Soldier of Fortune II: Double Helix

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Soldier of Fortune II: Double Helix
Composer(s)
Zachary Quarles
Engineid Tech 3
Platform(s)Microsoft Windows, OS X, Xbox
ReleaseMicrosoft Windows
  • NA: May 21, 2002[1]
  • EU: May 31, 2002
OS X
Xbox
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Soldier of Fortune II: Double Helix is a

id Tech 2, and published in 2002. Once again, Raven hired John Mullins to act as a consultant on the game. Based on criticisms of the original game, Raven Software developed Soldier of Fortune II to be a more "realistic" game, with more modern tactical shooters like Operation Flashpoint: Cold War Crisis (2001) and Tom Clancy's Rainbow Six (1998) serving as inspirations, rather than Quake
(1996).

Like the first game in the series, Double Helix pushed the boundaries of depictions of gore and violence, and is considered more graphic and realistic than most in the first-person genre. This time around, the theme was

germ warfare
rather than nuclear terrorism. The multiplayer mode had five different gametypes, and playing through the single-player story, a player could choose from four different levels of difficulty.

An unrelated sequel titled

in 2007.

Story

The theme of the Double Helix is

anti-virus cannot be formulated. Prometheus then plans to blackmail the G8 countries at a summit in Switzerland
for billions of dollars. It is revealed throughout the course of the game that a mole inside The Shop may be feeding information to the terrorists.

Gameplay

Soldier of Fortune II is a

heads-up display (HUD). Health packs and armor can be found at different parts of the game or on downed enemies, allowing the player to sustain more damage.[8]

Gunfights are a major mechanic of Soldier of Fortune II.

trip wires, picking locks, and cutting power lines among other actions.[8]

Multiplayer

In

Deathmatch
and Elimination. The Gold Edition of the game adds an extra gametype: Demolition, bringing the number of gametypes in the game to six.

Reception

The PC version of Soldier of Fortune II: Double Helix received mostly positive reviews, however, Ivan Zulic of IGN remarked that the game felt rushed, possibly in order to avoid cannibalizing sales of Star Wars Jedi Knight II: Jedi Outcast, an upcoming title from the same company. He also noted that as a result of its apparent premature release, parts of the game seem unbalanced or unpolished, presumably due to a lack of extensive playtesting.[18] The game was a nominee for GameSpot's annual "Best Multiplayer Action Game on PC" award.[19]

The Xbox version was heavily criticized since it did not improve on any of the PC version's flaws despite an additional year of development time, so it did not keep pace with the advancements in competing first-person shooter games. It also had graphics far below what was expected for the Xbox, with bland textures and a low polygon count that led Hector Guzman of GameSpy to describe it as a "PC to Dreamcast to Xbox port".[20]

The game sold 152,000 units in the United States.[21]

Sequels

Based on its success, initially released for Windows, Soldier of Fortune II: Double Helix was later

closed beta
on August 12, 2010, and ended on August 16, 2010.

Notes

  1. ^ Xbox version developed by Gratuitous Games.

References

  1. ^ "Soldier of Fortune II goes gold". GameSpot. Retrieved January 24, 2024.
  2. ^ Sanchez, Rick (September 4, 2002). "Soldier of Fortune II Ships". IGN. Retrieved March 25, 2023.
  3. ^ "Soldier of Fortune II Now Playing on GameRanger". www.gameranger.com. Retrieved March 25, 2023.
  4. ^ Marshall, Maclean (June 24, 2003). "Soldier Of Fortune® II: Double Helix For The Xbox Infiltrates Retail Outlets Nationwide". Activision Blizzard. p. 1. Retrieved March 24, 2003.
  5. ^ "What's New?". Eurogamer.net. June 20, 2003. Retrieved March 25, 2023.
  6. ^ "MacPlay to publish Soldier of Fortune II: Double Helix". Macworld. Retrieved March 25, 2023.
  7. ^ a b Sulic, Ivan (May 22, 2002). "Soldier of Fortune II: Double Helix". IGN. Retrieved March 2, 2019.
  8. ^ a b c "Soldier of Fortune II: Double Helix [booklet]" (PDF). Activision. May 20, 2002. Retrieved March 2, 2019.
  9. ^ a b Wolpaw, Eric (May 29, 2002). "Soldier of Fortune II: Double Helix Review". GameSpot. Retrieved March 2, 2019.
  10. ^ "Soldier of Fortune II: Double Helix". Eurogamer. June 17, 2002. Retrieved March 2, 2019.
  11. ^ "Soldier of Fortune 2 Preview". IGN. April 24, 2001. Retrieved March 2, 2019.
  12. ^ Ajami, Amer (May 17, 2006). "Soldier of Fortune II: Double Helix Updated Preview". GameSpot. Retrieved March 2, 2019.
  13. CBS Interactive
    . Retrieved October 5, 2019.
  14. CBS Interactive
    . Retrieved October 5, 2019.
  15. ^ Sulic, Ivan (May 2, 2002). "Soldier of Fortune II: Double Helix". IGN. Retrieved October 4, 2021.
  16. ^ Wolpaw, Erik (May 29, 2002). "Soldier of Fortune II: Double Helix Review". GameSpot. Retrieved October 4, 2021.
  17. ^ a b Gestalt, Eurogamer (June 17, 2002). "Soldier Of Fortune II : Double Helix". Eurogamer. Retrieved October 4, 2021.
  18. ^ Sulic, Ivan (May 20, 2002). "Soldier of Fortune II: Double Helix". IGN Entertainment. p. 1. Archived from the original on May 26, 2002. Retrieved August 2, 2011. …this sequel comes plagued with a lot of annoying, but minor bugs and questionable design decisions that could have benefited greatly from further balance, testing, and development.
  19. ^ GameSpot Staff (December 30, 2002). "GameSpot's Best and Worst of 2002". GameSpot. Archived from the original on February 7, 2003.
  20. ^ Guzman, Hector (July 2, 2003). "Soldier of Fortune II: Double Helix (Xbox)". GameSpy. Archived from the original on February 14, 2008. Retrieved March 6, 2019.
  21. ^ Oldenburg, Don (December 10, 2002). "Couch-Potato Commandos". The Washington Post. Retrieved November 26, 2021.

External links