PlayStation Studios
Divisions | PlayStation Studios Mobile |
---|---|
Subsidiaries | See § Studios |
Website | playstation.com/en-us/corporate/playstation-studios/ |
PlayStation Studios (formerly SCE Worldwide Studios and SIE Worldwide Studios) is an American division of Sony Interactive Entertainment (SIE) that oversees the video game development at the studios owned by SIE. The division was established as SCE Worldwide Studios in September 2005 and rebranded as PlayStation Studios in 2020.
History
On September 14, 2005,
SIE announced the rebranding of the division to PlayStation Studios in May 2020 as part of the introduction of the PlayStation 5, which was released later that year. PlayStation Studios serves as the publishing brand for Sony's first-party development studios, as well as for games developed by studios brought in by Sony in work-for-hire situations.[6]
In 2022, Sony stated half of its first-party PlayStation Studios games will be on personal computers (PC) and mobile by 2025.[7] In August 2022, SIE announced the formation of the PlayStation Studios Mobile Division, alongside the acquisition of the company's first mobile development team, Savage Game Studios,[8] later renamed Neon Koi.[9]
In February 2024 Sony announced it would eliminate 900 jobs, or 8% of SIE and PlayStation Studios employees. These cuts included the proposed closure of London Studio.[10]
Studios
Name | Location/s | Founded | Acquired | Notes |
---|---|---|---|---|
Bend Studio | Bend, Oregon | 1993[11] | 2000[11] | Developer of the Syphon Filter series and Days Gone[11] |
Bluepoint Games | Austin, Texas | 2006[12] | 2021[13] | The studio specializes in video game remasters and remakes, such as Uncharted: The Nathan Drake Collection, Shadow of the Colossus and Demon's Souls[11]
|
Fabrik Games | Manchester | 2014[14] | 2021[a] | Support studio of Firesprite[14] |
Firesprite | Liverpool | 2012[15] | 2021[16] | Developer of virtual reality titles for PlayStation VR and titles outside of PlayStation Studios's main offerings[11] |
Firewalk Studios | Bellevue, Washington | 2018[17] | 2023[17] | Developer of Concord[18] |
Guerrilla Games | Amsterdam | 2000[11] | 2005[11] | Developer of the Killzone, and Horizon series[11] |
Haven Studios
|
Montreal, Quebec
|
2021[19] | 2022[19] | Developer of Fairgame$[20] |
Housemarque | Helsinki | 1995[21] | 2021[22] | Developer of Returnal[11]
|
Insomniac Games | Burbank, California | 1994[11] | 2019[23] | Developer of the Marvel's Spider-Man series[11]
|
Durham, North Carolina[24] | ||||
London Studio | London | 2002[11] | — | Developer of the SingStar series, EyePet and virtual reality titles such as PlayStation VR Worlds and Blood & Truth[11] |
Media Molecule | Guildford | 2006[11] | 2010[11] | Developer of LittleBigPlanet series and Dreams[11] |
Naughty Dog | Santa Monica, California | 1984[11] | 2001[11] | Developer of Jak and Daxter series, Uncharted series and The Last of Us series[11] |
Neon Koi | Berlin | 2020[8] | 2022[8] | Mobile video game developer, part of PlayStation Studios Mobile[8][9] |
Helsinki | ||||
Nixxes Software | Utrecht | 1999[11] | 2021[25] | Support studio known for porting games to Microsoft Windows, development support and game optimization[11] |
Polyphony Digital | Tokyo | 1998[11] | — | Developer of Gran Turismo series[11] |
San Diego Studio | San Diego, California
|
2001[11] | — | Developer of the MLB: The Show series for multiple platforms[11] |
San Mateo Studio | San Mateo, California | 1998[26] | — | Support studio for second-party developers[27]
|
Santa Monica Studio | Los Angeles, California
|
1999[11] | — | Developer of God of War series[11] |
Sucker Punch Productions | Bellevue, Washington | 1997[11] | 2011[11] | Developer of Sly Cooper series, Infamous series, and Ghost of Tsushima[11] |
Team Asobi | Tokyo | 2021[b] | — | Developer of The Playroom, Astro Bot Rescue Mission and Astro's Playroom[11] |
Valkyrie Entertainment | Seattle, Washington
|
