Street Fighter Alpha 3

Source: Wikipedia, the free encyclopedia.

Street Fighter Alpha 3
Composer(s)
Takayuki Iwai
Yuki Iwai
Isao Abe
Hideki Okugawa
Tetsuya Shibata
SeriesStreet Fighter
Platform(s)Arcade, PlayStation, Dreamcast, Saturn, Game Boy Advance, PlayStation Portable
Release
July 1998
  • Arcade
    • JP: July 1998
    • NA: 1998
    • AU: July 10, 1998
    • EU: September 4, 1998
    • JP: February 2001 (Upper)[1]
    PlayStation
    • JP: December 23, 1998
    • NA: May 5, 1999[2]
    • AU: June 18, 1999
    • EU: June 25, 1999[3]
    Dreamcast
    • JP: July 8, 1999[5]
    • NA: May 24, 2000[4]
    • AU: September 14, 2000
    • EU: September 29, 2000
    Sega Saturn
    Game Boy Advance
    • JP: September 27, 2002
    • EU: November 29, 2002
    • NA: December 3, 2002[7]
    • AU: January 9, 2003
    PlayStation 2
    (Street Fighter Alpha Anthology)
    • JP: May 26, 2006
    • EU: July 7, 2006
    • NA: June 13, 2006
    • AU: June 30, 2006
    PlayStation Portable
    (as Street Fighter Alpha 3 MAX)
    • JP: January 19, 2006
    • NA: February 7, 2006
    • AU: February 24, 2006
    • EU: March 10, 2006
    PlayStation Network
    • NA: October 18, 2011
    • JP: December 3, 2014
    Windows, Switch, PS4, Xbox One
    (Street Fighter 30th Anniversary Collection)
    • NA: May 29, 2018
    • AU: May 29, 2018
    • EU: May 29, 2018
    • JP: October 25, 2018
Sega NAOMI
(Zero 3 Upper)

Street Fighter Alpha 3, released as Street Fighter Zero 3

1998. It is the third and final installment in the Street Fighter Alpha sub-series, which serves as a sequel to Street Fighter Alpha 2, and ran on the same CP System II hardware as previous Alpha games. The game was produced after the Street Fighter III sub-series has started, being released after 2nd Impact, but before 3rd Strike. Alpha 3 further expanded the playable fighter roster from Street Fighter Alpha 2
and added new features such as selectable fighting styles called "isms".

Alpha 3 has also been released on a variety of home platforms starting with the PlayStation version in 1998, which added an exclusive World Tour mode and brought back even more characters, with further versions on the Dreamcast, Sega Saturn, Game Boy Advance, and PlayStation Portable.

Gameplay

Rainbow Mika
, on her stage Sardine Beach. Both fighters are using the A-Ism style.

Street Fighter Alpha 3 discards the "Manual" and "Auto" modes from the previous Alpha games and instead offers three different playing styles known as "isms" for the player to choose from. The standard playing style, A-ism (or Z-ism in Japan), is based on the previous Alpha games, in which the player has a three-level

Super Combo
gauge with access to several Super Combo moves. X-ism is a simple style based on Super Street Fighter II Turbo (the term "X-ism" being a reference to that game's Japanese title, Super Street Fighter II X), in which the player has a single-level Super Combo gauge and access to a single but powerful Super Combo move. The third style, V-ism (or "variable" style), is a unique style that allows the player to perform custom combos similar to the ones in Street Fighter Alpha 2, but cannot use Super Combos. In X-ism, the player cannot air-block nor perform Alpha Counters, and can only use 1 Super Combo move in its powerful Level 3 version. To activate V-ism's Super Combo, the player has to press both kick and punch of the same strength. X-ism has the highest attack power but least defence, A-ism has more attack power than V-ism and a similar level of defence. All three modes have variations of movesets for each character, adding considerable depth to the gameplay. In addition, there are hidden modes that add handicaps to the player as well as benefits (for example, Classic mode, which prevents the use of Super Combos but also makes the character unable to be knocked in the air and juggled).

