History of artificial neural networks

Source: Wikipedia, the free encyclopedia.

Artificial neural networks (ANNs) are models created using machine learning to perform a number of tasks. Their creation was inspired by neural circuitry.[1][a] While some of the computational implementations ANNs relate to earlier discoveries in mathematics, the first implementation of ANNs was by psychologist Frank Rosenblatt, who developed the perceptron.[1] Little research was conducted on ANNs in the 1970s and 1980s, with the AAAI calling that period an "AI winter".[2]

Later, advances in hardware and the development of the

Diffusion models were first described in 2015, and began to be used by image generation models such as DALL-E in the 2020s.[citation needed
]

Linear neural network

The simplest kind of

Gauss (1795) for the prediction of planetary movement.[6][7][8][9][10]

Perceptrons and other early neural networks

In the early 1940s,

Hebbian learning. Hebbian learning is unsupervised learning. This evolved into models for long-term potentiation. Researchers started applying these ideas to computational models in 1948 with Turing's B-type machines. Farley and Clark[15] (1954) first used computational machines, then called "calculators", to simulate a Hebbian network. Other neural network computational machines were created by Rochester, Holland, Habit and Duda (1956).[16]

Some say that research stagnated following

multilayer perceptrons (MLPs) by deep learning were already known.[9]

First deep learning

The first

Alexey Grigorevich Ivakhnenko and Valentin Lapa in 1965, as the Group Method of Data Handling.[19][20][21] This method employs incremental layer by layer training based on regression analysis
, where useless units in hidden layers are pruned with the help of a validation set.

The first deep learning MLP trained by stochastic gradient descent[22] was published in 1967 by Shun'ichi Amari.[23][9] In computer experiments conducted by Amari's student Saito, a five layer MLP with two modifiable layers learned useful

internal representations to classify non-linearily separable pattern classes.[9]

Backpropagation

The backpropagation algorithm is an efficient application of the Leibniz chain rule (1673)[24] to networks of differentiable nodes.[9] It is also known as the reverse mode of

David E. Rumelhart et al. published an experimental analysis of the technique.[32]

Recurrent network architectures

Wilhelm Lenz and Ernst Ising created and analyzed the Ising model (1925)[33] which is essentially a non-learning artificial recurrent neural network (RNN) consisting of neuron-like threshold elements.[9] In 1972, Shun'ichi Amari made this architecture adaptive.[34][9] His learning RNN was popularised by John Hopfield in 1982.[35]

Self-organizing maps

artificial neural networks that learn low-dimensional representations of high-dimensional data while preserving the topological structure of the data. They are trained using competitive learning
.

SOMs create internal representations reminiscent of the cortical homunculus,[39] a distorted representation of the human body, based on a neurological "map" of the areas and proportions of the human brain dedicated to processing sensory functions, for different parts of the body.

Convolutional neural networks (CNNs)

The origin of the CNN architecture is the "neocognitron"[40] introduced by Kunihiko Fukushima in 1980.[41][42] It was inspired by work of Hubel and Wiesel in the 1950s and 1960s which showed that cat visual cortices contain neurons that individually respond to small regions of the visual field. The neocognitron introduced the two basic types of layers in CNNs: convolutional layers, and downsampling layers. A convolutional layer contains units whose receptive fields cover a patch of the previous layer. The weight vector (the set of adaptive parameters) of such a unit is often called a filter. Units can share filters. Downsampling layers contain units whose receptive fields cover patches of previous convolutional layers. Such a unit typically computes the average of the activations of the units in its patch. This downsampling helps to correctly classify objects in visual scenes even when the objects are shifted.

