El Farol Bar problem

The El Farol bar problem is a problem in game theory. Every Thursday night, a fixed population want to go have fun at the El Farol Bar, unless it's too crowded.
- If less than 60% of the population go to the bar, they'll all have more fun than if they stayed home.
- If more than 60% of the population go to the bar, they'll all have less fun than if they stayed home.
Everyone must decide at the same time whether to go or not, with no knowledge of others' choices.
Paradoxically, if everyone uses a deterministic
In some variants of the problem, the players are allowed to communicate before deciding to go to the bar. However, they are not required to tell the truth.
Named after a bar in Santa Fe, New Mexico, the problem was created in 1994 by W. Brian Arthur. However, under another name, the problem was formulated and solved dynamically six years earlier by B. A. Huberman and T. Hogg.[3]
Minority game
A variant is the Minority Game proposed by Yi-Cheng Zhang and Damien Challet from the University of Fribourg.[4] An odd number of players each must make a binary choice independently at each turn, and the winners are those players who end up on the minority side. As in the El Farol Bar problem, no single (symmetric) deterministic strategy can give an equilibrium, but for mixed strategies, there is a unique symmetric Nash equilibrium (each player chooses with 50% probability), as well as multiple asymmetric equilibria.
A multi-stage, cooperative Minority Game was featured in the manga Liar Game, in which the majority was repeatedly eliminated until only one player was left.[citation needed]
Kolkata Paise Restaurant Problem
Another variant of the El Farol Bar problem is the Kolkata Paise Restaurant Problem (KPR),
In a similar problem, there are hospital beds in every locality, but patients are tempted to go to prestigious hospitals out of their district. However, if too many patients go to a prestige hospital, some get no hospital bed at all, while additionally wasting the unused beds at their local hospitals.
Extensions to quantum games for three player KPR have been studied;[17][18] see [19] for a recent review.
References
- ^ Whitehead, Duncan (2008-09-17). "The El Farol Bar Problem Revisited: Reinforcement Learning in a Potential Game" (PDF). University of Edinburgh School of Economics. Retrieved 2014-12-13.
- ISBN 978-0-691-14051-3.
- ^ "The Ecology of Computation", Studies in Computer Science and Artificial Intelligence, North Holland publisher, page 99. 1988.
- ^ D. Challet, M. Marsili, Y.-C. Zhang, Minority Games: Interacting Agents in Financial Markets, Oxford University Press, Oxford (2005)
- S2CID 53310941.
- Wolfram Alpha.
- S2CID 26159915.
- ISBN 978-88-470-2552-3.
- S2CID 42076636.
- ISBN 978-3-319-61351-2.
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- ^ L. Martin; P. Karaenke (2017). The vehicle for hire problem: a generalized Kolkata Paise Restaurant problem; Proc. Workshop on Information Technology and Systems (PDF).
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- PMC 9181993.
Further reading
- Arthur, W. Brian (1994). "Inductive Reasoning and Bounded Rationality" (PDF). American Economic Review: Papers and Proceedings. 84: 406–411. Archived from the original (PDF) on 2015-02-20. Retrieved 2014-12-13.