Alpha 3 also introduces a "Guard Power Gauge" which depletes each time the player blocks – if the gauge is completely depleted, then the player will remain vulnerable to an attack. When broken the bar shrinks and is refilled to its new maximum, it can be shrunk a number of times. Worth noting, while in X-Ism the character has the least defence of all modes it also has the largest guard bar, vice versa for V-ism with A-Zism being in the middle. Also the guard bar varies between characters, Zangief e.g. has a very large guard bar. The guard bar does not exist in Dramatic Battle matches so no guard crushing is possible there.

I-ism is a customizable style exclusive to the Dreamcast version's World Tour and Saikyo Dojo modes and the PSP version's World Tour mode.

The controls for several actions have been modified from the previous Alpha games. For example, the level of a Super Combo move in A-ism is now determined by the strength of the attack button pressed (i.e. Medium Punch or Kick for a Lv. 2 Super Combo), rather than the number of buttons pushed; and throwing is now done by pressing two punch or kick buttons simultaneously.

Characters

The game brings back all eighteen of the characters that appeared in Street Fighter Alpha 2. As with the previous Alpha titles, several characters were added to the game:

Juli and Juni
, two of Shadaloo's "Dolls" who serve as Bison's assassins and guards.

The PlayStation version adds the remaining characters introduced in

T. Hawk, along with Guile
from Street Fighter II, and Evil Ryu and Shin Akuma from Street Fighter Alpha 2, the latter three being unlockable. The Dreamcast and Saturn versions move Guile, Evil Ryu and Shin Akuma to the default roster (although the latter shares a slot with his regular counterpart and is playable via a special button combination). The more powerful version of M. Bison who is the true final boss of Alpha 3 with the special Shadaloo-ism meter, Final M. Bison, is also made playable in these Sega versions via a code.

The

, to bring the total playable character count to 39 characters.

Character Street Fighter Alpha 3
(Arcade)
Street Fighter Alpha 3 (PS1, PS2, DC, Sega Saturn)

Street Fighter Zero 3 Upper

(Arcade)

Street Fighter Alpha 3 Upper
(GBA)
Street Fighter Alpha 3 MAX
(PSP)
Total
Adon
Yes Yes Yes Yes 4
Japan Akuma Yes Yes Yes Yes 4
Balrog
Yes Yes Yes Yes 4
United Kingdom Birdie Yes Yes Yes Yes 4
Blanka
Yes Yes Yes Yes 4
United Kingdom Cammy Yes Yes Yes Yes 4
Charlie
Yes Yes Yes Yes 4
China Chun-Li Yes Yes Yes Yes 4
Cody
Yes Yes Yes Yes 4
Hong Kong Dan Yes Yes Yes Yes 4
Jamaica Dee Jay No Yes Yes Yes 3
India Dhalsim Yes Yes Yes Yes 4
Japan E. Honda Yes Yes Yes Yes 4
Eagle
No No Yes Yes 2
Japan Evil Ryu No Yes Yes Yes 3
Fei Long
No Yes Yes Yes 3
Final M. Bison Yes Yes Yes Yes 4
Gen
Yes Yes Yes Yes 4
United States Guile No Yes Yes Yes 3
Guy
Yes Yes Yes Yes 4
Ingrid
No No No Yes 1
Juli
Yes Yes Yes Yes 4
Juni
Yes Yes Yes Yes 4
Karin
Yes Yes Yes Yes 4
United States Ken Yes Yes Yes Yes 4
M. Bison Yes Yes Yes Yes 4
Maki
No No Yes Yes 2
Japan R. Mika Yes Yes Yes Yes 4
Rolento
Yes Yes Yes Yes 4
Rose
Yes Yes Yes Yes 4
Japan Ryu Yes Yes Yes Yes 4
Sagat
Yes Yes Yes Yes 4
Japan Sakura Yes Yes Yes Yes 4
Japan Shin Akuma No Yes Yes Yes 3
Sodom
Yes Yes Yes Yes 4
T. Hawk
No Yes Yes Yes 3
Spain Vega Yes Yes Yes Yes 4
Yun
No No Yes Yes 2
Russia Zangief Yes Yes Yes Yes 4
Total 29 35 38 39

