User:Ozdarka/mariofranchise
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)
|
{{Infobox media franchise |title = Mario |image = File:Mario emblem.svg |caption = The emblem of Mario's hat as commonly used in the series. |creator = Shigeru Miyamoto |origin = Mario Bros. (1983) |owner = Nintendo |books = |novels = Super Mario Bros. (1991) |comics = |magazines = |strips =
|films =
- Super Mario Bros. (1991)
</ref> "Jumpman" was called "
Mario Bros.
The Mario branding was used for the first time in a later arcade game,
Game & Watch
Nintendo has released several Mario and Donkey Kong LCD video games for the Game & Watch console. Eleven were released between 1982 and 1994. Nintendo also licensed the release of six LCD games for Nelsonic's Game Watch line between 1989 and 1994. Many remakes of Game & Watch games have changed the protagonist from a generic Mr. Game & Watch character to Mario.
Super Mario series
Mario then became the star of his own side scrolling platform game in
In 2006, a retro throwback sub-series called New Super Mario Bros. was inaugurated on the Nintendo DS, featuring the mechanics of the Super Mario Bros. games. It continued on the Wii as New Super Mario Bros. Wii, on the 3DS as New Super Mario Bros. 2 and on the Wii U as New Super Mario Bros. U and New Super Luigi U. This gameplay is further offered by the level creator game Super Mario Maker, released on Wii U in 2015.
In 2016, the team behind New Super Mario Bros. released Super Mario Run that became Nintendo's first real smartphone game and one of the few instances a Mario game was developed for non-Nintendo hardware.[7]
Puzzle games
Dr. Mario series
Dr. Mario (ドクターマリオ, Dokutā Mario) (stylized as D℞. Mario) is a series of
There have been 4 Dr. Mario games released for home consoles and two portable games, for a total of six original titles. As the series has progressed, each new game has introduced new elements in order to keep the gameplay fresh such as new game modes. In 2001,
Mario's Picross series
This series is a collection of nonogram logic puzzles involving a grid with numbers for every row and column, which refer to the amount of marked squares within the grid. The games features Mario as an archaeologist who chisels away to form images on the grid.
- Mario's Picross
- Picross 2
- Mario's Super Picross
Racing games
Mario Kart series
Mario Kart (マリオカート, Mario Kāto) is a series of
There have been 5 Mario Kart games released for home consoles, 3 portable games, and 3
Possibly the most popular spin-off series in the franchise, the Mario Kart series began in 1992 and is currently the most successful and longest-running kart racing series, having sold over 100,000,000 copies worldwide.[13]
Role-playing games
The first role-playing game in the Mario franchise was Super Mario RPG. It has since expanded to the Paper Mario and Mario & Luigi series.
Paper Mario series
Paper Mario (ペーパーマリオ, Pēpā Mario) is a series of
[18][19] Progression through Paper Mario depends upon interaction with the game's non-player characters (NPCs), who will often offer clues or detail the next event in the storyline. As in other RPGs, the player can find or purchase items from NPCs to help in and outside of combat.[18] Badges can be obtained that yield bonuses ranging from added moves to gradual health restoration during combat; each consumes a set number of Badge Points (BP), meaning Paper Mario can only equip a limited number of badges at a time.[14]There have been 4 Paper Mario games released for home consoles and 2 portable games. As the series has progressed, each new game has introduced new elements in order to keep the gameplay fresh such as a new story, new partners, and new gameplay mechanics. In 2004,
- Paper Mario (originally Super Mario RPG 2, a sequel to Legend of the Seven Stars)
- The Thousand-Year Door (originally Paper Mario 2)
- Super Paper Mario
- Sticker Star
- Mario & Luigi: Paper Jam (A Mario & Luigi crossover)
- Color Splash
Mario & Luigi series
The Mario & Luigi series began with the release of Superstar Saga for the Game Boy Advance in 2003. In 2005, Partners in Time for the Nintendo DS introduced their younger selves: Baby Mario, Baby Luigi, Baby Toadsworth, Baby Peach and Baby Bowser. In 2009, Bowser's Inside Story also for the DS introduced Mario, Luigi and the others inside of Bowser's body. In 2013, Dream Team for the Nintendo 3DS introduced Dreamy Luigi, where Luigi sleeps in the Dream World in celebrating the Year of Luigi. In 2015, Paper Jam also for the 3DS introduced a crossover game, where Luigi knocks over a book and unleashed the paper characters of the Paper Mario world.
