Dream Zone

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Dream Zone
Composer(s)
Sarah Sidman
Platform(s)Apple II, Apple IIGS, MS-DOS, Amiga, Atari ST
Release
  • Apple II, Apple IIGS
  • 1988[1]
  • MS-DOS
  • November 1988[2]
  • Amiga, Atari ST
  • December 1988[3]
Genre(s)Adventure
Mode(s)Single-player

Dream Zone is an

JAM Software and published by Baudville. It was released in 1988 for the Apple II and Apple IIGS, followed by versions for MS-DOS, the Amiga, and the Atari ST
.

Plot

Dream Zone is a game in which an elixir from a scientist traps the player in his own imaginary dream world of terrifying creatures, magic, airships, a floating castle, and an infuriating bureaucracy, that he must escape to return to reality.[4]

Reception

Compute! stated that the game "truly conveys a dream-like feeling". The magazine praised its satire and the IIGS version's graphics, and stated that "it's hard to believe that the program was written by two high school juniors".[5] A later Compute! review praised the graphics, story, and interface.[6] The game was reviewed in 1988 in Dragon #134 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[4]

The game sold upwards of 10,000 copies, earning the developers about $15,000.[7]

Reviews

References

  1. ^ "Availability Update". Computer Entertainer. Vol. 7, no. 2. May 1988. p. 14. Retrieved December 22, 2023 – via Internet Archive.
  2. ^ "Availability Update". Computer Entertainer. Vol. 7, no. 9. December 1988. p. 14. Retrieved December 22, 2023 – via Internet Archive.
  3. ^ "Availability Update". Computer Entertainer. Vol. 7, no. 10. January 1989. p. 14. Retrieved December 22, 2023 – via Internet Archive.
  4. ^ a b Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (June 1988). "The Role of Computers". Dragon (134): 80–86.
  5. ^ Trunzo, James V. (May 1988). "Dream Zone". Compute!. p. 65. Retrieved 10 November 2013.
  6. ^ Addams, Shay (October 1989). "Nightmare on Game Street". Compute!. p. 110. Retrieved 11 November 2013.
  7. ^ Moriarty, Colin (4 October 2013). "Rising to Greatness: The History of Naughty Dog". IGN. Ziff Davis. Retrieved 31 December 2013.
  8. ^ "Commodore User Magazine Issue 64". January 1989.
  9. ^ "CVG Magazine Issue 088". February 1989.
  10. ^ https://www.kultboy.com/index.php?site=t&id=1981 [bare URL]
  11. ^ http://download.abandonware.org/magazines/Tilt/tilt_numero065/TILT%20065%20(Avril%201989)%20-%20Page%20111.jpg [bare URL image file]
  12. ^ "ACE Magazine Issue 17". February 1989.
  13. ^ "Dream Zone review from ST Amiga Format 9 (Mar 1989) - Amiga Magazine Rack".
  14. ^ "ZZap!64 Magazine Issue 046". February 1989.

External links