Sandman (Wesley Dodds)
Sandman | |
---|---|
New York World's Fair Comics #1 (November 30th 1938) | |
Created by | Gardner Fox (writer) Bert Christman (artist) |
In-story information | |
Full name | Wesley Bernard "Wes" Dodds |
Team affiliations | All-Star Squadron Justice Society of America Black Lantern Corps |
Notable aliases | Grainy Gladiator Wes Dodds |
Abilities |
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The Sandman (Wesley Dodds) is a
Like most DC Golden Age superheroes, the Sandman fell into obscurity in the 1940s and eventually other DC characters took his name. During the 1990s, when writer
Publication history
Golden Age of comic books
Artist
Following these two first appearances, the feature "The Sandman" continued to appear in the anthology Adventure Comics through #102 (February–March 1946). One of the medium's seminal "mystery men", as referred to at the time, the Sandman straddled the pulp magazine detective tradition and the emerging superhero tradition by dint of his dual identity and his fanciful, masked attire and weapon: an exotic "gas gun" that could compel villains to tell the truth, as well as put them to sleep. Unlike many superheroes, he frequently found himself the victim of gunshot wounds, both in the Golden Age and in stories in DC's modern-day Vertigo imprint, and he would continue fighting in spite of his injuries.
In his early career, Dodds (the character's surname was given as "Dodd" in his first four appearances; he became "Dodds" in Adventure Comics #44) was frequently aided by his girlfriend, Dian Belmont, who is aware of his dual identity. Unlike many superhero love interests, Belmont was often, though not always,[6] portrayed as an equal partner of the Sandman, rather than a damsel in distress. Later stories would reveal that the two remained together for the duration of their lives, though they never married.
The Sandman was one of the original members of the Justice Society of America when that superhero team was introduced in All Star Comics #3, published by All-American Comics, one of the companies that would merge to form DC.
In Adventure Comics #69 (December 1941), Dodds was given a yellow-and-purple costume by writer Mort Weisinger and artist Paul Norris, as well as a yellow-clad kid sidekick, Sandy the Golden Boy, nephew of Dian Belmont. Later that year, the celebrated team of Joe Simon and Jack Kirby took over this version of the character.[7] In 1942, Dodds enlisted in the U.S. Army and served as an anti-aircraft gunner during World War II.[8]
Silver Age to Modern Age
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Reintroduced in the
In 1981 DC began publishing All-Star Squadron, a retelling of the Earth-Two mystery-men during WWII. Although not a main character, Sandman does appear in its pages. Of note is issue #18 which gives an explanation of why Dodds changed costumes from the cloak and gas mask to the yellow-and-purple outfit; Dian wore his costume while he was fighting elsewhere and she was killed in a fray. Dodds decided to wear the new costume, of Dian's design, until he could bring himself to wear the original in which she had died.
Later, this explanation would be changed again when Dian Belmont was
An acclaimed film noir-inspired retelling of the original Sandman's adventures, Sandman Mystery Theatre, ran from 1993 to 1998 under DC Comics' Vertigo mature-reader imprint. Although as a whole its continuity within the DC Universe is debatable, several elements of the series – the more nuanced relationship between Dodds and Dian Belmont; the Sandman's appearance (wearing a trench coat and World War I gas mask instead of the cape and the custom-made gas mask); and Dodds' pudgier appearance and wearing of glasses – have been adopted into regular continuity. The series ran for 70 issues and 1 annual.
