Roll7
Parent Private Division (2021–present) | | |
Website | roll7.co.uk |
---|
Rollingmedia Limited (
intellectual properties in 2012. Roll7's OlliOlli, first released in 2014 for the PlayStation Vita, became highly successful and landed the company a publishing deal. Roll7 later developed OlliOlli2: Welcome to Olliwood (2015), Not a Hero (2015), and Laser League (2018). Since May 2015, all employees are remote workers. Roll7 is part of Private Division
since November 2021.
History
Roll7 was founded by friends Simon Bennett and Tom Hegarty, alongside
intellectual properties but devised that it needed to save up funds first.[4] An iOS game, Gets to the Exit, was released in July 2012.[1] Although receiving favourable reviews, it was a commercial failure.[4]
With the intent of creating games for
freelancers who worked remotely. Bennett described this process as "thoroughly enjoyable" and, consequently, Roll7 shut down its Deptford offices in late May 2015 and shifted all company operations to remote work.[1]
Also in 2015, Roll7 began working with the publisher
parent company, Take-Two Interactive, acquired Roll7 and made it part of the publishing label.[12] Being part of Private Division allowed the studio to stop seeking publishers for each project as it could stick to one partner with similar values.[13]
Operations
Roll7 operates with via
work from home with a few work days in its London offices per month and regular employee meetups elsewhere. The studio claims to provide a "no-crunch culture" and encourages employees not to work overtime. As of February 2023, Roll7 employs 55 people.[13]
Games developed
Year | Title | Platform(s) | Publisher(s) |
---|---|---|---|
2008 | Dead Ends | Windows
|
Channel 4 |
2009 | Invaders Reloaded | Roll7 | |
Thinky Thunky Party! | |||
2010 | Zombie Pop! | macOS, Windows | |
Man.Up | |||
2011 | Focus Pocus | Android, iOS, macOS, Windows | Neurocog Solutions |
2012 | Gets to the Exit | Android, iOS | Roll7 |
2013 | OlliOlli | Android, Linux, macOS, Nintendo 3DS, Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Windows, Xbox One | Roll7, Curve Digital
|
2015 | OlliOlli2: Welcome to Olliwood | Android, Linux, macOS, Nintendo Switch. PlayStation 4, PlayStation Vita, Windows, Xbox One | Roll7, Devolver Digital, Team17 |
Not a Hero | Android, Linux, macOS, Nintendo Switch. PlayStation 4, Windows, Xbox One | Devolver Digital, Team17 | |
2018 | Laser League | PlayStation 4, Windows, Xbox One | 505 Games |
2020 | RunMe | Windows | Roll7 |
2022 | OlliOlli World | Nintendo Switch, PlayStation 4, Xbox Series X/S
|
Private Division |
Rollerdrome | PlayStation 4, PlayStation 5, Windows, Xbox Series X/S |
References
- ^ a b c d Weedon, Paul (5 May 2015). "A Conversation with Roll7, the Indie Studio Thrashing Gaming's Big Boys". Vice. Archived from the original on 23 February 2021. Retrieved 23 February 2021.
- ^ a b Dowell, Ben (26 June 2008). "Jon Snow stars in computer game for Disarming Britain season". The Guardian. Archived from the original on 16 September 2015. Retrieved 23 February 2021.
- ^ Holmes, Jonathan (28 March 2014). "Mind-controlled games, knife crime, and more with Roll7's John Ribbins". Destructoid. Archived from the original on 22 September 2015. Retrieved 23 February 2021.
- ^ a b c d e Calvin, Alex (13 November 2014). "Roll7 – Rolling With The Times". MCV/Develop. Archived from the original on 23 February 2021. Retrieved 23 February 2021.
- ^ Takahashi, Dean (23 February 2012). "NeuroSky launches Focus Pocus learning app that kids can control with their minds". VentureBeat. Archived from the original on 20 October 2019. Retrieved 23 February 2021.
- ^ Calvin, Alex (7 July 2016). "OlliOlli studio Roll7 signs with 505 Games for new 'much bigger' project". MCV/Develop. Archived from the original on 8 November 2020. Retrieved 23 February 2021.
- ^ Kato, Matthew (26 April 2018). "Laser League Coming In May". Game Informer. Archived from the original on 28 January 2021. Retrieved 23 February 2021.
- PC Games Insider. Archivedfrom the original on 16 January 2021. Retrieved 23 February 2021.
- ^ Robinson, Martin (16 April 2020). "OlliOlli devs Roll7 just released a whole new game for free". Eurogamer. Archived from the original on 12 June 2020. Retrieved 23 February 2021.
- GamesIndustry.biz. Archivedfrom the original on 29 November 2020. Retrieved 23 February 2021.
- ^ Robinson, Martin (14 April 2021). "OlliOlli World brings the superlative skate series into vivid 3D". Eurogamer. Archived from the original on 14 April 2021. Retrieved 14 April 2021.
- ^ Robinson, Andy (15 November 2021). "Take-Two has acquired OlliOlli dev Roll7". Video Games Chronicle. Archived from the original on 15 November 2021. Retrieved 15 November 2021.
- ^ Future Publishing. pp. 94–97.