Corsairs of the Great Sea

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Corsairs of the Great Sea
Boxed set

Corsairs of the Great Sea is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1994.

Contents

Corsairs of the Great Sea offers five adventures (plus a sixth encounter), one of which sends the player characters after an evil ghul cult that is sacrificing children, a couple of others depend crucially on traitors betraying the PCs, and in one the PCs are spies.[1]

Publication history

Corsairs of the Great Sea was written by Nicky Rea.[1]

Reception

Kara-Tur, which is about as non-Arabian as you get. The good news is, this is the only weak entry in an exceptionally strong line."[1]

References

  1. ^ a b c d e Varney, Allen (July 1995). "Role-playing Reviews". Dragon (#219). Lake Geneva, Wisconsin: TSR: 51.