2002[29] | 2021[29] | Support studio for various franchises such as God of War and Twisted Metal[11]
|
XDev | Liverpool | 2000[11] | — | Works with external developers with third-party projects, such as |
San Mateo, California[citation needed] | ||||
Tokyo |
Former
Name | Location | Founded | Acquired | Divested | Fate |
---|---|---|---|---|---|
Bigbig Studios | Leamington Spa | 2001[32] | 2007[33] | 2012[32] | Closed[32] |
Evolution Studios | Runcorn | 1999[33] | 2007[33] | 2016[34] | Closed[34] |
Guerrilla Cambridge | Cambridge | 1997[35] | — | 2017[35] | Closed[35] |
Incognito Entertainment | Salt Lake City, Utah
|
1999[36] | 2002[36] | 2009[37] | Closed[37] |
Japan Studio | Tokyo | 1993[11] | — | 2021[38] | Reorganized within SIE, primarily to Team Asobi[28] |
Manchester Studio | Manchester | 2015[11] | — | 2020[39] | Closed[39] |
Pixelopus | San Mateo, California | 2014[11] | — | 2023 | Closed[40] |
Studio Liverpool
|
Liverpool | 1984[33] | 1993[33] | 2012[41] | Closed[41] |
Zipper Interactive | Redmond, Washington | 1995[42] | 2006[33] | 2012[42] | Closed[42] |
See also
Notes
- ^ Acquired by Firesprite, making Fabrik Games an indirect subsidiary of PlayStation Studios[14]
- ^ Team Asobi was first established in 2012 as an internal team of Japan Studio, and was spun off as its own independent studio in 2021.[28]
References
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- ^ Choi, Daniel (September 14, 2005). "Phil Harrison to head up SCE Worldwide Studios for Sony". Joystiq. Archived from the original on May 17, 2008. Retrieved August 30, 2022.
- ^ Dobson, Jason (May 16, 2008). "Sony finds Harrison's replacement in Shuhei Yoshida". Joystiq. Archived from the original on May 17, 2008. Retrieved August 30, 2022.
- ^ Favis, Elise (November 7, 2019). "Sony appoints Guerrilla Games' Hermen Hulst new head of PlayStation worldwide studios". The Washington Post. Archived from the original on January 21, 2021. Retrieved January 18, 2020.
- ^ Scullion, Chris (October 26, 2022). "Sony is building a new dev team to work with Visual Arts and Naughty Dog on a 'AAA' title". Video Games Chronicle. Archived from the original on October 26, 2022. Retrieved October 26, 2022.
- GamesIndustry.biz. Archivedfrom the original on May 12, 2020. Retrieved May 12, 2020.
- ^ Bonthuys, Darryn (May 26, 2022). "Half Of PlayStation Releases Will Be On PC And Mobile By 2025, Sony Says". GameSpot. Archived from the original on March 9, 2023. Retrieved March 9, 2023.
- ^ a b c d Good, Owen S. (August 29, 2022). "Sony spins up PlayStation Mobile division, plans major push to phones". Polygon. Archived from the original on October 15, 2022. Retrieved August 30, 2022.
- ^ a b Tailby, Stephen (November 21, 2023). "PlayStation's Mobile Games Studio Rebrands Following Multiple Departures". Push Square. Retrieved November 21, 2023.
- ^ Gerken, Tom (February 27, 2024). "PlayStation to axe 900 jobs and close London studio". Retrieved March 3, 2024.
- ^ Push Square. Archivedfrom the original on September 29, 2019. Retrieved September 13, 2019.
- ^ Dyer, Mitch (January 28, 2014). "Who Is Bluepoint Games?". IGN. Archived from the original on May 13, 2021. Retrieved September 30, 2021.
- Push Square. Archivedfrom the original on September 30, 2021. Retrieved September 30, 2021.
- ^ Gamesindustry.biz. Archivedfrom the original on October 15, 2022. Retrieved August 30, 2022.
- ^ Scullion, Chris (June 10, 2022). "Sony's Firesprite is moving to an office more than 20 times larger than its current one". Video Games Chronicle. Archived from the original on October 15, 2022. Retrieved August 30, 2022.
- ^ "Why PlayStation is buying Firesprite, one of the UK's fastest growing studios". Gamesindustry.biz. September 8, 2021. Archived from the original on December 20, 2021. Retrieved September 8, 2021.
- ^ a b "PlayStation to acquire AAA multiplayer developer Firewalk Studios". April 20, 2023. Archived from the original on April 22, 2023. Retrieved April 20, 2023.
