Mother (video game)
Mother | |
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Single-player |
Mother,
Writer and director
Mother was the sixth best-selling
Gameplay
Mother is a
Like the Dragon Quest series, Mother uses a random encounter combat system. The player explores the overworld from a top-down perspective and occasionally enters a first-person perspective battle sequence where the player chooses attack options from a series of menus.[3] On their turn, the player selects between options to fight, guard, check enemy attributes, run away, use items, or use offensive, defensive, or healing psychic powers. The player can also set the battle on autopilot with the "auto" option.[4] Critical hits register with the series' signature "SMAAAASH" text and sound.[4]
The player can press a button to have Ninten "check" or "talk" with nearby people, animals, and objects. The game shares similarities with its sequel,
Plot
Mother begins with the story of a young, married, American couple who mysteriously vanish from their small, rural town. Two years later, the husband, George, returned as mysteriously as he vanished, and began a strange study in complete seclusion. His wife, Maria, was never heard from again. Years later, in 1988 (changed to an ambiguous point in the 1980s in later releases), a young American boy named Ninten is attacked at home in a
After finding multiple parts of Queen Mary's song, Ninten is harassed at a
The party is warped back to the top of Holy Loly Mountain. Large rocks block the entrance to a cave inside Holy Loly Mountain, but are cleared by the power of Maria's consciousness. In that cave, they find an area with human prisoners including Ana's mother. They need to defeat the Mother Ship to free the prisoners. The party encounters the ship that the fully-grown Giygas is on. The alien expresses its gratefulness to Ninten's family for raising it, but explains that George stole vital information from its people that could have been used to betray them, and proceeds to accuse Ninten of interfering with their plans. Giygas offers to save Ninten alone if he boards the Mother Ship, only for Ninten to decline, leading Giygas to attack Ninten's party. The party begins to sing Queen Mary's lullaby while Giygas tries to quiet the party through his attacks. However, the party persists and finishes the lullaby, causing Giygas to become overwhelmed with emotion at the thought of Maria's motherly love. Giygas swears that they will meet again and flies off in the mother ship.
In the original Famicom release, the game then ends with Ninten, Ana, and Lloyd facing the player as the
Development
Mother was developed by
Miyamoto was also hesitant to work with Itoi at a time when companies were pushing major celebrity product endorsements, as Itoi's involvement would be for such a game. When the two met next, Miyamoto brought the documentation from a text adventure game and told Itoi that he would have to write similar documentation himself. Miyamoto said that he knew from his own experience that the game would only be as good as the effort Itoi invested, and that he knew Itoi could not invest the appropriate time with his full-time job. Itoi restated his interest and reduced his workload, so Miyamoto assembled a development team. Upon assessing for compatibility, they began production in
Localization and release
The game was scheduled for a U.S. release as Earth Bound in late 1991, but the project was cancelled.[3][8] According to Phil Sandhop, the director of Mother's localization, in an interview with LostLevels.org, "the Mother project and localizing it really opened up a few eyes at Nintendo. They began working closer with Nintendo of America and the other subsidiaries to produce artwork for games that would be appropriately received anywhere in the world and not need localization".[9] In later years, a completely localized ROM file was found, and was distributed online under the fan-coined title EarthBound Zero.[3]
In June 2015, Mother was officially released via the Wii U's Virtual Console service, and released worldwide for the first time under the official title EarthBound Beginnings. In addition, the protagonist from the third entry, Lucas from Mother 3, was released as downloadable content for Super Smash Bros. for Nintendo 3DS and Wii U.[10]
In February 2022, Nintendo released the game as EarthBound Beginnings for Nintendo Switch Online alongside its sequel EarthBound.[11]
Music
The game's soundtrack was composed by
An eleven-track album of songs inspired by the game's soundtrack was recorded in Tokyo, London, and
Reception and legacy
Mother was the sixth best-selling
Jeremy Parish of USgamer described the game as a mild-mannered parody ("between satire and pastiche") of the role-playing game genre, specifically the Dragon Quest series.[3] He noted that Mother, like many Japanese role-playing games, emulated the Dragon Quest style: the windowed interface, first-person perspective in combat, and graphics, but differed in its contemporary setting and non-fantasy story. Parish commented that Atlus's 1987 Digital Devil Story: Megami Tensei was similarly set in the modern day, though it devolved into science fiction and fantasy in ways Mother did not. He added that the game has "a sense of wonder and magic realism ... in the context of childhood imagination", as Ninten can feel more like someone "pretending" to be a Dragon Quest-style hero than a hero in his own right.[3][c] Parish said this makes the player wonder which game events are real and which are Ninten's imagination. Parish cited Itoi's interest in entering the games industry to make a "satirical" role-playing game as proof of the genre's swift five-year rise to widespread popularity in Japan.[3]
Cassandra Ramos of RPGamer praised the game's graphics and music, and considered it among the console's best, with "rich, ... nicely detailed" visuals, Peanuts-style characters, and "simple but effective" audio.[4] In contrast, she found the battle sequences aesthetically "pretty bland" and, otherwise, the game's "least interesting" aspect.[4] Overall, she found Mother "surprisingly complex ... for its time", and considered its story superior to (but less "wacky" than) its sequel.[4] She especially recommended the game for EarthBound fans.[4]
Parish credited Itoi for the game's vision and compared his ability and literary interests with American author
While Parish said Mother's script was "as sharp as EarthBound's", he felt that the original's game mechanics did not meet the same level of quality. Mother lacked the "rolling
Mother was rereleased in Japan as the single-cartridge
A film group known as 54&O Productions developed a fan-made documentary entitled Mother to Earth. The documentary focused on the road to Mother's localization in North America, and includes interviews with key people behind the process.[23]
Notes and references
Notes
- ^ Japanese: マザー, Hepburn: Mazā
- ^ Itoi later described this moment as the "one time [Miyamoto] made [him] cry".[5]
- ^ Parish added that later games such as Costume Quest and South Park: The Stick of Truth picked up on this theme.[3]
References
- ^ "ソフトニカ". www.softnica.com. Archived from the original on April 18, 2022. Retrieved March 2, 2022.
