Game integrated development environment

Source: Wikipedia, the free encyclopedia.

A game engine (game environment) is a specialized

windowing environment and debugging facilities. Users build the game with the game IDE, which may incorporate a game engine or call it externally. Game IDEs are typically specialized and tailored to work with one specific game engine
.

This is not to be confused with game environment art, which is "the setting or location in which [a] game takes place."[1] This is also in distinction from domain-specific entertainment languages, where all is needed is a text editor. They are distinct from integrated development environments which are more general, and may provide different sets of features.

There is also a distinction from Visual programming language in that programming languages are more general than Game Engines.

Examples

Below are some game engines and frameworks which come with specialized IDEs.

References

  1. ^ "Tips to Design Better Game Environment Art". NarraSoft. December 7, 2021. Retrieved July 8, 2022.
  2. ^ "Adventure Game Studio". www.adventuregamestudio.co.uk. Retrieved 2019-10-06.
  3. ^ http://www.blender.org/
  4. ^ http://cryengine.com/
  5. ^ "3D Game Engine, Development Tools & Web 3D Social Gaming Platform | GameCore". Archived from the original on 2011-07-23. Retrieved 2011-08-08.
  6. ^ "Game Editor".
  7. ^ "Gamut".
  8. ^ "Home". Archived from the original on 2014-01-09.
  9. ^ http://www.magicworkstation.com/
  10. ^ "PlayCanvas WebGL Game Engine".
  11. ^ "Roblox Studio".
  12. ^ "SharpLudus - Home". Archived from the original on 2009-06-24.
  13. ^ "Real-time 3D development tools for games, architecture, automotive, engineering, manufacturing, construction & more | Products | Unity".
  14. ^ "Unreal Engine".
  15. ^ "Virtual Playtable for Magic: the Gathering".
  16. ^ "Vassal".