- ^ "Concord is the First Game From Developer Firewalk Studios". May 24, 2023. Archived from the original on May 24, 2023. Retrieved May 24, 2023.
- ^ Gamesindustry.biz. Archivedfrom the original on October 15, 2022. Retrieved August 30, 2022.
- ^ "Fairgame$ Is the First Game From Jade Raymond's Haven Studios". May 24, 2023. Archived from the original on May 24, 2023. Retrieved May 24, 2023.
- ^ Schreier, Jason (June 29, 2021). "Sony Buys Game Developer of PlayStation Bestseller Returnal". Bloomberg. Archived from the original on October 5, 2021. Retrieved June 29, 2021.
- British GQ. Archivedfrom the original on June 29, 2021. Retrieved June 29, 2021.
- ^ McAloon, Alissa (February 10, 2020). "Sony's 2019 acquisition of Insomniac Games priced at $229 million". Game Developer. Archived from the original on August 30, 2022. Retrieved August 30, 2022.
- Gamasutra. Archived from the originalon September 22, 2015. Retrieved August 30, 2022.
- ^ Makuch, Eddie (July 1, 2021). "Sony Buys Another Game Studio, Avengers And Rise Of The Tomb Raider's Nixxes Software". GameSpot. Archived from the original on July 1, 2021. Retrieved July 1, 2021.
- ^ Varela, Ramón (January 16, 2020). "PlayStation: Todos sus estudios y los juegos en desarrollo" [PlayStation: All your studios and games in development]. Vandal (in Spanish). Archived from the original on November 24, 2021. Retrieved March 19, 2021.
- Android Central. Archivedfrom the original on December 25, 2021. Retrieved January 20, 2022.
- ^ a b LeBlanc, Wesley (June 2, 2021). "Team Asobi Officially Announced as a PlayStation Studio, Reveals New Logo". IGN. Archived from the original on October 5, 2021. Retrieved June 2, 2021.
- ^ a b Reiner, Andrew (December 10, 2021). "Sony To Acquire Developer Valkyrie Entertainment". Game Informer. Archived from the original on October 15, 2022. Retrieved August 30, 2022.
- Push Square. Archived from the originalon September 29, 2019. Retrieved September 13, 2019.
- Push Square. Retrieved March 18, 2024.
- ^ a b c Yoon, Andrew (January 10, 2012). "Sony shuts down Little Deviants, Pursuit Force dev". Shacknews. Archived from the original on November 23, 2013. Retrieved September 13, 2019.
- ^ a b c d e f "IN DETAIL: Sony's sixteen first-party studios". MCV/Develop. August 2, 2011. Archived from the original on August 29, 2022. Retrieved August 30, 2022.
- ^ GamesIndustry.biz. Archivedfrom the original on September 26, 2019. Retrieved September 13, 2019.
- ^ a b c Frank, Allegra (January 12, 2017). "Sony shuts down 20-year-old studio in European restructuring". Polygon. Archived from the original on June 8, 2017. Retrieved September 13, 2019.
- ^ Gamasutra. Archivedfrom the original on April 17, 2019. Retrieved September 13, 2019.
- ^ a b Plunkett, Luke (January 16, 2012). "Every Game Studio That's Closed Down Since 2006". Kotaku. Archived from the original on June 2, 2019. Retrieved September 13, 2019.
- ^ Robinson, Andy; Calvin, Alex (February 25, 2021). "Sources: PlayStation is winding down Sony Japan Studio". Video Games Chronicle. Archived from the original on February 25, 2021. Retrieved June 30, 2021.
- ^ a b Dring, Christopher (February 4, 2020). "PlayStation to close Manchester VR studio". GamesIndustry.biz. Archived from the original on February 4, 2020. Retrieved February 4, 2020.
- ^ "Concrete Genie Developer PixelOpus Is Shutting Down". May 5, 2023. Archived from the original on May 12, 2023. Retrieved May 5, 2023.
- ^ a b Yin-Poole, Wesley (July 21, 2015). "WipEout: The rise and fall of Sony Studio Liverpool". Eurogamer. Archived from the original on September 14, 2019. Retrieved September 13, 2019.
- ^ a b c Moriarty, Colin (March 31, 2012). "Confirmed: Sony Closes Zipper Interactive". IGN. Archived from the original on August 20, 2019. Retrieved September 13, 2019.