Tom Clancy's The Division 2
Tom Clancy's The Division 2 | |
---|---|
Multiplayer |
Tom Clancy's The Division 2 is a 2019 online-only action role-playing video game developed by Massive Entertainment and published by Ubisoft. The game, which is the sequel to Tom Clancy's The Division (2016), is set in a near-future Washington, D.C., in the aftermath of the release of a genetically engineered virus known as "Green Poison" and follows an agent of the Strategic Homeland Division as they try to rebuild the city. Like its predecessor, The Division 2 is a third-person shooter in which the player uses weapons and gadgets to fight enemy factions. The game has elements of role-playing games (RPGs), and cooperative and player-versus-player online multiplayer modes.
Massive Entertainment worked with
Critics gave Tom Clancy's The Division 2 generally favorable reviews, with most noting it as an improvement over the first installment for its setting, gameplay, visuals, combat, level design and wealth of content at launch, though its narrative received criticism. Like its predecessor, the game was a commercial success, selling over 10 million copies worldwide despite not meeting expectations at launch. The game was nominated for Best Multiplayer at the annual
Gameplay

The Division 2 is a cover-based,
As players complete missions, they gain loot and
Washington, D.C., is an
Dark Zones and endgame content
The Division 2 features three Dark Zones, where players defeat tough enemies for valuable and rare loot—though the loot can be taken by other players—each of which supports up to 12 players. Upon entering a Dark Zone, players' gear become normalized to ensure all players are on equal terms. Non-contaminated loot belongs to players once it is collected but contaminated loot must be extracted by a helicopter while players defend the
When a player reaches level 30 and finishes the game's campaign, the game-world is divided into "world tiers", which serve as thresholds for further increasing the game's difficulty. Levels are replaced by Gear Score, which is calculated using the statistics, attributes and talents of all of the player's weapons and armor players. In the endgame, a new enemy faction named Black Tusk invades D.C. and randomly selects three previously completed missions or strongholds as operational targets, reactivating them as invaded locations.
Synopsis
Setting
In 2015, in response to the chaos and unrest caused by the outbreak of the Green Poison epidemic depicted in Tom Clancy's The Division in New York City, the United States government activated a secret contingent of domestic sleeper agents under the Strategic Homeland Division (SHD or "the Division") to preserve order and continuity of government. Division agents use advanced technology, have wide autonomy to deal with threats, and are supplemented by the Intelligent System Analytic Computer (ISAC), an advanced AI system that manages their technology and communications nationwide.
By 2016, law and order have mostly collapsed after the Green Poison became a global pandemic. Most of the U.S. government's leadership is dead or missing, and the acting U.S. President Andrew Ellis is missing and feared dead after Air Force One is shot down in Washington, D.C. The city is now lawless and has been divided into territories by five factions: the White House-based Joint Task Force (JTF) consisting of police, fire and rescue, National Guard, disaster response organizations, and volunteers, attempts to protect civilians and re-establish order; the Civilian Militia, a loose militia that supports the JTF and is based in settlements across the city; the Hyenas, a loose coalition of gangs, criminals and anarchists based in the District Union Arena who take advantage of the chaos for amusement and profit; the Outcasts, fanatical survivors of severe quarantines based on Roosevelt Island who seek revenge on those they deem responsible for their imprisonment and eventual infection; and the True Sons, based in the Capitol—an organized, ruthless group of disgruntled and corrupt JTF, U.S. military, and paramilitary mutineers who believe order can only be restored through brutal authoritarianism.
Plot
Seven months after the Green Poison outbreak, several Division agents are defending a civilian settlement from a bandit attack when ISAC suddenly shuts down. The player Agent receives a Division distress call from Washington, D.C., as a new, larger force begins to attack the JTF's settlement. At a fellow agent's urging, they abandon the battle to travel to D.C. and help the JTF fend off an attack by the Hyenas. Manny Ortega, the city's Division controller, briefs the Agent and informs them of the situation in the city. Ortega instructs the Agent to work with fellow agent Alani Kelso to assist civilian settlements, liberate the city from criminal factions, and restore ISAC.
