1987 in video games
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1987 saw many sequels and prequels in video games, such as Castlevania II: Simon's Quest, Dragon Quest II, Final Lap, and Zelda II, along with new titles such as After Burner, Contra, Double Dragon, Final Fantasy, Mega Man, Metal Gear, Operation Wolf, Phantasy Star, Shinobi, Street Fighter and The Last Ninja. The Legend of Zelda was also introduced outside of Japan.
The year's highest-grossing
Financial performance
Highest-grossing arcade games
The year's highest-grossing arcade game worldwide was Sega's Out Run.
Japan
The following titles were the highest-grossing arcade games of 1987 in Japan, according to the annual Gamest and Game Machine charts.
Rank | Gamest[1] | Game Machine[2] | ||||
---|---|---|---|---|---|---|
Title | Cabinet | Points | Title | Cabinet | Points | |
1 | Out Run | Large | 33 | Out Run | Deluxe | 3734 |
2 | R-Type | Table
|
26 | Arkanoid | Table
|
3118 |
3 | After Burner | Large | 20 | Hi Sho Zame (Flying Shark) | Table | 2434 |
4 | 1943: The Battle of Midway | Table | 12 | Major League | Table | 2285 |
5 | Double Dragon | Table | 10 | World Cup (Tehkan World Cup) | Table | 2210 |
6 | Darius | Large | 8 | Bubble Bobble | Table | 2041 |
7 | Dragon Spirit | Table | 7 | Super Hang-On | Ride-on | 1901 |
8 | Hi Sho Zame (Flying Shark) Yokai Dochuki |
Table | 5 | Double Dragon | Table | 1890 |
9 | Table | 5 | 1943: The Battle of Midway | Table | 1778 | |
10 | Super Hang-On | Large | 4 | Side Pocket | Table | 1744 |
United Kingdom
In the United Kingdom, Out Run was the most successful arcade game of the year.[3][4] The following titles were the top-grossing games on the monthly arcade charts in 1987.
Month | Title | Manufacturer | Genre | Ref |
---|---|---|---|---|
February | Out Run | Sega | Racing | [5][6] |
March | ||||
April | Bubble Bobble | Taito | Platformer | [7] |
May | ||||
June | ||||
July | Double Dragon | Taito | Beat 'em up | [8] |
August | [9] | |||
September | After Burner | Sega | Combat flight sim
|
[10] |
October | Operation Wolf | Taito | Light gun shooter
|
[11] |
November | 1942 | Capcom | Scrolling shooter
|
[12] |
December | Operation Wolf | Taito | Light gun shooter | [13] |
1987 | Out Run | Sega | Racing | [3][4] |
United States
In the United States, the following titles were the highest-grossing arcade video games of 1987.
Rank | Play Meter | AMOA[14][15] | |
---|---|---|---|
Dedicated cabinet | Conversion kit
| ||
1 | Out Run[16] | Out Run | Arkanoid |
2 | Unknown | Contra, Double Dragon, Rolling Thunder |
Top Gunner,
World Series |
3 | |||
4 | |||
5 | Unknown | Unknown |
The following titles were the top-grossing games on the monthly RePlay arcade charts in 1987.
Month | Upright cabinet | Software kit
|
Ref |
---|---|---|---|
January | Out Run | Gauntlet II | [17] |
February | Championship Sprint
|
[18] |
Best-selling home systems
Rank | System(s) | Manufacturer | Type | Generation | Sales | |||
---|---|---|---|---|---|---|---|---|
Japan | USA | EU
|
Worldwide | |||||
1 | Famicom
|
Nintendo | Console
|
8-bit | 1,780,000[19] | 3,000,000[20] | 300,000[21] | 5,080,000+ |
2 | Commodore 64 (C64) | Commodore | Computer | 8-bit
|
— | — | — | 1,500,000[22] |
3 | Sega Mark III / Master System
|
Sega | Console | 8-bit | 280,000[23] | 500,000[21] | 155,000[21] | 935,000 |
4 | IBM PS/2 (Model 30 / 50) | IBM | Computer | 16-bit
|
— | Unknown | Unknown | 658,000[24] |
5 | PC Engine (TurboGrafx-16)
|
NEC | Console | 16-bit | 600,000[19] | — | — | 600,000 |
6 | Apple Macintosh | Apple Inc. | Computer | 16-bit | — | — | — | 550,000[22] |
7 | NEC PC-88 / PC-98
