Cube 2: Sauerbraten
Cube 2: Sauerbraten | |
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Single-player, multiplayer |
Cube 2: Sauerbraten (German for "sour roast", also known as Sauer) is a first-person shooter released for Microsoft Windows, Linux, FreeBSD, OpenBSD,[3] and Mac OS X using OpenGL and SDL.
In the style of
The game media is released under various non-free licenses. The aim of the project is not to produce the most features and highest-quality graphics possible but rather to provide real-time, in-game map editing while keeping the engine source code small and elegant.
Gameplay
Cube 2features singleplayer and multiplayer, the latter offering
History
Development
Cube 2: Sauerbraten started as a redesign of the original Cube game engine.[6][7] The engine is written in C++ and OpenGL. The game shares most of its design goals and philosophy with its predecessor, but uses a new 6-directional heightfield (or octree)[dubious ] world model. The game was ported to iOS by FernLightning.[8]
Derivatives and forks
Since the engine code is open-source, a number of forks and derivatives have been based on it,[9] most notably:
- Platinum Arts Sandbox forks the Cube 2 engine to create a standalone game creation system.
- Red Eclipse, a fork of Cube 2 with improvements to the engine featuring a different style of gameplay. With version 2.0, it has been ported to the engine of Tesseract.[10][11]
- Tesseract, which features an improved version of the Cube 2 game engine. It offers better graphics, but has higher system requirements.[12][13][14][15][16]
- OctaForge is a fork of Tesseract.[17]
- Tomatenquark is a fork of Cube 2 that is available from Steam.[18]
- Cardboard is a fork created for the shooter game Carmine Impact available on Steam.[19]
- Syntensity was a fork of Cube 2 focused on creating online content using the Intensity engine.[20][21]
- In 2012, Mozilla researcher Alon Zakai created a browser based demo called BananaBread by using Emscripten to port the C++ code to JavaScript and WebGL.[22]
Features
Rendering engine
Cube 2's
Real-time editing
Cube 2: Sauerbraten uses a 6-directional heightfield (or octree) world model. An octree, in Sauerbraten, is a cube that can be split into eight smaller cubes; those smaller cubes are also octrees, and can be subdivided further. This allows much more complex level geometry and easier editing.
Each cube-shaped node in the
Reception
The game has been shown in a
The "CTF Edition" was reviewed positively by
See also
- Cube
- List of free first-person shooters
- List of open source games
- Platinum Arts Sandbox Free 3D Game Maker
References
- ^ "Cube 2: Sauerbraten". GameSpot. Retrieved 2020-12-01.
- ^ a b Sauerbraten Team (2009). "Sauerbraten Credits/Authors". sauerbraten.org. Sauerbraten. Retrieved May 14, 2009.
- ^ "CVS log for ports/Games/Sauerbraten/Makefile".
- ^ Sauerbraten Team (2008). "Sauerbraten License". sauerbraten.org. Sauerbraten]. Retrieved June 12, 2008.
- ^ Dot3 Labs (2008). "Dot3 Labs - Sauerbraten Technology". dot3labs.com. Dot3 Labs]. Archived from the original on July 4, 2008. Retrieved June 12, 2008.
{{cite web}}
: CS1 maint: numeric names: authors list (link) - ^ "Sauerbraten FPS Updated". insidemacgames.com. Inside Mac Games. 2007-04-18. Archived from the original on 2016-03-04. Retrieved 2009-04-15.
- ^ "Sauerbraten 2008_06_20". macupdate.com. MacUpdate. Archived from the original on 2009-05-14. Retrieved 2009-04-15.
- ^ Snow, Jean (2008-10-27). "Cube, Open Source FPS, Comes to iPhone". Wired. Retrieved 2023-04-10.
- ^ Nixot (2012-04-23). "A list of every cube and sauerbraten mod ever". Cube Engine Games. Retrieved 2023-03-25.
- ^ "Red Eclipse: A free arena shooter featuring parkour". www.redeclipse.net. Retrieved 2019-10-10.
- ^ "Red Eclipse: Documentation - Information for v2". www.redeclipse.net. Retrieved 2019-10-10.
- ^ Salzman, Lee (April 18, 2012). "Announcing Tesseract..."
- ^ Larabel, Michael (April 24, 2012). "Cube 2's Tesseract Vastly Improves Graphics".
- ^ "Tesseract page". Archived from the original on 2016-01-13. Retrieved 2014-08-19.
- ^ Lee Salzman's page, creator of Tesseract
- ^ Dawe, Liam (12 May 2014). "Tesseract A Brand New Open Source FPS Derived From Cube 2: Sauerbraten". GamingOnLinux. Retrieved 2023-02-08.
- ^ "OctaForge". The Linux Game Book. Retrieved 2023-03-25.
- ^ Dawe, Liam (25 May 2020). "Free and open source FPS 'Tomatenquark' releases on Steam". GamingOnLinux. Retrieved 2023-02-08.
- ^ "Carmine Impact". IGDB. Retrieved 2023-04-10.
- ^ Mr. Psychopath (2009-12-19). "Syntensity". FOS Games. Archived from the original on 2010-01-24. Retrieved 2023-04-19.
- ^ "Make your own games with Syntensity". Dedoimedo. 2010-11-15. Retrieved 2023-04-19.
- ^ Paul, Ryan (28 August 2012). "Firefox 15 arrives, supports compressed textures for impressive 3D gaming". Ars Technica. Retrieved August 29, 2012.
- ^ Wouter van Oortmerssen. "Sauerbraten initial development documentation". Retrieved August 21, 2013.
- ^ Wouter van Oortmerssen (2006). "Sauerbraten in Burger King TV commercial!!". cubeengine.com. Cube Engine Games]. Retrieved February 22, 2007.
- ^ "Burger_King_Girlfriend_out_of_town_DC_25sec.mpg". sauerbraten.org. Archived from the original on 2007-03-07. Retrieved 2007-02-22.
- ^ Hodge, Karl (2007-06-29). "Cube 2: Sauerbraten Review". macworld.co.uk. MacWorld UK. Archived from the original on 2007-07-06. Retrieved 2007-07-17.
- ^ Games for Windows: The Official Magazine, p. 58, February 2007
{{citation}}
: Missing or empty|title=
(help) - Phoronix. Retrieved 2008-06-22.
- ^ Sharma, Mayank (2008-08-26). "Frag 'em in your own backyard with Sauerbraten". linux.com. Retrieved 2008-08-28.
- PCWorld. Retrieved 2023-04-10.