Marvel Duel
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Marvel Duel | |
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Multiplayer |
Marvel Duel is a mobile multiplayer
Plot
The story follows the invasion of the villainous
Gameplay
Collection
The majority of the game's cards represent heroes and villains from the Marvel Comics, with the rest split between the "item", "tactic" and "event" card types. Cards are divided by rarity into Common, Rare, Epic and Incomparable, with each booster pack containing at least one card of Rare of higher quality. Players get a small amount of cards and booster packs from the daily challenges, with the option to purchase more with two in-game currencies: one awarded by playing games and another available through real money purchase. Players are unable to trade cards between each other; instead after obtaining four copies of a card, any subsequent copies will be converted to a type of crystals, which in large quantities allow the players to create the desired cards directly.
Deck building
While constructing their deck, players have several restrictions. Each deck must contain three different superhero archetypes in addition to the fourth "Neutral" archetype. For each archetype, only two cards of cost between 2 and 6 each can be added, for a total of 40 unique cards. Players may choose to add up to three additional copies of each card, although this may not always be beneficial.[4] Furthermore, the player's deck is then combined with a "fixed" deck of 18 to 21 cards (with 4 copies of each) that are the same for each player and cannot be purchased. During the game players also get the opportunity to use cards that are not present in their deck or even in their Collection at all, as various skills and effects bring random cards into their hand or onto the Battlefield directly.
Multiplayer
For each game, the player selects one of the

Each game is played between six players (in training matches the player faces five different
During the Battle phase, the players have no direct control over their characters, who starting from the left take their actions in turn and select opposing characters to attack at random. Certain restriction still apply and the players can tweak the order of their cards during the Preparation phase in hopes of a more desirable outcome. During the Battle phase, card effects may increase or decrease stats of other cards on the Battlefield and even bring in new cards into play, but none of these effects are permanent, as after the Battle phase ends each player's cards revert to their state at end of the last Preparation phase (while any buffs and other effects made during the Preparation phase remain for the duration of the game). Attacking one another, characters will deal damage until their power (which also doubles as their health) reaches zero, at which point they are eliminated. After all characters on one side are defeated, the winning side deals damage to the losing avatar equal to their shop level plus the total star level of their surviving characters; if the player's avatar's health reaches zero, they are likewise eliminated from the table.[4] In a typical game, it takes between 8 and 11 rounds for all but one player to be eliminated, making the total game last around 20–25 minutes. The top 3 players out of 6 are all considered "victorious", although the second place gets only half the rating of the first place, the fifth place only loses half of what the sixth place lost and so on.
Game modes
The main game mode is a typical match between six players randomly paired based on their rating, available in both casual and competitive formats, the latter affecting players' ranking within the current season. Other multiplayer modes available only during certain hours of the day are "Team-Up" in which two players combine their decks and the six-player game is played between 3 pairs of 2 opponents and "Arena", which requires entry tickets and challengers the players with creating decks from randomly suggested cards. In the Solo mode, training matches against AI opponents and short story-based missions which award cards and booster packs are also available. Other special modes have been made available for a limited time as part of exclusive events.
UX design and user research
From the first prototype of Marvel Duel, Netease Thunderfire UX team has been engaging in the development process in terms of both UX design (such as the 3D jumping out of cards effect of heroes when fighting) and user research projects.[5][6][7]
Reception
BlueStacks game guide praised the game's quality and mechanics, despite noting the inability to target specific opposing character to be "egregious".[4] The author of the TCG-dedicated blog Duel Links Forum gave the game a positive review, noting the quality of character models and animations, the game's overall stability and lack of major bugs and the good balance, as neither superhero felt superior to all others, nor did the cash shop guarantee a pay-to-win scenario.[8]
References
- ^ "Summon Marvel Super Heroes and Villains with New 'MARVEL Duel' Mobile Game". Marvel.com. 2020-07-31. Retrieved 2021-04-25.
- ^ "MARVEL DUEL'S NEW SEASON COMES WITH EXPANSION TO SINGAPORE AND OTHER REGIONS WITH INTRODUCTION OF NEW FEATURE". MarvelDuel.com. 2020-10-23. Retrieved 2021-04-25.
- ^ Marvel Duel (December 10, 2020). MARVEL Duel Cinematic Trailer (Full Version). Marvel Duel. Retrieved December 10, 2020 – via YouTube.
{{cite AV media}}
: CS1 maint: url-status (link) - ^ a b c d "Marvel Duel – Beginner's Guide And Tips". BlueStacks. 2020-08-04. Retrieved 2021-04-25.
- ^ https://bbs.nga.cn/read.php?tid=28153622&forder_by=postdatedesc&rand=563[permanent dead link ]
- ^ "Marvel Duel announced, closed beta test for 19 March". 12 March 2020.
- ^ Bashir, Dale (March 12, 2020). "Marvel Duel Beta Test in the Philippines Begins March 19". IGN. Retrieved March 12, 2020.
- ^ "Marvel Duel TCG Review". duellinksforum.com. Archived from the original on 2021-04-28. Retrieved 2021-04-25.