad and Far Harad. Near Harad corresponds loosely with North Africa or the Maghreb, while Far Harad, the vastly larger of the two regions, corresponds loosely with sub-Saharan Africa. Tolkien's own annotated map of Middle-earth, used by the illustrator Pauline Baynes to construct her iconic map, suggests that "Elephants appear in the great battle outside Minas Tirith (as they did in Italy under Pyrrhus) but they would be in place in the blank squares of Harad – also camels."[6]

People

Memnon
, a serpent emblem on his round shield, flanked by two of his warriors, c. 510 BC

The

trolls with white eyes and red tongues" and "troll-men".[T 13]

History

The Haradrim are independent peoples, but in the

Tolkien did not work out any particular languages for the Haradrim, though mûmak, "elephant", may be in the Harad language.[8] Despite having a meaning in Quenya ("fate"), the name Umbar is adapted from the natives' language and not from Elvish or Adûnaic.[9]

Concept and creation

"Sigelwara Land"

Tolkien arrived at the idea of Harad, a hot Southern land, through his

Codex Junius 11 includes a passage that caught Tolkien's attention:[10]

Codex Junius 11
(Old English)
Modern English[11]
.. be suðan Sigelwara land, forbærned burhhleoðu, brune leode, hatum heofoncolum. "... southward lay the Ethiop's land, parched hill-slopes and a race burned brown by the heat of the sun."
SilmarilBalrogSigelwara LandAethiopiaSól (Germanic mythology)HearthSowilōsealcommons:File:Tolkien's Sigelwara Etymologies.svg
Imagemap with clickable links. Tolkien's

Tolkien was interested in particular in the Old English word used for "

*sowilō (ᛋ), the latter connotation from Latin sigillum, a seal.[13]

Tolkien decided that Hearwa was related to the Old English heorð, meaning "

England's lost mythology that Tolkien wanted.[16]

In drafts of The Lord of the Rings, Tolkien toyed with names such as Harwan and Sunharrowland for Harad, which were derived from Sigelwara; Christopher Tolkien notes that these are connected to his father's Sigelwara Land.[T 10] The philologist Elizabeth Solopova similarly notes that the hobbits' name for Harad, Sunland, suggests a similar link.[17]

Moral geography

The ShireTolkien's moral geographyGondorMordorcommons:File:Tolkien's Moral Geography of Middle-Earth.svg
Imagemap with clickable links of Tolkien's moral geography of Middle-earth, according to John Magoun[18]

The

Germanic studies scholar Sandra Ballif Straubhaar notes that it is not clear whether Tolkien meant the Haradrim to be grouped with his "Wild Men", though he named them as ancient enemies of Gondor. They are "ethnic others but not as ugly",[7] they have a rich culture and well-trained elephants. The exception would be, she suggests, the men of Far [Southern] Harad whom the people of Gondor saw as "black men like half-trolls with white eyes and red tongues".[7][19] With his "Southrons" from Harad, Tolkien had – in the view of John Magoun, writing in The J. R. R. Tolkien Encyclopedia – constructed a "fully expressed moral geography",[18] from the hobbits' home in the Northwest, evil in the East, and "imperial sophistication and decadence" in the South. Magoun explains that Gondor is both virtuous, being West, and has problems, being South; Mordor in the Southeast is hellish, while Harad in the extreme South "regresses into hot savagery".[18][b]

Solopova argues that the Haradrim's mûmakil war elephants put their country far to the East, since only India and lands to its east went on using war elephants after classical times.

Book of Maccabees, which carefully introduces elephants to its Anglo-Saxon audience, using much the same phrase as Sam Gamgee, "māre þonne sum hūs", "bigger than a house", before describing their use in battle; the hero stabs the elephant, which is carrying a "wīghūs", a "battle-house", from below.[22] Tolkien however mentioned Pyrrhus of Epirus's use of war elephants against Ancient Rome in 280–275 BC in his notes for the illustrator Pauline Baynes.[6]

The stereotypical "Other"

Tolkien related the Haradrim's mûmakil in the Battle of the Pelennor Fields to Pyrrhus of Epirus's war elephants in his invasion of Ancient Rome, as depicted here in an 1896 book by Helene Guerber.[6]

Commentators such as Anderson Rearick and Stephen Shapiro have identified the Haradrim as a recognisably foreign race as well as the enemy, and have accused Tolkien of racism.

