Infinity Ward: Difference between revisions

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Following the critical and financially-successful release of ''Call of Duty 4: Modern Warfare'' in 2007, Jason West (president, co-CCO, and CTO) and Vince Zampella (CEO) began contract negotiations with Activision. They promised to deliver ''[[Call of Duty: Modern Warfare 2]]'' in 2009, but in exchanged asked for extremely large bonuses and creative control of the ''Call of Duty'' series. Activision agreed, but added a clause to the contract that should they be fired, the rights to ''Call of Duty'' would fall back to Activision.<ref name="vg if respawn">{{cite web | url = https://www.vanityfair.com/news/2013/06/lawsuit-video-game-activision-zampella-west | title = MODERN WARFARE | first = Max | last= Chafkin | date= June 11, 2013 | accessdate = January 2, 2020 | work = [[Vanity Fair (magazine)|Vanity Fair]] }}</ref>
Following the critical and financially-successful release of ''Call of Duty 4: Modern Warfare'' in 2007, Jason West (president, co-CCO, and CTO) and Vince Zampella (CEO) began contract negotiations with Activision. They promised to deliver ''[[Call of Duty: Modern Warfare 2]]'' in 2009, but in exchanged asked for extremely large bonuses and creative control of the ''Call of Duty'' series. Activision agreed, but added a clause to the contract that should they be fired, the rights to ''Call of Duty'' would fall back to Activision.<ref name="vg if respawn">{{cite web | url = https://www.vanityfair.com/news/2013/06/lawsuit-video-game-activision-zampella-west | title = MODERN WARFARE | first = Max | last= Chafkin | date= June 11, 2013 | accessdate = January 2, 2020 | work = [[Vanity Fair (magazine)|Vanity Fair]] }}</ref>