Ortega and Kelso uncover information about a cure to Green Poison that might be located somewhere in the city, and that President Ellis may have survived the crash but is being held prisoner. Kelso is reluctant to waste time and resources to find Ellis, but Ortega notes his security clearance may be needed to access the cure. The Agent eventually rescues Ellis from the Hyenas. Ellis confirms the existence of
As the Agent and the Division celebrate their victory, a new faction, the technologically advanced private military company Black Tusk, invades the city. Many of D.C.'s landmarks are quickly seized and Ellis suddenly goes missing with his briefcase, forcing the Agent to search for him and repel Black Tusk. The Agent eventually learns Black Tusk has supplied weapons to the city's gangs and was responsible for sabotaging ISAC, Ellis has been working with Black Tusk, and that Ellis' predecessor President Mendez did not die by suicide as previously believed, but was assassinated by the Secret Service detail on Black Tusk's orders. Thanks to Ellis, Black Tusk gains possession of the broad-spectrum antivirals and is planning to move them out of the city. The Agent raids Black Tusk's stronghold at Tidal Basin, retrieving the antivirals and preventing a missile strike on the White House, but Ellis' location remains unknown.
Warlords of New York
The Agent and Kelso travel to New York City to answer a distress call from Faye Lau, leader of local Division operations. They find the JTF and Division's base in
Because Keener's whereabouts are unknown, the group pursues his four lieutenants, rogue Division agents who act as warlords in
Keener's signal activates ANNA, an AI analog of ISAC the now-dead warlord Parnell developed to network and coordinate rogue Division agents across the country. Lau, who is revealed to have betrayed the Division to ally with Black Tusk, assures Black Tusk commander Bardon Schaeffer ANNA will help them defeat the Division. Back in Haven, Rhodes and Benitez thank and congratulate the Agent but lament Lau's betrayal. Kelso tells the Agent a rogue-agent cell has been activated in Washington, D.C.
Development
Massive Entertainment developed the game in collaboration with Ubisoft Reflections; Red Storm Entertainment; and Ubisoft's studios in Annecy, Paris, Bucharest and Shanghai.[32] The developers evaluated feedback from players of the first game and included more game content at launch.[33] The game's endgame development was prioritized; the studio was surprised at the speed at which players consumed the base game of The Division and were left with nothing to do.[34] The endgame in The Division 2 was designed to be more robust and to further enhance replayability. The Black Tusk's invasion offered a different set of challenges that the main game, and their AI was designed to be more aggressive and coordinated than other factions. The developers listened to the community's wishes, introducing more character-customization options, and post-launch updates introduced in the first game were available at launch.[35] The game world was designed to be more lived in; players can trigger emergent events by exploring the game's world.[32] To differentiate The Division 2 from the first game in the series, the developers redesigned the game's weapons, mod system, and class specializations.[36]
Massive considered setting the sequel game in New York City or moving it to another major U.S. city, such as
Because The Division 2 is set seven months after the outbreak of a pandemic, Washington, D.C., is in a state of despair, much more so than New York City in the first game. Areas have flooded due to failing infrastructure, and vegetation begins to reclaim parts of the city.
