Cheating in esports
Cheating in esports is a deliberate violation of the rules of an
Unlike traditional sports, esports may not be recognized as official sports in many countries, leading to a lack of standardized regulations. Additionally, video game developers and individual tournament organizers may have differing approaches to enforcement, leading to inconsistencies in handling cheating incidents. Several global governing bodies, such as the Esports Integrity Commission, have made efforts to establish and enforce integrity policies, but they have largely been unsuccessful.
Background
Esports involve professional teams competing in organized, competitive video games. Similar to traditional sports, these professional esports players are often signed by esports organizations to participate in leagues and tournaments. Various
Esports specific regulation
In contrast to traditional major league sports like
Esports competitions are regulated by two main types of entities: game-neutral and game-specific organizations. The game-neutral entities, such as the
Types of cheating
Cheating in esports can be broadly categorized into two types: cheating to win and cheating to lose. Cheating to win involves attempting to gain an unfair advantage over opponents through illegitimate means. Common forms include using software cheats, online attacks, and doping.[6][4] Cheating to lose refers to intentionally underperforming or losing a match, usually for financial gain. It can be achieved through actions like match fixing, corrupting officials, spot-fixing, and manipulating tournament structures.[5]
Cheating to win
Software cheats

One prevalent form of cheating in esports involves the use of unauthorized software, commonly known as software cheats. These cheats provide players with an unfair advantage over their opponents, compromising the integrity of the competition. One notable type of software cheat is the
An illustrative example of a player utilizing software assistance is the case of
Software cheats are not limited to online play alone. In another instance, during the Extremesland Zowie Asia CS:GO 2018 tournament in Shanghai, player
Hardware cheats
Tournament organizers often impose restrictions on the type of hardware that players are allowed to use during esports events. While many tournaments permit players to bring their own mouse and keyboard, this allowance creates the potential for unauthorized equipment to be used.[10]
For instance, during Dota 2's event The International 2018, the Peruvian team Thunder Predator faced disqualification after it was discovered that one of their players, Atún, had programmed macro commands into his mouse during a qualifying match on June 19, 2018. The tournament organizer, FACEIT, deemed the use of a programmable mouse equivalent to running a software script, leading to the disqualification of Thunder Predator from the competition.[11][12]
Hardware cheats extend beyond mice and keyboards. In another incident involving CS:GO, a player known as Ra1f was caught using a hardware cheat in 2018. Ra1f used a technique that involved connecting a second computer to his main computer, bypassing the anti-cheat technology employed by the ESEA league. This hardware cheat allowed him to gain an unfair advantage by revealing the positions of all his opponents during matches.[10]
Bug exploitation
Software bugs are an unavoidable occurrence in most video games. Some individuals or teams may exploit these bugs to gain an unfair advantage over their opponents. While most esports integrity policies strictly prohibit intentional bug exploitation, the unintentional use of a bug may be tolerated under certain circumstances.[3]
CS:GO has witnessed several instances of intentional bug abuse. For example, in a match at
Bug exploits are typically executed by players, but one of the most significant bug abuse scandals in esports was the Counter-Strike coaching bug scandal. In August 2020, ESL banned three coaches who had taken advantage of a bug that allowed them to see parts of the map they should not have had access to during matches.[14] Following further investigations, the ESIC imposed sanctions on 37 coaches in September, resulting in bans ranging from five to 36 months.[15] In May 2022, ESIC issued nearly 100 new sanctions, further penalizing individuals involved in the spectator bug exploitation scandal.[16]
Doping
Similar to
In 2015, the issue of Adderall use in the professional CS:GO scene came to light when Kory "Semphis" Friesen, a professional CS:GO player, openly acknowledged that nearly all players were using the drug. In response, the ESL implemented anti-doping policies similar to those in cycling and the Olympics by August 2015.
Ghosting

Ghosting refers to the act of a player or team obtaining external information during a match from sources outside of the official game environment, such as stream viewers or the live audience.