Following the execution of the contract in 2008, Activision began seeking ways to find reason to fire West and Zampella to trigger the new clause. This in turn led to West and Zampella look to means to make Infinity Ward a studio outside of Activision's control.<ref name="vg if respawn"/> Events came to a head in February 2010 when Activision hired a lawfirm to investigate Infinity Ward. On March 1, 2010, West and Zampella were released by Activision for "insubordination", forfeiting the bonuses they had negotiated.<ref name="vg if respawn"/> The pair took legal action shortly afterwards against Activision over unpaid royalties to Infinity Ward on sales of the ''Call of Duty'' series.<ref name="vg if respawn"/> The pair went on to form [[Respawn Entertainment]] in April 2010 as an independent studio, through working closely with EA on a yet-announced project. Several dozen of Infinity Ward's employees resigned in the following months, many taking up positions at Respawn.<ref name="cyn-IW">{{cite web|url=http://www.cynicalsmirk.com/who_remains_at_infinity_ward.html |title=Who Remains At Infinity Ward ? |publisher=Cynicalsmirk.com |accessdate=May 21, 2010}}</ref><ref>{{cite web |url=http://www.1up.com/do/newsStory?cId=3179080 |archive-url=https://archive.is/20120720160613/http://www.1up.com/do/newsStory?cId=3179080 |url-status=dead |archive-date=July 20, 2012 |title=Who Remains at Infinity Ward? |publisher=cynicalsmirk.com |date=May 25, 2010 |accessdate=May 25, 2010 }}</ref> Activision launched their own countersuit against the pair in May 2010, citing that the pair had breached their contract and were colluding with EA in establishing Respawn.<ref>{{cite web|last=Thorsen |first=Tor |url=http://www.gamespot.com/news/6252657.html |title=Top Infinity Ward devs fired for 'insubordination,' lawsuits 'expected' - News at GameSpot |publisher=GameSpot |date=March 2, 2010 |accessdate=May 21, 2010}}</ref><ref name="Scandal">{{cite web |url=http://kotaku.com/5483711/report-modern-warfare-dev-head-leaves-company|title=Report: Modern Warfare Dev Head Leaves Company |last=Fahey |first=Mike |date=March 3, 2010 |accessdate=March 3, 2010 |publisher=Kotaku}}</ref><ref name="vg if respawn"/> The lawsuits were ultimately settled out of court, with Activision paying West and Zampella {{USD|42 million}}.<ref>{{cite web|last=Dutton |first=Fred |url=http://www.eurogamer.net/articles/2012-05-31-activision-vs-zampella-and-west-case-settled-out-of-court |title=Activision vs Zampella & West case settled out of court |publisher=Eurogamer.net |date=May 31, 2012 |accessdate=November 4, 2013}}</ref>
Following the execution of the contract in 2008, Activision began seeking ways to find reason to fire West and Zampella to trigger the new clause. This in turn led to West and Zampella look to means to make Infinity Ward a studio outside of Activision's control.<ref name="vg if respawn"/> Events came to a head in February 2010 when Activision hired a lawfirm to investigate Infinity Ward. On March 1, 2010, West and Zampella were released by Activision for "insubordination", forfeiting the bonuses they had negotiated.<ref name="vg if respawn"/> The pair went on to form [[Respawn Entertainment]] in April 2010 as an independent studio, through working closely with EA on a yet-announced project. Several dozen of Infinity Ward's employees resigned in the following months, many taking up positions at Respawn.<ref name="cyn-IW">{{cite web|url=http://www.cynicalsmirk.com/who_remains_at_infinity_ward.html |title=Who Remains At Infinity Ward ? |publisher=Cynicalsmirk.com |accessdate=May 21, 2010}}</ref><ref>{{cite web |url=http://www.1up.com/do/newsStory?cId=3179080 |archive-url=https://archive.is/20120720160613/http://www.1up.com/do/newsStory?cId=3179080 |url-status=dead |archive-date=July 20, 2012 |title=Who Remains at Infinity Ward? |publisher=cynicalsmirk.com |date=May 25, 2010 |accessdate=May 25, 2010 }}</ref> Activision launched their own countersuit against the pair in May 2010, citing that the pair had breached their contract and were colluding with EA in establishing Respawn.<ref>{{cite web|last=Thorsen |first=Tor |url=http://www.gamespot.com/news/6252657.html |title=Top Infinity Ward devs fired for 'insubordination,' lawsuits 'expected' - News at GameSpot |publisher=GameSpot |date=March 2, 2010 |accessdate=May 21, 2010}}</ref><ref name="Scandal">{{cite web |url=http://kotaku.com/5483711/report-modern-warfare-dev-head-leaves-company|title=Report: Modern Warfare Dev Head Leaves Company |last=Fahey |first=Mike |date=March 3, 2010 |accessdate=March 3, 2010 |publisher=Kotaku}}</ref><ref name="vg if respawn"/> The lawsuits were ultimately settled out of court, with Activision paying West and Zampella {{USD|42 million}}.<ref>{{cite web|last=Dutton |first=Fred |url=http://www.eurogamer.net/articles/2012-05-31-activision-vs-zampella-and-west-case-settled-out-of-court |title=Activision vs Zampella & West case settled out of court |publisher=Eurogamer.net |date=May 31, 2012 |accessdate=November 4, 2013}}</ref>


West and Zapella had been replaced on an interim basis by Activision CTO Steve Pearce and head of production Steve Ackrich.<ref>{{cite web|last=Gonzalez |first=Annette |url=http://gameinformer.com/b/news/archive/2010/03/02/activision-announces-new-plans-for-cod.aspx |title=Activision's Future Plans For Call Of Duty Call For New Developer - News |publisher=GameInformer |date=March 2, 2010 |accessdate=May 21, 2010}}</ref> By November 2010, Activision had installed new management at Infinity Ward, and Vivendi chairman and CEO Jean-Bernard Lévy stated that Infinity Ward "got over" their problems and are fully reconstructed and that Activision is very happy with the result. The executive went on to say that there will be three studios working on the ''Call of Duty'' franchise including the newly formed studio Sledgehammer Games.<ref>{{cite web|url=http://www.gamespot.com/news/6284314.html|title=Infinity Ward 'reconstructed' - Vivendi CEO|publisher=CBS Interactive Inc|work=GameSpot|author=Tor Thorsen|date=November 19, 2010|accessdate=March 18, 2011}}</ref><ref>{{cite web
West and Zapella had been replaced on an interim basis by Activision CTO Steve Pearce and head of production Steve Ackrich.<ref>{{cite web|last=Gonzalez |first=Annette |url=http://gameinformer.com/b/news/archive/2010/03/02/activision-announces-new-plans-for-cod.aspx |title=Activision's Future Plans For Call Of Duty Call For New Developer - News |publisher=GameInformer |date=March 2, 2010 |accessdate=May 21, 2010}}</ref> By November 2010, Activision had installed new management at Infinity Ward, and Vivendi chairman and CEO Jean-Bernard Lévy stated that Infinity Ward "got over" their problems and are fully reconstructed and that Activision is very happy with the result. The executive went on to say that there will be three studios working on the ''Call of Duty'' franchise including the newly formed studio Sledgehammer Games.<ref>{{cite web|url=http://www.gamespot.com/news/6284314.html|title=Infinity Ward 'reconstructed' - Vivendi CEO|publisher=CBS Interactive Inc|work=GameSpot|author=Tor Thorsen|date=November 19, 2010|accessdate=March 18, 2011}}</ref><ref>{{cite web
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}}</ref>