Sam Gamgee's more humane response to the sight of a dead Harad warrior, which she finds "harder to find fault with": "He was glad that he could not see the dead face. He wondered what the man's name was and where he came from; and if he was really evil of heart, or what lies or threats had led him on the long march from his home."[T 11][26] Straubhaar quotes Shapiro, who wrote in The Scotsman that "Put simply, Tolkien's good guys are white and the bad guys are black, slant-eyed, unattractive, inarticulate, and a psychologically undeveloped horde".[27][24] Straubhaar concedes that Shapiro may have had a point with "slant-eyed", but comments that this was milder than that of many of his contemporary novelists such as John Buchan, and notes that Tolkien had in fact made "appalled objection" when people had misapplied his story to current events.[27] She similarly observes that Tjeder had failed to notice Tolkien's "concerted effort" to change the Western European "paradigm" that speakers of supposedly superior languages were "ethnically superior".[28]

In other media

In

Ithilien between the rangers of Gondor and the men of Harad was shot at the Twelve Mile Delta near Queenstown, New Zealand.[30]

The Haradrim and the Corsairs of Umbar appear in much merchandise for the film trilogy, such as toys, The Lord of the Rings Trading Card Game, and the computer game The Lord of the Rings: The Battle for Middle-earth II.[31][32][33] "Haradrim Slayers" feature in the computer game The Lord of the Rings: War of the Ring,[34] while in the video game Middle-earth: Shadow of War, Baranor, a playable character who is a captain in Gondor's guard, is originally from Harad.[35]

Pelargir, Gondor's seaport, infested by the Corsairs of Umbar, as depicted in Peter Jackson's film The Return of the King

Middle Earth Strategy Battle Game, including for mumakil and Corsairs of Umbar.[42][43]

See also

Notes

  1. Silmarils, which combined the nature of the sun and jewels.[15]
  2. ^ Other scholars such as Walter Scheps and Isabel G. MacCaffrey have noted Middle-earth's "spatial cum moral dimensions".[20][21]

References

Primary

  1. Akallabêth
    "
  2. "I've heard tales of the big folk down away in the Sunlands. Swertings we call 'em in our tales; and they ride on oliphaunts, 'tis said, when they fight."
  3. ^ Tolkien 1954a "The Council of Elrond"
  4. ^ a b Tolkien 1955, "The Battle of the Pelennor Fields" "for black against the glittering stream they beheld a fleet borne up on the wind: dromunds, and ships of great draught [with deep hulls] with many oars, and with black sails bellying in the breeze."
  5. ^ Tolkien 1955, book 6 ch. 2
  6. ^ Tolkien 1954 book 3 ch. 7 "apes in the dark forests of the South"
  7. ^ Tolkien 1955, Appendix A:II "the far fields of the South"
  8. ^ a b Tolkien 1989, ch. XXV p. 435 & p. 439 note 4
  9. ^ a b c d Tolkien 1955, book 4 ch 4, "Of Herbs and Stewed Rabbit"
  10. ^ Tolkien 1954, Appendix A §I(iv)
  11. ^ Tolkien 1955, book 5 ch 6, "Battle of the Pelennor Fields"
  12. Of the Rings of Power and the Third Age
    "
  13. ^ Tolkien 1955, Appendix A §I(iv) footnote
  14. ^ Tolkien 1955, Appendix A §I(iv)
  15. ^ Tolkien 1955, book 5 ch. 6 and book 6 ch. 4
  16. ^ Tolkien 1955, book 6 ch. 5
  17. ^ a b J. R. R. Tolkien, "Sigelwara Land" Medium Aevum Vol. 1, No. 3. December 1932 and Medium Aevum Vol. 3, No. 2. June 1934.
  18. ^ Tolkien 1954, book 4, ch. 3 "The Black Gate is Closed"