Main missions in the game are set in iconic locations and at major monuments such as the
The developers placed a larger focus on player-versus-player competitive multiplayer than they did with the first game.[47] The Dark Zones returned in The Division 2, though they were designed to attract to a larger pool of players. Gears normalization was implemented to ensure all players can fairly compete, though Occupied Dark Zones were created for players who prefer the first game's gameplay style. While all of the loot collected in a Dark Zone in the first Division game always requires helicopter extraction, second-tier "non-contaminated loot" was introduced to make the experience more rewarding and less punishing.[24] The three Dark Zone locations are Washington Union Station, the D.C. waterfront, and Georgetown, with each map supporting different playstyles.[47] Because Dark Zones are set in uninhabited areas, the developers went to Chernobyl to record its quietness in an attempt to create an unsettling atmosphere.[48] The Dark Zones were placed in opposite ends of the map so they can be expanded in future updates. Efforts to entice PvE players to try out Dark Zones were made: the developers rewarded common PvE actions such as stealing supply drops and redesigned Rogue status system. Checkpoint camping was discouraged because defense systems in each Dark Zone will automatically attack players with the highest Rogue status.[47]
Release
Ubisoft announced Tom Clancy's The Division 2 on March 9, 2018, and premiered the first gameplay footage at the
The Division 2 was billed as a
In March 2020, Massive released Warlords of New York, the game's first paid
Starting from the game's second year of release, the game adopted a seasonal model, with Ubisoft releasing manhunt targets and gameplay events over a 12-week season.[63] Post-launch support was set to end by late 2020 as Massive shifted its attention to Avatar: Frontiers of Pandora and Star Wars Outlaws. Warlords of New York was more successful than the developers had anticipated, prompting Massive and its co-development partner Ubisoft Bucharest to release more seasons and updates for the game.[64] The developers had to re-run seasons in 2021 and early 2022 before the first major update, "Season 9: Hidden Alliance", was released in May 2022.[65] As of December 2024[update], Ubisoft is still supporting the game; "Year 6 Season 1 First Rogue", the latest season, was released in June 2024.[66]
A number of game modes were introduced following the game's initial release; Ubisoft also released the first
Reception
Critical reception
Aggregator | Score |
---|---|
Metacritic | (PC) 84/100[74] (PS4) 82/100[75] (XONE) 82/100[76] |
Publication | Score |
---|---|
Destructoid | 8.5/10[77] |
Game Informer | 9/10[78] |
GameSpot | 9/10[79] |
GamesRadar+ | ![]() ![]() ![]() ![]() ![]() |
IGN | 8.5/10[81] |
PC Gamer (US) | 82/100[82] |
Slant Magazine | 7/10[83] |
Tom Clancy's The Division 2 received "generally favorable reviews" from critics, according to review aggregator Metacritic.[74][75][76] The expansion pack Warlords of New York also received generally favourable reviews with the exception of the PS4 version, which received "mixed or average" reviews.[84]
Chris Carter from Destructoid praised the game for its tight, satisfying gunplay, and he was impressed by the responsiveness of the game's artificial intelligence.[77] Johnny Chiodini from Eurogamer noted the game significantly expands on the foundations that are established in Tom Clancy's The Division, introducing new gadgets and interesting changes to customization and gears.[85] Matt Bertz from Game Informer praised the more-impactful gunplay, noting enemies can be defeated much more quickly than those in the first game, but called the cover system "finicky".[78] GameSpot's Edmond Tran said the wide range of enemy types forces players to quickly adopt different tactics and called game's combat tense and exciting.[79] The game's progression system, which regularly rewards players with new gadgets and gears, was also praised.[77][79][80][82] Critics also praised the design of the game's missions and levels, singling out gameplay segments set in landmarks and monuments of Washington, D.C.[80][77][78][85][82] Massive's digital recreation of Washington, D.C. was praised; Tran called the setting an "engrossing, believable, and contiguous open world",[79] and James Duggan from IGN praised Massive's attention to detail that invites players to explore.[81] Writing for PC Gamer, Samuel Roberts said D.C. is much more dynamic than, though not as recognizable as, New York City in the first game.[82] According to Chiodini, the sunny D.C. location is not as atmospheric as snowy New York.[85]
The endgame also received positive reviews; Carter praised it for its replayability, noting it reuses locations from the campaign, Black Tusks as an enemy faction is fierce, and it provides ample opportunities to explore builds, promoting players to work cooperatively.[77] Chiodini described Black Tusks as a very aggressive faction and said reaching the endgame section of The Division 2 feels like "a genuine step up, rather than the start of a long and dreary grind". He also praised the incorporation of world tiers to further increase the game's longevity.[85] Bertz praised Massive for incorporating new gameplay objectives in the endgame and said the core gameplay loop keeps players engaged and invested from the campaign to the endgame.[78] Tran praised the wealth of activities in the endgame and said remixed missions create new combat scenarios that are progressively more challenging.[79] Tran described Dark Zones as "fascinating", saying it "adds additional facets of tension, distrust, and dishonesty" to the game.[79] Roberts noted the three Dark Zones are differently designed and are capable of creating tense, player-generated stories.[82] Duggan expressed his disappointment, saying the sequel lacks the dynamic of the first game.[81] Many critics praised The Division 2 for being feature-complete and having a stable performance at launch.[77][78][80]
The game's narrative was criticized. Carter noted the game lacks a strong story and is filled with forgettable characters and faceless enemies.[77] Tom Hoggins from The Daily Telegraph called the story "wafer-thin" and said the game is thematically uninspiring despite its evocative setting.[86] Bertz praised the game's environmental storytelling but was disappointed Massive failed to explore the pandemic and the fall of the US in any meaningful way in the game's main story.[78] Tran shared similar views, noting "the opportunity to use The Division 2 to create meaningful fiction is wasted".[79] Chiodini described the story as "awful" and criticized the writers for evoking a "sense of poignancy" without exploring any political themes. He added the game "pulls in these bits of American history with unwavering earnesty and yet manages to say absolutely nothing".[85] Aaron Riccio from Slant Magazine wrote the game symbolizes the regression of the Tom Clancy's brand, a franchise that once dealt with "complex geopolitical entanglements before turning to a modern-day fetishization of guns and violent, paramilitary engagement".[83]
Sales
On the week of its release, Tom Clancy's The Division 2 was the UK's best-selling game, although its sales figures were 20% of the original game's launch-week sales.
