Risk dominance

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Risk dominance
Payoff dominance
A
Non-cooperative games
ExampleStag hunt

Risk dominance and payoff dominance are two related refinements of the

basin of attraction
(i.e. is less risky). This implies that the more uncertainty players have about the actions of the other player(s), the more likely they will choose the strategy corresponding to it.

The

credible commitments
.

Hunt Gather
Hunt 5, 5 0, 4
Gather 4, 0 2, 2
Fig. 1: Stag hunt example
H G
H A, a C, b
G B, c D, d
Fig. 2: Generic coordination game

Formal definition

The game given in Figure 2 is a

mixed
Nash equilibrium where player 1 plays H with probability p = (d-c)/(a-b-c+d) and G with probability 1–p; player 2 plays H with probability q = (D-C)/(A-B-C+D) and G with probability 1–q.

Strategy pair (H, H) payoff dominates (G, G) if A ≥ D, a ≥ d, and at least one of the two is a strict inequality: A > D or a > d.

Strategy pair (G, G) risk dominates (H, H) if the product of the deviation losses is highest for (G, G) (Harsanyi and Selten, 1988, Lemma 5.4.4). In other words, if the following inequality holds: (C – D)(c – d)≥(B – A)(b – a). If the inequality is strict then (G, G) strictly risk dominates (H, H).2(That is, players have more incentive to deviate).

If the game is symmetric, so if A = a, B = b, etc., the inequality allows for a simple interpretation: We assume the players are unsure about which strategy the opponent will pick and assign probabilities for each strategy. If each player assigns probabilities ½ to H and G each, then (G, G) risk dominates (H, H) if the expected payoff from playing G exceeds the expected payoff from playing H: ½ B + ½ D ≥ ½ A + ½ C, or simply B + D ≥ A + C.

Another way to calculate the risk dominant equilibrium is to calculate the risk factor for all equilibria and to find the equilibrium with the smallest risk factor. To calculate the risk factor in our 2x2 game, consider the expected payoff to a player if they play H: (where p is the probability that the other player will play H), and compare it to the expected payoff if they play G: . The value of p which makes these two expected values equal is the risk factor for the equilibrium (H, H), with the risk factor for playing (G, G). You can also calculate the risk factor for playing (G, G) by doing the same calculation, but setting p as the probability the other player will play G. An interpretation for p is it is the smallest probability that the opponent must play that strategy such that the person's own payoff from copying the opponent's strategy is greater than if the other strategy was played.

Equilibrium selection

A number of evolutionary approaches have established that when played in a large population, players might fail to play the payoff dominant equilibrium strategy and instead end up in the payoff dominated, risk dominant equilibrium. Two separate evolutionary models both support the idea that the risk dominant equilibrium is more likely to occur. The first model, based on

stochastically stable equilibrium. Both models assume that multiple two-player games are played in a population of N players. The players are matched randomly with opponents, with each player having equal likelihoods of drawing any of the N−1 other players. The players start with a pure strategy, G or H, and play this strategy against their opponent. In replicator dynamics, the population game is repeated in sequential generations where subpopulations change based on the success of their chosen strategies. In best response, players update their strategies to improve expected payoffs in the subsequent generations. The recognition of Kandori, Mailath & Rob (1993) and Young (1993) was that if the rule to update one's strategy allows for mutation4, and the probability of mutation vanishes, i.e. asymptotically reaches zero over time, the likelihood that the risk dominant equilibrium is reached goes to one, even if it is payoff dominated.3

Notes

References

  • Samuel Bowles: Microeconomics: Behavior, Institutions, and Evolution, Princeton University Press, pp. 45–46 (2004)
  • Drew Fudenberg and David K. Levine: The Theory of Learning in Games, MIT Press, p. 27 (1999)
  • John C. Harsanyi: "A New Theory of Equilibrium Selection for Games with Complete Information", Games and Economic Behavior 8, pp. 91–122 (1995)
  • John C. Harsanyi and Reinhard Selten: A General Theory of Equilibrium Selection in Games, MIT Press (1988)
  • Rafael Rob: "Learning, Mutation, and Long-run Equilibria in Games", Econometrica 61, pp. 29–56 (1993) Abstract
  • Roger B. Myerson: Game Theory, Analysis of Conflict, Harvard University Press, pp. 118–119 (1991)
  • H. Peyton Young: "The Evolution of Conventions", Econometrica, 61, pp. 57–84 (1993) Abstract
  • H. Peyton Young: Individual Strategy and Social Structure, Princeton University Press (1998)