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*In [[geometry]], Voronoi diagrams can be used to find the [[Largest empty sphere|largest empty circle]] amid a set of points, and in an enclosing polygon; e.g. to build a new supermarket as far as possible from all the existing ones, lying in a certain city.
*In [[geometry]], Voronoi diagrams can be used to find the [[Largest empty sphere|largest empty circle]] amid a set of points, and in an enclosing polygon; e.g. to build a new supermarket as far as possible from all the existing ones, lying in a certain city.
*Voronoi diagrams together with farthest-point Voronoi diagrams are used for efficient algorithms to compute the [[Roundness (object)|roundness]] of a set of points.<ref name="berg2008" /> The Voronoi approach is also put to good use in the evaluation of circularity/[[roundness (object)|roundness]] while assessing the dataset from a [[coordinate-measuring machine]].
*Voronoi diagrams together with farthest-point Voronoi diagrams are used for efficient algorithms to compute the [[Roundness (object)|roundness]] of a set of points.<ref name="berg2008" /> The Voronoi approach is also put to good use in the evaluation of circularity/[[roundness (object)|roundness]] while assessing the dataset from a [[coordinate-measuring machine]].
*Modern [[computational geometry]] has provided efficient algorithms for constructing Voronoi diagrams, and has allowed them to be used in [[mesh generation]], [[point location]], [[cluster analysis]], machining plans and many other computational tasks.<ref>{{cite book|last=Wolfram|first=Stephen|title=A New Kind of Science|publisher=Wolfram Media, Inc.|year=2002|page=987|isbn=1-57955-008-8}}</ref>


=== Informatics ===
=== Informatics ===

Revision as of 16:21, 21 June 2018

20 points and their Voronoi cells (larger version below).

In

plane into regions based on distance to points in a specific subset of the plane. That set of points (called seeds, sites, or generators) is specified beforehand, and for each seed there is a corresponding region consisting of all points closer to that seed than to any other. These regions are called Voronoi cells. The Voronoi diagram of a set of points is dual to its Delaunay triangulation
.

It is named after

They are also known as Thiessen polygons.[3][4][5]

The simplest case

In the simplest case, shown in the first picture, we are given a finite set of points {p1, …, pn} in the

nodes
) are the points equidistant to three (or more) sites.

Formal definition

Let be a metric space with distance function . Let be a set of indices and let be a

subsets
(the sites) in the space . The Voronoi cell, or Voronoi region, , associated with the site is the set of all points in whose distance to is not greater than their distance to the other sites , where is any index different from . In other words, if denotes the distance between the point and the subset , then

The Voronoi diagram is simply the tuple of cells . In principle, some of the sites can intersect and even coincide (an application is described below for sites representing shops), but usually they are assumed to be disjoint. In addition, infinitely many sites are allowed in the definition (this setting has applications in geometry of numbers and crystallography), but again, in many cases only finitely many sites are considered.

In the particular case where the space is a

finite-dimensional Euclidean space, each site is a point, there are finitely many points and all of them are different, then the Voronoi cells are convex polytopes
and they can be represented in a combinatorial way using their vertices, sides, 2-dimensional faces, etc. Sometimes the induced combinatorial structure is referred to as the Voronoi diagram. However, in general the Voronoi cells may not be convex or even connected.

In the usual Euclidean space, we can rewrite the formal definition in usual terms. Each Voronoi polygon is associated with a generator point . Let be the set of all points in the Euclidean space. Let be a point that generates its Voronoi region , that generates , and that generates , and so on. Then, as expressed by Tran et al[6] "all locations in the Voronoi polygon are closer to the generator point of that polygon than any other generator point in the Voronoi diagram in Euclidean plane".

Illustration

As a simple illustration, consider a group of shops in a city. Suppose we want to estimate the number of customers of a given shop. With all else being equal (price, products, quality of service, etc.), it is reasonable to assume that customers choose their preferred shop simply by distance considerations: they will go to the shop located nearest to them. In this case the Voronoi cell of a given shop can be used for giving a rough estimate on the number of potential customers going to this shop (which is modeled by a point in our city).

For most cities, the distance between points can be measured using the familiar Euclidean distance: or the

Manhattan distance
:. The corresponding Voronoi diagrams look different for different distance metrics.

Voronoi diagrams of 20 points under two different metrics
Manhattan distance

Properties

History and research

Informal use of Voronoi diagrams can be traced back to

used 2-dimensional and 3-dimensional Voronoi diagrams in his study of quadratic forms in 1850. British physician
John Snow used a Voronoi diagram in 1854 to illustrate how the majority of people who died in the Broad Street cholera outbreak lived closer to the infected Broad Street pump
than to any other water pump.

