Sonic Rivals
Sonic Rivals | ||
---|---|---|
Composer(s) Chris Rezanson | | |
Series | Sonic the Hedgehog | |
Platform(s) | PlayStation Portable | |
Release | ||
Genre(s) | Action, racing | |
Mode(s) | Single-player, multiplayer |
Sonic Rivals is a 2006
Development on Sonic Rivals originated from a traditional
Sonic Rivals released in North America in November 2006, and other territories in December; it is one of the few games in the franchise not to see a release in Japan. Upon release, it was a commercial success, but received generally mixed reviews from critics, who praised the graphics and audio, while the gameplay drew mixed reactions for its controls, level design, and
Gameplay

Sonic Rivals is a
Sonic Rivals features several different modes. In Story Mode, each of the four playable characters have separate story lines, and must race each other to the finish line in each stage in order to thwart Doctor Eggman's various schemes. In Challenge Mode, the player is given a goal to complete, such as hitting their opponent a certain number of times during a race or battle.[2] Wireless Play Mode features multiplayer games and races whereby players can wager cards, or just race for fun.[2][5] It is played ad hoc, and players can customize their racers using collectible cards won in Single player, trade cards with friends, and wager cards on races.[6][7] Also a cup circuit mode is available where players race a rival for the chance to win a specific cup.
The game includes an extensive collectible card system that spans a total of 150 cards.[7][6] Performing specific objectives throughout the game will give the player a collectible cards. Such tasks include finishing a level, getting a certain number of rings, hitting a rival a certain number of times and getting to the goal within a certain amount of time.[6][8] The cards themselves feature pictures of characters and boxart from a variety of past games in the Sonic series. The cards themselves are used to unlock secret costumes and items that alter the appearance of the characters. While they add a customizable aspect to the game, they are merely aesthetic; they do not affect gameplay.[7][8]
Plot
When the mysterious Onyx Island appears out of nowhere,
After numerous conflicts, the heroes discover that Dr. Eggman had been imprisoned in a card before everything began, and that the Eggman the heroes have been interacting with is
Development and release
Sonic Rivals was developed as a collaborative effort between
According to producer Taylor Miller, the goal of the developers was to return to the gameplay style of the original
The game's existence was revealed on
Reception
Aggregator | Score |
---|---|
Yahoo! Games | 3.5/5[20] |
Sonic Rivals received "mixed or average" reviews from critics, scoring a 64/100 on Metacritic,[18] and 66.17% on GameRankings.[17] Both it and Rivals 2 were later re-released in North America and Europe as part of the Greatest Hits and Essentials lines respectively, indicating over 250,000 units were sold by the end of 2007,[24][25] as well as part of the Double Rivals Attack Pack! on October 18, 2011.[26]
Reviewers consistently praised the game's presentation. Juan Castro of IGN wrote that the game had tons of "graphical flourishes" that made it belong on the handheld,[8] a sentiment shared by Greg Mueller of GameSpot.[6] The music received similar praise, with GameSpot finding the music upbeat,[6] although GameSpy said it was "nowhere near as good" as previous games in the series.[5]
The gameplay, however, drew mixed reactions; a common critique was the game's
References
- 1UP.com. Archived from the originalon March 5, 2016. Retrieved December 13, 2011.
- ^ a b c "Sonic Rivals Europe Site". Sega. Archived from the original on December 11, 2006. Retrieved December 13, 2011.
- ^ "egmsept06-4.jpg". Sonic World. Archived from the original on December 15, 2018. Retrieved December 13, 2011.
- Fandom Inc. Archivedfrom the original on July 16, 2015. Retrieved March 13, 2020.
- ^ a b c d Kemps, Heidi. "Sonic Rivals - Page 1". GameSpy. IGN. Archived from the original on March 7, 2012. Retrieved December 13, 2011.
- ^ Fandom Inc. Archivedfrom the original on November 29, 2014. Retrieved December 13, 2011.
- ^ a b c d e Fahey, Rob (January 18, 2007). "Sonic Rivals". Eurogamer. Gamer Network. Archived from the original on October 23, 2022. Retrieved October 23, 2022.
- ^ a b c d Castro, Juan (November 23, 2006). "Sonic Rivals Review". IGN. Archived from the original on December 1, 2012. Retrieved December 13, 2011.
- ^ a b "GHZ Interviews (#1): Taylor Miller, Sonic Rivals producer". The GHZ. Archived from the original on December 20, 2015. Retrieved December 15, 2017.
- ^ GameSpot Staff. "E3 06: Sonic Rivals Preshow Q&A". GameSpot. Archived from the original on December 20, 2015. Retrieved December 15, 2017.
- Fandom Inc. Archivedfrom the original on December 16, 2017. Retrieved December 15, 2017.
- ^ Hatfield, Daemon (May 4, 2006). "Sonic Heading to PSP". IGN. Archived from the original on December 16, 2017. Retrieved December 15, 2017.
- ^ Elston, Brett (May 16, 2006). "Sonic Rivals - hands on". GamesRadar+. Future plc. Archived from the original on December 16, 2017. Retrieved December 15, 2017.
- ^ IGN UK Staff (August 18, 2006). "GC 2006: SEGA Reveals Leipzig Line-Up". IGN. Archived from the original on December 16, 2017. Retrieved December 15, 2017.
- ^ "Sonic Rivals". IGN. Archived from the original on 16 December 2017. Retrieved 15 December 2017.
- ^ "Sonic Rivals Box Shots and Screenshots for PSP". GameRankings. Archived from the original on 16 December 2017. Retrieved 15 December 2017.
- ^ CBS Interactive. Archived from the original on March 4, 2016. Retrieved November 20, 2012.
- ^ Fandom Inc. Archivedfrom the original on December 29, 2012. Retrieved November 20, 2012.
- ^ "Sonic Rivals: Reviews, Trailers, and Interviews". GameTrailers. Archived from the original on December 9, 2007. Retrieved December 13, 2011.
- Yahoo!. Archived from the originalon December 15, 2007. Retrieved December 13, 2011.
- ^ Milkman; Shane; James L. (January 2007). "Sonic Rivals: Not so happy feet". Electronic Gaming Monthly. No. 211.
- ^ T3hPanda (November 28, 2006). "Review: Sonic Rivals". GamePro. IDG Entertainment. Archived from the original on January 12, 2008. Retrieved October 23, 2022.
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: CS1 maint: numeric names: authors list (link) - ^ Superpanda (December 5, 2006). "Test de Sonic Rivals sur PSP" [Review of Sonic Rivals for PSP]. Jeuxvideo.com (in French). Archived from the original on October 23, 2022. Retrieved October 23, 2022.
- ^ "SCEA Announces Newest PSP Greatest Hits". IGN. Ziff Davis. 2009-03-20. Retrieved 2023-08-17.
- ^ "PlayStation Portable - Greatest Hits". Sony. Archived from the original on August 1, 2008. Retrieved October 23, 2022.
- Fandom Inc. Archivedfrom the original on January 28, 2023. Retrieved October 23, 2022.