Viewtiful Joe: Double Trouble!
Viewtiful Joe: Double Trouble! | |
---|---|
Single-player |
Viewtiful Joe: Double Trouble!, known in Japan as Viewtiful Joe: Scratch!,
Gameplay in Viewtiful Joe: Double Trouble! is a mix of the
Gameplay
Viewtiful Joe: Double Trouble! looks and plays similarly to its console counterparts
Much of the gameplay is centered around Joe's "Viewtiful Effects (VFX) Power", which is used in combat and puzzle solving. VFX Power is represented by a gauge located beneath the player's health. The gauge drains when in use but automatically replenishes itself. If it empties completely, Joe will temporarily lose his superpowers and will take more damage from enemies. The total length of the gauge can be extended by collecting "V-Tapes" scattered about each stage. There are five VFX Powers, and many of them are required to be combined for some puzzles. The first ability, "Slow", will decrease the speed of everything onscreen, increasing the player's reaction time and attack strength.[7] "Scratch" is performed by rapidly scratching the touchscreen and lets the player shake the screen around to make random pieces of debris fall on enemies and to dislodge larger objects.[8] "Split" allows the player split the stage in half by drawing a horizontal line across the touchscreen."[9] It is used to shift props in the background (such as flowing water), allows the player to traverse walls, and moves platforms and objects into or out of the player's perspective. The final two powers are used in conjunction with one another. "Slide" swaps the bottom screen with the top, both causing enemies to tremble in fear of Joe and giving the player access to more attacks.[10] After using Slide, "Touch" allows the player to flip switches or turn gears in the background. The combination of these two powers is also used to remove small, normally indestructible enemies, such as bats, from gameplay by tapping them on the touchscreen.[11]
Plot
Unlike the other games in the series, Viewtiful Joe: Double Trouble! takes place primarily in the game's depiction of the real world instead of its fictional world of movies.
Joe travels through several park attractions, always one step behind the henchmen that possess Blue's film. His sister Jasmine also pursues Blue's film, finding it important because it contains her acting debut. Each time the duo catches up to the film, he is forced to fight an action cinema character whose "hero-ness" has been stolen by an organization called Madow. They include the robotic policeman Gadget-Cop, the android Killer Hands, the size-changing Alter Woman, and the fly-like Meta Rangers Digi and Log. Each one that Joe defeats seemingly comes to his or her senses. Joe and Jasmine eventually face a cloud-like entity calling itself Queen Heinderella, the leader of Madow. After easily overpowering Joe, Heinderella reveals to the siblings that she desires the film because it contains the very essence of Captain Blue himself, the "Super Hero-ness". The two eventually reach an attraction titled "Viewtiful Joe - The Ride", which terminates in battle with Blade Master Alastor, Joe's rival from past entries in the Viewtiful Joe series. After a heated battle between Joe's Six Majin robot and Alastor's own Rex Majin, Heinderella appears again and takes Blue's film. With Alastor's advice, Joe and Jasmine travel to a large castle in the center of the park in the game's last episode.
Joe and Jasmine reach Heinderella in the throneroom of the castle, where she transforms the top of the structure into a giant, mechanized monstrosity, which Joe fights and destroys it. He is then confronted by a humanoid Heinderella, who proceeds to steal Joe's hero-ness from him, leaving him devoid of his superpowers. All the action film heroes Joe has met during his mission suddenly arrive and give up their own hero-ness to Heinderella. The queen admits that everything had been planned out from the beginning and explains her intent Joe's power for world domination. A powerless Viewtiful Joe is quickly disabled by her and falls helpless to the ground. With encouragement from Jasmine and Captain Blue, Joe regains his hero-ness and defeats Heinderella in a final battle. Heinderella reveals herself to be the late actress Junko, Joe and Jasmine's mother. Prior to the game's events, Junko had once been rich and successful with her acting career. However, Junko's dreams were dashed as her career plummeted shortly thereafter, and she coincidentally died from injuries suffered from a car crash while on her way to an audition. She explains that she was allowed one day to visit her children from heaven and that she used it to teach her kids to follow their dreams and to test their value of fighting for justice. Junko says farewell to them, and as the reunion ends, a new threat arises somewhere in the distance. Using the sense of justice instilled in her by her mother, Jasmine transforms herself into a super heroine, and she and Joe set off to face it together.
Development
Viewtiful Joe: Double Trouble! was developed by
As Double Trouble! features 3D graphics like the previous installments in the series, Inaba explained that the most difficult aspect of the game's development was bringing the world of Viewtiful Joe to the DS with regard to the handheld's limitations, specifically the number of polygons possible for display on the screen.[12] The game requires use of the D-pad, facebuttons, and the DS touchscreen throughout the course of gameplay. Inaba stressed that the touchscreen functionality was designed for the player's finger instead of the DS stylus, as it creates a much more fluid experience during gameplay.[12][14]
Reception
Aggregator | Score |
---|---|
X-Play | [22] |
Reception of Viewtiful Joe: Double Trouble! were "mixed", but leaned more positive overall. The game has a score of 76% on
Famitsu reported that Viewtiful Joe: Double Trouble! sold approximately 5,661 units in Japan between November 2 and November 27, 2005.[26]
Notes
References
- ^ Bloodworth, Daniel (November 8, 2005). "Two Viewtiful Joe Titles Ship". Nintendo World Report. Retrieved 2009-09-12.
