Forza
Forza | |
---|---|
![]() Logo since 2020 | |
Genre(s) | Racing |
Developer(s) | |
Publisher(s) | Xbox Game Studios |
Creator(s) | Dan Greenawalt |
Platform(s) | |
First release | Forza Motorsport May 3, 2005 |
Latest release | Forza Motorsport October 10, 2023 |
2005 | Forza Motorsport |
---|---|
2006 | |
2007 | Forza Motorsport 2 |
2008 | |
2009 | Forza Motorsport 3 |
2010 | |
2011 | Forza Motorsport 4 |
2012 | Forza Horizon |
2013 | Forza Motorsport 5 |
2014 | Forza Horizon 2 |
2015 | Forza Motorsport 6 |
2016 | Forza Horizon 3 |
2017 | Forza Motorsport 7 |
2018 | Forza Horizon 4 |
2019 | Forza Street |
2020 | |
2021 | Forza Horizon 5 |
2022 | |
2023 | Forza Motorsport |
Forza Customs |
Forza (/ˈfɔːrtsə/ FORT-sə, Italian: [ˈfɔrtsa]; Italian for "force"[1] and "strength") is a racing video game series for Xbox consoles and Microsoft Windows published by Xbox Game Studios.[2][3][4] The franchise has sold 16 million copies as of December 2016 and has garnered critical acclaim.[5]
The franchise is primarily divided into two ongoing titles. The original Forza Motorsport series developed by American developer Turn 10 Studios focuses on primarily simulation racing around a variety of both real and fictional tracks, and seeks to emulate the performance and handling characteristics of many real-life production, modified, and racing cars.[6][7][2] The Forza Horizon series developed by British developer Playground Games features more arcade-style racing while maintaining a toned down version of Motorsport's simulation physics. Horizon revolves around a music festival called the "Horizon Festival" and features open world environments set in fictional representations of real-world areas in which players may freely roam and participate in racing events.[4][8][9]
Apart from Motorsport and Horizon, Forza has also seen two mobile and computer free-to-play spin-offs; Forza Street (2019–2022), a drag racing-style game set in Miami, and Forza Customs (2023), a tile-matching video game based on car customization. Both spin-offs were initially released as independent games before being rebranded as Forza titles.[10][11]
History
Every Forza title includes an
Initially, Turn 10 designed models for cars and tracks using
Playground Games was co-founded in 2009
Until 2019, each installment of the franchise series had alternated on a biennial basis; the Motorsport entries were released in odd-numbered years, while the Horizon entries were released in even-numbered years. This pattern was altered due to the absence of a new Motorsport game in 2019.[19] In 2025, Forza Horizon 5 was announced and slated for release on Sony's PlayStation 5 console in Q1/Q2 2025 as part of Microsoft Gaming's ongoing plans to distribute their first-party library on multiple platforms, marking the first time the franchise has shipped on a non-Xbox console.[20]
ForzaTech
ForzaTech is the
Titles
Motorsport
Title | Year | Platform | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PC | XBOX | X360 | XONE | XSX/S | ||||||||||||
Forza Motorsport (2005) | 2005 | No | Yes | BC[A] | No | No | ||||||||||
Forza Motorsport 2 | 2007 | No | No | Yes | No | No | ||||||||||
Forza Motorsport 3 | 2009 | No | No | Yes | No | No | ||||||||||
Forza Motorsport 4 | 2011 | No | No | Yes | No | No | ||||||||||
Forza Motorsport 5 | 2013 | No | No | No | Yes | BC[A] | ||||||||||
Forza Motorsport 6 | 2015 | Yes[B] | No | No | Yes | BC[A] | ||||||||||
Forza Motorsport 7 | 2017 | Yes | No | No | Yes | BC[A] | ||||||||||
Forza Motorsport (2023) | 2023 | Yes | No | No | No | Yes | ||||||||||
Notes |
Forza Motorsport (2005)
Forza Motorsport was released on May 3, 2005, and is the first installment in the Forza Motorsport series. It is the only title in the series to be released on the original
Forza Motorsport 2 (2007)
The sequel to Forza Motorsport and the first Xbox 360 title in the series, Forza Motorsport 2, was released on May 29, 2007. It features a total of 349 cars
Forza Motorsport 3 (2009)
Forza Motorsport 3, released on October 27, 2009, includes more than 400 cars from 50 manufacturers and about 100 race track variations.
