Manual of the Planes
This article includes a list of general references, but it lacks sufficient corresponding inline citations. (March 2017) |
Hardback ) |
The Manual of the Planes (abbreviated MoP[1]) is a manual for the Dungeons & Dragons role-playing game. This text addresses the planar cosmology of the game universe.
The original book (for use with Advanced Dungeons & Dragons 1st Edition) was published in 1987 by
Advanced Dungeons & Dragons first edition
The original Manual of the Planes was written by Jeff Grubb, with a cover by Jeff Easley and interior illustrations by Stephen Fabian with Easley, and was published by TSR in 1987 as a 128-page hardcover.[3] Easley's cover featured an illustration of a creature named in the book as an "ethereal dreadnought", although the book had no description or game statistics for the creature.[4] This creature was later identified in 2nd edition as an astral dreadnought.
The book describes various planes of existence, and what creatures characters might encounter there, covering the astral and ethereal planes, the elemental planes, and the outer planes.
In 1999, a paperback reprint of the first edition was released.[5]
Dungeons & Dragons 3rd edition
Authors | ISBN 0-7869-1850-0 | |
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The third edition Manual of the Planes was designed by
, and Arnie Swekel.After the typical introduction found in almost all guides of D&D 3rd. Edition, Manual of the Planes presents, in its first chapter, an overview of planes in general: what they are, what their nature is, and what is their function on gameplay. Info about how to shift between planes is also available in this chapter.
The second chapter presents hints on how to design your own cosmology of planes, based on the D&D official cosmology known as "The Great Wheel". Generating a personalized cosmology involves several options—for example, consider how magic works if basic planes that feed magic (such as the Ethereal or Astral planes) are disposed of.
The next chapters in the Manual are dedicated to detail the Great Wheel and the 27 planes that constitute it, including the
The book also gives game statistics for monsters of the planes, such as the ephemera of the Plane of Shadow.[6]
Dungeons & Dragons 4th edition
Authors | Hardback ) |
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This book was designed by
- 1. The Mortal World
- 2. The Parallel Planes – two planes that are linked to the Mortal World
- Feywild (Plane of Faerie)
- Shadowfell (Plane of Shadow)
- 3. Fundamental Planes – two planes that surround the Mortal World
- The Astral Sea – the plane above; consists of Astral Dominions
- The Elemental Chaos – the plane below; consists of Elemental Realms
- 4. Demiplanes – unique bubbles of existence such as Sigil
- 5. Anomalous Planes – planes of an obscure nature
- The Far Realm – uncharted plane that exists beyond the known cosmology
- The Plane of Dreams – composed of all the dreams that have ever been dreamt
Reception
The 3rd edition Manual of the Planes won the 2002
Scott Taylor of Black Gate listed the Manual of the Planes as #4 on the list of "Top 10 'Orange Spine' AD&D Hardcovers By Jeff Easley, saying "Ethereal Dreadnaught... enough said. Well perhaps not truly 'enough', but you get the idea."[9]
Viktor Coble listed Manual of the Planes as #7 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "it expands the Dungeons and Dragons base-world, making an entire universe complete with in-game lore, methods of traversing these elements, and brand new mechanics to account for them."[10]
Reviews
- Casus Belli #40 (Oct 1987)[11]
Legacy
The monster on the cover art for the original Manual of the Planes, the astral dreadnought, was the inspiration for the Cacodemon in the DOOM video game series.[citation needed]
References
- ^ "Dungeons & Dragons FAQ". Wizards of the Coast. Archived from the original on May 14, 2010. Retrieved October 3, 2008.
- ISBN 0-88038-399-2.
- ^ ISBN 0-87975-653-5.
- ^ Grubb, Jeff. Manual of the Planes (TSR, 1987)
- ^ Fogens, M. (August 1999). "Classic AD&D books are back". InQuest Gamer. No. 52. Wizard Entertainment. p. 20.
- ^ Grubb, Jeff, David Noonan, and Bruce Cordell. Manual of the Planes (Wizards of the Coast, 2001)
- ^ Baker, Richard, John Rogers, Robert J. Schwalb, and James Wyatt. Manual of the Planes (Wizards of the Coast, December 2008)
- ^ 2002 Noms and Winners - ENnie Awards
- ^ "Art of the Genre: Top 10 'Orange Spine' AD&D Hardcovers by Jeff Easley – Black Gate". 14 September 2016.
- ^ Coble, Viktor (2021-12-17). "D&D: 10 Best Supplemental Handbooks". CBR. Retrieved 2022-04-28.
- ^ "Têtes d'affiche | Article | RPGGeek".
Bibliography
- ISBN 0-7869-1850-0. Archived from the originalon May 7, 2008.