Several lawsuits followed in the wake of West and Zampella's departure. The pair themselves initially filed suit against Activision shortly after their release to reclaim "substantial royalty payments" that Activision failed to pay them in the weeks leading up to their firing, estimated to be {{USD|36 million}};<ref name="vg if respawn"/><ref>{{cite web|last=Reilly |first=Jim |url=http://xbox360.ign.com/articles/107/1074211p1.html |title=Infinity Ward Founders File Lawsuit Against Activision |publisher=IGN |date=March 4, 2010 |accessdate=May 21, 2010}}</ref><ref name="IW v. Activision">{{cite web|last=Kollar |first=Phil |url=http://gameinformer.com/b/news/archive/2010/03/01/news-what-s-going-down-at-infinity-ward.aspx |title=UPDATE: Infinity Ward Vs. Activision |publisher=GameInformer |date=March 1, 2010 |accessdate=May 21, 2010}}</ref><ref name="Veto power">{{cite web|url=http://www.xbox360achievements.org/news/news-4556-Future-Modern-Warfare-Releases-Could-Be-Vetoed-By-West-and-Zampella.html |title=Future Modern Warfare Releases Could Be Vetoed By West and Zampella |publisher=Xbox360Achievements |date=March 4, 2010 |first=Richard |last=Walker |accessdate=May 21, 2010}}</ref> this figure eventually rose to over {{USD|1 billion}} by May 2012, based on Activision's SEC filings.<ref>{{cite web | url = http://www.develop-online.net/news/40829/West-Zampella-claim-grows-to-1bn | title = West-Zampella claim grows to '$1bn' | first = Seth | last = Tipps | date = May 17, 2012 | archiveurl = https://web.archive.org/web/20120520135910/http://www.develop-online.net/news/40829/West-Zampella-claim-grows-to-1bn | archivedate = May 20, 2012 }}</ref> Activision countersued the pair in April 2010, calling their actions to fire them justified and asserting the two were "self-serving schemers".<ref>{{cite web|last=Reilly |first=Jim |url=http://ps3.ign.com/articles/108/1082893p1.html |title=Activision Countersues Former Infinity Ward Execs |publisher=IGN |date=April 9, 2010 |accessdate=May 21, 2010}}</ref> Activision amended its suit in December 2010 to include EA as a defendant, stating that their competitor had worked with West and Zapella to "destabilize, disrupt and ... destroy Infinity Ward", and saught {{USD|400 million}} in damages.<ref>{{cite web
===Lawsuits===

====West and Zampella v. Activision====

Following the initial news of West and Zampella's departure, it was reported that Infinity Ward has not received royalties from the sales of ''[[Call of Duty: Modern Warfare 2]]'', and that the developer may have breached their contract with Activision by holding meetings with other video game publishers including [[Electronic Arts]].<ref name="IW v. Activision">{{cite web|last=Kollar |first=Phil |url=http://gameinformer.com/b/news/archive/2010/03/01/news-what-s-going-down-at-infinity-ward.aspx |title=UPDATE: Infinity Ward Vs. Activision |publisher=GameInformer |date=March 1, 2010 |accessdate=May 21, 2010}}</ref><ref name="Veto power">{{cite web|url=http://www.xbox360achievements.org/news/news-4556-Future-Modern-Warfare-Releases-Could-Be-Vetoed-By-West-and-Zampella.html |title=Future Modern Warfare Releases Could Be Vetoed By West and Zampella |publisher=Xbox360Achievements |date=March 4, 2010 |first=Richard |last=Walker |accessdate=May 21, 2010}}</ref> This was revealed to be the reason behind the firings when West and Zampella filed a lawsuit against Activision on March 4, 2010 over "substantial royalty payments" that Activision failed to pay them in the weeks leading up to their firing. According to their attorney Robert Schwartz, Activision had hired lawyers to investigate West and Zampella on charges of insubordination and breaches of contract in February, which culminated in their dismissal. West and Zampella's lawsuit was filed to force Activision to compensate West and Zampella for the unpaid royalties, and to secure contractual rights over the ''Modern Warfare'' branch of the ''Call of Duty'' franchise, among other things.<ref>{{cite web|last=Reilly |first=Jim |url=http://xbox360.ign.com/articles/107/1074211p1.html |title=Infinity Ward Founders File Lawsuit Against Activision |publisher=IGN |date=March 4, 2010 |accessdate=May 21, 2010}}</ref> If their lawsuit is successful, West and Zampella could retain the power to halt the development and release of any future games and downloadable content in the ''Modern Warfare'' setting.<ref name="Veto power" />

