The Simpsons Game
The Simpsons Game | ||
---|---|---|
Composer(s) | ||
Series | The Simpsons | |
Engine | RenderWare (X360, PS3) Asura (Wii, PS2, PSP) | |
Platform(s) | ||
Release | ||
Platform | ||
Mode(s) | Single-player, local multiplayer |
The Simpsons Game is a 2007
The game follows the five Simpsons family members—
The game was met with mixed to positive reception from video game critics. They praised its visuals, writing, and faithfulness to the original material, while they criticized its short length and poor
Gameplay
Players of The Simpsons Game are able to control the
Several challenges are made available after all episodes are completed. These include finding all the collectibles for each character,[1] finding all the video game clichés,[6] and in the PlayStation 3, Xbox 360, and Nintendo DS versions, completing a certain task related to each episode's plot in a time trial.[7][8]
The Simpsons Game's
The DS version of the game was developed separately from its console counterparts and is a side scrolling adventure. It also offers several features that are not available in the other versions. Several
Playable characters
The game has 5 playable characters: Homer, Bart, Lisa, Marge and Maggie. In the game manual, Maggie and Marge are counted as a single character, but they have different gameplay and controls.
Homer is the first playable character available to the player in "The Land of Chocolate" level. His abilities involve turning into the "Homer ball" by eating food
Bart first appears in the second level of the game "Bartman Begins". He can turn into
Lisa is introduced in the fourth level "Lisa the Tree Hugger". Her main attack style is kicking, and her power is the "Hand of Buddha".[7] She can use it to flick, smash, freeze, or send lightning bolts to enemies, as well as lift certain items.[12] Lisa's special power is playing her saxophone to attack and stun enemies. As the levels progress, Lisa can use her saxophone to turn enemies against each other.[10]
Marge is the least-playable character. Introduced in the fifth level, "Mob Rules", Marge learns her power is to make large crowds obey her.[2] She can use her mob to break down obstacles, build objects, attack enemies, and repair objects.[11] When using the "Cop Marge" power up, her strength is increased for a short period of time - but this feature is only available in the Xbox 360 and Playstation 3 versions.
Maggie is, in effect, an extension of Marge, briefly playable in air ducts and other small spaces. Her ability is to enter areas that other characters cannot access, and she only has one attack (using her pacifier). Maggie can only be used in specific areas of the game, and turns into a friendly NPC connected to Marge out of those areas.[7][11]
Plot
Although they were released in the same year and were both big names in their respective industries, The Simpsons Game has a different plot from The Simpsons Movie.[13][14]
The game begins with Homer having a candy-induced fantasy about a world of chocolate where he tries to catch and eat a white chocolate rabbit; upon waking up he is upset to find that it was all a dream.
Meanwhile, Bart goes to the video game store and bribes the clerk to let him buy the new and violent Grand Theft Scratchy game, only to have it confiscated by Marge. While Bart mopes, a video game manual falls down from the sky in front of him. Reading through the manual, Bart discovers that he and the rest of his family have special powers. Bart uses his Bartman powers to stop the school bullies
During dinner, the family is euphoric with their new powers. However, it leads to an argument about what they should be doing with them. Aliens
In order to find out the truth, the family turns to the Internet to discover more about the powers they have in the game, but are sent to the game engine when Homer accidentally spills beer over the keyboard. There, they discover
Once they have all four key cards, Bart and Homer infiltrate the creator's mansion. They are greeted by
Development
The game's storyline was written by Tim Long, Matt Selman, and Matt Warburton, who are all regular writers on The Simpsons. They wanted to create something that appealed to the fans of the show, and was, in its own right, "a great new game".[15] Matt Groening and the writers had continuous feedback on the game's content, from its "look and feel" to its puzzles and gameplay. The game's executive producer, Scot Amos, said it was an amazing partnership between the writers and the developers.[15] Selman, the head writer, says the reason they decided to call it The Simpsons Game and not add a subtitle was because they felt it was a restart of "the 'Simpsons' gaming franchise [...] a big, new, fresh game that takes on video games and hilarious things of all time".[2]
The Simpsons Game was published by
The graphics for the game's characters are
Reception
Aggregator | Score |
---|---|
1Up.com | (DS) B+[9] |
Eurogamer | (X360) 6/10[11] |
Game Informer | (PS3) 7.25/10[23] |
GameSpot | (DS) 7.5/10[24] (PS2) 7.0/10[25] (Wii) 6.5/10[26] |
GameSpy | (X360) 3.5/5[27] |
GameTrailers | (X360) 7.9/10[28] |
GameZone | (DS) 7.9/10[21] (X360) 7.3/10[22] |
IGN | (DS) 7.7/10[29] (PS3) 7.7/10[1] (PSP) 7.0/10[30] |
GameDaily | (X360) 7/10[31] |
The game received mixed reception, receiving an aggregated score of 71% on
The game's use of The Simpsons-style humor received a mostly positive reception. Both GameSpot and GameTrailers said that the game delivered more than enough laughs to make it worth playing through at least once.[25][28] It was considered enjoyable for both hardcore and casual The Simpsons fans by IGN and GameDaily, who also called it a particularly appealing game for diehard fans.[30][31] Despite the few problems that the game had, GameSpy said that it was worth it to see the humorous parodies.[27] Eurogamer's Tom Bramwell, however, believed that the game's humor could only carry it so far, and suggested that those interested in The Simpsons humor should purchase a box set of one of the television series' seasons instead.[11] Joe Juba of Game Informer called the game an average experience. He elaborated that the game would appeal primarily to fans of the television series, but would not be worth playing for people unfamiliar with it.[23]
Eurogamer praised the involvement of people from The Simpsons television series with the game's development[11] and GameZone enjoyed the two-character mechanics of the game and had fun collecting unlockable items.[22] GameTrailers thought the graphics and animations looked great and appreciated the hand-drawn appearances, even though they found it obvious that the characters were "never really meant to jump into the third dimension" because of their second-dimension roots.[28]
Criticism of the game focused on its short, uninspiring gameplay and troublesome
The DS version of the game, which was significantly different from the other versions, received praise for its unique gameplay, but criticism for its short length. IGN lauded the DS version's unique gameplay experience[29] and GameSpot proclaimed that it was satisfying from start to finish.[24] GameSpot and GameZone, however, were both disappointed that the game was extremely brief.[21][24] 1UP found that even though The Simpsons Game parodied numerous 2D platform game conventions, it used them anyway, making it a pointless endeavor.[9]
Cancelled sequel
Electronic Arts planned to develop a sequel to the game, entitled The Simpsons Game 2, but was cancelled in 2011 because the studio decided to make room for other projects.[45]
Notes
- Amaze Entertainmentdeveloped the Nintendo DS version.
References
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External links