- Superstar Saga
- Partners in Time
- Bowser's Inside Story
- Dream Team
- Paper Jam (A Paper Mario crossover)
Mario Party series
In 1999, the Hudson game Mario Party was released for the Nintendo 64. Following this, 10 numbered sequels have since been released, along with Mario Party Advance, DS, Island Tour, and Star Rush. Mario Party is a multiplayer party game featuring Mario series characters in which 4 human- or computer-controlled characters compete in a board game interspersed with minigames.
Sports games
There have been numerous
Mario Tennis series
The first appearances of Mario in tennis games were as a referee in Tennis for the NES and Game Boy. These games did not use the Mario branding and only featured Mario in the capacity of a cameo. He then appeared in Mario's Tennis for the Virtual Boy. After this, Camelot Software released Mario Tennis for the Nintendo 64. They would subsequently develop other games in this series: Mario Power Tennis for the GameCube and Wii, Power Tour for the Game Boy Advance, Mario Tennis Open for the Nintendo 3DS, and Ultra Smash for the Wii U.
Mario Golf series
The first use of Mario's likeness in a golf game was that the golfer in Golf for NES and Game Boy featured a mustached man resembling Mario. Later, NES Open Tournament Golf was released. It featured Mario and Luigi as the golfers, with Princess Toadstool and Princess Daisy as their caddies. Mario Golf was released for the N64 in 1999. It was followed by Mario Golf: Toadstool Tour for the GameCube, Mario Golf: Advance Tour for the Game Boy Advance and Mario Golf: World Tour for the Nintendo 3DS.
Mario Baseball series
Mario and Luigi were team captains in Baseball for the Game Boy. Mario Superstar Baseball was released for the GameCube and Mario Super Sluggers for the Wii.
Mario Strikers series
The game of football was introduced in one of the minigames in Mario Party 4. The Mario Strikers series (Mario Football in Europe) made its debut for the GameCube with Next Level Games as the developer for the series.
Mario & Sonic at the Olympic Games series
In 2008, Mario and his friends appeared alongside the characters from
Mario vs. Donkey Kong series
Mario vs. Donkey Kong (
Educational games
In the early 1990s, many educational games were released in the Mario series. Few of these games were platformers; most sought to teach skills such as typing, mathematics or history. They are not officially recognized by Nintendo, despite being officially licensed. The games were developed independently by Software Toolworks, Interplay and Brainstorm. Nine educational games were released from 1991 to 1996.
Games not developed by Nintendo
This section covers games developed by other companies without Nintendo involvement. These games are not officially recognized by Nintendo despite being officially licensed.
Hudson
Hudson Soft released two games based on Mario Bros. and another similar to Super Mario Bros.
, with new stages, mechanics and gameplay.
can kick into enemies to stun them, instead of hitting them from below, as in the original.
Hudson Soft was originally responsible for the Mario Party series, but as of March 2012 this has been taken over by
Many of Hudson's employees now work for Nd Cube.Philips
Three games were planned for development by
Super Mario's Wacky Worlds is a cancelled video game planned for the CD-i, developed by NovaLogic, which attempted to duplicate the gameplay of Super Mario World. Though the game sprites are based on those in Super Mario World, the level design is based on Earth locations rather than Dinosaur Land. Due to the limitations of the CD-i, several features could not be included in the game, such as large numbers of sprites on the screen, and many visual effects. The nature of the pointing device controller provides difficult controls for Mario, as the game has the default controls of running and jumping.
Mario Takes America was proposed about Mario's trip to Hollywood to make his own movie. The game's concept initially impressed Philips, but was cancelled due to the company being unsatisfied with the game's development progress.[26]
Hotel Mario is a
Others
Electronic Arts developed and released NBA Street V3 and SSX on Tour in 2005, both of which included Mario, Luigi, and Peach as playable characters in the GameCube versions.