On April 9, 2010 a [[countersuit]] was filed by Activision stating their actions in firing Zampella and West were justified, calling the two "self-serving schemers".<ref>{{cite web|last=Reilly |first=Jim |url=http://ps3.ign.com/articles/108/1082893p1.html |title=Activision Countersues Former Infinity Ward Execs |publisher=IGN |date=April 9, 2010 |accessdate=May 21, 2010}}</ref> Zampella and West's attorney responded to the countersuit the same day saying the publisher's claims are "false and outrageous".<ref>{{cite web|last=Reilly |first=Jim |url=http://ps3.ign.com/articles/108/1082896p1.html |title=West and Zampella Respond To Countersuit |publisher=IGN |date=April 9, 2010 |accessdate=May 21, 2010}}</ref> The trial date for this case was revealed on July 9, 2010 to be scheduled for May 23, 2011 but was rescheduled for December 14, 2011.<ref name="Los Angeles Superior Court">{{cite web |url=http://www.lasuperiorcourt.org/civilcalendar/?CaseType=Civil |title=Los Angeles Superior Court - Civil Calendar |publisher=Lasuperiorcourt.org |accessdate=November 4, 2013 |url-status=dead |archiveurl=https://web.archive.org/web/20131031185450/http://www.lasuperiorcourt.org/civilcalendar/?CaseType=Civil |archivedate=October 31, 2013 }}</ref> It was then rescheduled again for March 29, 2012, and further rescheduled for June 1.<ref>{{cite web|author=Rain Anderson |url=http://www.thatvideogameblog.com/2012/05/25/activision-vs-westzampella-trial-delayed-by-a-few-days/ |title=Activision vs West/Zampella trial delayed by a few days &#124; That VideoGame Blog - Game news |publisher=That VideoGame Blog |date=May 25, 2012 |accessdate=November 4, 2013}}</ref> On March 31, 2012, the two parties agreed to a confidential settlement.<ref>{{cite web|last=Dutton |first=Fred |url=http://www.eurogamer.net/articles/2012-05-31-activision-vs-zampella-and-west-case-settled-out-of-court |title=Activision vs Zampella & West case settled out of court • News • |publisher=Eurogamer.net |date=May 31, 2012 |accessdate=November 4, 2013}}</ref> The countersuit mentioned that ''Call of Duty: Modern Warfare 3'' was in development; it was released on November 8, 2011.<ref>{{cite web|last=Reilly |first=Jim |url=http://ps3.ign.com/articles/108/1082962p1.html |title=Modern Warfare 3 In Development |publisher=IGN |date=April 9, 2010 |accessdate=May 21, 2010}}</ref>

====Infinity Ward Employee Group v. Activision====

On April 27, 2010, 38 current and former employees of Infinity Ward brought a lawsuit against Activision. Calling themselves the "Infinity Ward Employee Group" (IWEG), the plaintiffs seek between $75&nbsp;million and $125&nbsp;million in compensatory damages from Activision for unpaid bonuses for work on ''Modern Warfare 2''. The lawsuit alleges that Activision withheld compensation from the plaintiffs in order to force them to stay with the studio and develop ''Modern Warfare 3''.<ref>{{cite web|last=Ryckert |first=Dan |url=http://gameinformer.com/b/news/archive/2010/04/27/new-iw-acti-lawsuit.aspx |title=Activision Sued By New "Infinity Ward Employee Group" |publisher=GameInformer |date=April 27, 2010 |accessdate=May 21, 2010}}</ref> In addition, the plaintiffs are also seeking between $75&nbsp;million and $500&nbsp;million in punitive damages.<ref>{{cite web|last=Reilly |first=Jim |url=http://ps3.ign.com/articles/108/1086448p1.html |title=Infinity Ward Group Sues Activision For Unpaid Bonuses |publisher=IGN |date=April 27, 2010 |accessdate=May 21, 2010}}</ref> The trial date for this case was revealed on July 9, 2010 to be scheduled for May 23, 2011.<ref name="ps3.ign.com">[http://ps3.ign.com/articles/110/1105130p1.html Activision Vs. Infinity Ward Trial Date Set - PS3 News at IGN<!-- Bot generated title -->]</ref>
Activision issued a check for $42 million although an Infinity Ward Employee Group lawyer, Bruce Isaacs, stated that "although it is a meaningful payment it is only a small portion of what we are seeking in litigation".

