Isle of the Ape

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Isle of the Ape
CodeWG6
TSR product code9153
Rules required1st Ed AD&D
Character levels18 +
Campaign settingGreyhawk
AuthorsGary Gygax
First published1985
Linked modules
WG4 WG5 WG6 WG7

Isle of the Ape is an adventure module for the

Zagyg Yragerne.[1]

Plot overview

Isle of the Ape is a scenario in which the player characters encounter a gargantuan ape on an isolated island.[2]

The module includes two new magic spells, and uses rules from the Unearthed Arcana rulebook.[2]

According to From the Ashes, this adventure was set in a demiplane accessed via Castle Tenser.[3]

Publication history

Isle of the Ape, also referred to by its module code WG6, was written by

campaign.[5]

The

Crook of Rao, a significant artifact found on the isle, is rediscovered in From the Ashes written by Carl Sargent and published by TSR in 1992.[6] In addition, stock characters from the module reappear in Return of the Eight written by Roger E. Moore and published by Wizards of the Coast in 1998.[7]

Further history of the Isle of the Ape was revealed in Dungeon Issue #143, where the origins of the tribe residing on the isle are determined to originate from the

Isle of Dread.[8] A portal to the Isle of the Ape was added to Expedition to the Ruins of Greyhawk, written by Jason Bulmahn, James Jacobs, and Erik Mona and published by Wizards of the Coast in 2007.[9]

Legal History

Isle of the Ape was one of many books named in a 1992 lawsuit between TSR and Game Designers' Workshop regarding the Dangerous Journeys role-playing game and various rulebooks/sourcebooks designed for that game. One section of this lawsuit argued that "The Multiverse adventure concept in Mythus ... and Mythus Magick ... is derived from the Multiverse system found in the AD&D 1st ed. Dungeon Master's Guide (pages 40, ...) ... the AD&D Isle of the Ape game module (throughout, but particularly, pages 2-3, 6 and 8); ..."[10]

Reception

References

  1. ^ .
  2. ^ .
  3. ^ Swan, Rick (October 1993). "Role-playing Reviews". Dragon (#198). Lake Geneva, Wisconsin: TSR: 49–51.
  4. ^ "King Kong, Biography". Answers.com. Retrieved 2007-10-05.
  5. ^ Jason Nelson (2004-10-22). "Behind the Screen: It's a Kind of Magic". Wizards of the Coast. Archived from the original on December 4, 2004. Retrieved 2007-10-05.
  6. World of Greyhawk: TSR
    .
  7. .
  8. ^ "Tides of Dread". Dungeon (143). Paizo Publishing. February 2007.
  9. .
  10. ^ "TSR, INC, Plaintiff v. GAME DESIGNERS' WORKSHOP, INC. d/b/a GDW, INC., and GDW, OMEGA HELIOS, LTD., and E. GARY GYGAX". Retrieved 2007-12-06.