- ^ "任天堂カンファレンス】DS最新タイトルの画像大公開! 豊富なソフトラインナップも" (in Japanese). Dengeki. October 5, 2005. Archived from the original on 2011-09-20. Retrieved 2009-03-24.
- ^ "Nintendo - Press Release: It's Lights, Camera, Action as Viewtiful Joe: Red Hot Rumble Battles Its Way". Gamers Hell. December 5, 2005. Archived from the original on 2008-12-28. Retrieved 2009-09-12.
- ^ Berghammer, Billy (May 26, 2005). "Viewtiful Interview: Clover Studio's Atsushi Inaba". Game Informer. Archived from the original on January 13, 2006. Retrieved 2009-02-17.
- ^ Capcom staff, ed. (2005). Viewtiful Joe: Double Trouble! instruction manual. Capcom Entertainment Inc. pp. 12–13.
- ^ Capcom staff, ed. (2005). Viewtiful Joe: Double Trouble! instruction manual. Capcom Entertainment Inc. pp. 10–11.
- ^ Capcom staff, ed. (2005). Viewtiful Joe: Double Trouble! instruction manual. Capcom Entertainment Inc. p. 15.
- ^ Capcom staff, ed. (2005). Viewtiful Joe: Double Trouble! instruction manual. Capcom Entertainment Inc. pp. 16–17.
- ^ Capcom staff, ed. (2005). Viewtiful Joe: Double Trouble! instruction manual. Capcom Entertainment Inc. pp. 18–19.
- ^ Capcom staff, ed. (2005). Viewtiful Joe: Double Trouble! instruction manual. Capcom Entertainment Inc. pp. 20–21.
- ^ Capcom staff, ed. (2005). Viewtiful Joe: Double Trouble! instruction manual. Capcom Entertainment Inc. pp. 22–23.
- ^ a b c d Morcos, Antoine (January 23, 2006). "Viewtiful Joe Interview" (in French). GameKyo. Archived from the original on 2011-10-04. Retrieved 2009-09-24.
- ^ Harris, Craig (May 11, 2004). "E3 2004: Nintendo DS Third Party Support". IGN. Archived from the original on 2010-01-03. Retrieved 2009-09-24.
- ^ GameSpot Staff (April 6, 2005). "Viewtiful Joe to grace PSP, GC; more DS details". GameSpot. Archived from the original on 2005-09-09. Retrieved 2009-11-02.
- ^ a b "Viewtiful Joe: Double Trouble! for DS - GameRankings". GameRankings. Archived from the original on 2014-01-09. Retrieved 2009-03-23.
- ^ a b "Viewtiful Joe: Double Trouble (ds: 2005): Reviews". Metacritic. Archived from the original on 2011-10-22. Retrieved 2009-03-23.
- ^ 1UP.com. Archived from the originalon 2010-01-05. Retrieved 2009-03-24.
- ^ la rédaction (October 27, 2005). "Trois jeux Nintendo DS testés par famitsu" (in French). Wiiz. Archived from the original on 2007-10-28. Retrieved 2009-03-24.
- ^ a b Mueller, Greg (November 17, 2005). "Viewtiful Joe: Double Trouble! Review for DS - GameSpot". GameSpot. Archived from the original on 2009-04-02. Retrieved 2009-03-24.
- ^ a b Harris, Craig (November 8, 2005). "IGN: Viewtiful Joe: Double Trouble Review". IGN. Archived from the original on 2009-02-07. Retrieved 2009-03-24.
- ^ Pallesen, Lasse (December 20, 2005). "Nintendo World Report - DS Review: Viewtiful Joe: Double Trouble". Nintendo World Report. Archived from the original on 2009-03-28. Retrieved 2009-03-24.
- G4. Retrieved 2009-03-23.[permanent dead link]
- ^ Harris, Craig (May 27, 2005). "DS Best of E3 2005 Awards". IGN. Archived from the original on 2010-05-14. Retrieved 2009-09-11.
- ^ Harris, Craig (May 27, 2005). "DS Best of E3 2005 Awards". IGN. Archived from the original on 2012-02-06. Retrieved 2009-09-11.
- ^ "IGN.com presents The Best of 2005". IGN. Archived from the original on December 23, 2005. Retrieved 2009-03-22.
- ^ mariods mariods (January 9, 2006). "Gamekyo : Blog : Japon:DS vs PSP (+GBA inside)". GameKyo. Archived from the original on 2011-10-04. Retrieved 2009-07-24.
External links
- Official website (in Japanese)
- Viewtiful Joe: Double Trouble! at MobyGames