|
NEC | Computer | 8-bit / 16-bit | 540,000[25][26] | Unknown | Unknown | 540,000+ |
8 | Apple II | Apple Inc. | Computer | 8-bit | — | — | — | 500,000[22] |
9 | Atari ST | Atari Corp. | Computer | 16-bit | — | — | — | 400,000[22] |
10 | MSX | ASCII Corp. | Computer | 8-bit | 340,000[27] | Unknown | Unknown | 340,000+ |
Best-selling home video games
Japan
In Japan, according to
Rank | Title | Developer | Publisher | Genre | Platform | Sales |
---|---|---|---|---|---|---|
1 | Dragon Quest II: Akuryō no Kamigami
|
Chunsoft
|
Enix | RPG | Famicom
|
2,400,000[29] |
2 | Pro Yakyū: Family Stadium '87 | Namco | Namco | Sports | Famicom | < 1,300,000[30] |
3 | Moero!! Pro Yakyū (Bases Loaded) | TOSE
|
Jaleco | Sports | Famicom | < 1,000,000[31] |
4 | Zelda 2: Link no Bōken (The Adventure of Link) | Nintendo R&D4
|
Nintendo | Action RPG
|
Famicom Disk System | Unknown |
5 | Family Computer Golf: Japan Course
|
Nintendo R&D2
|
Nintendo | Sports | Famicom | < 740,000[31] |
6 | Saint Seiya: Ōgon Densetsu
|
Bandai | Bandai | Action RPG | Famicom | Unknown |
7 | Momotarō Densetsu (Momotarō Legend)
|
Hudson Soft | Hudson Soft | RPG | ||
8 | Nakayama Miho no Tokimeki High School | Squaresoft
|
Nintendo | Dating sim | Famicom Disk System | |
9 | Sanma no Meitantei (Great Detective Sanma) | Namco | Namco | Adventure | Famicom | |
10 | Famicom Mukashibanashi: Shin Onigashima
|
Nintendo R&D4 | Nintendo | Adventure | Famicom Disk System |
The following titles were the best-selling home video games on the Japan game charts published by
Chart | Week 1 | Week 2 | Week 3 | Week 4 | Ref |
---|---|---|---|---|---|
January | Famicom)[32]
|
Zelda 2: Link no Bōken (Famicom Disk System) | [33] | ||
February | Dragon Quest II (Famicom) | FC )
|
Unknown | [34] | |
March | Unknown | Unknown | Unknown | Unknown | |
April | Sanma no Meitantei (Famicom) | Argus no Senshi (Famicom) | Family Jockey (Famicom) | [35][36] | |
May | Kinnikuman 2 (FDS)[36] | Pro Yakyū: Family Stadium (Famicom)[33]
|
Yūshi no Monshō (FDS)
|
[37] | |
June | Bug-tte Honey (Famicom)[37] | Family Boxing (Famicom)[33] | Unknown | ||
July | Unknown | Unknown | Unknown | Unknown | |
August | Unknown | Unknown | Saint Seiya: Ōgon Densetsu (Famicom) | Dracula II: Noroi no Fūin (FC) | [38] |
September | Shin Onigashima (Famicom Disk System) | Unknown | Unknown | [38][33] | |
October | Unknown | Unknown | Side Pocket (Famicom) | Momotaro Densetsu (FC) | [39] |
November | Famicom Grand Prix: F-1 Race (FDS)
|
Unknown | Unknown | Unknown | |
December | Pro Yakyū: Family Stadium '87 (Famicom)[33] | Nakayama Miho no Tokimeki High School (Famicom Disk System)[40] |
United Kingdom and United States
In the United States,
The following titles were the top-selling home video games on the monthly charts in the United Kingdom and United States during 1987.
Month | United Kingdom | United States | |||||
---|---|---|---|---|---|---|---|
All formats | ZX Spectrum | Sales | Title | Platform | Sales | Ref | |
January | Gauntlet[45] | Olli & Lissa[46] | Unknown | Unknown | Unknown | Unknown | |
February | Unknown | Leader Board[47] | |||||
March | Unknown | Feud[48][49] | |||||
April | |||||||
May | Unknown | BMX Simulator[50] | |||||
June | Unknown | Milk Race[8] | |||||
July | Unknown | Barbarian: The Ultimate Warrior[9] | Unknown | The Legend of Zelda | NES | Unknown | [51] |
August | Unknown | Exolon[10] | Unknown | Unknown | [52] | ||
September | Renegade[53] | Renegade[11][54] | Unknown | Unknown | [55] | ||
October | Unknown | Unknown | Unknown | [56] | |||
November | Unknown | Game Set and Match[13] | Unknown | Mike Tyson's Punch-Out!!