Other media
The Mario franchise includes many comics, manga and TV series based on the games. Most were released in the late 1980s to early 1990s, and have since become obscure. Mario, Luigi and Peach have made cameo appearances in two sports games, including the
Television
File:Supermario3tv.jpg The Adventures of Super Mario Bros. 3 title card]]
Anime
A series of three
Film
Super Mario Bros. is an
The film grossed $21 million on a $48 million budget.
Bowser and the Super Mushroom had a cameo in the 2012 Disney film Wreck-It Ralph. Mario was mentioned but not seen in the film.
In December 2014, it was confirmed that Sony Pictures had made a deal with Nintendo to create an animated remake film based on the Mario franchise.[32]
Comics and manga
The
The
Super Mario Adventures (SUPER MARIO ADVENTURES マリオの大冒険, Mario no daibōken[33]) is an anthology of comics, drawn in a Japanese manga style, that ran in Nintendo Power magazine throughout 1992, featuring the characters from Nintendo's Mario series and based loosely on Super Mario World.
Immediately following the end of Super Mario Adventures, Nintendo Power concluded the epic with a ten-page story based on Super Mario Land 2: 6 Golden Coins titled Mario VS Wario, which ran in their January 1993 issue and was later reprinted in the graphic novel.
At one point,
An encyclopedia based on Super Mario Bros. was released in Japan in October 2015.[35] In February 2017, Nintendo announced that the encyclopedia would launch in North America and Europe in June 2017.[36]
Merchandise
Mario has appeared on lunch boxes, T-shirts, magazines, commercials (notably, in a
Concerts and performances
The Super Mario Bros. theme has been featured in many concerts, including "PLAY! Chicago",[45] the Columbus Symphony Orchestra,[46] the Mario & Zelda Big Band Live,[47] Play! A Video Game Symphony,[48] and others.
The Video Games Live concert featured the theme performed by Koji Kondo.[49]
Reception
This section needs expansion. You can help by adding to it. (December 2014) |
The Mario series has received positive reviews from critics and audiences and is considered one of the greatest game series ever. A 1996 article in Next Generation declared that "The evolution of the Mario series led the rest of gaming by the hand, blazing a trail, and teaching lessons in game mechanics, structure, and sheer playability to any who would study its secrets."[50] Super Mario Bros. has an 85% for NES, 80% on GBA, and 92% on Game Boy Color, according to GameRankings.[citation needed]
Impact and legacy
Mario has been featured in 200 games of various genres (including sports, puzzle, party, racing and even first-person shooter), and the Mario franchise is the
See also
References
- ^ "Video Game: Donkey Kong, Nintendo". The Arcade Flyer Archive. Retrieved 2007-06-13.[dead link]
- ^ "Video Game: Donkey Kong, Karateco". The Arcade Flyer Archive. Archived from the original on October 24, 2007. Retrieved 2007-06-13.
- ^ "10 Mario Fun Facts!". Retrieved 2007-09-29.
- ^ "History of Mario". Retrieved 2007-09-29.
- ^ Nintendo (1983). "pg. 5". Mario Bros. manual. Nintendo Entertainment System.
- ^ a b Nintendo (1983). "pg. 8". Mario Bros. manual. Nintendo Entertainment System.
- ^ Ingraham, Nathan. "'Super Mario Run' is just as much fun as we'd hoped". Engadet. Retrieved 8 December 2016.
- ^ "NP Top 200". Nintendo Power. Vol. 200. February 2006. pp. 58–66.
- GamesRadar. 2012-04-16. Retrieved 2013-12-05.
- ^ Crecente, Brian (2009-26-2). "Super Mario Kart: Most Influential Video Game in History." Kotaku. Retrieved 2012-1-27.
- ^ WatchMojo.com. Retrieved February 5, 2012.
- ^ Sato, Yoshi (2008-02-06). "Mario Kart Wii Detailed". 1UP. Retrieved 2013-05-21.
- ^ Passary, Anu. "'Mario Kart 8' revs up to 1.2,000,000 units in sales, becomes fastest-selling Wii U game". TechTimes. Retrieved 27 July 2014.