Ubisoft's decision to not release Tom Clancy's The Division 2 on Steam at launch caused six times the number of players to preorder the game on Ubisoft Store compared with its predecessor.[91] The game's sales on consoles failed to meet Ubisoft's expectations; the company cited increased competition in the genre as a cause of game's disappointing performance. Ubisoft added the sales on PC were similar to that of the first game.[92] Tom Clancy's The Division 2 sold more than 10 million copies during the eighth generation of video game consoles.[93]
During testimony in the antitrust lawsuit Epic Games v. Apple it was revealed between May 9 and 11, 2019, 70–90% of the online transactions for the game's downloads were fraudulent; scammers were using stolen credit-card numbers to buy Ubisoft games in the Epic Games Store, which prompted a "profuse" email apology from Epic CEO Tim Sweeney to Ubisoft CEO Yves Guillemot. According to Sweeney: "Fraud rates for other Epic games store titles are under 2% and Fortnite is under 1%. So 70% fraud was an extraordinary situation."[94][95]
Awards
Year | Award | Category | Result | Ref. |
---|---|---|---|---|
2018 | Game Critics Awards 2018 | Best Action/Adventure | Nominated | [96] |
Best Online Multiplayer | Nominated | |||
2019 | Game Critics Awards 2019 | Best Ongoing Game | Nominated | [97] |
Develop:Star Awards | Best Game Design | Nominated | [98] | |
Best Audio | Nominated | |||
2019 Golden Joystick Awards
|
Best Multiplayer Game | Nominated | [99] | |
The Game Awards 2019 | Nominated | [100] | ||
2020 | 16th British Academy Games Awards | Multiplayer | Nominated | [101] |
Sequel and spin-offs
As of September 2023[update], a sequel titled Tom Clancy's The Division 3 is in development with Julian Gerighty serving as the game's executive producer.[102] Tom Clancy's The Division Heartland, a free-to-play spin-off, entered development in 2020 but the game was canceled in 2024.[103] Tom Clancy's The Division Resurgence, a free-to-play game for Android and iOS, is expected be released in Ubisoft's 2025 fiscal year.[104]
Notes
- ^ The Gold and Ultimate Editions were released on March 12, 2019, while the Standard Edition was released on March 15. The Stadia version was released on March 17, 2020.
References
- ^ Krupa, Daniel (January 17, 2019). "7 Important Changes Coming to the Division 2". IGN. Archived from the original on October 20, 2020. Retrieved May 17, 2019.
- ^ Grubb, Jeff (June 10, 2018). "The Division 2 takes players into a wet, hot American capital on March 15". VentureBeat. Archived from the original on June 16, 2018. Retrieved June 12, 2018.
- ^ Green, Jake (August 4, 2018). "The Division 2 Character Creator – Tattoos, Customization, Can You Change Your Character in The Division 2?". Polygon. Archived from the original on March 6, 2020. Retrieved May 17, 2019.
- Rock, Paper, Shotgun. Archivedfrom the original on May 17, 2019. Retrieved May 17, 2019.
- VG 247. Archivedfrom the original on August 16, 2020. Retrieved May 17, 2019.
- ^ GamesRadar. Archivedfrom the original on April 29, 2020. Retrieved May 17, 2019.