Home versions

Reception

In Japan, Game Machine listed Street Fighter Alpha 3 on their September 1, 1998 issue as being the second most-successful arcade game of the month.[34] Its April 15, 2001 issue reported that Zero 3 Upper was the best-selling arcade game of the month.[8]

On release, Famitsu magazine scored the Sega Saturn version of the game a 32 out of 40;[18] they later scored it 30 out of 40.[35] The PlayStation version also scored 32 out of 40 on release.[16] The Dreamcast version scored slightly better, receiving a 33 out of 40.[17]

The

Official UK PlayStation Magazine said that the game would outlast Tekken 3, and stated "the only thing to tarnish this is the graphics. So if you think gameplay is more important than texture-mapped polygons, consider the score to be a ten."[30]

Next Generation reviewed the PlayStation version of the game, rating it four stars out of five, and stated that "Capcom may have outdone itself with the most playable and innovative fighting game since the original Street Fighter II."[29]

Game Informer gave the PlayStation portable version of the game an overall score of 7.75 out of 10 praising how the game being a great version of the classic fighting game and the gameplay and loading times as being seamless and stating “a perfect arcade conversion that will please Street Fighter fans.”[36]

By 2003, the Game Boy Advance version had sold over 30,000 copies.[37] Meanwhile, the original PlayStation version sold a million units as of June 2016.[38]

In 2019, Game Informer ranked it as the 18th best fighting game of all time.[39]