====Lawsuits against EA, West, and Zampella====

Activision amended its lawsuit against West and Zampella to join Electronic Arts (EA) as a defendant on the grounds that EA began a conspiracy with West and Zampella.<ref>{{cite web
| url = http://articles.latimes.com/2010/dec/23/business/la-fi-1223-ct-activision-20101223
| url = http://articles.latimes.com/2010/dec/23/business/la-fi-1223-ct-activision-20101223
| title = Activision sues Electronic Arts, seeks $400 million over Infinity Ward game studio
| title = Activision sues Electronic Arts, seeks $400 million over Infinity Ward game studio
Line 74: Line 59:
| publisher = Joystiq
| publisher = Joystiq
| accessdate = June 9, 2011
| accessdate = June 9, 2011
}}</ref> Separately, several former and current members of Infinity Ward under the name "Infinity Ward Employee Group" (IWEG) sued Activision for between {{USD|75 - 125 million}} for unpaid bonuses for work on ''Modern Warfare 2'' and an additional {{USD|75-500 million}} in punitive damages.<ref>{{cite web|last=Ryckert |first=Dan |url=http://gameinformer.com/b/news/archive/2010/04/27/new-iw-acti-lawsuit.aspx |title=Activision Sued By New "Infinity Ward Employee Group" |publisher=GameInformer |date=April 27, 2010 |accessdate=May 21, 2010}}</ref><ref>{{cite web|last=Reilly |first=Jim |url=http://ps3.ign.com/articles/108/1086448p1.html |title=Infinity Ward Group Sues Activision For Unpaid Bonuses |publisher=IGN |date=April 27, 2010 |accessdate=May 21, 2010}}</ref> Ultimately by May 2012, Activision had settled with the IWEG for {{USD|42 million}},<ref>{{cite web | url = https://www.engadget.com/2012/05/15/activision-pays-42-million-to-infinity-ward-employee-group/ | title = Activision pays $42 million to Infinity Ward Employee Group | first = JC | last = Fletcher | date =May 15, 2012 | accessdate = January 2, 2020 | work = [[Engadget]] }}</ref> while private settlements were separately reached between Activision and EA, and between Activision, West and Zapella.<ref>{{cite web | url = https://www.engadget.com/2012/05/31/west-zampella-settle-with-activision-in-infinity-ward-lawsuit/ | title= West, Zampella settle with Activision in Infinity Ward lawsuit | first = Jessica | last =Conditt | date = May 31, 2012 | accessdate = January 2, 2020 | work = [[Engadget]] }}</ref>
}}</ref> In the complaint, Activision accused Electronic Arts of intentionally interfering with contracts, engaging in unfair competition, and aiding and abetting breaches of fiduciary duty by West and Zampella. The complaint also alleged that West and Zampella refused to sign standard exit documents representing that they had returned all Activision property, including computer code. Activision alleged West and Zampella were "motivated by envy and personal greed" and intentionally released game trailers for Modern Warfare 2 the same day Treyarch posted promotional videos for downloadable content for ''Call of Duty: World at War''. The article also showed a transcript of text message between West and an unnamed Infinity Ward employee.<ref name=ea_amendment>{{cite web
| url = https://www.scribd.com/doc/45768995/Activision-First-Amended-Cross-Complaint-request
| title = Declaration of Laura A. Seigle in support of Activision's motion for leave to amend cross-complaint
| author = Laura A. Seigle
| date = December 21, 2010
| publisher = Superior Court of the State of California
| accessdate = June 9, 2011
}}</ref> In January 2011, the court was to rule on Activision's petition to join EA as a defendant. The trial date between Jason West and Vince Zampella vs. Activision was set for June 14, 2011 at the Central Civil West Courthouse at 9:00 am, case number SC107041.<ref name="Los Angeles Superior Court"/> However several delays pushed the court hearing to the May 29, 2012. Due to problems assembling a jury pool the date was pushed back even further to June 1, 2012, with 22 days to reach a conclusion. The public trial did not go through, and instead a private settlement was made.


