Tim Sweeney
Tim Sweeney | |
---|---|
Born | Timothy Dean Sweeney[1] 1970 (age 53–54)[2] |
Alma mater | University of Maryland[3] |
Occupation(s) | Video game programmer and developer, businessman |
Notable work | ZZT Unreal Engine |
Title | Founder and CEO of Epic Games |
Awards | AIAS Hall of Fame Award (2012)[4] GDC Lifetime Achievement Award (2017)[5] |
Timothy Dean Sweeney (born 1970) is an American video game programmer and businessman. He is the founder and CEO of Epic Games, and the creator of Unreal Engine, a game development platform.
Early life
Sweeney was raised in Potomac, Maryland, the youngest of three brothers. At a young age, he became interested in tinkering with mechanical and electrical devices, and stated he had taken apart a lawnmower as early as five or six, and later built his own go-kart.[6] He became interested in arcade games when they began to become popular in the late 1970s, knowing that like the mechanics devices he took apart and repaired, there were those that had programmed the games in the machines. Though the family got an Atari 2600, Sweeney was not as interested in the games for that, outside of Adventure, and later said he had not played many video games in his life and very few to completion.[6]
At the age of 11, Sweeney visited his older brother's new startup in
Founding of Epic Games
Sweeney attended the
Following ZZT, Sweeney started working on his next title,
Conservation and philanthropy
Since the real estate bubble collapsed in 2008, Sweeney has used his fortune to purchase large tracts of land in North Carolina, reportedly for conservation, becoming one of the largest private landowners in the state.[9][10] As of December 2019, he has bought 50,000 acres of forest land including the Box Creek Wilderness, a 7,000-acre natural area that contains more than 130 rare and threatened plants and wildlife species.[11][9] Sweeney, who had paid $15 million for Box Creek Wilderness, donated the conservation easement to the United States Fish and Wildlife Service in 2016.[9] One of the motives to put Box Creek Wilderness under conservation easement was a condemnation lawsuit filed by a power company who planned to build a transmission line through the land. The lawsuit was settled following the Fish and Wildlife Service's and Senator Richard Burr's involvement in protecting the site, which prevented it from being fragmented.[9] "I'm grateful for the efforts of Senator Burr to help protect Box Creek Wilderness," Sweeney said. "And for the whole Fish and Wildlife Service team's tireless efforts to preserve vital North Carolina natural areas in partnership with conservation-minded landowners like me."[9]
Additionally, he has participated in the expansion to Mount Mitchell State Park by donating 1,500 acres (610 ha) to a conservation project.[9][11]
In April 2021, it was announced that Sweeney would donate 7,500 acres in the Roan Highlands of western North Carolina to the Southern Appalachian Highlands Conservancy. When transferred the next year, the conservancy will manage the property as a nature preserve, conducting scientific studies in collaboration with Sweeney and offering guided hikes.[12] This acreage, valued at tens of millions of dollars, is the largest private conservation land donation in the history of North Carolina.[13]
Awards and recognition
Wired magazine awarded him a Rave Award in 2007 for his work on Unreal Engine 3, the technology behind the blockbuster Gears of War.[14]
In February 2012, Sweeney was inducted into the Academy of Interactive Arts & Sciences (AIAS) Hall of Fame for changing "the face of gaming with the advent of the Unreal Engine and the commitment of Epic, as a studio, to bring both consumer and industry-facing technology to new heights."[4]
In recognition of his conservation efforts, he was named Land Conservationist of the Year in 2013 by the North Carolina Wildlife Federation, and later in 2014 the land trusts of North Carolina honored him with the Stanback Volunteer Conservationist of the Year Award.[15][16]
In 2017, Sweeney was the recipient of the Lifetime Achievement Award at the Game Developers Choice Awards.[5]
In 2019, he was named Person of the Year by British video game industry trade magazine MCV.[17] He was also a finalist for The News & Observer's Tar Heel of the Year award, which recognizes the contributions of North Carolina residents.[11]
At the Forbes Media Awards 2020, Sweeney was chosen as Person of the Year for building and turning Fortnite into a social network with his company, hosting online events such as Travis Scott's in-game concert which drew 28 million viewers.[18]
Personal life
Sweeney lives in Cary, North Carolina.[3] According to Forbes, as of May 2022[update], he has a net worth of $7.6 billion.[3] However, Bloomberg estimates his wealth at $9.6 billion.[19]
Since 2006, Sweeney has filed several patents related to computer software.[1]
Publications
- Tim Sweeney (2000). A Critical Look at Programming Languages. GameSpy – via Internet Archive.