Secondary

  1. ^ .
  2. .
  3. ^ a b Morwinsky, Thomas (January 2008). "Númenórean Maritime Technology". Other Minds Magazine (2): 28–29.
  4. ^ Cole, Michael (March 2015). "Pirates of Middle Earth" (PDF). RPG Review (26–27): 56–73.
  5. ^ "The Realms of Tolkien". originally published in New Worlds in November 1966, reprinted in Carandaith in 1969 and again in Fantastic Metropolis in 2001. Retrieved 1 February 2020.
  6. ^ a b c Kennedy, Maev (3 May 2016). "Tolkien annotated map of Middle-earth acquired by Bodleian library". The Guardian.
  7. ^ .
  8. .
  9. . ...in primitive Quenya umbar, 'fate,' ...
  10. ^ Shippey 2005, p. 54.
  11. ^ "Junius 11 "Exodus" ll. 68-88". The Medieval & Classical Literature Library. Retrieved 1 February 2020.
  12. ^ J. R. R. Tolkien, "Sigelwara Land" Medium Aevum Vol. 1, No. 3. December 1932 and Medium Aevum Vol. 3, No. 2. June 1934.
  13. ^ a b Shippey 2005, pp. 48–49.
  14. ^ Shippey 2005, p. 48.
  15. ^ Shippey 2005, p. 49.
  16. ^ a b Shippey 2005, pp. 54, 63.
  17. ^ .
  18. ^ .
  19. .
  20. .
  21. .
  22. . translating the Homily on the Maccabees. II, 499-519.
  23. .
  24. ^ a b Shapiro, Stephen (14 December 2002). "Lord of the Rings labelled racist". The Scotsman.
  25. ^ Straubhaar 2004, p. 112.
  26. ^ a b c Straubhaar 2004, p. 113.
  27. ^ a b Straubhaar 2004, p. 114.
  28. ^ Straubhaar 2004, p. 115.
  29. ^ a b Ibata, David (12 January 2003). "'Lord' of racism? Critics view trilogy as discriminatory". Chicago Tribune. The Haradrim are more recognizable. They are garbed in turbans and flowing crimson robes. They ride giant elephants. They resemble nothing other than North African or Middle Eastern tribesmen. A recently released "Towers" companion book, "The Lord of the Rings: Creatures," calls the Haradrim "exotic outlanders" whose costumes "were inspired by the twelfth-century Saracen warriors of the Middle East."
  30. ^ "3 Most Photographed Lord of the Rings Locations". Pure Glenorchy Scenic Film Location & Lord of the Rings Tours. 18 December 2019. Archived from the original on 28 September 2020. Retrieved 14 January 2021.
  31. ^ Radcliffe, Doug. "The Lord of the Rings, The Battle for Middle-earth II Game Guide. Walkthrough: Evil Campaign". Gamespot. CBS Interactive.
  32. ^ Kerkhove, Devon (21 September 2005). "The Lord of the Rings: Online Trading Card Game – Starter Deck Guide". GameFAQs.
  33. ^ Rorie, Matthew (17 July 2006). "The Lord of the Rings, The Battle for Middle-earth II Walkthrough". Gamespot.
  34. ^ "The Lord of the Rings: War of the Ring - Perfect Walkthrough". IGN. 2010. Retrieved 2 February 2020.
  35. ^ Carter, Chris (8 May 2015). "Review: Middle-earth: Shadow of War - Desolation of Mordor". Destructoid. Retrieved 4 February 2020.
  36. ^ Spielman, Brenda Gates (1982). Umbar: Haven of the Corsairs. Iron Crown Enterprises.
  37. ^ Crutchfield, Charles (1988). Far Harad. Iron Crown Enterprises.
  38. ^ Wilson, William E. (1990). Greater Harad. Iron Crown Enterprises.
  39. ^ Crutchfield, Charles (1989). Warlords of the Desert. Iron Crown Enterprises.
  40. ^ Crutchfield, Charles (1989). Forest of Tears. Iron Crown Enterprises.
  41. ^ Crowdis, John (1990). Hazards of the Harad Wood. Iron Crown Enterprises.
  42. ^ "War Mûmak Of Harad". Games Workshop. Retrieved 9 February 2020.
  43. ^ "Corsairs of Umbar". Games Workshop. Retrieved 9 February 2020.
  44. .

Sources

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