===Departure of Robert Bowling, 2012===
===Departure of Robert Bowling, 2012===

Revision as of 23:52, 2 January 2020

Infinity Ward, Inc. is an American

2015, Inc. previously.[2][3] All of the 22 original team members of Infinity Ward came from the team that had worked on Medal of Honor: Allied Assault while at 2015, Inc. Activision helped fund Infinity Ward in its early days, buying up 30 percent of the company.[4] The studio's first game, World War II shooter Call of Duty, was released on the PC in 2003. The day after the game was released, Activision bought the rest of Infinity Ward, signing employees to long term contracts. Infinity Ward went on to make Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Infinite Warfare and the Modern Warfare reboot
.

Co-founder Collier left the company in early 2009 to join parent company Activision. In 2010, West and Zampella were fired by Activision for "breaches of contract and insubordination",[5][6] they soon founded a game studio called Respawn Entertainment. On May 3, 2014, Neversoft was merged into Infinity Ward.[7]

History

Infinity Ward was founded as an

2015 Games, LLC., the studio that developed the successful Medal of Honor: Allied Assault for Electronic Arts (EA) in 2002. Dissatisfied with the current contract they had under EA, Collier, West, and Zampella engaged with Activision to help establish Infinity Ward, which became one of the primary studios within Activision for the competing Call of Duty series.[9]

2010 employee firings and departures

Following the critical and financially-successful release of Call of Duty 4: Modern Warfare in 2007, Jason West (president, co-CCO, and CTO) and Vince Zampella (CEO) began contract negotiations with Activision. They promised to deliver Call of Duty: Modern Warfare 2 in 2009, but in exchanged asked for extremely large bonuses and creative control of the Call of Duty series. Activision agreed, but added a clause to the contract that should they be fired, the rights to Call of Duty would fall back to Activision.[10]

Following the execution of the contract in 2008, Activision began seeking ways to find reason to fire West and Zampella to trigger the new clause. This in turn led to West and Zampella look to means to make Infinity Ward a studio outside of Activision's control.[10] Events came to a head in February 2010 when Activision hired a lawfirm to investigate Infinity Ward. On March 1, 2010, West and Zampella were released by Activision for "insubordination", forfeiting the bonuses they had negotiated.[10] The pair went on to form Respawn Entertainment in April 2010 as an independent studio, through working closely with EA on a yet-announced project. Several dozen of Infinity Ward's employees resigned in the following months, many taking up positions at Respawn.[11][12] Activision launched their own countersuit against the pair in May 2010, citing that the pair had breached their contract and were colluding with EA in establishing Respawn.[13][14][10] The lawsuits were ultimately settled out of court, with Activision paying West and Zampella US$42 million.[15]

West and Zapella had been replaced on an interim basis by Activision CTO Steve Pearce and head of production Steve Ackrich.[16] By November 2010, Activision had installed new management at Infinity Ward, and Vivendi chairman and CEO Jean-Bernard Lévy stated that Infinity Ward "got over" their problems and are fully reconstructed and that Activision is very happy with the result. The executive went on to say that there will be three studios working on the Call of Duty franchise including the newly formed studio Sledgehammer Games.[17][18]

Several lawsuits followed in the wake of West and Zampella's departure. The pair themselves initially filed suit against Activision shortly after their release to reclaim "substantial royalty payments" that Activision failed to pay them in the weeks leading up to their firing, estimated to be US$36 million;[10][19][20][21] this figure eventually rose to over US$1 billion by May 2012, based on Activision's SEC filings.[22] Activision countersued the pair in April 2010, calling their actions to fire them justified and asserting the two were "self-serving schemers".[23] Activision amended its suit in December 2010 to include EA as a defendant, stating that their competitor had worked with West and Zapella to "destabilize, disrupt and ... destroy Infinity Ward", and saught US$400 million in damages.[24][25] Separately, several former and current members of Infinity Ward under the name "Infinity Ward Employee Group" (IWEG) sued Activision for between US$75 - 125 million for unpaid bonuses for work on Modern Warfare 2 and an additional US$75−500 million in punitive damages.[26][27] Ultimately by May 2012, Activision had settled with the IWEG for US$42 million,[28] while private settlements were separately reached between Activision and EA, and between Activision, West and Zapella.[29]

