Titan (game engine)

Source: Wikipedia, the free encyclopedia.
Titan
Developer(s)Stainless Steel Studios
Stable release
2.0 / May 11, 2004
Operating systemMicrosoft Windows
TypeGame engine
WebsiteTilted Mill Entertainment web site

Titan is a game engine developed by

2000s. The engine was used in Stainless Steel Studio's early games, such as Empire Earth and Empires: Dawn of the Modern World
.

Titan 2.0

Titan 2.0, an update of the original Titan Engine, was to be a comprehensive real-time strategy engine, and was sold before Stainless Steel Studios was dissolved in 2005.[1]


Description

SSSI described their engine on their

artificial intelligence and 3D graphics.[2] The engine was announced in May 2004,[3] and was designed by SSSI, whose head designer is Rick Goodman, the designer of Empire Earth and Age of Empires. SSSI's last game made using this engine was Rise and Fall: Civilizations at War.[4] Since SSSI has closed, its website, the original Titan website, and any information about Titan 2.0 has for the most part disappeared. Little more is known about the original game processor[clarification needed], other than that it was used in some of the Empire series, such as Empire Earth
.

Price and purchasing

After its press release, the engine was promptly purchased by Tilted Mill Entertainment, a small production company in Massachusetts. The engine was also available for purchase to anyone for US$250,000 at its release.[2]

Games Using Titan 2.0

References

  1. ^ Gamasutra News November 25, 2005 Retrieved September 2, 2006
  2. ^ a b Empires: Heaven News Archive May 11, 2004 Archived July 23, 2008, at the Wayback Machine Retrieved September 2, 2006
  3. ^ Gamasutra News May 11, 2004 Retrieved September 2, 2006
  4. ^ Contactmusic.com Review July 7, 2006 Retrieved August 6, 2006.

See also