Robinson's Requiem
Robinson's Requiem | |
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Developer(s) | Silmarils |
Publisher(s) | Silmarils
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Composer(s) | Fabrice Hautecloque |
Engine | ALIS[a] |
Platform(s) |
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Release | |
Genre(s) | Survival, simulation |
Mode(s) | Single-player |
Robinson's Requiem is a 1994
Robinson's Requiem was developed in conjunction with
Robinson's Requiem has been met with mixed reception from critics since its initial release. The Atari ST and Atari Falcon versions received praise for their presentation, graphics, sound design and gameplay but received criticism for being difficult to newcomers, slow pacing and steep learning curve. Similarly, the Amiga version garnered praise for its graphics, sound and gameplay but was criticized by some for the low
Gameplay
Robinson's Requiem is a survival simulation game, similar to
Synopsis
Robinson's Requiem takes place in the year 2163, where Earth and colonized planets are facing overpopulation by
Development
Robinson's Requiem was developed in tandem with Ishar 3: The Seven Gates of Infinity and made use of Silmarils' proprietary ALIS game engine created by the company's co-founder Louis-Marie Rocques, which allowed the team in porting the game more easily from Atari ST to other platforms.
The
David Ingels and Cyril Cogordan were responsible for porting Robinson's Requiem to the 3DO Interactive Multiplayer and the Atari Jaguar CD
Release and ports
Robinson's Requiem was originally published by Silmarils exclusively in Europe for the Atari ST, Atari Falcon and Amiga in 1994.
The Atari Jaguar CD version was first announced in late 1994 as one of the three titles Silmarils intended to release for the add-on, including its then-in development sequel Deus and Ishar 4: Ishar Genesis.[2][23][24][25][26][27][28] The Jaguar CD port was initially intended to be published during the second quarter of 1995 but was later rescheduled for an August/Q3 1995 release instead.[29][30][31] Despite being completed and sent to Atari Corporation for approval, it was never released due to Atari Corp. closing their doors as a result of the commercial and critical failure of the Atari Jaguar platform until it was picked up for distribution by Songbird Productions and released on 30 May 2011.[1][3][13][32][33] As with the 3DO version, this version features the same FMV cutscenes and visuals are rendered with polygons instead of voxels. A version for the Amiga CD32 was in development by Silmarils and planned to be published in May 1994.[4][34] However, it was never released for unknown reasons.
Reception
Publication | Score |
---|---|
CU Amiga | 86% (Amiga)[60] |
Génération 4 | 57% (A1200)[61] 90% (PC)[62] 68% (PC)[63] |
The One for Amiga Games | 81% (A1200)[34] |
PC Joker | 85% (PC)[64] |
PC Player | 68 / 100 (PC)[65] |
Play Time | 60% (Amiga)[66] 65% (PC Disk)[67] 64% (PC CD)[68] |
Power Play | 64% (PC)[69] |
Score | 70% (PC)[70] |
Strana Igr | 4- / 10 (3DO)[71] |
Critical reception of Robinson's Requiem was mixed. Many reviewers noted its poor graphics and high system requirements, and some found the game to be boring. However, several critics, including those from
CU Amiga's Tony Dillon was impressed by its freeform item combination system, but was disappointed by the Amiga version's graphics and performance. However, he finished his review by saying, "If you want something new that will completely blow your brain, then this could well be the game for you".[60] Jonathan Maddock of Amiga Computing also disliked the game's graphics and system requirements, but praised the game as "an entirely new gaming experience".[36] Amiga Format's Dale Bradford noted that "just wandering around, exploring and discovering how long you can stay alive is enjoyable, thanks to the non-linear gameplay", and to the "care and thought" that went into the game.[37] All three reviewers noted the game's high level of difficulty.[36][60]
Rich Pelley of
Legacy
A sequel, Deus, had already been announced for the Atari Jaguar CD by the time Robinson's Requiem was released.[2][25][26][29][27][28][72] It was released in 1996 on all regions only for PC to mixed reception.
Notes
References
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- ^ a b c d e Wasabim (7 October 2017). "INTERVIEWS - Fabrice Hautecloque". atarilegend.com. Archived from the original on 24 September 2018. Retrieved 24 September 2018.
- ^ a b "ROBINSON'S REQUIEM AVAILABLE NOW FOR THE JAGUAR CD". Songbird Productions. 30 May 2011. Archived from the original on 29 April 2016. Retrieved 29 September 2018.
- ^ a b Antal, Imré (February 1994). "Preview - Robinson's Requiem". Amiga Concept (in French). No. 1. Delta Publishing Group. p. 15.
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- ^ a b c d e Robinson's Requiem instructions (Atari ST/STe, EU)
- ^ a b c d e Robinson's Requiem instructions (Atari Falcon, EU)
- ^ a b c d e Robinson's Requiem instructions (Amiga/Amiga 1200, EU)
- ^ a b c d e f Robinson's Requiem manual (3DO Interactive Multiplayer, US)
- ^ a b c d e f Robinson's Requiem game manual (Atari Jaguar CD, US)
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- ^ a b Pelley, Rich (November 1994). "Game Reviews - Robinson's Requiem". Amiga Power. No. 43. Future Publishing. p. 54. Archived from the original on 23 September 2018. Retrieved 5 October 2019.
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