In
Twilight years
Dodds is one of a number of Justice Society members who finds themselves in the "
During
Towards the end of his life, Dodds' prophetic dreams alert him to the identity and location of the new Doctor Fate, prompting him to contact the Gray Man, a being created from the residue of others' dreams, as well as his old friend Speed Saunders to instruct them to warn his former teammates about what he has discovered. Waiting on a clifftop, he is subsequently confronted by the powerful villain Mordru, who intends to force Dodds to tell him the identity of the new Doctor Fate, only for Dodds to distract Mordru with his gas-gun long enough to commit suicide by jumping off the cliff rather than allow Mordru to torture him into submission. His last thoughts were that his final slumber would be free of nightmares as he is reunited with Dian. While his former teammates attended his funeral, they were alerted to the threat of Mordru and his quest for the new Doctor Fate, the subsequent struggle prompting the Justice Society to officially reform. Dodd's youthful but now grown-up sidekick Sandy the Golden Boy becomes known simply as Sand and takes his mentor's place as a member of the Justice Society of America as well as his prophetic dreams; Sand not only serves as the new team's initial chairman, but offers to fund the organization and provide Dodds' home as a base, observing that Dodds and Dian had left him enough money to fund a small country. Eventually, he takes the name of Sandman.[11]
Sleep of Reason
Wesley Dodds makes a comeback via flashback images in the 2006 limited series Sandman Mystery Theatre: Sleep of Reason.
Blackest Night
Dodds is reanimated as a Black Lantern in the "Blackest Night" storyline. He and several other fallen JSAers attack the Brownstone, seeking the hearts of the living within.[12]
Exodus Noir
Dodds appeared in the "Exodus Noir" arc of Madame Xanadu in 2010, in a story set in 1940.
DC Rebirth
In the "Watchmen" sequel "Doomsday Clock", Lois Lane finds a flash-drive at the Daily Planet. It shows her footage of Sandman and the rest of the Justice Society.[13]
New Justice
In the pages of "Dark Nights: Death Metal", the Prime-Earth version of Sandman was revealed to be entombed at the Valhalla Cemetery.[14] Batman later revived him with a Black Lantern Ring.[15]
Dawn of DC
Knight Terrors
Dodds becomes a central character in the
That one lone sacrifice was only enough to make the Nightmare Stone briefly appear moment before vanishing. Upon being asked by Dodds, various Justice Society members stated that they never encountered anything like the Nightmare Stone. However, Doctor Fate once told Dodds that an "item that bridged dream and the waking world was dangerous... and should never fall into the wrong hands..." Giving thanks for what was revealed to him, Deadman offers to return the zombified Dodds to his grave. But being determined to resume his still-unfinished case, Dodds insists on joining Deadman to find the Nightmare Stone and defeat Insomnia.[17]
The New Golden Age
In the pages of "
In a flashback to the summer of 1940, Wesley manages to improve and perfect his usage of sleep gas as a harmless weapon after failing to pitch it to Colonel Breckinridge. But he soon realizes that his journal of failed and deadlier formulas is stolen amidst a fire at his house and he must find the thief before the formulas are released. Sandman would later encounter the culprit who is wearing a black version of his Sandman attire and wielding a gas gun with one of the stolen formulas in it. When the culprit is dead, Sandman figures out that Colonel Breckinridge and Wheeler Vanderlyle were the culprits. The confrontations ended with Breckinridge left for the police with a recorded confession and Vanderlyle shot by Dian Belmont. After meeting a younger Sandy Hawkins at his nearly-rebuilt house, Dodds is visited by Hawkman, Flash, Green Lantern, Doctor Fate, Spectre, and Thunderbolt who offer him membership into the Justice Society of America.[20]
In a flashback to 1941, Sandman was among the Justice Society members that come to the aid of Green Lantern and
Powers and abilities
Dodds has prophetic dreams which come to him as cryptic, ambiguous visions of crimes. Originally of unexplained origin, these dreams were later ascribed to an encounter between Dodds and the entity known as Dream via retcon. The visions haunt Dodds, who uses his keen intellect and amateur detective skills to properly interpret them. He is also a talented chemist and inventor, creating the sand-like substance and the Silicoid Gun ultimately responsible for transforming Sandy the Golden Boy into a Silicon-based life-form. In the early years of his career, Wesley Dodds possesses the strength level of a man who engages in regular exercise, and was a fine hand-to-hand combatant. As he grows older, his strength level diminishes in relative proportion to his age. As hobbies, Dodds enjoys reading, writing, poetry, origami and philosophy. Through an unknown process, Dodds passes his power of prophetic visions on to his former ward, Sandy Hawkins upon the moment of his own death.