In 1969, Kunihiko Fukushima also introduced the ReLU (rectified linear unit) activation function.[43][9] The rectifier has become the most popular activation function for CNNs and deep neural networks in general.[44]

The time delay neural network (TDNN) was introduced in 1987 by Alex Waibel and was one of the first CNNs, as it achieved shift invariance.[45] It did so by utilizing weight sharing in combination with backpropagation training.[46] Thus, while also using a pyramidal structure as in the neocognitron, it performed a global optimization of the weights instead of a local one.[45]

In 1988, Wei Zhang et al. applied backpropagation to a CNN (a simplified Neocognitron with convolutional interconnections between the image feature layers and the last fully connected layer) for alphabet recognition. They also proposed an implementation of the CNN with an optical computing system.[47][48]

In 1989, Yann LeCun et al. trained a CNN with the purpose of recognizing handwritten ZIP codes on mail. While the algorithm worked, training required 3 days.[49] Learning was fully automatic, performed better than manual coefficient design, and was suited to a broader range of image recognition problems and image types. Subsequently, Wei Zhang, et al. modified their model by removing the last fully connected layer and applied it for medical image object segmentation in 1991[50] and breast cancer detection in mammograms in 1994.[51]

In 1990 Yamaguchi et al. introduced max-pooling, a fixed filtering operation that calculates and propagates the maximum value of a given region. They combined TDNNs with max-pooling in order to realize a speaker independent isolated word recognition system.[52] In a variant of the neocognitron called the cresceptron, instead of using Fukushima's spatial averaging, J. Weng et al. also used max-pooling where a downsampling unit computes the maximum of the activations of the units in its patch.[53][54][55][56] Max-pooling is often used in modern CNNs.[57]

LeNet-5, a 7-level CNN by

British English
: cheques) digitized in 32x32 pixel images. The ability to process higher-resolution images requires larger and more layers of CNNs, so this technique is constrained by the availability of computing resources.

In 2010, Backpropagation training through max-pooling was accelerated by GPUs and shown to perform better than other pooling variants.[59] Behnke (2003) relied only on the sign of the gradient (

optimization algorithm created by Martin Riedmiller and Heinrich Braun in 1992.[61]

In 2011, a deep GPU-based CNN called "DanNet" by Dan Ciresan, Ueli Meier, and

ImageNet Large Scale Visual Recognition Challenge 2012.[63] A very deep CNN with over 100 layers by Kaiming He, Xiangyu Zhang, Shaoqing Ren, and Jian Sun of Microsoft won the ImageNet 2015 contest.[64]

ANNs were able to guarantee shift invariance to deal with small and large natural objects in large cluttered scenes, only when invariance extended beyond shift, to all ANN-learned concepts, such as location, type (object class label), scale, lighting and others. This was realized in Developmental Networks (DNs)[65] whose embodiments are Where-What Networks, WWN-1 (2008)[66] through WWN-7 (2013).[67]

Artificial curiosity and generative adversarial networks

In 1991,

Juergen Schmidhuber published adversarial neural networks that contest with each other in the form of a zero-sum game, where one network's gain is the other network's loss.[68][69][70] The first network is a generative model that models a probability distribution over output patterns. The second network learns by gradient descent to predict the reactions of the environment to these patterns. This was called "artificial curiosity." Earlier adversarial machine learning systems "neither involved unsupervised neural networks nor were about modeling data nor used gradient descent."[70]

In 2014, this adversarial principle was used in a generative adversarial network (GAN) by Ian Goodfellow et al.[71] Here the environmental reaction is 1 or 0 depending on whether the first network's output is in a given set. This can be used to create realistic deepfakes.[72]

In 1992, Schmidhuber also published another type of gradient-based adversarial neural networks where the goal of the zero-sum game is to create disentangled representations of input patterns. This was called predictability minimization.[73][74]

Nvidia's StyleGAN (2018)[75] is based on the Progressive GAN by Tero Karras, Timo Aila, Samuli Laine, and Jaakko Lehtinen.[76] Here the GAN generator is grown from small to large scale in a pyramidal fashion. StyleGANs improve consistency between fine and coarse details in the generator network.