Forza Motorsport 4 (2011)

For Forza Motorsport 4, which was released on October 11, 2011, Turn 10 Studios partnered with BBC's Top Gear to get Jeremy Clarkson to provide commentary for the new Autovista mode, which allows players to explore a certain selection of cars in great detail. The game is also the first in the franchise to utilize the Kinect sensor. Players can utilize the sensor to turn their head to either side, and the game dynamically follows in a similar motion, turning the game camera to the side. It is the final Forza Motorsport released for Xbox 360. The 2009 Ferrari 458 is the cover vehicle.[32][33]
Forza Motorsport 5 (2013)
Forza Motorsport 5, the fifth installment in the Motorsport series and the sixth in the Forza series, was released as an Xbox One launch title on November 22, 2013. The game expanded on the Top Gear partnership by having Richard Hammond and James May provide commentary alongside Clarkson.[34] The Autovista mode was renamed Forzavista, and new to the series are open-wheel cars and integrated cloud computing, which collects and uses driving data from connected players to shape Drivatar behavior and through which user-generated paint jobs can be downloaded. The 2013 McLaren P1 was the cover vehicle.[25][35]
Forza Motorsport 6 (2015)
Forza Motorsport 6, released for Xbox One on September 15, 2015, introduces new gameplay elements such as racing in the rain or at night, an online ranking system called Leagues that matches players based on their skill level, and game-modifying cards. The game increases the number of racers in any race to 24 and has a much richer selection of cars and locations than its predecessor—460 and 26, respectively. Players can also now choose whether to toggle the Drivatars' aggression.[15] A cut-down, free-to-play Windows 10 version of the game, known as Forza Motorsport 6: Apex, was released on September 6, 2016, as "a focused and curated single-player tour of Forza Motorsport's best content".[36] The 2017 Ford GT super-car is the cover vehicle.[37] On September 15, 2019, it was made unavailable for purchase due to the expiration of various car and track licenses. The 2017 Ford GT is the cover vehicle. [38]
Forza Motorsport 7 (2017)
Forza Motorsport 7 was developed for Windows 10 and Xbox One. The game was released on October 3, 2017.[39] This game includes many tracks, including the return of Maple Valley Raceway, the fictional track last included in Forza Motorsport 4. Forza Motorsport 7 has the largest set of playable vehicles of any Forza game to date, at 830 cars. 700 cars are included in the base game, while 130 were later added as downloadable content.[40] The 2018 Porsche 911 GT2 RS is the cover vehicle.
Forza Motorsport (2023)
The eighth Forza Motorsport game serves as a reboot of the Motorsport sub-series.[41] It was first announced during Microsoft's Xbox Games Showcase on July 23, 2020,[42][43] and was eventually released on October 10, 2023.[44] The 2023 Cadillac V-Series.R and the 2024 Chevrolet Corvette E-Ray are the cover vehicles.
Horizon
Title | Year | Locale | Platform | ||||
---|---|---|---|---|---|---|---|
PC | X360 | XONE | XSX/S | PS5 | |||
Forza Horizon | 2012 | Colorado, United States | No | Yes | BC | BC | No |
Forza Horizon 2 | 2014 | French and Italian Rivieras | No | Yes | Yes | BC | No |
Forza Horizon 3 | 2016 | Queensland and New South Wales, Australia | Yes | No | Yes | BC | No |
Forza Horizon 4 | 2018 | Great Britain | Yes | No | Yes | Yes | No |
Forza Horizon 5 | 2021 | Mexico | Yes | No | Yes | Yes | Yes |
Forza Horizon (2012)
Forza Horizon was developed for the Xbox 360 and is the first open-world game in the series. It is based around a fictitious festival called the Horizon Festival, set in the U.S. state of
The game is backward-compatible with the Xbox One and the Xbox Series X/S.Forza Horizon 2 (2014)
Forza Horizon 2 was developed for the Xbox 360 and Xbox One. The game is set in Southern France and Northern Italy, and the playing field is three times the map of its predecessor. The Xbox 360 version was developed by Sumo Digital,[47] and is the final Forza game for Xbox 360. The Xbox One version introduced dynamic weather and lighting systems to the series. Tuning also made a return in the Xbox One version of the game, after being absent from the previous Horizon title. Both versions feature day-and-night cycles and cross-country races of up to 12 players and two "Bucket Lists", one for France and the other for Italy. Bucket Lists are lists of location-specific challenges involving certain vehicles for the player to complete, such as driving a Ford Raptor through a forest with only headlights to light the player's way. Additionally, its single-player and multiplayer modes have merged to allow for seamless connectivity, where other players can join in or drop out of the host's session without interrupting the latter's progress. In this edition of Forza Horizon, "Car Meets" serves as an online hub for players to compare their cars and share their own designs or tunes for others to use, as well as socialize and challenge each other in showdown races. The 2014 Lamborghini Huracán LP 610-4 was the cover car.[48][49]
Forza Horizon 3 (2016)

Forza Horizon 3 was released for Xbox One and Windows 10 on September 27, 2016.
