Square Enix Montreal
Square Enix Europe (2011–2022) | |
Website | studio-onoma.com |
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Square Enix Montréal was a Canadian
Square Enix Montréal was founded in November 2011 as a traditional studio under
Embracer Group acquired Square Enix Montréal alongside several other Square Enix Europe assets in August 2022, which formed CDE Entertainment. The studio was briefly rebranded Onoma in October 2022 before it closed the next month.
History
Formation (2011–2013)
Video game developer
Go series (2013–2016)
Spurred by company-wide changes beginning late the next year and Square Enix's decision to designate a studio to focus on mobile games, Square Enix Montréal pivoted to mobile game development with an emphasis on the Hitman franchise and tablet computers in June 2013.
This work was considered novel in an industry where major companies created free-to-play games rather than small games with small teams.
Square Enix Montréal's Go series was released to high praise. Ryan McCaffrey of
Free-to-play games, acquisition, and closure (2016–2022)
In the last 5 years from 2021, Square Enix Montréal turned its focus toward free-to-play games and began a "2.0" business phase. It grew its headcount from 40 to 170 by March 2021 and intended to expand further.[14] In January 2018, Dief left Square Enix Montréal after the project he was working on was canceled.[15] In June 2018, Naud stated that the studio had disconnected work on the Go series. He said that the series "was a great adventure for us as a studio", but that the premium mobile returns were disappointing, saying "it's sad to see that our games are only played by a small slither of the population because of the price point".[16] The studio planned to continue to work in the mobile space, with Naud stating their intent to make "high-end, high-quality pristine mobile experiences" from either existing or new intellectual property.[16]
The developer announced Hitman Sniper Assassins in March 2021 and an augmented reality adaptation of Space Invaders, licensed from Taito.[14] In October 2021, Square Enix founded another mobile studio, Square Enix London Mobile, which later became part of Square Enix Montréal.[17][18] Also directed by Naud, Square Enix London Mobile focused on publishing and external development, with franchise partnerships in the Tomb Raider and Avatar: The Last Airbender properties.[17][19] In May 2022, Embracer Group announced an agreement to acquire several assets of Square Enix Europe, including Square Enix Montréal, for $300 million.[20] At the time, the studio had 160 employees, of which 144 in Montreal and 16 in London.[21] Anticipating a rebranding once detached from Square Enix, Square Enix Montréal established the "Rebrand Squad" to find a new name that was easy to pronounce in both English and French. After exploring 165 names, they chose "Onoma" (Greek for "name"), meant to reflect the studio's open possibilities.[22][23] They trademarked "Studio Onoma" by August 2022.[24] Embracer Group's acquisition was completed on August 26, 2022, with the assets being held under CDE Entertainment.[25][26] Its rebrand to Onoma, serving "multiple products, programs, and initiatives", was publicized in October.[22][23]
On November 1, 2022, Embracer Group and CDE Entertainment announced the impending closure of Onoma and CDE Entertainment's internal quality assurance team, affecting 200 employees. CDE Entertainment's director, Phil Rogers, cited growth opportunities with AAA games developed at its other studios, Eidos-Montréal and Crystal Dynamics. Onoma's staff were informed that some of them would be transferred to Eidos-Montréal.[26][27] On November 23, the studio announced Deus Ex Go, Space Invaders: Hidden Heroes, Arena Battle Champions, and Hitman Sniper: The Shadows would be discontinued in January 2023.[28]
Games developed
Year | Title | Platform(s) |
---|---|---|
2014 | Hitman Go | Windows, Windows Phone
|
2015 | Hitman: Sniper | Android, iOS |
Lara Croft Go | Android, iOS, Linux, macOS, PlayStation 4, PlayStation Vita, Windows, Windows Phone | |
2016 | Deus Ex Go | Android, iOS, Windows, Windows Phone |
2021 | Space Invaders: Hidden Heroes | Android, iOS |
2022 | Hitman Sniper: The Shadows | |
Arena Battle Champions |
References
- ^ Grant, Christopher (November 21, 2011). "Square Enix Montreal opening in 2012, working on Hitman; Eidos Montreal adds 100, working on 'third AAA project'". Engadget. Archived from the original on April 3, 2019. Retrieved December 16, 2018.
- Gamasutra. Archived from the originalon April 3, 2019. Retrieved December 16, 2018.
- ^ Gamasutra. Archived from the originalon June 26, 2017. Retrieved December 4, 2016.