Transformers and their variants

Many modern large language models such as

Transformer by Ashish Vaswani et. al. in their 2017 paper "Attention Is All You Need."[77]
Transformers have increasingly become the model of choice for natural language processing problems,[78] replacing recurrent neural networks (RNNs) such as long short-term memory (LSTM).[79]

Basic ideas for this go back a long way: in 1992,

Juergen Schmidhuber published the Transformer with "linearized self-attention" (save for a normalization operator),[80]
which is also called the "linear Transformer."
softmax operator and a projection matrix.[9]

Transformers are also increasingly being used in computer vision.[84]

Deep learning with unsupervised or self-supervised pre-training

In the 1980s, backpropagation did not work well for deep FNNs and RNNs. Here the word "deep" refers to the number of layers through which the data is transformed. More precisely, deep learning systems have a substantial credit assignment path (CAP) depth.[85] The CAP is the chain of transformations from input to output. CAPs describe potentially causal connections between input and output. For an FNN, the depth of the CAPs is that of the network and is the number of hidden layers plus one (as the output layer is also parameterized). For RNNs, in which a signal may propagate through a layer more than once, the CAP depth is potentially unlimited.

To overcome this problem,

internal representations at multiple self-organizing time scales.[9]
The deep architecture may be used to reproduce the original data from the top level feature activations.[86] The RNN hierarchy can be "collapsed" into a single RNN, by "distilling" a higher level "chunker" network into a lower level "automatizer" network.[86][9] In 1993, a chunker solved a deep learning task whose CAP depth exceeded 1000.[87] Such history compressors can substantially facilitate downstream supervised deep learning.[9]

Jeff Dean created an FNN that learned to recognize higher-level concepts, such as cats, only from watching unlabeled images taken from YouTube videos.[91]

The vanishing gradient problem and its solutions

LSTM has become the most cited neural network of the 20th century.[9]

In 2015, Rupesh Kumar Srivastava, Klaus Greff, and Schmidhuber used

LSTM principles to create the Highway network, a feedforward neural network with hundreds of layers, much deeper than previous networks.[96][97] 7 months later, Kaiming He, Xiangyu Zhang; Shaoqing Ren, and Jian Sun won the ImageNet 2015 competition with an open-gated or gateless Highway network variant called Residual neural network.[98] This has become the most cited neural network of the 21st century.[9]

In 2011, Xavier Glorot, Antoine Bordes and Yoshua Bengio found that the ReLU[43] of Kunihiko Fukushima also helps to overcome the vanishing gradient problem,[99] compared to widely used activation functions prior to 2011.

Hardware-based designs

The development of

complementary MOS (CMOS) technology, enabled the development of practical artificial neural networks in the 1980s.[100]

Computational devices were created in

principal components analyses and convolution may create a new class of neural computing because they are fundamentally analog rather than digital (even though the first implementations may use digital devices).[102] Ciresan and colleagues (2010)[103]
in Schmidhuber's group showed that despite the vanishing gradient problem, GPUs make backpropagation feasible for many-layered feedforward neural networks.

Contests

Between 2009 and 2012, recurrent neural networks and deep feedforward neural networks developed in Schmidhuber's research group won eight international competitions in pattern recognition and machine learning.[104][105] For example, the bi-directional and multi-dimensional long short-term memory (LSTM)[106][107][108][109] of Graves et al. won three competitions in connected handwriting recognition at the 2009 International Conference on Document Analysis and Recognition (ICDAR), without any prior knowledge about the three languages to be learned.[108][107]

Ciresan and colleagues won pattern recognition contests, including the IJCNN 2011 Traffic Sign Recognition Competition,[110] the ISBI 2012 Segmentation of Neuronal Structures in Electron Microscopy Stacks challenge[111] and others. Their neural networks were the first pattern recognizers to achieve human-competitive/superhuman performance[62] on benchmarks such as traffic sign recognition (IJCNN 2012), or the MNIST handwritten digits problem.

Researchers demonstrated (2010) that deep neural networks interfaced to a hidden Markov model with context-dependent states that define the neural network output layer can drastically reduce errors in large-vocabulary speech recognition tasks such as voice search.[citation needed]

GPU-based implementations

ImageNet Competition[63]
and others.

Deep, highly nonlinear neural architectures similar to the neocognitron[113] and the "standard architecture of vision",[114] inspired by simple and complex cells, were pre-trained with unsupervised methods by Hinton.[90][89] A team from his lab won a 2012 contest sponsored by Merck to design software to help find molecules that might identify new drugs.[115]

Notes

  1. ^ Neurons generate an action potential—the release of neurotransmitters that are chemical inputs to other neurons—based on the sum of its incoming chemical inputs.

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External links