- ^ Gillan, Ryan (March 12, 2019). "The Division 2 beginner's guide". Polygon. Archived from the original on February 17, 2020. Retrieved May 17, 2019.
- ^ Forward, Jordan (May 12, 2019). "The Division 2 skills and skill mods: everything you need to know about abilities". PCGamesN. Archived from the original on May 15, 2020. Retrieved May 17, 2019.
- ^ Livington, Christopher (June 13, 2018). "The Division 2's Washington DC is a more open world, and a more dangerous one". PC Gamer. Archived from the original on November 27, 2020. Retrieved May 17, 2019.
- VG 247. Archivedfrom the original on August 14, 2020. Retrieved May 17, 2019.
- ^ Brown, Fraser (February 22, 2019). "The Division 2 will have 50-person clans with their own progression system". PC Gamer. Archived from the original on January 19, 2021. Retrieved May 17, 2019.
- ^ Gillan, Ryan (March 18, 2019). "Division 2 guide: Upgrading Settlements". Polygon. Archived from the original on May 17, 2019. Retrieved May 17, 2019.
- USgamer. Archivedfrom the original on September 12, 2020. Retrieved May 17, 2019.
- Rock, Paper, Shotgun. Archivedfrom the original on May 17, 2019. Retrieved May 17, 2019.
- ^ Hall, Charlie (February 8, 2019). "The Division 2 gets exploration right". Polygon. Archived from the original on November 7, 2020. Retrieved May 17, 2019.
- ^ GamesRadar. Archivedfrom the original on April 29, 2020. Retrieved May 17, 2019.
- VG 247. Archivedfrom the original on August 5, 2020. Retrieved May 17, 2019.
- ^ Hawkins, Josh (March 14, 2019). "How to get e-credits quickly in The Division 2". Shacknews. Archived from the original on January 25, 2021. Retrieved May 17, 2019.
- ^ Krupa, Daniel (January 17, 2019). "7 Important Changes Coming to Division 2". IGN. Archived from the original on October 20, 2020. Retrieved May 17, 2019.
- VG 247. Archivedfrom the original on November 3, 2020. Retrieved May 17, 2019.
- ^ Parlock, Joe (March 18, 2019). "The Division 2: Dark Zone guide". PC Gamer. Archived from the original on November 8, 2020. Retrieved May 17, 2019.
- ^ GamesRadar. Archivedfrom the original on April 29, 2020. Retrieved May 17, 2019.
- ^ Goslin, Austin (March 22, 2019). "The Division 2 guide: Conflict". Polygon. Archived from the original on December 11, 2023. Retrieved September 9, 2024.
- ^ a b Krupa, Daniel (January 14, 2020). "7 Important Changes Coming to The Division 2". IGN. Archived from the original on October 20, 2020. Retrieved September 15, 2024.
- Game Revolution. Archivedfrom the original on October 20, 2020. Retrieved May 17, 2019.
- USgamer. Archivedfrom the original on April 26, 2020. Retrieved May 17, 2019.
- GamesRadar. Archivedfrom the original on April 29, 2020. Retrieved May 17, 2019.
- GamesRadar. Archivedfrom the original on September 15, 2024. Retrieved September 15, 2024.
- ^ Sinha, Ravi (October 24, 2019). "The Division 2 – Technician Specialization Detailed in New Video". GamingBolt. Archived from the original on September 15, 2024. Retrieved September 11, 2024.
- VG247. Archivedfrom the original on May 21, 2024. Retrieved August 15, 2024.
- ^ Summers, Nick (June 11, 2018). "'The Division 2' will have the raids 'Destiny 2' doesn't". Engadget. Archived from the original on June 12, 2018. Retrieved June 12, 2018.
- ^ a b c d e Takahashi, Dean (February 4, 2019). "The Division 2 interview: how Ubisoft brought the pandemic to D.C." VentureBeat. Archived from the original on September 15, 2024. Retrieved September 15, 2024.
- ^ Makuch, Eddie (May 18, 2018). "Ubisoft On How The Division 2 Will Be Better Than The Division 1". GameSpot. Archived from the original on June 12, 2018. Retrieved June 12, 2018.