Another notable occurrence of ghosting transpired at the 2019 Fortnite World Cup Finals. During the event, player Mark "Letw1k3" Danilov was observed looking at the spectator screen, which was strictly forbidden by the World Cup rules. Danilov received multiple warnings before eventually being disqualified and removed from the match.[20]
Online attacks
While some esports events are held in live stadiums with an audience, numerous qualifying matches and knockout stages take place online. During these online competitions, players and teams may encounter online attacks, commonly known as
One notable incident took place in 2015 during a League of Legends European Challenger Series match between Denial Esports and Dignitas. A player from Denial experienced a DDoS attack during the match, which forced the team to pause the game. Despite the player's efforts to relocate to different locations to resume the match, they were repeatedly targeted with DDoS attacks, making it impossible to continue. Consequently, Denial Esports had to forfeit the match after surpassing the maximum pause duration of ten minutes.[21]
Cheating to lose
Match fixing
The first major incident of match fixing in esports occurred in 2010 when the Korea e-Sports Association (KeSPA), an organization managing esports in South Korea, permanently banned 11 StarCraft players and imposed fines after finding them guilty of match fixing. Some of the players involved also faced legal consequences and were sentenced to jail.[23] Another StarCraft match-fixing scandal emerged in 2016, where StarCraft II World Champion Lee "Life" Seung-hyun admitted to receiving approximately $62,000 to deliberately lose two matches in May 2015. As a consequence, he received a lifetime ban from KeSPA and faced imprisonment.[24] One of the largest match fixing scandals in esports occurred when South Korean authorities arrested 12 individuals, including three players, involved in five fixed StarCraft II matches in October 2015.[22]
The Counter-Strike match fixing scandal in 2015 involving iBUYPOWER and NetCodeGuides was one of the most notable instances in esports.[4] It was revealed that iBUYPOWER deliberately lost a match against NetCodeGuides in August 2014. As a result, seven players were banned from participating in future Valve-sponsored events.[25]
Spot fixing
Structural tournament manipulation
Structural tournament manipulation is a form of cheating in esports where teams deliberately underperform or manipulate their performance to take advantage of the specific structure or format of a tournament. The goal is to strategically position themselves for a more favorable outcome in subsequent stages of the competition. This type of cheating is relatively uncommon in esports, but one notable occurrence of structural tournament manipulation took place during the Counter-Strike match fixing scandal in 2014 involving the teams iBUYPOWER and NetCodeGuides.[4]
See also
References
- ^ ISSN 0029-3571.
- ^ GLHF (December 29, 2021). "7 biggest esports games by prize money in 2021". For The Win. USA Today. Retrieved June 2, 2022.
- ^ S2CID 236571938.
- ^ S2CID 201369877.
- ^ ISBN 978-1-64267-147-6.
- ^ S2CID 248609929.
- ^ a b Ashton, Graham (May 27, 2019). "Cheating in Esports – How Is It Done, and How Is It Dealt With?". The Esports Observer. Retrieved May 25, 2022.
- Heise Medien(in German). Retrieved May 25, 2022.
- ^ Good, Owen (October 21, 2018). "Watch a Counter-Strike pro get caught cheating during a major esports tournament". Polygon. Retrieved May 25, 2022.
- ^ a b Fuentes, Mayra Rosario; Mercês, Fernando (October 29, 2019). "Cheats, Hacks, and Cyberattacks: Threats to the Esports Industry in 2019 and Beyond" (PDF). Trend Micro Research. Retrieved May 28, 2022.
- ^ Savov, Vlad (June 26, 2018). "Dota 2 team dumped from tournament for cheating with a programmable mouse". The Verge. Retrieved May 25, 2022.
- Vice. Retrieved May 25, 2022.
- S2CID 150073080.
- ^ Chalk, Andy (August 31, 2020). "Multiple CS:GO coaches used a spectator bug to cheat in tournaments, says ESL". PC Gamer. Retrieved May 28, 2022.
- ^ Matthews, Emma (September 28, 2020). "37 CS:GO coaches have been banned for abusing the Spectator bug". PC Gamer. Retrieved May 28, 2022.
- Dot Esports. Retrieved May 28, 2022.
- ^ S2CID 150300204.
- ^ Zacny, Rob (May 29, 2014). "Bad to worse: allegations of cheating at League of Legends playoffs, Team SoloMid's Reginald expresses view that Azubu Frost abused the stage minimap". PCGamesN. Retrieved May 25, 2022.
- ^ Hafer, Leana (October 10, 2012). "Riot rules on League of Legends screen watching incident, issues $30,000 fine". PC Gamer. Retrieved May 25, 2022.
- ^ Hernandez, Patricia (July 29, 2019). "Fortnite pro removed from World Cup match for screen watching". Polygon. Retrieved May 25, 2022.
- Vice. Retrieved May 27, 2022.
- ^ a b Holden, John; Rodenberg, Ryan; Kaburakis, Anastasios (December 5, 2017). "Esports Corruption: Gambling, Doping, and Global Governance". Maryland Journal of International Law. 32 (1): 236–273.
- Dot Esports. Retrieved May 26, 2022.
- ^ Chiu, Stephen (April 25, 2016). "The life of Life: Chronicling the rise and fall of Lee "Life" Seung Hyun". ESPN. Retrieved May 26, 2022.
- ^ Chalk, Andy (January 26, 2015). "Valve bans seven CS:GO pro players from tournament play for match fixing". PC Gamer. Retrieved May 27, 2022.
- Dot Esports. Retrieved May 27, 2022.