Decima (game engine)
Developer(s) | Guerrilla Games |
---|---|
Initial release | November 2013 |
Platform | |
License | Proprietary |
Decima is a
History
The first game the engine was used for was
According to executive producer Angie Smets, Decima was originally known simply as "the engine" by Guerrilla employees, as there were initially no plans to publicly offer this technology to game developers outside of the company. However, the newly forged partnership with Kojima Productions meant that Guerrilla suddenly had to give the engine a name for marketing purposes; they chose to name it after
Guerrilla's most recent title, Horizon Forbidden West, used an updated version of the engine.[16] The game was released for PlayStation 4 and PlayStation 5 on February 18, 2022.[17][18][19][20][21][22]
Features
During
Games
Title | Year(s) | Developer(s) | Platform(s) |
---|---|---|---|
Killzone: Shadow Fall
|
2013 | Guerrilla Games | PlayStation 4 |
Until Dawn | 2015 | Supermassive Games | |
Until Dawn: Rush of Blood | 2016 | ||
RIGS: Mechanized Combat League | Guerrilla Cambridge | ||
Horizon Zero Dawn | 2017 | Guerrilla Games | PlayStation 4 Microsoft Windows |
Death Stranding | 2019 | Kojima Productions | PlayStation 4 Microsoft Windows PlayStation 5 macOS iOS iPadOS |
Horizon Forbidden West | 2022 | Guerrilla Games | PlayStation 4 PlayStation 5 Microsoft Windows |
Death Stranding 2: On the Beach
|
2025 | Kojima Productions | PlayStation 5 |
References
- ^ Leadbetter, Richard (November 24, 2013). "The technology of Killzone Shadow Fall". Eurogamer. Archived from the original on March 11, 2020. Retrieved December 3, 2016.
- ^ VanDervoot, Oliver (June 19, 2015). "Horizon: Zero Dawn Is 1080p/30fps And Uses Modified KIllzone: Shadowfall Engine". GamingBolt. Archived from the original on August 13, 2018. Retrieved December 3, 2016.
- ^ Imtiaz, Khurram (August 24, 2015). "PS4 Exclusive Until Dawn Shows The Power Of Killzone: Shadow Fall Engine In These Direct-Feed Screenshots". GearNuke. Archived from the original on August 13, 2018. Retrieved December 3, 2016.
- ^ Nunneley, Stephany (August 12, 2014). "Until Dawn has been "refocused, rewritten, rebuilt" for PS4 and DualShock 4". VG247. Archived from the original on May 1, 2019. Retrieved December 3, 2016.
- ^ Shea, Brian (December 11, 2015). "Supermassive Talks The Thrills Of Until Dawn: Rush Of Blood". Game Informer. Archived from the original on August 13, 2018. Retrieved December 4, 2016 – via GameStop.
- GameInformer. Archived from the originalon August 13, 2018. Retrieved December 4, 2016.
- ^ McWhertor, Michael (June 15, 2016). "Death Stranding's teaser probably won't be playable, Hideo Kojima says". Polygon. Vox Media. Archived from the original on December 5, 2019. Retrieved December 3, 2016.
- ^ Reiner, Andrew (June 15, 2016). "An Interview With Hideo Kojima". Game Informer. GameSpot. Archived from the original on April 7, 2020. Retrieved December 3, 2016.
- ^ Frank, Allegra (December 2, 2016). "Is Decima the name of Death Stranding's engine?". Polygon. Vox Media. Archived from the original on December 5, 2016. Retrieved December 3, 2016.
- ^ Gartenberg, Chaim (December 1, 2016). "Watch a creepy new Death Stranding trailer featuring Mads Mikkelsen and Guillermo del Toro". The Verge. Archived from the original on August 13, 2018. Retrieved December 3, 2016 – via Vox Media.
- ^ "Death Stranding's "Decima" Engine Revealed by Hideo Kojima; it's Guerrilla Games' Engine". DualShockers. December 3, 2016. Archived from the original on August 13, 2018. Retrieved December 3, 2016.
- ^ Rad, Chloi (December 3, 2016). "PSX 201: Death Stranding WIll Run on Guerrilla Games' Decima Engine". IGN. Archived from the original on October 12, 2019. Retrieved December 3, 2016.
- ^ Damen, Anton (March 1, 2017). "Guerilla Games is niet bang de lat hoog te leggen". Algemeen Dagblad (in Dutch). Archived from the original on April 7, 2020. Retrieved October 17, 2018.
- ^ van Miltenburg, Olaf (December 5, 2016). "Kojima start studio at Guerrilla Games in Amsterdam". Tweakers. Archived from the original on August 13, 2018. Retrieved December 5, 2016.
- ^ PlayStation (December 3, 2016). Death Stranding - PlayStation Experience 2016: Panel Discussion | PS4 (Video game). Sony Interactive Entertainment – via YouTube.
- ^ Battaglia, Alex (June 29, 2020). "Horizon Forbidden West: how the Decima engine evolves for PS5". Eurogamer. Archived from the original on July 3, 2020. Retrieved June 30, 2020.
- ^ Sarkar, Samit (August 25, 2021). "Horizon Forbidden West launching in February 2022". Polygon. Retrieved August 25, 2021.
- ^ Bonifacic, Igor (September 16, 2020). "'Horizon Forbidden West' is also coming to PS4". Engadget. Retrieved September 16, 2020.
- ^ Sarkar, Samit (June 11, 2020). "Horizon Forbidden West announced for PS5". Polygon. Vox Media. Archived from the original on June 27, 2020. Retrieved June 11, 2020.
- Android Central. Archivedfrom the original on June 14, 2020. Retrieved June 14, 2020.
- ^ Dornbush, Jonathon (June 11, 2020). "Horizon 2: Forbidden West Announced for PS5". IGN. Ziff Davis. Archived from the original on June 14, 2020. Retrieved June 11, 2020.
- ^ Gartenberg, Chaim (June 17, 2020). "Horizon Forbidden West aiming for a 2021 launch on PS5". The Verge. Archived from the original on June 28, 2020. Retrieved June 17, 2020.
- ^ Rad, Chloi (December 3, 2016). "PSX 2016: Death Stranding Will Run on Guerrilla Games' Decima Engine". IGN. Archived from the original on October 12, 2019. Retrieved December 3, 2016.
- CBS Interactive. Archivedfrom the original on December 4, 2019. Retrieved December 3, 2016.