Forza Horizon 4 (2018)

Forza Horizon 4 was developed for the Xbox One and Windows 10 and released on October 2, 2018. The game is set in
Forza Horizon 5 (2021)
Forza Horizon 5 was developed and released for the Xbox One,
Spin-offs
Forza Street (2019–2022)
Forza Street was a free-to-play racing game developed by Electric Square that was initially released for Windows 10 as Miami Street on May 8, 2018.[61][62][10] The game was re-branded as a Forza title on April 15, 2019, and was also released for iOS and Android on May 5, 2020.[63] Forza Street used Unreal Engine 4 instead of ForzaTech. Unlike the main Motorsport and Horizon titles, Street featured short, quick street races, and was meant to be played on low-end devices. Gameplay involved players controlling only the acceleration and braking by pressing and releasing a button or a touch screen; steering was handled automatically. Players could also use nitrous to give their cars a speed boost. There was no definite cover car, as the app icon changed the cars out based on what special event was going on.
Forza Street's reviews were mixed. Although its visuals were praised, it was criticized for its overly simplistic controls, its implementation of the freemium model, and tedious gameplay.[64][65][66] Critics rank it as the worst title on their lists of Forza games that include the spin-off.[67][68] On January 10, 2022, Andy Beaudoin, a principal design director at Turn 10 Studios, announced the closure of Forza Street in spring 2022, due to the "shift its focus to new and exciting Forza experiences."[69][70][71] The game received its final update on the same date, reducing the energy recharge time, increasing energy storage, reducing wait times for car shows, reducing prices on most items purchasable using in-game currency, and disabling the purchasing of microtransactions, refunding customers who purchased any microtransations in the last 30 days prior to the in-app store's closure.[71] The game was shut down on April 11, 2022.[72]
Forza Customs (2023)
Forza Customs is a free-to-play tile-matching video game developed by British developer Hutch Games, the second mobile spin-off in the Forza franchise, and the franchise's first non-racing game title, using the Unity engine instead of ForzaTech. Similar to Forza Street, it is a rebrand of a previously released game titled Custom Car Works, and is themed after car modification and customization.[11]
The game will be closed on March 10, 2025 while it will be removed from App Stores after the game is closed.[73]
Reception
Game | Metacritic |
---|---|
Forza Motorsport (2005) | (Xbox) 92/100[74] |
Forza Motorsport 2 | (X360) 90/100[75] |
Forza Motorsport 3 | (X360) 92/100[76] |
Forza Motorsport 4 | (X360) 91/100[77] |
Forza Horizon | (X360) 85/100[78] |
Forza Motorsport 5 | (XONE) 79/100[79] |
Forza Horizon 2 | (XONE) 86/100[80] |
Forza Motorsport 6 | (XONE) 87/100[81] |
Forza Horizon 3 | (PC) 86/100[82] (XONE) 91/100[83] |
Forza Motorsport 7 | (PC) 82/100[84] (XONE) 86/100[85] |
Forza Horizon 4 | (PC) 88/100[86] (XONE) 92/100[87] |
Forza Horizon 5 | (PC) 91/100[88] (XSXS) 92/100[89] |
Forza Motorsport (2023) | (PC) 83/100[90] (XSXS) 84/100[91] |
![]() | This section needs expansion. You can help by adding to it. (April 2020) |
The Forza series is viewed as one of the most recognized brands of the racing genre.
The first Forza Motorsport received critical acclaim for its realistic handling mechanics, paint job editor—both features that have reappeared in every subsequent version of Forza—and Xbox Live integration.[14] Additional assists in Forza Motorsport 3's such as the rewind ability were praised.[100] Reviewers also lauded Forza Motorsport 4's Autovista mode.[101] The franchise as a whole has received generally favorable reviews. Every main title in the Forza Motorsport and Forza Horizon series has received an aggregate review score of at least 80 out of 100 on Metacritic;[74][75][76][77][78][80][81][82][83][84][85][86][87][88][89][91] the only exception is Forza Motorsport 5,[79] which at launch received criticism for featuring fewer cars and tracks compared to its predecessors (though some of the content withdrawn from the final release reappeared in the form of DLCs), as well as microtransactions in which players could purchase in-game tokens to progress faster, to the latter of which Turn 10 Studios responded by increasing rewards won at the end of a race and decreasing car prices.[102]
The concept of Forza Horizon received positive remarks for demonstrating the potential that the new series had, although the game's Drivatars' AI and sparse multiplayer were criticized.[14] As of August 2019, Forza Horizon 4 surpassed 12 million players.[103] The Horizon series has since outperformed the Motorsport games, which despite their technical leaps have struggled to replicate the former's success for not being substantially different and as trends show that players prefer Horizon's gameplay.[104]
The series is notable for employing one of the longest-running applications of machine learning in gaming for its AI.[15] Since Horizon 3, the Forza Horizon series have been a perennial winner of Best Sports/Racing Game at The Game Awards.[105][106][107][108]
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