Science fiction prototyping
Futures studies |
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Concepts |
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Techniques |
Technology assessment and forecasting |
Science fiction prototyping (SFP) refers to the idea of using science fiction to describe and explore the implications of futuristic technologies and the social structures enabled by them.[1][2] Similar terms are design fiction, speculative design, and critical design.[3]
History and progress
The idea was introduced by Brian David Johnson in 2010 who, at the time, was a
Methodology
The core methodology is the use of creative arts as a means to introduce innovations into science, engineering, business and socio-political systems. It doesn't aim to
- Pick Your Science and Build Your World
- Identify the Scientific Inflection Point
- Consider ramifications of the Science on People
- Identify the Human Inflection Point
- Reflect on what Did We Learn?
Full Science Fiction Prototypes are about 6–12 pages long, with a popular structure being: an introduction, background work, the fictional story (the bulk of the SFP), a short summary and a summary (reflection). Most often science fiction prototypes extrapolate current science forward and, therefore, include a set of references at the end. Such prototypes can take several days to write and for situations where ideas need to be generated faster (e.g. meetings), the concept of micro science fiction prototypes (µSFP) is used.[11] Generally, µSFP are the size of a Twitter or Text message, being around 25–30 words (140–160 characters in standard English).
Applications
Science fiction prototyping has a number of applications. The most obvious is for
See also
- Creative problem-solving
- Creative writing
- Creativity
- Critical design
- Design fiction
- Divergent thinking
- Futures studies
- Category:Futures studies
- Futures techniques
- Lateral thinking
- Threatcasting
- Torrance Tests of Creative Thinking
References
- ^ Johnson, Brian David. "Science Fiction Prototypes Or: How I Learned to Stop Worrying about the Future and Love Science Fiction" (PDF). Retrieved 17 April 2014.
- ^ "Science Fiction Prototyping at the Creative Science Foundation". Intel. Retrieved 17 April 2014.
- PMID 32461354.
- ^ ISBN 978-1608456550.
- IEEE Computer Society. Retrieved 17 April 2014.
- ^ Callaghan V, Clarke G, Chin J “Pervasive Computing and Urban Development: Issues for the individual and Society”, United Nations World Urban Forum (Habitat) ‘Cities: Crossroads of Cultures, Inclusiveness and Integration?’ within the IRFD Theme: “The Role of Cities in an Information Age” on 13–17 September 2004, Barcelona, Spain (later reproduced in V. Callaghan, G. Clarke, J. Chin, “Some Socio-Technical Aspects Of Intelligent Buildings and Pervasive Computing Research“.Intelligent Buildings International Journal, Earthscan Journals, Vol 1 No 1, Jan 2009, ISSN 1750-8975)
- ISBN 978-0-86341-894-5
- ^ B.D.Johnson, "Nebulous Mechanisms", Omedia, 2011
- ^ 21st Century Robot Project
- ^ Creative Science 2010 (CS'10), Kuala Lumpur, Malaysia, 19 July 2010
- ^ a b Victor Callaghan Tales From a Pod, Creative Science 2010 (CS'10), Kuala Lumpur, Malaysia, 19th of July 2010.
- ^ Immersive Displays Ltd, ImmersaVU
- ^ Creative Science 2011, Nottingham, UK,, 25–26 July 2011
- ^ Creative Science Foundation History
- ^ Anasol PEÑA-RIOS et-al "Using mixed-reality to develop smart environments", Intelligent Environments 2014, Shanghai Jiaotong University, China, 2–4 July 2014
- ^ Kohno, Tadayoshi; Johnson, Brian David (9–12 March 2011). "Science Fiction Prototyping and Security Education: Cultivating Contextual and Societal Thinking in Computer Security Education and Beyond" (PDF). Retrieved 17 April 2014.
- ^ "Drones, smart hydrants considered by experts looking at future of firefighting". Colorado Springs Gazette. Retrieved 2017-02-21.
- .
- ^ Future Cities Innovation Workshop
- ^ Mary de Lepe et-al "Using Science Fiction Prototyping to Decrease the Decline of Interest in STEM Topics at the High School Level", Transactions of Future Educational Environments (European Alliance for Innovation Endorsed Transactions), Fall 2015
- ^ Shumei Zhang "Using Science-fiction Prototyping as a Means to Motivate Learning of STEM Topics and Foreign Languages", Intelligent Environments 2014, Shanghai Jiaotong University, China, 2–4 July 2014
Further reading
- "Learn to tell science stories". Editorial. Nature. 555 (7695): 141–2. 7 March 2018. PMID 29517034.