Europa Universalis III

Source: Wikipedia, the free encyclopedia.
Europa Universalis III
multiplayer

Europa Universalis III is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. The game was released for Microsoft Windows in January 2007, and was later ported to Mac OS X by Virtual Programming in November 2007.

The player controls a nation and handles matters concerning war, diplomacy, trade, and economy. The original game without expansions starts in 1453, right after the Fall of Constantinople, and continues to 1789, just past the beginning of the French Revolution. The expansion Napoleon's Ambition extends the end game year forward to 1821, whereas the expansion In Nomine moves the starting year back to 1399, making it the longest as far as gameplay time in the series thus far.

Europa Universalis III was the first to use Paradox's new 3D engine,

Pixel Shader 2.0 specification. The map has 1,700 land and sea provinces encompassing most of the world, with 250 playable historical nations. The game also uses elements of other Paradox games such as Crusader Kings, Victoria, and Hearts of Iron II
.

Gameplay

Players begin the game by choosing what date they would like to start their campaign and which country they would like to play as. Once in game, players can shape their countries in many different ways. Forms of

Liberté, Égalité, Fraternité
, which give specialized bonuses.

The game has over 300 playable countries, including giants like Ming China, regional powers like Bohemia and Kazan, and tiny nations like the Maldives. Without formal victory conditions, players sometimes set goals for themselves like raising a minor city-state to world prominence. The world map includes some 1,700 provinces and sea zones. Many provinces in the Americas, Africa, and Oceania are not owned by any country, allowing for colonization.

tech tree
, but instead has several different technology categories, which unlock new military units and buildings.

Shogunate are simulated in some depth. Every country has its own culture and religion
, a frequent source of diplomatic unity or friction.

Rulers have control over

. Aggression (seizing provinces without a rightful claim) is checked by the "badboy" system of international infamy common to Paradox's games.

The game is historically detailed; one can play the "grand campaign" starting in 1453 or 1399, but any date before the French Revolution (1821 with the Napoleon's Ambition expansion) is a valid starting point as well, with historical leaders and countries appropriately updated. Major events such as the War of the League of Cambrai are playable this way. Often the game diverges from reality after some time in-game, with unhistorical events such as Portugal colonizing North America, or Poland-Lithuania surviving to bully its neighbors.

The game may be played

multiplayer, with players controlling different countries; every non-human country is controlled by its own AI
.

Development

Expansion packs

Expansions timeline
2007Napoleon's Ambition
2008In Nomine
2009Heir to the Throne
2010Divine Wind

Paradox has released 4 expansion packs for Europa Universalis III; each one requires all the previous expansions. One version of the game, Europa Universalis III Complete, includes the original game and the first two expansions. Another version, Europa Universalis III Chronicles, includes the original game and all four expansions.

Napoleon's Ambition

An expansion pack named Napoleon's Ambition was released on 22 August 2007 via

Mac OS X on 7 December the same year.[3]

In Nomine

A second expansion titled In Nomine was released on 28 May 2008. Features include: a further extension of the game's time frame, the addition of the Byzantine Empire, a revised AI which focuses on strategic top-level goals, and completely reworked rebels with their own goals and abilities. Virtual Programming published the In Nomine expansion for Mac OS X on 18 August.[4] The game now starts earlier, beginning in October 1399 after the

Jalayirids, leaders like Tamerlane, and events such as the end of the Hundred Years' War
.

A key variation of the expansion is the ability for the player to make important decisions that will shape the future of their country. For instance, a player can choose to create the

East Indian Trade Company
. They can now implement decisions on both country and province level with the new decision system, including hundreds of different decisions depending on the situation (for example, the current state religion) and country.

In Nomine also features 'rebels with a cause'. There are several types of rebels (Religious, Patriotic, Peasant...), with different goals and different abilities. For example, if patriotic rebels take control of a province, that province will suffer from 10 more years of nationalism and is more likely to defect. Other rebels include colonial rebels in your colonies determined to get representation or independence and reactionary nobles rising up to put the serfs back in their place. The players can now choose between crushing rebels using military force, negotiating with them, or leaving them and watching them enforce their demands on your country.

Both Napoleon's Ambition and In Nomine are included in Europa Universalis III Complete.

Heir to the Throne

The third expansion titled Heir to the Throne was released for Windows on 15 December 2009 and includes many features requested by members of the forum. As the title suggests, it is focused mostly on royal family dynamics. Virtual Programming published the

Mac OS X expansion on 24 May 2010.[5]

Divine Wind

In May 2010, a poll was created on the Paradox forums by a developer in which users could vote for a new expansion. Options included expansions to Europa Universalis III, Europa Universalis: Rome, Hearts of Iron III and Victoria II. With 46% of the votes, the poll was won in favour of a Europa Universalis III expansion which is to focus on the rest of the world.[6] The new expansion is called Divine Wind. It requires Europa Universalis III Complete and the expansion Heir to the Throne in order to play.[7] The expansion pack was released on December 14, 2010.[8]

Divine Wind was published for Mac OS X by Virtual Programming on March 16, 2011.[9]

Compilation

Released on March 22, 2011, Europa Universalis III: Chronicles bundled all four expansions with the original game. This was the first time Heir to the Throne and Divine Wind became available in retail.[10]

Europa Universalis III: Chronicles was published for Mac OS X by Virtual Programming on September 28, 2011.[11]

Mods

Most of EU3's settings are in

mods extensively change the game, adding historical flavor, fantasy scenarios, or new game mechanics.[citation needed
]