- ^ Schwartz, Terri (June 11, 2018). "E3 2018: The Division 2's Developer Says First Game's Post-launch Response Was A Nightmare". IGN. Archived from the original on June 12, 2018. Retrieved June 12, 2018.
- VG247. Archivedfrom the original on September 15, 2024. Retrieved September 15, 2024.
- GameRevolution. Archivedfrom the original on October 2, 2018. Retrieved March 18, 2019.
- ^ Devine, Richard (June 11, 2018). "The Division 2 map is a 1:1 representation of Washington D.C." Windows Central. Retrieved September 15, 2024.
- VG247. Archivedfrom the original on September 15, 2024. Retrieved September 15, 2024.
- ^ Tucker, Kevin (February 11, 2019). "Division 2 interview: dev talks improvements and changes". Shacknews. Archived from the original on September 26, 2021. Retrieved September 15, 2024.
- ^ a b c d e Singletary Jr, Charles (February 5, 2019). "Division 2 developer interview on capitol disaster". Shacknews. Archived from the original on February 25, 2024. Retrieved September 15, 2024.
- ^ GamesRadar. Archivedfrom the original on August 15, 2024. Retrieved September 15, 2024.
- ^ VG247. Archivedfrom the original on May 21, 2024. Retrieved September 15, 2024.
- ^ Hall, Charlie (June 12, 2018). "Tom Clancy's The Division 2 'is not making any political statements'". Polygon. Archived from the original on July 25, 2024. Retrieved September 15, 2024.
- Rock, Paper, Shotgun. Archivedfrom the original on May 28, 2024. Retrieved September 15, 2024.
- ^ Hawkins, Josh (February 20, 2019). "Interview: Division 2 developer talks factions and more". Shacknews. Archived from the original on January 23, 2022. Retrieved September 15, 2024.
- ^ Forward, Jordan (February 5, 2019). "The full The Division 2 interview - building a rich endgame". PCGamesN. Archived from the original on May 21, 2024. Retrieved September 15, 2024.
- ^ VG247. Archivedfrom the original on September 15, 2024. Retrieved September 15, 2024.
- VG 247. Archivedfrom the original on May 21, 2024. Retrieved September 15, 2024.
- ^ Horti, Samuel (May 12, 2018). "The Division 2 will release within the next 12 months, Ubisoft confirms". PC Gamer. Archived from the original on June 12, 2018. Retrieved June 12, 2018.
- VG247. Archivedfrom the original on June 12, 2018. Retrieved March 8, 2018.
- ^ Reynolds, Matthew (June 11, 2018). "The Division 2 beta sign ups, release date and everything else you should know". Eurogamer. Archived from the original on June 12, 2018. Retrieved June 12, 2018.
- Rock, Paper, Shotgun. Archivedfrom the original on September 15, 2024. Retrieved September 15, 2024.
- Rock, Paper, Shotgun. Archivedfrom the original on May 21, 2024. Retrieved September 15, 2024.
- ^ Wales, Matt (March 3, 2020). "The Division 2 heading to Stadia later this month with PC cross-play". Eurogamer. Archived from the original on March 8, 2020. Retrieved March 7, 2020.
- ^ New on Ubisoft+: The Division 2, November 23, 2020, archived from the original on December 18, 2022, retrieved December 18, 2022
- Game Revolution. Archivedfrom the original on June 13, 2018. Retrieved June 12, 2018.
- ^ Locke, Jennifer (February 13, 2020). "What is The Division 2 Year One Pass?". Windows Central. Archived from the original on May 21, 2024. Retrieved September 13, 2024.
- ^ Wales, Matt (July 10, 2019). "The Division 2's first free episode adds Expeditions, new missions later this month". Eurogamer. Archived from the original on May 21, 2024. Retrieved September 15, 2024.
- ^ Kim, Matt (October 9, 2019). "Division 2 Pentagon Content Will Be Released Next Week". IGN. Archived from the original on April 23, 2024. Retrieved September 15, 2024.
- ^ Boudreau, Ian (February 2, 2020). "The Division 2 heads to New York's Coney Island this month". PCGamesN. Archived from the original on August 10, 2022. Retrieved September 15, 2024.
- Rock, Paper, Shotgun. Archivedfrom the original on September 15, 2024. Retrieved September 15, 2024.
