Pyramid of Shadows is the final part of a loosely connected three part series of
Heroic Tier.[1] This module is set in a region of the world called the Nentir Vale, the details of which are given in the 4th edition Dungeon Master's Guide
.
Synopsis
Pyramid of Shadows presents an adventure wherein players find their way to a multi-level extradimensional pyramid built by the gods as a prison for the power-mad
Eladrin
lover Vyrellis, the players gain the opportunity to breach Karavakos' sanctum and defeat the wizard, which dissolves the pyramid and frees the players.
Format
Pyramid of Shadows is essentially a megadungeon, a single sprawling complex filled with monsters, traps and treasure. Because of the nature of the pyramid player characters cannot leave, return to a home base, or take up sidequests, so players will find themselves locked into the module until Karavakos is defeated and the pyramid is destroyed. The adventure is presented in two booklets. One booklet provides a general overview of the complex and introduces statistics for monsters that make their first 4th Edition appearance in this module. The second provides details of the module's tactical encounters, presented in the delve format where each encounter is depicted across two pages and contains all relevant maps and statblocks within that space.