Underdark
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The Underdark is a fictional setting which has appeared in
Use in campaign settings
The Underdark featured prominently in the
A review for Pyramid refers to the Underdark as "one of the most well known facets of the Forgotten Realms".[7] Much of the literary attention for this deep underworld stemmed from the sourcebooks and accessories for the Forgotten Realms setting, including R.A. Salvatore's novels about the fictional character Drizzt Do'Urden.[3]
The Underdark was also the setting for the expansion pack to the computer game
Features
The Underdark is a subterranean realm of enormous size inhabited by many different types of creatures such as
Environment
The fictional Underdark's physical characteristics are based upon conditions in real-world caverns deep underground, except at immense size. Within the context of a game, the Underdark is extremely dangerous, especially to non-native characters and creatures. There are also the usual dangers associated with caverns: claustrophobia, poor air circulation, floor/ceiling collapses and getting lost.
There is no light except for occasional patches of phosphorescent
In the Forgotten Realms setting, the Underdark is permeated with a magical energy the
Araumycos
In the
Araumycos houses many other fungal creatures. Travel within it is difficult since many passages and caves are blocked by it and damage regenerates quickly.[3]
Inhabitants
The Underdark is home to many
- Aboleths
- Beholders
- Drow(dark elves)
- Duergar(gray dwarves)
- Dwarves
- Fomorian
- Illithids (Mind Flayers)
- Hook horrors
- Kuo-toa
- Myconids(Fungus-men)
- Pech
- Svirfneblin(Deep Gnomes)
- Troglodyte
There is no unified underground government since each individual city-state has a different form of rule. The Underdark economy deals primarily in armor, exotic goods, magic, slaves, timber and weapons. The ethical code of many indigenous races tends toward evil or neutral.
In the Forgotten Realms campaign setting,
Media
Source books
- ISBN 0-7869-1212-X.
- ISBN 0-7869-1509-9.
- ISBN 1-56076-132-6.
- ISBN 978-0-7869-4709-6.
- ISBN 1-56076-460-0.
- ISBN 0-7869-3053-5.
- ISBN 978-0-7869-5387-5.[4]
Game modules
- ISBN 0-935696-60-1.
- ISBN 0-7869-0179-9.
- ISBN 0-394-51541-2.
- ISBN 0-935696-07-5.
Video games
Parts of Baldur's Gate II: Shadows of Amn and Baldur's Gate 3 take place in the Underdark,[10][11] and Icewind Dale II featured journeys through the Underdark. An expansion pack based on the Underdark setting was released for the Neverwinter Nights game series, titled Neverwinter Nights: Hordes of the Underdark. The tilesets which came with the Hordes of the Underdark expansion pack were used in several persistent worlds, most notably Escape from the Underdark.
Notes
- ^ This was infravision before the 3rd edition of the game rules.
References
- Polygon. Retrieved June 24, 2017.
- ISBN 0-7869-1743-1.
- ^ ISBN 0-7869-3053-5.
- ^ a b Baichtal, John (February 26, 2010). "D&D's Underdark Describes a Vast and Perilous Realm". Wired. Condé Nast Digital. Retrieved 2010-07-16.
- ^ a b Bambra, Jim (October 1986). "Open Box". White Dwarf (82). Games Workshop: 2.
- ^ Wyatt, James; Baker, Keith; Johnson, Luke (January 2006). Player's Guide to Eberron. Wizards of the Coast.
- ^ a b "Pyramid Review: Drizzt Do'Urden's Guide to the Underdark". Pyramid. January 21, 2000. Retrieved 2021-01-31.
- ISBN 0-7440-0341-5.
- ISBN 1-57356-155-X.
- The Beacon News. Aurora, Illinois. Archived from the originalon June 29, 2014. Retrieved November 21, 2012.
- ^ "How to Get to the Underdark". IGN. Retrieved November 5, 2023.
Further reading
- Pramas, Chris. "Underground Scenarios". Dragon #294. Renton, WA: Wizards of the Coast, 2002.