Magna Mundi spin-off

One mod for EU3 is Magna Mundi, which aims to add detail to the game's map and to steer the course of the alternate history portrayed by the game more towards real-world history by means of scripted events. A standalone version of Magna Mundi was planned as a spin-off game, to be developed by the mod's authors, operating as the development studio Universo Virtual, and to be published by Paradox. In 2012, MM was cancelled by Paradox, who cited lack of progress as well as a lack of trust in the developers as the reasons for this decision:[12] according to a Paradox spokesman, "members within the MM team [...] report to us that the project lacks active leadership".[13]

Universo Virtual, claiming to have had a game ready for release, announced legal action against Paradox.[12] Its leader, Portuguese developer Carlos Gustavo, accused Paradox of having come up with new requirements several times during development of Magna Mundi. He also claimed that Paradox did not own the source code licensed to him, and announced a release of what was to be Magna Mundi the game, now re-titled World Stage.[14] No release date was put and the project's status is unclear.

Sequel

The game's sequel, Europa Universalis IV, was released on August 13, 2013.[15]

Reception

Europa Universalis III received an 83% rating on Metacritic, indicating generally positive reviews.[16] In a review for Eurogamer, Alec Meer gave the game a 7 out of 10, stating that it had "near unparalleled flexibility" and that it was "capable of inspiring immense self-satisfaction", while also criticising the game for its obtuse mechanics, especially the ideas system.[22] Nicholas Bale of Game Revolution also gave a positive review, calling it "rich strategic title with a bevy of options available".[23]

See also

References

  1. ^ "Europa Universalis III Released". Inside Mac Games. November 2, 2007. Archived from the original on 2021-04-14. Retrieved 2010-08-20.
  2. ^ "Napoleon Invades Europa Universalis III". IGN. Archived from the original on May 16, 2007. Retrieved 2007-05-06.
  3. ^ Kruse, Cord (December 7, 2007). "Europa Universalis III: Napoleon's Ambition Available". Inside Mac Games. Archived from the original on 2010-01-16. Retrieved 2010-08-20.
  4. ^ Kruse, Cord (December 7, 2007). "Europa Universalis III: In Nomine Available". Inside Mac Games. Archived from the original on 2010-01-16. Retrieved 2010-08-20.
  5. ^ Kruse, Cord (May 24, 2010). "Europa Universalis III: Heir to the Throne Now Shipping". Inside Mac Games. Archived from the original on 2010-09-22. Retrieved 2010-08-20.
  6. ^ "What do you want our download team to do?". Paradox Plaza. 2010-05-27. Archived from the original on 2021-07-09. Retrieved 2021-07-01.
  7. ^ "Europa Universalis III: Divine Wind announced". Paradox Plaza. September 9, 2010. Archived from the original on September 12, 2010. Retrieved 2010-09-09.
  8. ^ "Europa Universalis available for pre-order". Paradox Plaza. November 30, 2010. Archived from the original on 2014-03-23. Retrieved 2010-11-30.
  9. ^ "Europa Universalis III: Divine Wind Now Available". Inside Mac Games. March 17, 2011. Archived from the original on 2020-11-26. Retrieved 2011-03-30.
  10. ^ "Europa Universalis III Chronicles announced". Strategy Informer. 2011-03-09. Archived from the original on 2014-03-23. Retrieved 2011-03-09.
  11. ^ "Virtual Programming Releases Three New Game Titles". Inside Mac Games. September 28, 2011. Archived from the original on 2011-11-10. Retrieved 2011-10-17.
  12. ^ a b Graham Smith (27 June 2012). "Magna Mundi cancelled by publisher, developers promise legal response". PC Gamer. Archived from the original on 4 May 2013. Retrieved 30 April 2013.
  13. ^ Smith, Adam (21 June 2012). "Magna Mundi Cancelled Due To Lack Of Progress, Trust". Rock, Paper, Shotgun. Archived from the original on 4 December 2014. Retrieved 28 November 2014.
  14. ^ "World Stage, um projeto português". BGamer (in Portuguese). 22 March 2013. Archived from the original on 4 March 2016. Retrieved 29 July 2018.
  15. ^ Yin-Poole, Wesley (June 5, 2013). "Europa Universalis 4 release date and pre-order bonuses announced". Eurogamer. Archived from the original on May 5, 2021. Retrieved July 30, 2020.
  16. ^ a b "Europa Universalis III for PC reviews". Metacritic. Archived from the original on August 15, 2020. Retrieved August 1, 2020.
  17. ^ "Euopa Universalis III Critic reviews". Metacritic. Archived from the original on February 15, 2022. Retrieved August 10, 2020.
  18. ^ VanOrd, Kevin (January 25, 2007). "Europa Universalis III Review". GameSpot. Archived from the original on October 14, 2020. Retrieved October 6, 2020.
  19. ^ Meer, Alec (8 February 2007). "Europa Universalis III". Eurogamer. Archived from the original on 21 September 2021. Retrieved 9 November 2021.
  20. ^ Morris, Ian (28 January 2007). "Europa Universalis III Review". VideoGamer.com. Archived from the original on 9 November 2021. Retrieved 9 November 2021.
  21. GamesRadar. Archived
    from the original on 9 November 2021. Retrieved 9 November 2021.
  22. ^ Meer, Alec (February 8, 2007). "Europa Universalis III review". Eurogamer. Archived from the original on October 1, 2019. Retrieved August 1, 2020.
  23. ^ Bale, Nicholas (April 19, 2008). "Europa Universalis III Review". Gaming Excellence. Archived from the original on February 16, 2022. Retrieved September 22, 2020.

External links