Equipment
Wesley Dodds' costume consists of a basic green business suit, fedora, a World War I era gas mask, a gas gun, and a specially designed "wirepoon" gun, which fires a length of thin, steel cable. The gas mask protects Dodds from the effects of the gas emitted from his gas gun. The gas gun, a handheld device fitted with cartridges containing concentrated sleeping gas, is Wesley Dodds' only known weapon. Pressing the trigger on the gun releases a cloud of green dust rendering all within the Sandman's immediate vicinity unconscious. An upgraded canister dispenser for the gun is provided for him by his close friend and confidant Lee Travis. Dodds is also known to conceal smaller knockout gas capsules in a hollow heel on his shoe. These prove ideal when placed in situations where his gas gun is not readily available.
In the early days of his career, the Sandman drives a black 1938 Plymouth coupe. The car is enhanced with various features to aid Dodds in his crusade against crime.
Enemies
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Sandman has an assortment of enemies that he fought:
- Butcher - A cannibalistic butcher.[22]
- Doctor Death - Raymond Kessler is a serial killer/swindler who is the boyfriend of Dian Belmont's cousin Lucy.[23]
- Phantom of the Fair - Gerald Zimmerman is a man who has been torturing and killing homosexual men at the New York World's Fair.[24]
- Ramulus - A plant-manipulating villain who was also known as Nightshade and Plant Master.[25] He later appeared as a member of the Monster Society of Evil.[26]
- Scorpion - Terrence Pritchard is an ad executive who becomes a bullwhip-wielding vigilante.[27]
- Tarantula - A man who targeted Vivian Dale.[28] There was also a second Tarantula that Sandman fought. This one was Roger Goldman who is a serial killer and the former owner of the Evergood Milk Bottling Company.[29]
Other versions
Kingdom Come
Dodds appears as an infirm old man at the beginning of
Earth 40
On Earth 40, Wesley Dodds meets with The Unholy Three to give information about the Trigger, a device that causes every nuclear reactor in the world to detonate in a nuclear explosion. The Sandman arranges for The Unholy Three to meet with The Lantern, who has information on where the Trigger is located.
Earth 2
In The New 52 (a reboot of DC Comics), a new Earth-2 version of Sandman appears. While he does wear a gas mask and wield a gas gun, he is also equipped with a teleporter. When Washington DC is attacked by Solomon Grundy, Commander Wesley Dodds, along with his Sandmen paramilitary force, is sent to retrieve and save President Lightfoot.[31] They are later assigned by Commander Khan in a special and unofficial mission to infiltrate Terry Sloane's secret facility, where they confront and subdue a mind-controlled Michael Holt.[32]
In other media
- Wesley Dodds / Sandman appears in the Smallville two-part episode "Absolute Justice", portrayed by Ken Lawson. This version was a member of the Justice Society of America (JSA) before the group was disbanded in the 1970s. After having a nightmare about losing his teammate, the Star-Spangled Kid, Dodds is killed by Icicle II.
- Wesley Dodds / Sandman makes a non-speaking appearance in the Batman: The Brave and the Bold episode "Crisis: 22,300 Miles Above Earth!" as a member of the JSA.
- Wesley Dodds / Sandman makes a non-speaking cameo appearance in a flashback in the Young Justice episode "Humanity" as a member of the JSA.
- Wesley Dodds / Sandman makes a non-speaking appearance in the Stargirl pilot episode as a member of the JSA who was killed by the Injustice Society.
Collected editions
- The Golden Age Sandman Archive Vol. 1 (Sandman stories from New York World's Fair Comics #1–2 and Adventure Comics #40–59) by Gardner Fox, Bert Christman and others.