Voronoi diagrams are named after Ukrainian mathematician living in the Russian Empire

Wigner–Seitz unit cells. Voronoi tessellations of the reciprocal lattice of momenta are called Brillouin zones. For general lattices in Lie groups, the cells are simply called fundamental domains. In the case of general metric spaces, the cells are often called metric fundamental polygons
. Other equivalent names for this concept (or particular important cases of it): Voronoi polyhedra, Voronoi polygons, domain(s) of influence, Voronoi decomposition, Voronoi tessellation(s), Dirichlet tessellation(s).

Examples

This is a slice of the Voronoi diagram of a random set of points in a 3D box. In general a cross section of a 3D Voronoi tessellation is not a 2D Voronoi tessellation itself. (The cells are all convex polyhedra.)

Voronoi tessellations of regular lattices of points in two or three dimensions give rise to many familiar tessellations.

For the set of points (xy) with x in a discrete set X and y in a discrete set Y, we get rectangular tiles with the points not necessarily at their centers.

Higher-order Voronoi diagrams

Although a normal Voronoi cell is defined as the set of points closest to a single point in S, an nth-order Voronoi cell is defined as the set of points having a particular set of n points in S as its n nearest neighbors. Higher-order Voronoi diagrams also subdivide space.

Higher-order Voronoi diagrams can be generated recursively. To generate the nth-order Voronoi diagram from set S, start with the (n − 1)th-order diagram and replace each cell generated by X = {x1x2, ..., xn−1} with a Voronoi diagram generated on the set S − X.

Farthest-point Voronoi diagram

For a set of n points the (n − 1)th-order Voronoi diagram is called a farthest-point Voronoi diagram.

For a given set of points S = {p1p2, ..., pn} the farthest-point Voronoi diagram divides the plane into cells in which the same point of P is the farthest point. A point of P has a cell in the farthest-point Voronoi diagram if and only if it is a vertex of the convex hull of P. Let H = {h1h2, ..., hk} be the convex hull of P; then the farthest-point Voronoi diagram is a subdivision of the plane into k cells, one for each point in H, with the property that a point q lies in the cell corresponding to a site hi if and only if d(q, hi) > d(q, pj) for each pj ∈ S with hipj, where d(p, q) is the Euclidean distance between two points p and q.[9][10]

The boundaries of the cells in the farthest-point Voronoi diagram have the structure of a

rays as its leaves. Every finite tree is isomorphic to the tree formed in this way from a farthest-point Voronoi diagram.[11]

Generalizations and variations

As implied by the definition, Voronoi cells can be defined for metrics other than Euclidean, such as the

Manhattan distance
. However, in these cases the boundaries of the Voronoi cells may be more complicated than in the Euclidean case, since the equidistant locus for two points may fail to be subspace of codimension 1, even in the 2-dimensional case.

Approximate Voronoi diagram of a set of points. Notice the blended colors in the fuzzy boundary of the Voronoi cells.

A

squared distance from the circle's center.[12]

The Voronoi diagram of n points in d-dimensional space requires storage space.[clarification needed] Therefore, Voronoi diagrams are often not feasible for d > 2.[clarification needed] An alternative is to use approximate Voronoi diagrams, where the Voronoi cells have a fuzzy boundary, which can be approximated.[13]

Voronoi diagrams are also related to other geometric structures such as the medial axis (which has found applications in image segmentation, optical character recognition, and other computational applications), straight skeleton, and zone diagrams. Besides points, such diagrams use lines and polygons as seeds. By augmenting the diagram with line segments that connect to nearest points on the seeds, a planar subdivision of the environment is obtained.[14] This structure can be used as a navigation mesh for path-finding through large spaces. The navigation mesh has been generalized to support 3D multi-layered environments, such as an airport or a multi-storey building.[15]

Applications

Natural sciences

A Voronoi tessellation emerges by radial growth from seeds outward.
  • In
    bone microarchitecture.[17] Indeed, Voronoi tessellations work as a geometrical tool to understand the physical constraints that drive the organization of biological tissues.[18]
  • In hydrology, Voronoi diagrams are used to calculate the rainfall of an area, based on a series of point measurements. In this usage, they are generally referred to as Thiessen polygons.
  • In ecology, Voronoi diagrams are used to study the growth patterns of forests and forest canopies, and may also be helpful in developing predictive models for forest fires.
  • In computational chemistry, Voronoi cells defined by the positions of the nuclei in a molecule are used to compute atomic charges. This is done using the Voronoi deformation density method.
  • In astrophysics, Voronoi diagrams are used to generate adaptative smoothing zones on images, adding signal fluxes on each one. The main objective for these procedures is to maintain a relatively constant signal-to-noise ratio on all the image.
  • In
    finite volume methods, e.g. as in the moving-mesh cosmology code AREPO.[19]
  • In computational physics, Voronoi diagrams are used to calculate profiles of an object with Shadowgraph and proton radiography in High energy density physics.[20]