- ^ Nintendo Life. Archivedfrom the original on October 7, 2014. Retrieved October 11, 2014.
- ^ USgamer. Gamer Network. Archivedfrom the original on October 20, 2014. Retrieved October 11, 2014.
- ^ a b c d e f g h i j k l m Ramos, Cassandra. "Mother 1+2 (Mother 1)". RPGamer. Archived from the original on October 19, 2014. Retrieved October 11, 2014.
- ^ a b c d e f g Itoi, Shigesato (August 22, 2000). "『MOTHER 3』の開発が中止になったことについての" [About the development of "MOTHER 3" has been canceled]. 1101.com. Archived from the original on October 18, 2014. Retrieved August 30, 2014. Translation, translated introduction.
- ^ @johntv - "I always assumed 'MOTHER' (Japanese title for the Earthbound series) came from 'Mother Earth', but according to Shigesato Itoi in a 1989 interview with Famitsu, the primary influence was the word 'mothership'". Archived April 25, 2022, at the Wayback Machine - via Twitter
- ^ a b "MOTHER". Famitsu (in Japanese). Kadokawa Corporation. Archived from the original on October 16, 2014. Retrieved October 11, 2014.
- ^ "Nintendo Has Fun in 1991: Earth Bound". Nintendo Power. Vol. 18. December 1990. p. 89.
- ^ Wirth, Jonathan. "Spotlight: EarthBound". lostlevels.org. Archived from the original on September 10, 2013. Retrieved May 5, 2017.
- ^ "Antes só do Japão, 'Mother' chega ao Wii U como 'Earthbound Beginnings'". Universo Online (in Brazilian Portuguese). Archived from the original on February 3, 2021. Retrieved January 28, 2021.
- ^ "EarthBound will hit the Nintendo Switch on Feb. 9". Polygon. February 9, 2022. Archived from the original on February 10, 2022. Retrieved February 10, 2022.
- ^ Suzuki, Keichi. "Keiichi Suzuki – Profile". keiichisuzuki.com. Archived from the original on November 13, 2013. Retrieved October 2, 2009.
- Enterbrain, Inc.: 12. October 28, 1994.
- ^ Gann, Patrick. "Mother". RPGFan. Archived from the original on October 17, 2014. Retrieved October 11, 2014.
- ^ "グーム売上ベスト10" [Best 10 Game Sales]. Family Computer Magazine (in Japanese). February 23, 1990. p. 133.
- ^ "Mother". Hardcore Gaming 101. January 8, 2011. Archived from the original on March 3, 2021. Retrieved March 15, 2021.
- ISBN 978-1-940535-00-5.
- ISBN 978-0-262-03439-5.
- ^ 1UP.com. Ziff Davis. Archived from the originalon October 6, 2012. Retrieved October 11, 2014.
- ^ a b Corriea, Alexa Ray (July 1, 2013). "Earthbound Zero localized and housed in this pretty fan-made NES cart". Polygon. Vox Media. Archived from the original on October 16, 2014. Retrieved October 11, 2014.
- ^ Latshaw, Tim (July 1, 2014). "Mother 25th Anniversary Fanfest Teleports in this 5th July". NintendoLife. Archived from the original on October 16, 2014. Retrieved October 11, 2014.
- Mandelin, Clyde (November 6, 2014). "ROM Hack: MOTHER 25th Anniversary Addition". EarthBound Central. Archivedfrom the original on November 9, 2014. Retrieved November 8, 2014.
- Nintendo Life. Archivedfrom the original on October 20, 2016. Retrieved October 20, 2016.
External links
- Official website (in Japanese)