Treasures of Greyhawk
Code | WGR2 |
---|---|
TSR product code | 9360 |
Rules required | 2nd Ed AD&D |
Character levels | 4 - 18 |
Campaign setting | Greyhawk |
Authors | Various |
First published | 1992 |
Treasures of GreyhawkWorld of Greyhawk campaign setting.
Plot summary
As the name of the module implies, each of these mini-adventures is designed to focus on a unique treasure in the World of Greyhawk. Such treasures include the Helm of Selnor, the Eye of Nyr Dyv, the Face of Xenous, and the Sword of Azor'alq..
List of adventures
Title | Location | Levels |
---|---|---|
"A Little Knowledge" | Perrenland |
3 - 5 |
"Bladestar" | Free City of Greyhawk | 3 - 5 |
"The Neogi Nest" | Free City of Greyhawk | 6 - 8 |
"The Shroud of Karyne" | Cairn Hills | 5 - 7 |
"Helm of Selnor" | County of Ulek |
5 - 7 |
"Bigby's Modest Home" | Free City of Greyhawk / Veluna |
6 - 8 |
"Terror in the Tropics" | Amedio Jungle |
8 - 10 |
"On the Town" | Jetsom Isle | 8 - 10 |
"Crossing Into Steel" | Shield Lands |
7 - 9 |
"Face of Xenous" | Free City of Greyhawk | 8 - 10 |
"Well of All Heals" | Sunndi |
Any |
"The Wizard Isn't Home" | South Shore of the Nyr Dyv |
5 - 7 |
"All For a Hat" | County of Urnst |
10 - 12 |
"A Sword for a Hero" | Crystalmist Mountains |
17 - 19 |
Publication history
The module was published by
sphinx
.
Reception
Keith H. Eisenbeis reviewed the module in the March/April issue of White Wolf magazine. He stated that anyone could find use in it and that "This product is certainly worth buying for those who run Greyhawk campaigns and can be fairly easily adapted to other similar campaign worlds such as the Forgotten Realms."[2] He rated it as a 3 out of a possible 5.[2]
References
- ISBN 1-56076-366-3. 9360.
- ^ a b Kinsman, Berin (March–April 1993). "Capsule Reviews: Dragon Kings". White Wolf. No. 35. p. 62.
External links
- Treasures of Greyhawk at the TSR Archive
- World of Greyhawk Reference Series at the Acaeum.com