|
NES | Unknown | [57] |
December | Out Run[58][59] | 250,000+[60] | Unknown | [61] | |||
1987 | Out Run[43] | 350,000[62] | The Legend of Zelda | NES | 1,000,000+[20] | [41] |
Top-rated games
Major awards
Award | Gamest Awards (Japan, December 1987)[63] |
2nd Famitsu Best Hit Game Awards
(Japan, February 1988)[64] |
2nd Famimaga Game Awards (Japan, February 1988)[65] |
5th Golden Joystick Awards (United Kingdom, March 1988)[66] |
---|---|---|---|---|
Arcade | Console | Famicom
|
Computer | |
Game of the Year | Darius | Famicom )
|
Out Run | |
Critics' Choice Awards | — | Tsuppari Ōzumō (Famicom) (Famicom)
Zombie Hunter (Famicom) Shin Onigashima (Famicom Disk System) Family Computer Golf (Famicom Disk System) Bubble Bobble (Famicom) Digital Devil Story: Megami Tensei |
— | — |
Best Game Design | — | Nakayama Miho no Tokimeki High School (FDS) | — | — |
Best Playability | — | — | Dragon Quest II | — |
Best Story | — | Dragon Quest II (Yuji Horii) | — | — |
Best Graphics | After Burner | Faxanadu (Famicom) | — | — |
Best 3D Game | — | Highway Star (Rad Racer) | — | — |
Best Speech Synthesis | Genpei Tōma Den | — | — | — |
Best Music / Sound | Darius | Momotaro Densetsu / Exciting Billiards | Dragon Quest II | — |
Best Character / Character Design | Athena Asamiya (Psycho Soldier) | Momotaro Densetsu (Famicom) | Dragon Quest II | — |
Best Developer / Software House | Sega | — | — | U.S. Gold |
Best Programmer | — | — | — | Jon Ritman |
Best Ports | — | Wizardry / Salamander | — | — |
Best Original Game / Originality | — | — | Dragon Quest II | Nebulus |
Most Popular Game / Long Seller | Out Run | Pro Yakyū: Family Stadium (R.B.I. Baseball)
|
— | — |
Arcade Game of the Year | — | — | — | Out Run |
Best Action Game | — | Yume Kōjō: Doki Doki Panic (Famicom)
|
Zelda 2: Link no Bōken (FDS) | — |
Best Shooter | — | Fantasy Zone (Famicom) | Salamander | — |
Best Adventure Game | — | FC )
|
Shin Onigashima (FDS) | The Guild of Thieves |
Best RPG | — | Dragon Quest II (Famicom) | Dragon Quest II | — |
Best Action RPG | — | Zelda 2: Link no Bōken (FDS) | — | — |
Best Sports Game | — | Mike Tyson's Punch-Out! (Famicom)
|
Pro Yakyū: Family Stadium
|
— |
Best Puzzle Game | — | Shanghai | — | — |
Best Simulation / Strategy Game | — | SD Gundam World Gachapon Senshi (Famicom) | — | Vulcan |
Best Leisure / Casual Games | — | Mezase Pachi Pro: Pachio-kun / Side Pocket | — | — |
Best Board Game | — | Tetsudou Ou (Famicom) | — | — |
Best Mahjong Game | — | Professional Mahjong Gokū | — | — |
Famitsu Platinum Hall of Fame
The following 1987 video game releases entered Famitsu magazine's "Platinum Hall of Fame" for receiving Famitsu scores of at least 35 out of 40.[67]
Title | Platform | Score (out of 40) | Developer | Publisher | Genre |
---|---|---|---|---|---|
Dragon Quest II: Akuryō no Kamigami (Dragon Warrior II)
|
Family Computer (Famicom)
|
38 | Chunsoft
|
Enix | RPG |
Zelda 2: Link no Bōken (Zelda II: The Adventure of Link) | Famicom Disk System | 36 | Nintendo EAD
|
Nintendo | Action RPG
|
Business
- New companies: Natsume Co., Ltd.
- Defunct: Electric Transit, English Software, Muse
- Electronic Arts acquires Batteries Included.
- Atari Games establishes the Tengen division for porting their games to home systems.
- Nintendo of America, Inc. v. Blockbuster Entertainment lawsuit: Nintendo sues Blockbuster for photocopying complete NES manuals for its rental games. Nintendo wins the suit, and Blockbuster includes original manuals with its rentals.
- SSI President Joel Billings acquires the license to the Dungeons & Dragons tabletop role-playing game, setting the stage for the Gold Box line of D&D games.