- ^ a b c Casamassina, Matt (2001-02-05). "Paper Mario review". IGN. Retrieved 2008-08-17.
- ^ "Nintendo Dominates Japanese Charts". IGN. 2000-08-18. Retrieved 2006-03-14.
- ^ Tidwell, Mikel. "RPGamer—Paper Mario". RPGamer. Retrieved 2008-08-17.
- ^ a b "RPGFan—Paper Mario". RPGFan. Retrieved 2008-08-17.
- ^ a b c Stahl, Ben (2001-02-05). "GameSpot: Paper Mario review". GameSpot. Archived from the original on 2013-08-19. Retrieved 2013-08-19.
- ^ Bramwell, Tom (2001-02-05). "Eurogamer: Paper Mario review". Eurogamer. Retrieved 2008-10-18.
- ^ Schille, Jeff. "3DS Trailers: 'New Super Mario Bros. 2,' 'Luigi's Mansion' & 'Paper Mario'". Game Rant. Retrieved 19 September 2016.
- ^ Goldfarb, Andrew. "E3 2012: First Paper Mario 3DS Details Revealed". IGN. Retrieved 19 September 2016.
- ^ "Konami acquiring Hudson".
- ^ "SNES-CD Profile". N-Sider. Archived from the original on 2008-02-17. Retrieved 2008-06-28.
- 1UP.com. Archived from the originalon 2012-07-20. Retrieved 2008-06-21.
- ^ Workman, Robert (2007-12-12). "Mascots Gone Wild: Nintendo Characters' Worst Moments (Hotel Mario)". GameDaily. Archived from the original on 2008-10-12. Retrieved 2008-06-21.
- ^ "The Cancelled Mario Game That Was Taken Away By A Bank In Canada". Unseen64. Retrieved 19 November 2016.
- ^ Hotel Mario instruction book. Philips Interactive Media. 1994. p. 3. PP0260 GA.
- ^ Whitehead, Dan (2007-03-09). "The History of Mario". Eurogamer. Retrieved 2008-06-21.
- ^ a b "Super Mario Bros. (1993)". Boxofficemojo.com. 1993-06-29. Retrieved 2012-09-11.
- ^ Plunkett, Luke (2011-08-30). "There Were Worse Mario Cartoons Than the American One". Kotaku.
- ^ "Siskel & Ebert". Archived from the original on January 17, 2010.
- ^ Vary, Adam (December 11, 2014). "Sony Pictures Lands "Mario Bros." Movie Rights From Nintendo, Leaked Emails Show". BuzzFeed. Retrieved December 11, 2014.
- ^ "Super Mario Adventures Official Nintendo Comic Book (Paperback)." Amazon.com. Retrieved on November 19, 2008.
- ^ "Archie Pitched Nintendo a Super Mario Comic, But It Was Shot Down". GoNintendo. rawmeatcowboy. September 12, 2015. Retrieved September 12, 2015.
- ^ "Nintendo releasing 256-page Mario encyclopedia in Japan next month". Nintendo Everything. Retrieved September 9, 2015.
- ^ "Super Mario Bros. Encyclopedia coming to North America and Europe in June". Nintendo Everything. Retrieved February 18, 2017.
- ISBN 0-375-76369-4. Google Book Search. Retrieved on November 6, 2009.
- ^ "Nintendo's Shining Star: The History of Mario". GameCubicle. Retrieved 2008-08-23.
- ^ "Gottlieb's Super Mario Bros. Pin" (PDF). Cash Box. 55 (39): 25. May 25, 1992. Retrieved August 20, 2017.
- ^ USAopoly. "MONOPOLY®: Super Mario Bros.™ Collector's Edition". USAopoly.
- ^ "New Super Mario game REVEALED – but it's NOT for Nintendo Switch". Retrieved April 16, 2017.
- ^ "You Can't Bribe Your Way Into The Cherry Blossom Bar". washingtonian.com. 21 March 2017.
- ^ https://plus.google.com/+travelandleisure/posts. "This Super Mario-themed Bar Has Nintendo Fans Lining up for Hours". travelandleisure.com.
