Manual of the Planes

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Manual of the Planes
Hardback
)

The Manual of the Planes (abbreviated MoP[1]) is a manual for the Dungeons & Dragons role-playing game. This text addresses the planar cosmology of the game universe.

The original book (for use with Advanced Dungeons & Dragons 1st Edition) was published in 1987 by

TSR, Inc.[2] For 2nd Edition, concern over inclusion of angels and demons led TSR to forgo the release, though they compensated years later with the Planescape campaign setting. A third edition version of the Manual of the Planes was published in 2001 by Wizards of the Coast
, while a new version for 4th Edition debuted in 2008.

Advanced Dungeons & Dragons first edition

The original Manual of the Planes was written by Jeff Grubb, with a cover by Jeff Easley and interior illustrations by Stephen Fabian with Easley, and was published by TSR in 1987 as a 128-page hardcover.[3] Easley's cover featured an illustration of a creature named in the book as an "ethereal dreadnought", although the book had no description or game statistics for the creature.[4] This creature was later identified in 2nd edition as an astral dreadnought.

The book describes various planes of existence, and what creatures characters might encounter there, covering the astral and ethereal planes, the elemental planes, and the outer planes.

The Seven Heavens" is the final resting place for characters of Lawful Good
alignment.

In 1999, a paperback reprint of the first edition was released.[5]

Dungeons & Dragons 3rd edition

Manual of the Planes
Authors
ISBN
0-7869-1850-0

The third edition Manual of the Planes was designed by

, and Arnie Swekel.

After the typical introduction found in almost all guides of D&D 3rd. Edition, Manual of the Planes presents, in its first chapter, an overview of planes in general: what they are, what their nature is, and what is their function on gameplay. Info about how to shift between planes is also available in this chapter.

The second chapter presents hints on how to design your own cosmology of planes, based on the D&D official cosmology known as "The Great Wheel". Generating a personalized cosmology involves several options—for example, consider how magic works if basic planes that feed magic (such as the Ethereal or Astral planes) are disposed of.

The next chapters in the Manual are dedicated to detail the Great Wheel and the 27 planes that constitute it, including the

.

The book also gives game statistics for monsters of the planes, such as the ephemera of the Plane of Shadow.[6]

Dungeons & Dragons 4th edition

Manual of the Planes
Authors
Hardback
)

This book was designed by

Lucio Parillo, Anne Stokes, Francis Tsai, and Franz Vohwinkel. The 4th Edition Manual of the Planes reinvented the cosmology into a streamlined arrangement called the World Axis cosmology.[7]
It consists of five core types of planes:

Reception

The 3rd edition Manual of the Planes won the 2002

Ennie Award for "Best Rules Supplement".[8]

Scott Taylor of Black Gate listed the Manual of the Planes as #4 on the list of "Top 10 'Orange Spine' AD&D Hardcovers By Jeff Easley, saying "Ethereal Dreadnaught... enough said. Well perhaps not truly 'enough', but you get the idea."[9]

Viktor Coble listed Manual of the Planes as #7 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "it expands the Dungeons and Dragons base-world, making an entire universe complete with in-game lore, methods of traversing these elements, and brand new mechanics to account for them."[10]

Reviews

Legacy

The monster on the cover art for the original Manual of the Planes, the astral dreadnought, was the inspiration for the Cacodemon in the DOOM video game series.[citation needed]

References

  1. ^ "Dungeons & Dragons FAQ". Wizards of the Coast. Archived from the original on May 14, 2010. Retrieved October 3, 2008.
  2. .
  3. ^ .
  4. ^ Grubb, Jeff. Manual of the Planes (TSR, 1987)
  5. ^ Fogens, M. (August 1999). "Classic AD&D books are back". InQuest Gamer. No. 52. Wizard Entertainment. p. 20.
  6. ^ Grubb, Jeff, David Noonan, and Bruce Cordell. Manual of the Planes (Wizards of the Coast, 2001)
  7. ^ Baker, Richard, John Rogers, Robert J. Schwalb, and James Wyatt. Manual of the Planes (Wizards of the Coast, December 2008)
  8. ^ 2002 Noms and Winners - ENnie Awards
  9. ^ "Art of the Genre: Top 10 'Orange Spine' AD&D Hardcovers by Jeff Easley – Black Gate". 14 September 2016.
  10. ^ Coble, Viktor (2021-12-17). "D&D: 10 Best Supplemental Handbooks". CBR. Retrieved 2022-04-28.
  11. ^ "Têtes d'affiche | Article | RPGGeek".

Bibliography

External links