- VG247. Archivedfrom the original on May 30, 2024. Retrieved September 15, 2024.
- ^ Griffin, Griff (March 4, 2020). "Everything you need to know about The Division 2's Warlords of New York". Red Bull. Archived from the original on May 2, 2024. Retrieved September 15, 2024.
- ^ Parijat, Shubhankar (April 25, 2023). "The Division 2 Saw More Prolonged Success Than Expected, Support Was Supposed to End in 2020". Gaming Bolt. Archived from the original on May 25, 2023. Retrieved September 15, 2024.
- VG247. Archivedfrom the original on September 15, 2024. Retrieved September 15, 2024.
- ^ Devine, Richard (June 26, 2024). "The Division 2 Year 6 Season 1 First Rogue: Start date, updates, events and more". Windows Central. Archived from the original on September 15, 2024. Retrieved September 15, 2024.
- ^ Fogel, Stefanie (April 17, 2019). "'The Division 2's' First Raid Pushed Back to May". Variety. Archived from the original on May 23, 2022. Retrieved September 15, 2024.
- ^ Pereira, Chris (June 30, 2020). "The Division 2 Iron Horse Raid, Twitch Drops Are Live". GameSpot. Archived from the original on September 29, 2023. Retrieved September 15, 2024.
- ^ Takahshi, Dean (September 10, 2020). "The Division 2 gets The Summit free update on September 22". VentureBeat. Archived from the original on September 16, 2020. Retrieved September 16, 2020.
- ^ Sinha, Ravi (May 10, 2022). "The Division 2 – Season 9: Hidden Alliance is Live – Countdown Mode, Expertise, New Gear, and More". Gaming Bolt. Archived from the original on June 19, 2022. Retrieved September 15, 2024.
- ^ Allsop, Ken (April 20, 2023). "The Division 2 year 5's Descent mode is frantic, fun, and free to all". PCGamesN. Archived from the original on September 22, 2023. Retrieved September 15, 2024.
- ^ T. Wright, Steven (May 16, 2024). "Canceled Division Game Started As A Battle Royale Mode For The Division 2, Dev Says". GameSpot. Archived from the original on May 21, 2024. Retrieved September 15, 2024.
- ^ Tran, Edmond (April 21, 2023). "The Division 2 gets Resident Evil crossover and roguelite mode". GamesHub. Archived from the original on May 21, 2024. Retrieved September 15, 2024.
- ^ a b "Tom Clancy's The Division 2 for PC Reviews". Metacritic. Archived from the original on November 8, 2020. Retrieved March 20, 2019.
- ^ a b "Tom Clancy's The Division 2 for PlayStation 4 Reviews". Metacritic. Archived from the original on November 12, 2020. Retrieved March 20, 2019.
- ^ a b "Tom Clancy's The Division 2 for Xbox One Reviews". Metacritic. Archived from the original on December 21, 2020. Retrieved March 22, 2019.
- ^ a b c d e f g Carter, Chris (March 16, 2019). "Review: The Division 2". Destructoid. Archived from the original on January 23, 2021. Retrieved March 18, 2019.
- ^ a b c d e f Bertz, Matt (March 18, 2019). "The Division 2: A Live-Service Shooter Done Right". Game Informer. Archived from the original on March 20, 2019. Retrieved March 19, 2019.
- ^ a b c d e f g Tran, Edmond (March 21, 2019). "Tom Clancy's The Division 2 Review – Capitol Gains". GameSpot. Archived from the original on March 22, 2019. Retrieved March 22, 2019.
- ^ a b c d Loveridge, Sam (March 19, 2019). "The Division 2 review: "A perfect example of how to absolutely nail a sequel"". GamesRadar+. Archived from the original on January 21, 2021. Retrieved March 20, 2019.
- ^ a b c Duggan, James (April 21, 2020). "The Division 2 Review". IGN. Archived from the original on November 8, 2020. Retrieved December 21, 2022.
- ^ a b c d e Roberts, Samuel (March 18, 2019). "The Division 2 Review". PC Gamer. Archived from the original on January 19, 2021. Retrieved March 19, 2019.