References

  1. ^ Japanese: ストリートファイターZERO/3, Hepburn: Sutorīto Faitā Zero Surī
  1. ^ a b "セガ、「オレISM」キャラがアーケードで使える! AC「ストリートファイター ZERO3↑(UPPER)」". Game Watch. January 31, 2001. Retrieved March 13, 2024.
  2. ^ "Sony PlayStation Available Software sorted by Release Date @ www.vidgames.com". August 15, 2000. Archived from the original on August 15, 2000. Retrieved November 9, 2023.
  3. ^ "All out". The Guardian. June 24, 1999. p. 66. Retrieved December 2, 2023. Tomorrow may be the best day of the year for new games, with about 30 titles expected, if they all make it to the shops. The pick of the crop should include Driver, V-Rally 2, Street Fighter Alpha 3 and Player Manager 99 for the Sony PlayStation, and Outcast, Total Annihilation: Kingdoms, Unreal: Return to Napoli, and Aliens Vs Predator for the PC.
  4. ^ "Capcom: Street Fighter Alpha 3 for Dreamcast". Archived from the original on June 20, 2000.
  5. ^ I. G. N. Staff (July 8, 1999). "Street Fighter Alpha 3". IGN. Retrieved April 21, 2023.
  6. ^ "Software List (Released by Soft Licensees)". セガ 製品情報サイト (in Japanese). Sega. Retrieved May 15, 2023.
  7. ^ "Press Releases". December 7, 2002. Archived from the original on December 7, 2002. Retrieved April 21, 2023.
  8. ^ a b "Game Machine's Best Hit Games 25" (PDF) (in Japanese). No. 632. Amusement Press. Game Machine. April 15, 2001. p. 17. Archived from the original (PDF) on August 15, 2020. Retrieved March 13, 2024.
  9. ^ Roper, Chris (May 23, 2008). "Capcom Releases Lifetime Sales Numbers". IGN.
  10. ^ House, Matthew (December 10, 2014). "Street Fighter Alpha 3 – Overview – allgame". Archived from the original on December 10, 2014. Retrieved March 11, 2016.
  11. ^ House, Matthew (December 10, 2014). "Street Fighter Alpha 3 – Overview – allgame". Archived from the original on December 10, 2014. Retrieved March 11, 2016.
  12. ^ "Street Fighter Alpha 3 for PlayStation Reviews". Metacritic. Retrieved March 11, 2016.
  13. ^ Computer and Video Games, issue 209, pages 44-45
  14. ^ Computer and Video Games, issue 216, page 113
  15. ^ Bramwell, Tom (November 2, 2000). "Street Fighter Alpha 3". Eurogamer.net. Retrieved November 17, 2019.
  16. ^ a b Weekly Famitsu, No. 400
  17. ^ a b ドリームキャスト – ストリートファイターZERO 3 サイキョー流道場. Weekly Famitsu. No.915 Pt.2. Pg.36. June 30, 2006.
  18. ^ a b Weekly Famitsu, No. 405
  19. ^ GameFan, volume 7, issue 4 (April 1999), pages 15 & 38-43
  20. ^ Major Mike (May 1999). "PlayStation ProReviews: Street Fighter Alpha 3". GamePro. No. 128. IDG. p. 74.
  21. ^ "Street Fighter Alpha Review for PlayStation on GamePro.com". March 15, 2004. Archived from the original on March 15, 2004. Retrieved March 11, 2016.
  22. ^ Dan Elektro (November 1999). "Dreamcast ProReviews: Street Fighter Alpha 3" (PDF). GamePro. No. 134. IDG. p. 130.
  23. ^ "Street Fighter Alpha 3 Review for Dreamcast on GamePro.com". March 16, 2004. Archived from the original on March 16, 2004. Retrieved March 11, 2016.
  24. ^ "Street Fighter Alpha 3 Review". GameSpot. January 13, 1999. Retrieved March 11, 2016.
  25. ^ Gerstmann, Jeff (October 10, 2013). "Street Fighter Alpha 3 Review". GameSpot. Retrieved March 11, 2016.
  26. ^ "R.I.P. PlayStation: The best of 1995-2001". Hyper. No. 90 (April 2001). February 28, 2001. pp. 44–51.
  27. ^ "Street Fighter Alpha 3". IGN. May 7, 1999. Retrieved March 11, 2016.
  28. ^ "Street Fighter Alpha 3". IGN. May 19, 2000. Retrieved March 11, 2016.
  29. ^ a b "Finals". Next Generation. No. 52. Imagine Media. April 1999. p. 92.
  30. ^ a b Official U.S. Playstation Magazine, November 2001, page 52
  31. Future Publishing
    issue 44, page 88, (April 1999)
  32. ^ Dreamcast Magazine, issue 1999-22, page 16
  33. ^ "Street Fighter Alpha 3 Dreamcast on Gamerankings". Archived from the original on December 9, 2019.
  34. ^ "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 571. Amusement Press, Inc. September 1, 1998. p. 21.
  35. ^ セガサターン – ストリートファイターZERO3. Weekly Famitsu. No.915 Pt.2. Pg.26. June 30, 2006.
  36. ^ Mcnamara, Andy. "Street Fighter Alpha 3 Max Review". Game Informer. Archived from the original on July 31, 2008. Retrieved December 7, 2020.
  37. ^ "All Time Top 20 Best Selling Games". May 21, 2003. Archived from the original on February 21, 2006. Retrieved December 1, 2006.
  38. ^ "Platinum Titles". Capcom. Retrieved August 1, 2016.
  39. ^ "What are the top 30 fighting games of all time? Game Informer offers their full list". April 19, 2019.

Sources

  • Studio Bent Stuff (September 2000). All About Capcom Head-to-Head Fighting Games 1987–2000. A.A. Game History Series (Vol. 1) (in Japanese). Dempa Publications, Inc. .

External links