Notable releases
Arcade
- February 20 – Konami releases Contra
- July 1 – Irem releases scrolling shooter R-Type.
- July – Technōs Japan releases Double Dragon to arcades, distributed internationally by Taito.
- August 30 – Capcom releases Street Fighter, the first game of the series.
- Taito releases Rastan and Operation Wolf.
- Namco releases Wonder Momo, which is their last 8-bit game, Yokai Dochuki, which is their first 16-bit game, Dragon Spirit, Blazer, Quester, Pac-Mania, Galaga '88 and Final Lap.
- Atari Games releases RoadBlasters, Xybots, and APB.
Home
- January 14 – Nintendo releases Zelda II: The Adventure of Link for the Famicom Disk System in Japan only. The game would go unreleased in America for nearly two years afterwards.
- February 12 – Infocom releases Bureaucracy from author Douglas Adams.
- May 1 – Konami releases Castlevania in North America.
- June 21 – Masaya Hashimoto, and it is the first game in the long running Ys series.
- June – Codemasters release Dizzy – The Ultimate Cartoon Adventure
- July 1 – Nintendo releases Kid Icarus in North America.
- July 5 – the Leisure Suit Larry in the Land of the Lounge Lizards adventure is released by Sierra Entertainment.
- July 13 – MSX2home computer platform in Japan and Europe.
- August 15 – Nintendo releases Metroid in North America.
- August 22 – Nintendo releases The Legend of Zelda in America and Europe, a year after being available in Japan.
- August 28 – Konami releases Castlevania II: Simon's Quest in Japan, the second Castlevania title released for the NES/Famicom.
- October – Mike Tyson's Punch-Out!!for NES/Famicom.
- October – point-and-click interface for the adventure gamegenre.
- November 14 – Space Quest II: Vohaul's Revenge, the second game in the Space Questseries.
- December 17 – Mega Mangame in the long-standing series for the NES/Famicom.
- December 18 – Square's Hironobu Sakaguchi releases Final Fantasy for the Famicom in Japan. Originally intended to be the company's last release, the game's success resulted in a prolific series. It was released in the US 3 years later.
- December 20 – Sega releases Phantasy Star on the Master System, featuring a female protagonist.
- FTL Games releases Dungeon Master for the Atari ST.
- Sierra On-Line releases Police Quest: In Pursuit of the Death Angel, the first game in the Police Questseries.
- MIDI Maze for the Atari ST is a first person shooter allowing up to 16 computers to be networked via the built-in MIDI ports for deathmatch-style fights.
- Incentive Software releases Driller, a first person game using 3D filled polygons.
- arcade adventure, for several 8-bit home computers.
- MicroProse releases Sid Meier's Pirates!, the first game from Meier with his name in the title.
- System 3 releases The Last Ninja.
- Accolade releases Test Drive.
Hardware
- April – IBM launches the PS/2 line of computers which introduces VGA graphics and 3.5 inch floppy disk drives to PCs.
- September – Master System released in Europe.
- October 30 – PC-Engine console in Japan.
- Acorn releases the Acorn Archimedes 32-bit home computer, which brought the game Zarch (later known on other platforms as Virus) to prominence.
- Commodore releases the lower-cost Amiga 500 which became a significant gaming machine, particularly in Europe, and becomes the best-selling model.
- Atari Corporation releases the XE Game System, or Atari XEGS, a repackaged 65XE computer which is the last in the Atari 8-bit computer series.
- Master System is released in Japan.
- Yamaha YM3812-based sound card.
- Namco System 2.
- The IBM PCjr is discontinued after three years.
See also
References
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- ^ "Game Machine's Best Hit Games 25: '87" (PDF). Game Machine (in Japanese). No. 324. Amusement Press, Inc. January 15, 1988. p. 20.
- ^ a b Prisco, Jacopo (September 18, 2021). "How Out Run changed video games forever". Wired UK. Retrieved November 4, 2021.
- ^ a b "Burn Rubber". Computer and Video Games. No. 75 (January 1988). December 15, 1987. pp. 50–1.
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- ^ "Arcade Action". Computer and Video Games. No. 70 (August 1987). July 15, 1987. p. 112.
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- ^ a b "Street Life". Your Sinclair. No. 23 (November 1987). October 12, 1987. pp. 72–3.
- ^ a b "Street Life". Your Sinclair. No. 24 (December 1987). November 1987. pp. 38–9.
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- ^ a b "Street Life". Your Sinclair. No. 26 (February 1988). January 1988. pp. 22–3.