Health

  • In medical diagnosis, models of muscle tissue, based on Voronoi diagrams, can be used to detect neuromuscular diseases.[18]
    John Snow's original diagram
  • In
    John Snow to study the 1854 Broad Street cholera outbreak in Soho, England. He showed the correlation between residential areas on the map of Central London whose residents had been using a specific water pump, and the areas with most deaths due to the outbreak.[21]

Engineering

Geometry

  • A point location data structure can be built on top of the Voronoi diagram in order to answer nearest neighbor queries, where one wants to find the object that is closest to a given query point. Nearest neighbor queries have numerous applications. For example, one might want to find the nearest hospital, or the most similar object in a database. A large application is vector quantization, commonly used in data compression.
  • In geometry, Voronoi diagrams can be used to find the largest empty circle amid a set of points, and in an enclosing polygon; e.g. to build a new supermarket as far as possible from all the existing ones, lying in a certain city.
  • Voronoi diagrams together with farthest-point Voronoi diagrams are used for efficient algorithms to compute the
    roundness while assessing the dataset from a coordinate-measuring machine
    .
  • Modern computational geometry has provided efficient algorithms for constructing Voronoi diagrams, and has allowed them to be used in mesh generation, point location, cluster analysis, machining plans and many other computational tasks.[23]

Informatics

  • In networking, Voronoi diagrams can be used in derivations of the capacity of a wireless network.
  • In computer graphics, Voronoi diagrams are used to calculate 3D shattering / fracturing geometry patterns. It is also used to procedurally generate organic or lava-looking textures.
  • In autonomous robot navigation, Voronoi diagrams are used to find clear routes. If the points are obstacles, then the edges of the graph will be the routes furthest from obstacles (and theoretically any collisions).
  • In
    1-NN classifications.[24]
  • In user interface development, Voronoi patterns can be used to compute the best hover state for a given point.[25]

Civics and planning

  • In Victoria, Australia, government schools typically admit eligible students to the nearest primary school or high school to where they live.[26] Students and parents can see which school "catchment zone" they live in by using this Voronoi representation.

Algorithms

Direct algorithms:

Starting with a Delaunay triangulation (obtain the dual):

  • Bowyer–Watson algorithm, an O(n log(n)) to O(n2) algorithm for generating a Delaunay triangulation in any number of dimensions, from which the Voronoi diagram can be obtained.

See also

Notes

  1. .
  2. .
  3. ^ Principles of Geographical Information Systems, By Peter A. Burrough, Rachael McDonnell, Rachael A. McDonnell, Christopher D. Lloyd [1]
  4. ^ Geographic Information Systems and Science, By Paul Longley
  5. ^ Spatial Modeling Principles in Earth Sciences, Zekai Sen
  6. .
  7. .
  8. .
  9. ^ . 7.4 Farthest-Point Voronoi Diagrams. Includes a description of the algorithm.
  10. ., contains a simple algorithm to compute the farthest-point Voronoi diagram.
  11. ^ Biedl, Therese; Grimm, Carsten; Palios, Leonidas; Shewchuk, Jonathan; Verdonschot, Sander (2016). "Realizing farthest-point Voronoi diagrams". Proceedings of the 28th Canadian Conference on Computational Geometry (CCCG 2016).
  12. ^ Edelsbrunner, Herbert (1987), "13.6 Power Diagrams", Algorithms in Combinatorial Geometry, EATCS Monographs on Theoretical Computer Science, vol. 10, Springer-Verlag, pp. 327–328.
  13. ^ S. Arya, T. Malamatos, and D. M. Mount, Space-Efficient Approximate Voronoi Diagrams, Proc. 34th ACM Symp. on Theory of Computing (STOC 2002), pp. 721–730.
  14. ^ Geraerts, Roland (2010), Planning Short Paths with Clearance using Explicit Corridors (PDF), International Conference on Robotics and Automation, IEEE, pp. 1997–2004.
  15. ^ van Toll, Wouter G.; Cook IV, Atlas F.; Geraerts, Roland (2011), Navigation Meshes for Realistic Multi-Layered Environments (PDF), International Conference on Intelligent Robots and Systems, IEEE/RSJ, pp. 3526–3532.
  16. .
  17. ^ Hui Li (2012). "Spatial Modeling of Bone Microarchitecture". {{cite journal}}: Cite journal requires |journal= (help)
  18. ^
    PMID 26598531
    .
  19. .
  20. .
  21. . Retrieved 16 October 2017.
  22. ^ "GOLD COAST CULTURAL PRECINCT". ARM Architecture.
  23. .
  24. .
  25. ^ "User Interface Algorithms".
  26. ^ "Restrictions and boundaries". www.education.vic.gov.au. Retrieved 2017-11-19.

References

External links