{{cite web}}
:|last=
has generic name (help); External link in
(help)|last=
- ^ "Hasbro and Nintendo introduce MONOPOLY GAMER, a new way to play MONOPOLY". Nintendo. June 28, 2017. Retrieved July 4, 2017.
- ^ "Super Mario Bros. and Zelda composer Koji Kondo to attend PLAY! Chicago". Music 4 Games. 2006-04-14. Archived from the original on 2009-02-25. Retrieved 2009-02-13.
- ^ "Symphony piles up points with video-game concert". The Columbus Dispatch. 2007-04-27. Retrieved 2009-02-13.[dead link]
- ^ "Mario & Zelda Big Band Live". The Mushroom Kingdom. Retrieved 2009-02-13.
- ^ "I hear a video game symphony". Pop Journalism. 2006-09-27. Archived from the original on December 15, 2007. Retrieved 2009-02-13.
- 1UP.com. 2007-10-19. Retrieved 2009-02-16.
- Imagine Media. February 1996. p. 48.
- ^ "Italian Plumber More Memorable Than Harper, Dion". CNW Group. 2007-12-13. Archived from the original on 2010-04-04. Retrieved 2010-04-04.
- ^ "Nintendo DS Lite Suggested Retail Price Drops to $99.99 and Mario Games Go Red" (Press release). Business Wire. 2011-05-31. Retrieved 2011-05-31.
- ^ *12 million in North America as of November 15, 2005: "Mario Kart DS launches with Wi-Fi gaming service" (Press release). Nintendo. 2005-11-15. Archived from the original on 2009-01-11. Retrieved 2009-03-21.
- "Japan Platinum Game Chart". The Magic Box. Retrieved 15 March 2012.
- Super Mario Kart: 3.82 million
- Mario Kart 64: 2.24 million
- Mario Kart: Double Dash!! sales in Japan as of January 2, 2005: 802,217 ("2004 Top 100 Best Selling Japanese Console Games". The Magic Box. Jan 2, 2005. Retrieved 15 March 2012.)
- "Financial Results Briefing for the Nine-Month Period Ended December 2011" (PDF). Nintendo. 2012-01-27. p. 6. Retrieved 2012-02-08.:
- Mario Kart DS: 22.3 million
- Mario Kart 7: 4.54 million
- Mario Kart Wii: 31.91 million
- "Japan Platinum Game Chart". The Magic Box. Retrieved 15 March 2012.
- ^ "Mario Party 9 for Wii Lets You Party Like You've Never Partied Before". Nintendo. 2012-03-12. Retrieved 15 March 2012.
- ISBN 978-4-7700-3078-8. Retrieved 12 February 2012.
Jumpman hopped over barrels, climbed ladders, and jumped from suspended platform to suspended platform as he tried to rescue a damsel from his pissed-off pet gorilla. The game was a smash, and sixty-five thousand cabinets were sold in Japan, propping up the then-struggling Nintendo and laying the groundwork for Nintendo and Donkey Kong creator Shigeru Miyamoto to dominate gaming throughout the 1980s and beyond.
)- United States: 60,000 (Steven L. Kent (2001). The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Changed the World. ISBN 978-0-7615-3643-7. Retrieved 2011-04-09.
With more than 60,000 units sold in the United States, Donkey Kong was Nintendo's biggest arcade hit. ... Nintendo released Donkey Kong Junior in 1982 and sold only 30,000 machines, 20,000 Popeye machines (also 1982), and a mere 5000 copies of Donkey J (1983).
)
- United States: 60,000 (Steven L. Kent (2001). The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Changed the World.
- ^ Sheff, David (1999). Game Over: Press Start to Continue: The Maturing of Mario. Wilton, Connecticut: GamePress. p. 121.:
"And we received from Coleco an agreement that they would pay us three percent of the net sales price [of all the "Donkey Kong" cartridges Coleco sold]." It turned out to be an impressive number of cartridges, 6 million, which translated into $4.6 million.
- ^ "Nintendojofr". Nintendojo. 2006-09-26. Archived from the original on July 30, 2008. Retrieved 2008-10-09.