- Sandman by Joe Simon and Jack Kirby (World's Finest #6–7; Adventure Comics #72–102; Sandman #1)
- Sandman Mystery Theatre Book 1: The Tarantula (Sandman Mystery Theatre #1–4)
- Sandman Mystery Theatre Book 2: The Face and The Brute (Sandman Mystery Theatre #5–12)
- Sandman Mystery Theatre Book 3: The Vamp (Sandman Mystery Theatre #13–16)
- Sandman Mystery Theatre Book 4: The Scorpion (Sandman Mystery Theatre #17–20)
- Sandman Mystery Theatre Book 5: Dr. Death and The Night of the Butcher (Sandman Mystery Theatre #21–28)
- Sandman Mystery Theatre Book 6: The Hourman and The Python (Sandman Mystery Theatre #29–36)
- Sandman Mystery Theatre Book 7: The Mist and The Phantom of the Fair (Sandman Mystery Theatre #37–44)
- Sandman Mystery Theatre Book 8: The Blackhawk and The Return of the Scarlet Ghost (Sandman Mystery Theatre #45–52)
- Sandman Mystery Theatre: Sleep of Reason (Sandman Mystery Theatre: Sleep of Reason #1–5)
References
- ^ Top 200 Comic Book Characters of All Time, Wizard Magazine
- ISBN 0-87833-808-X. Retrieved January 15, 2020.
- ^ The Sandman at Don Markstein's Toonopedia: "Adventure Comics #40 wasn't quite the character's first appearance, though. The 1939 issue of New York World's Fair Comics, an extra-big anthology DC put out to capitalize on the eponymous event, contained a Sandman story, and probably hit the stands a week or two before his first Adventure story (though the one in Adventure is believed to have been written and drawn earlier)". Archived from the original December 5, 2011.
- ^ a b New York World's Fair #1 (1939), DC, Detective Comics, Inc. imprint at the Grand Comics Database: "First Sandman story to appear in print (before Adventure #40)."
- ^ a b Adventure Comics #40 at the Grand Comics Database
- .
- ISBN 978-0-7566-6742-9.
Hot properties Joe Simon and Jack Kirby joined DC...taking over the Sandman and Sandy, the Golden Boy feature in Adventure Comics #72.
- ^ All Star Comics #11 (June–July 1942)
- The Sandman(vol. 2) #26. DC Comics.
- ^ Zero Hour: Crisis in Time #2. DC Comics.
- ^ JSA Secret Files & Origins #1. DC Comics.
- ^ Blackest Night #4. DC Comics.
- ^ Doomsday Clock #8 (December 2018). DC Comics.
- ^ Dark Nights: Death Metal #2. DC Comics.
- ^ Dark Nights: Death Metal #5. DC Comics.
- ^ Knight Terrors (2023) #1-2. DC Comics.
- ^ Knight Terrors (2023) #1-2. DC Comics.
- ^ The New Golden Age #1. DC Comics.
- ^ Justice Society of America Vol. 4 #2. DC Comics.
- ^ Wesley Dodds: The Sandman #1-6. DC Comics.
- ^ Alan Scott: The Green Lantern #5. DC Comics.
- ^ Sandman Mystery Theater #25. DC Comics.
- ^ Sandman Mystery Theater #21. DC Comics.
- ^ Secret Origins (vol. 2) #7. DC Comics.
- ^ World's Finest #6. DC Comics.
- ^ All-Star Squadron #51. DC Comics.
- ^ Sandman Mystery Theatre #17. DC Comics.
- ^ Adventure Comics #40. DC Comics.
- ^ Sandman Mystery Theatre #1. DC Comics.
- ^ Kingdom Come #1
- ^ Earth 2 #5. DC Comics.
- ^ Earth 2 #7. DC Comics.
External links
- JSA Fact File: The Sandman
- Earth-2 Sandman at Mike's Amazing World of DC Comics