- ^ a b Corriea, Alexa Ray (January 6, 2014). "Report: Next-gen Hitman canceled, studio working on new action title (update)". Polygon. Archived from the original on September 8, 2017. Retrieved December 4, 2016.
- ^ a b Corriea, Alexa Ray (June 21, 2013). "Square Enix makes leadership changes to all studios, new AAA Hitman project in development". Polygon. Archived from the original on July 31, 2017. Retrieved December 4, 2016.
- ^ a b c d e f g Webster, Andrew (August 18, 2016). "Enter the studio turning Deus Ex and Lara Croft into awesome mobile games". The Verge. Archived from the original on August 29, 2018. Retrieved December 4, 2016.
- Gamasutra. Archived from the originalon April 12, 2017. Retrieved April 11, 2017.
- ^ McCaffrey, Ryan (June 8, 2016). "E3 2016: Deus Ex Go Is a Hack-and-Swipe Deus Ex Adventure". IGN. Archived from the original on August 29, 2018. Retrieved June 12, 2016.
- ^ a b c Loveridge, Sam (June 8, 2016). "Deus Ex GO preview: another mobile game success?". Digital Spy. Archived from the original on August 29, 2018. Retrieved June 12, 2016.
- ^ Clark, Willie (August 4, 2016). "How Square Enix brought Deus Ex to mobile". ZAM. Archived from the original on December 20, 2016. Retrieved December 5, 2016.
- ^ Dotson, Carter (March 15, 2017). "Square Enix Montreal Releases 'Deus Ex GO' Trilogy Stories Video". TouchArcade. Archived from the original on August 29, 2018. Retrieved April 11, 2017.
- ^ GamesIndustry.biz. Archivedfrom the original on January 30, 2018. Retrieved April 11, 2017.
- ^ Sarkar, Samit (February 22, 2016). "Hitman Go devs on the craftsmanship that goes into making 'nice mobile games'". Polygon. Archived from the original on February 3, 2017. Retrieved February 2, 2017.
- ^ GamesIndustry.biz. Archivedfrom the original on June 14, 2021. Retrieved March 19, 2021.
- from the original on August 5, 2021. Retrieved June 20, 2022.
- ^ Pocket Gamer.biz. Archivedfrom the original on December 17, 2018. Retrieved June 1, 2018.
- ^ a b Romano, Sal (October 20, 2021). "Square Enix London Mobile established, developing Tomb Raider and Avatar: The Last Airbender games". Gematsu. Archived from the original on November 28, 2021. Retrieved October 6, 2022.
- ^ "Studio Life". Onoma. October 6, 2022. Archived from the original on October 6, 2022. Retrieved October 6, 2022.
- ^ Takahashi, Dean (November 15, 2021). "Square Enix Montreal celebrates a decade of triple-A mobile games". VentureBeat. Archived from the original on October 26, 2022. Retrieved October 9, 2022.
- ^ Totilo, Stephen (May 2, 2022). "Square Enix sells Tomb Raider, studios for $300 million". Axios. Archived from the original on May 2, 2022. Retrieved May 2, 2022.
- ^ "Embracer Group acquires Eidos, Crystal Dynamics, and Square Enix Montréal" (PDF). Embracer Group. May 2, 2022. p. 9. Archived (PDF) from the original on September 14, 2022. Retrieved September 14, 2022.
- ^ a b Kerr, Chris (October 7, 2022). "Hitman Sniper developer Square Enix Montreal rebrands as Onoma". Game Developer. Archived from the original on October 31, 2022. Retrieved October 9, 2022.
- ^ GamesIndustry.biz. Archivedfrom the original on October 27, 2022. Retrieved November 1, 2022.
- ^ Marmo, Andrew (August 24, 2022). "'Studio Onoma' could be Square Enix's new western studio venture". Video Games Chronicle. Archived from the original on September 4, 2022. Retrieved October 6, 2022.
- ^ "Embracer Group completes acquisition of Crystal Dynamics, Eidos-Montréal, Square Enix Montréal amongst other assets" (Press release). Embracer Group. August 26, 2022. Archived from the original on August 26, 2022. Retrieved August 26, 2022.
- ^ GamesIndustry.biz. Archivedfrom the original on November 1, 2022. Retrieved November 1, 2022.
- ^ Schreier, Jason (November 1, 2022). "Embracer Group Shuts Down Montreal Video Game Studio". Bloomberg News. Archived from the original on November 1, 2022. Retrieved November 1, 2022.
- GamesIndustry.biz. Archivedfrom the original on December 19, 2022. Retrieved December 19, 2022.