- Cash Box. October 3, 1987. p. 37.
- Cash Box. Cash Box Pub. Co. p. 32.
- ^ "1987". Play Meter. Vol. 20, no. 13. December 1994. p. 78.
- ^ "米国「リプレイ」誌 ザ•プレイヤーズ •チョイス 1987年1月号から" [US "RePlay" Magazine: The Players Choice - From the January 1987 Issue] (PDF). Game Machine (in Japanese). No. 300. Amusement Press, Inc. January 15, 1987. p. 17.
- ^ "Coin-Op Top Ten". Top Score. Amusement Players Association. Winter 1987.
- ^ ISSN 0286-6439. Archived from the original (PDF) on July 25, 2015. Retrieved December 6, 2021 – via Toyo University Academic Information Repository (Toyo University).
- ^ Nintendo of America.
- ^ a b c "Las Vegas, un coup de joystick dans le sable" [Las Vegas, a joystick in the sand]. Tilt (in French). No. 52. March 1988. pp. 18-23 (19).
- ^ a b c d Reimer, Jeremy (December 15, 2005). "Total share: 30 years of personal computer market share figures". Ars Technica. Archived from the original on June 7, 2012. Retrieved November 27, 2021.
- Jeremy Reimer (December 7, 2012). "Total Share: Personal Computer Market Share 1975-2010". Jeremy Reimer.
- Statistics Bureau of Japan. p. 2.
- ^ Personal Computing. October 1988. p. 219.
- ^ Methe, David; Mitchell, Will; Miyabe, Junichiro; Toyama, Ryoko (January 1998). "Overcoming a Standard Bearer: Challenges to NEC's Personal Computer in Japan". Research Papers in Economics (RePEc): 35 – via ResearchGate.
- ^ Japan Electronics Almanac. Dempa Publications. 1990. p. 145.
The domestic shipment value of personal computers in fiscal 1988 totaled ¥649 billion (up 23 percent over fiscal 1987); the domestic shipment volume was 1,375,000 (up 14 percent over 1987). The value of domestic shipments has recorded annual growth. Conversely, the volume of domestic shipments of personal computers stabilized at the 1,200,000-nit mark for four years beginning in fiscal 1984. However, this volume began to increase rapidly in fiscal 1988.
- ^ Japan Electronics Almanac. Dempa Publications. 1990. p. 146.
The volume of domestic shipments of the MSX remained at the 150,000 mark, for a marked decline of 56 percent from 1987.
- Famicom Tsūshin(in Japanese). September 15, 1989. p. 78.
- ISSN 0386-3069– via Okayama University Scientific Achievement Repository.
- ^ "Japan Platinum Game Chart". The Magic Box. Archived from the original on January 1, 2008. Retrieved August 23, 2019.
- ^ a b "Game Search". Game Data Library. Famitsu. Retrieved September 12, 2021.
- Famicom Tsūshin(in Japanese). Vol. 1987, no. 3. February 6, 1987. pp. 8–9.
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- ^ "4/6~4/12 — 4/13~4/19". Family Computer Magazine (in Japanese). Tokuma Shoten. May 15, 1987. pp. 136–8.
- ^ a b "4/20~4/26 — 4/27~5/3". Family Computer Magazine (in Japanese). Tokuma Shoten. June 5, 1987. pp. 138–9.
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- Famicom Tsūshin(in Japanese). Vol. 1988, no. 4. February 19, 1988. pp. 12–7.
- ^ Famicom Tsūshin(in Japanese). No. 226. April 16, 1993. p. 83.
- The Los Angeles Times. p. 57. Retrieved September 13, 2021.
- ^ ISSN 0261-3697.
- ISSN 0954-8661.
- ^ "Top 20". Your Computer. April 1987. p. 30.
- ^ "Top Ten Games". Your Sinclair. No. 16. May 1987. Retrieved April 19, 2021.
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- ^ "CVG Birthday Shout". Computer and Video Games. No. 180 (November 1996). October 9, 1996. pp. 8–9.
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- ISSN 0954-8076.
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- Famicom Tsūshin(in Japanese). Vol. 1988, no. 4. February 19, 1988. pp. 6–11.
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- Future Publishing. April 15, 1988. p. 39.
- ^ "週刊ファミ通クロスレビュープラチナ殿堂入りソフト一覧" [Weekly Famitsu Cross Review Platinum Hall of Fame Software List]. Geimin (in Japanese). Archived from the original on October 27, 2008. Retrieved February 24, 2021.