- ^ a b Riccio, Aaron (March 22, 2019). "Tom Clancy's The Division 2 Review: A Blast with a Major Split Personality". Slant Magazine. Archived from the original on August 8, 2024. Retrieved September 15, 2024.
- ^ "Tom Clancy's The Division 2: Warlords of New York". Metacritic. March 3, 2020. Archived from the original on September 15, 2024. Retrieved September 15, 2024.
- ^ a b c d e Chiodini, Johnny (March 18, 2019). "Tom Clancy's The Division 2 review - an accomplished sequel with an awful story". Eurogamer. Archived from the original on August 3, 2024. Retrieved September 15, 2024.
- ^ Hoggins, Tom (March 14, 2019). "The Division 2 review in progress: A solid start in Ubisoft's ravaged Washington DC". The Daily Telegraph. Archived from the original on August 7, 2024. Retrieved September 15, 2024.
{{cite web}}
: CS1 maint: bot: original URL status unknown (link) - Gameindustry.biz. Archivedfrom the original on May 21, 2024. Retrieved September 15, 2024.
- ^ Romano, Sal (March 20, 2019). "Media Create Sales: 3/11/19 – 3/17/19". Gematsu. Archived from the original on May 21, 2020. Retrieved March 22, 2019.
- ^ Wilson, Jason (April 23, 2019). "March 2019 NPD: The Division 2 jumps over Sekiro: Shadows Die Twice to lead sales chart". VentureBeat. Archived from the original on September 15, 2024. Retrieved September 15, 2024.
- ^ Grubb, Jeff (January 16, 2020). "NPD: The 20 best-selling games of 2019 in the U.S." VentureBeat. Archived from the original on July 23, 2024. Retrieved September 15, 2024.
- Rock, Paper, Shotgun. Archivedfrom the original on May 21, 2024. Retrieved September 15, 2024.
- ^ Makuch, Eddie (May 15, 2019). "The Division 2 Sales Fail To Meet Ubisoft's Targets On PS4 And Xbox One". GameSpot. Archived from the original on November 7, 2020. Retrieved May 16, 2019.
- Gameindustry.biz. Archivedfrom the original on November 11, 2020. Retrieved May 15, 2020.
- ^ Mak, Aaron (May 24, 2021). "The Most Embarrassing Revelations in Apple's Antitrust Trial - The lawsuit has shown Apple's power and its mishaps in a different light". Slate.com. Slate Group via Graham Holdings Co. Archived from the original on May 24, 2021. Retrieved May 25, 2021.
- ^ Plunkett, Luke (May 5, 2021). "Please Enjoy Epic's Tim Sweeney Apologising Profusely To Ubisoft For Fucking Up". Kotaku. Archived from the original on August 21, 2021. Retrieved August 21, 2021.
- ^ Watts, Steve (July 5, 2018). "Resident Evil 2 Wins Top Honor In E3 Game Critics Awards". GameSpot. Archived from the original on March 8, 2021. Retrieved June 19, 2019.
- VG247. Archivedfrom the original on August 28, 2019. Retrieved July 2, 2019.
- MCV. Archivedfrom the original on June 19, 2019. Retrieved June 19, 2019.
- Push Square. Archivedfrom the original on September 20, 2019. Retrieved September 21, 2019.
- ^ Winslow, Jeremy (November 19, 2019). "The Game Awards 2019 Nominees Full List". GameSpot. Archived from the original on November 23, 2019. Retrieved November 20, 2019.
- ^ Stuart, Keith (March 3, 2020). "Death Stranding and Control dominate Bafta games awards nominations". The Guardian. Archived from the original on May 7, 2021. Retrieved March 5, 2020.
- ^ Scullion, Chris (September 21, 2023). "Ubisoft announces the Division 3, with Massive Entertainment set to develop". Video Game Chronicle. Archived from the original on September 30, 2023. Retrieved September 23, 2023.
- ^ Valentine, Rebekah (May 15, 2024). "Ubisoft Cancels The Division Heartland". IGN. Archived from the original on May 16, 2024. Retrieved May 16, 2024.
- ^ Holt, Kris (July 18, 2024). "Ubisoft delays its Rainbow Six and Division mobile games until at least April 2025". Engadget. Archived from the original on July 21, 2024. Retrieved July 21, 2024.