Departure of Robert Bowling, 2012

On March 27, 2012 Robert Bowling issued the following statement on his Twitter account: "Today, I resign from my position as Creative Strategist of Call of Duty, as a lead of Infinity Ward, and as an employee of Activision". In response to this, Activision issued the following statement, "We sincerely thank Robert for his many years of service. He's been a trusted and valued member of the Infinity Ward team. We wish him all the best on his decision to pursue future opportunities".[30] Bowling allegedly left because he was unhappy with the slow evolution of the game, as he responded with "Too much 'pew pew' not enough new new" to a question on the subject.[31]

Signs of disagreement between Bowling and Infinity Ward arose in a live interview with Machinima when he stated the following: "I feel like we are in a fucking era where everyone is so focused on subscriber numbers and all that stuff that we need to get back to what I feel like we did so much better in the old days of just plain good will, like stuff like the LAN patch, yeah it is lower priority but let's get it out the fucking door. Let's just do it." This could be a contributing factor to his resignation. Another factor could have been from the amount of harsh criticism the fans and players of Modern Warfare 3 gave him when certain aspects of the game, such as bugs and tweaks, appeared.[citation needed][32]

Reception

Infinity Ward's first title, Call of Duty won 90 Game of the Year awards[33] and 50 Editor's Choice Awards.[34][35] It also continues to be among the highest-rated games, according to GameRankings.[36] Call of Duty 4: Modern Warfare has also enjoyed massive commercial and critical success, selling over 13 million copies from its release in November 2007 through May 2009.[37]

In 2010, Infinity Ward was ranked third by Develop 100 only running up to developer Nintendo and Bungie for the top 100 developers based on the sales of their games in the UK.[38]

Infinity Ward's sequel to Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, earned over $550 million in sales in its first five days on the market, with $310 million of those sales made in the first 24 hours after the game's release.[39]

The sequel to Modern Warfare 2, Call of Duty: Modern Warfare 3, sold 6.5 million copies in the US and UK alone and grossed $400 million within 24 hours of going on sale.[40][41] Despite good sales, the game was criticized for being too similar to its predecessor.[by whom?]

Game engines

All of Infinity Ward's Call of Duty games up until Infinite Warfare (2016) use the id Tech 3 (Quake III Arena) engine.[42] The first two games used a proprietary license of the engine with the sequel featuring more powerful visuals and DirectX 9 support. Infinity Ward's Call of Duty 4: Modern Warfare runs on a proprietary

HDR lighting effects, dynamic shadows and depth of field.[43] Call of Duty: World at War, Call of Duty: Black Ops II and the James Bond video game Quantum of Solace were developed by Treyarch using modified versions of Infinity Ward's engine.[44]

frames per second, improvements to the audio of the engine have also been made.[46]

Modern Warfare (2019 reboot) uses a brand-new engine for the series, allowing for the use of more detailed environments, advanced photogrammetry and rendering, better volumetric lighting, and the use of ray tracing.[47][48] The new engine had been in development five years prior to the release of the game, and was a collaborative effort between the main Infinity Ward studio in California and the new studio in Poland.[49]

Games

Title Engine Release date Platform(s)
Call of Duty id Tech 3 October 30, 2003
Macintosh
Call of Duty 2
IW 2.0
October 25, 2005
Macintosh, Xbox 360
Call of Duty 4: Modern Warfare
IW 3.0
November 6, 2007
Call of Duty: Modern Warfare 2
IW 4.0
November 10, 2009
Call of Duty Classic id Tech 3 December 2, 2009 PlayStation 3 (PSN), Xbox 360 (XBLA)
Call of Duty: Modern Warfare 3 (with Sledgehammer Games)
MW3 engine
November 8, 2011
Call of Duty: Ghosts
IW 6.0[50]
November 5, 2013 Windows, PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One
Call of Duty: Infinite Warfare
IW 7.0
November 4, 2016 Windows, PlayStation 4, Xbox One
Call of Duty: Modern Warfare Custom in-house engine October 25, 2019 Windows, PlayStation 4, Xbox One

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External links