Cruis'n
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Cruis'n | |
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Just Games Interactive, Raw Thrills | |
Publisher(s) | Midway Games Nintendo (USA/World; N64) Raw Thrills (Blast) |
Creator(s) | Eugene Jarvis |
Platform(s) | Arcade, Game Boy Advance, Game Boy Color, Nintendo 64, Nintendo Switch, Wii |
First release | Cruis'n USA September 1994 |
Latest release | Cruis'n Blast January 2017 |
Cruis'n is a series of racing video games originally developed by Eugene Jarvis for Midway Games and published by Midway and Nintendo. The series distinguishes itself from other racing games with its over-the-top presentation and fast-paced gameplay, featuring a wide variety of vehicles and tracks based on a variety of real world locations. The series debuted in North American and European arcades in 1994 with the release of Cruis'n USA, which, along with Killer Instinct, was advertised as running on Nintendo's Ultra 64 hardware. Two sequels followed, Cruis'n World and Cruis'n Exotica, which featured new vehicles and tracks. All three games were released for the Nintendo 64 as well, with Exotica also being released for the handheld Game Boy Color. The next game in the series, Cruis'n Velocity deviated from the traditional arcade gameplay of the series and was released for the Game Boy Advance.
After Midway exited the arcade business, Jarvis's new company
Games
1994 | Cruis'n USA |
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1995 | |
1996 | Cruis'n World |
1997 | |
1998 | |
1999 | Cruis'n Exotica |
2000 | |
2001 | Cruis'n Velocity |
2002 | |
2003 | |
2004 | |
2005 | |
2006 | |
2007 | Cruis'n |
2008 | |
2009 | |
2010 | |
2011 | |
2012 | |
2013 | |
2014 | |
2015 | |
2016 | |
2017 | Cruis'n Blast |
Original arcade releases
The original arcade games were developed by Midway and designed by Eugene Jarvis. All of them have the same general gameplay. The objective in each game is to outrun nine cars in various different levels located in different real world places. Players can choose individual levels or "Cruise" and race each track in order. A variety of different cars in each game is available.
The first title in the series is
The first sequel to the game Cruis'n World was released for arcades in 1996. The general gameplay remained the same, with different locales. The race now starts in Hawaii and ends in Florida. New to the game was a stunt system, which allowed players to perform stunts and gain time to finish the race. The Nintendo 64 version was developed by Eurocom and originally scheduled for release in fall 1997, but the game was silently delayed until the summer/fall of 1998. It was better received than the port of the original game. In the Nintendo 64 version, most of the levels and tracks are available from the start with additional cars and stages and new paint jobs available as unlockables. There are also new courses and cars only available in the Nintendo 64 version, as well as Rumble Pak support. Progress in the Nintendo 64 version can be saved using up to four accounts on the Game Pak. Again, this version went through some censorship (namely the removal of the ability to kill wildlife). Both the arcade and Nintendo 64 version now allowed for up to four players on the track.
The third and final game in the original arcade series,
Subsequent titles
The next game in the series, Cruis'n Velocity was released exclusively for the Game Boy Advance in 2001. This game was developed by Graphic State and published by Midway. The race takes place in exotic places like Las Vegas, Alaska, Ireland and Mars. The objective of the game is to outrun seven other cars in fourteen different courses by using the new boost system. As in the previous games, the player can unlock new kinds of stages and cars. The game uses the password system to save progress and allows up to four players by using the Game Boy Advance Link Cable.
In 2004, Eugene Jarvis's new company,
A new entry,
References
- ^ a b Mark Bozon (December 7, 2007). "Cruis'n Review". IGN. Retrieved November 16, 2014.
- ^ a b Alex Navarro (December 12, 2007). "Cruis'n Review". GameSpot. Retrieved November 16, 2014.
- ^ "Nintendo to censor Cruis'n". IGN. 17 October 1996.
- ^ "Results of Cruis'n USA Poll". IGN. 29 October 1996.
- ^ Sam Machkovech (November 2, 2016). "You'll need to hit the arcades to play new Daytona USA, Cruis'n". ArsTechnica. Condé Nast. Retrieved February 26, 2017.
External links
- Cruis'n at the Killer List of Videogames