Eldritch Wizardry

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Dungeons & Dragons Supplement III: Eldritch Wizardry
AuthorGary Gygax and Brian Blume
GenreRole-playing game
PublisherTSR, Inc.
Publication date
1976
Pages60

Eldritch Wizardry is a supplementary rulebook by Gary Gygax and Brian Blume, written for the original edition of the Dungeons & Dragons (D&D) fantasy role-playing game, which included a number of significant additions to the core game. Its product designation is TSR 2005.

Contents

Eldritch Wizardry introduced

Axe of the Dwarvish Lords).[2]

A human character regardless of alignment or character class, with the exception of monks and druids, may have a chance to possess psionic ability. Each character classes has a separate list of psionic abilities which such characters might possess, and the book presents various psionic attack and defense modes.

Publication history

Eldritch Wizardry was written by Gary Gygax and Brian Blume and published by TSR in 1976 as a sixty-page digest-sized book, and was the third supplement to the original D&D rules.[4] The supplement was part of the contining expansion of D&D in 1976, which also included Gods, Demi-Gods & Heroes and Swords & Spells.[5]: 8 

It bears the designation Supplement III, following the Greyhawk and Blackmoor supplements, which were released the previous year,[6] and its product number was TSR 2005. Illustrations were provided by David C. Sutherland III, Tracy Lesch, and Gary Kwapisz, with a cover by Deborah Larson. The booklet was edited by Tim Kask.[7]

Material from Eldritch Wizardry, along with the original Dungeons & Dragons and the Greyhawk and Blackmoor supplements, was revised by

J. Eric Holmes for the Dungeons & Dragons Basic Set (1977).[5]: 10  Some of the moral panic against D&D began in 1976 when Eldritch Wizardry was published.[5]
: 13 

The Eldritch Wizardry supplement was reproduced as part of a deluxe, premium reprinting of the original "White Box" on November 19, 2013, with new packaging in an oaken box. Each booklet comes with new cover art but otherwise reproduces the original content and interior art faithfully.[8]

Reception

Glen Taylor reviewed Eldritch Wizardry in The Space Gamer No. 7.[3] He felt that, like the Greyhawk and Blackmoor supplements before it, Eldritch Wizardry introduces new material to the basic D&D game system "for a more intricate, complex playing experience. Like the other supplements, the new material in EW is organized around the original format for easy absorption into the basic structure of the game."[3] He notes psionic abilities as the first major addition in the book: "The list of psionic abilities is long and varied, and most of them are very useful."[3] He felt that some players may find the modified combat system "too cumbersome, but I find them much more logical than simply rolling a die to see which side gets to strike first".[3] He felt that the section on artifacts was "designed to put some of the mystery and danger back into D&D. I feel they have succeeded admirably."[3] He felt that the wilderness tables were "an element sorely-needed" and "produce the very desirable effect of having some types of monsters substantially more common than others, and since this is achieved by duplication of types on the same table, players can freely alter anything with which they don't agree, as well as insert their own fiendish monster types into the charts".[3] Taylor called the physical quality of Eldritch Wizardry "excellent" and the artwork "superb", and felt that the book was "well worth the admittedly high price", concluding that it is "as good as Greyhawk, and that's saying a lot. It should put the spice of danger and unpredictability back into D&D, and partially satiate that hunger for new material that typifies D&D enthusiasts everywhere."[3]

RPGnet reviewed the book in 2001 as vintage nostalgia rating it with a 4 for style ("Classy and well done"), and a 4 for substance ("Meaty"), and saying "From the depths of RPG history, it's one of the books that started it all."[9]

References

  1. ^ "Original D&D Supplements". The Acaeum. Retrieved 2009-01-17.
  2. ^ a b c d e f g h i j k l m Taylor, Glen (August–September 1976). "Reviews". The Space Gamer (7). Metagaming: 11–13.
  3. .
  4. ^ .
  5. ^ "The History of TSR". Wizards of the Coast. Archived from the original on 2008-09-24. Retrieved 2005-08-20.
  6. ^ "Eldritch Wizardry (1976)". Pen & Paper RPG Database. Archived from the original on 2008-05-30. Retrieved 2009-01-17.
  7. ^ "Original Dungeons & Dragons RPG". Wizards of the Coast. Archived from the original on 2013-02-22. Retrieved June 24, 2013.
  8. ^ "Eldritch Wizardry". RPGNet. Retrieved 2001-02-05.

External links