- Tim Sweeney (2006). The Next Mainstream Programming Language: A Game Developer's Perspective. Symposium on Principles of Programming Languages (POPL) – via MIT CSAIL.
- Tim Sweeney (2008). Wild Speculation on Consumer Workloads: 2012-2020. IEEE International Symposium on Workload Characterization (IISWC).
- Neal Glew, Tim Sweeney & Leaf Petersen (2013). A Multivalued Language with a Dependent Type System. Proceedings of the 2013 ACM SIGPLAN workshop on Dependently-typed programming.
- Neal Glew, Tim Sweeney & Leaf Petersen (2013). Formalisation of the λℵ Runtime. arXiv.
- Lennart Augustsson, Joachim Breitner, Koen Claessen, Ranjit Jhala, Simon Peyton Jones, Olin Shivers, Tim Sweeney (2022). The Verse Calculus: a Core Calculus for Functional Logic Programming. simon.peytonjones.org.
References
- ^ a b "Timothy Dean Sweeney Inventions, Patents and Patent Applications". Justia Patents. Retrieved February 9, 2020.
- ^ Gamasutra. Archived from the originalon August 9, 2017. Retrieved August 9, 2017.
- ^ a b c "Tim Sweeney". Forbes. Retrieved May 3, 2022.
- ^ a b Purchese, Robert (August 12, 2011). "Epic Games founder Tim Sweeney enters AIAS Hall of Fame". Eurogamer. Archived from the original on December 4, 2018. Retrieved December 4, 2018.
- ^ a b Chalk, Andy (January 20, 2017). "Tim Sweeney earns the Game Developers Choice Lifetime Achievement Award". PC Gamer. Archived from the original on December 4, 2018. Retrieved December 4, 2018.
- ^ a b c d e f g h Totilo, Stephen (July 12, 2011). "The Quiet Tinkerer Who Makes Games Beautiful Finally Gets His Due". Kotaku. Archived from the original on September 6, 2014. Retrieved September 6, 2014.
- ISBN 0-07-223172-6.
- ^ "Epic Sets up Shop". IGN (published February 3, 1999). February 4, 1999. Archived from the original on July 13, 2017. Retrieved July 13, 2017.
- ^ a b c d e f Chávez, Karen (November 8, 2016). "Box Creek Wilderness permanently protected". Citizen-Times. Retrieved February 15, 2020.
- ^ Eanes, Zachery (February 26, 2019). "Land owned by Epic Games' Tim Sweeney could become part of 1,000-acre park". The News & Observer. Retrieved August 30, 2020.
- ^ a b c Eanes, Zachery (December 23, 2019). "Epic Games CEO Tim Sweeney, Tar Heel of the Year finalist, changed video game industry". The News & Observer. Retrieved February 15, 2020.
- ^ Quillin, Martha (April 22, 2021). "Epic Games CEO Sweeney will give 7,500 acres of NC mountain land for conservation". The News & Observer. Retrieved June 10, 2021.
- Citizen-Times. Retrieved June 10, 2021.
- ^ "The 2007 Rave Awards". Wired. April 24, 2007. Archived from the original on August 24, 2017. Retrieved August 24, 2017.
- ^ McBrayer, Sharon (September 10, 2014). "Rutherford Electric power line issue battled in courts". The News Herald. Archived from the original on March 26, 2021. Retrieved March 26, 2021.
- Citizen-Times. May 7, 2014. Archived from the originalon March 26, 2021. Retrieved March 26, 2021.
- MCV. March 7, 2019. Retrieved March 14, 2019.
- ^ Chmielewski, Dawn (January 2, 2021). "Forbes Media Awards 2020: Why 'Fortnite' Overlord Tim Sweeney Is Our Person Of The Year". Forbes. Retrieved January 27, 2021.
- ^ "Tim Sweeney". Bloomberg. Retrieved May 3, 2022.
Sources
- Edwards, Benj (May 25, 2009). "From The Past To The Future: Tim Sweeney Talks". Gamasutra.
- Totilo, Stephen (December 7, 2011). "The Quiet Tinkerer Who Makes Games Beautiful Finally Gets His Due". Kotaku.
Further reading
- Needleman, Sarah (June 15, 2019). "The Man Behind 'Fortnite'". The Wall Street Journal.