PlayStation Vita system software

Source: Wikipedia, the free encyclopedia.

PlayStation Vita system software
LiveArea
Preceded byPlayStation Portable (system software)
Official website

The PlayStation Vita system software is the official

graphical shell. The system is built on a Unix-base which is derived from FreeBSD and NetBSD.[2][3]

Technology

User interface

The LiveArea is the name of the

graphical shell instead of the previous XrossMediaBar (XMB) interface, which was used by Sony's seventh-generation video game consoles such as PlayStation Portable and PlayStation 3. The PlayStation 4, Sony's eighth-generation home video game console however uses neither LiveArea nor XrossMediaBar as its graphical shell, but rather utilizes a user interface called PlayStation Dynamic Menu.[5]

The PlayStation Vita system software uses LiveArea as its user interface, which includes various social networking features via the PlayStation Network (PSN). Users can select the icon for a game or an application on the home screen to open the LiveArea screen for that game or application in PlayStation Vita or PlayStation TV. As a new feature of PlayStation Vita and PlayStation TV's LiveArea, latest game information such as downloadable contents are shown on the LiveArea screen for that game. In addition, by scrolling down the game's LiveArea, the "Activity" of other users who are playing the same game can be checked instantly.

Cooperation with home consoles

The PlayStation Vita (and the PlayStation TV which uses the same system software as the PlayStation Vita) supports a feature called

Class of Heroes 2G) for streaming content directly from the console to the PlayStation Vita.[7]

Also, for users having both the PlayStation Vita and the PlayStation 3, it is possible to share media files videos, music and images between them by transferring multimedia files directly from the PlayStation Vita to the PlayStation 3, or vice versa.[8] Updates of the PlayStation Vita system software can also be downloaded to PS Vita devices via a PS3 system. Furthermore, a service called Cross-Buy can be used which allows players to buy certain games that support this feature one time, and play them in both Sony platforms. Minecraft and Terraria are examples of such games, and their saved worlds are transferable between the consoles.[9] Minecraft is no longer cross buy as of February 25, 2016.[citation needed]

There is also a feature called Cross-Play (or Cross-Platform Play[10]) covering any PlayStation Vita software title that can interact with a PlayStation 3 or a PlayStation 4 software title. Different software titles use Cross-Play in different ways. For example, Ultimate Marvel vs. Capcom 3 is a title supporting the Cross-Play feature, and the PS3 version of the game can be controlled using the PS Vita system.

Internet features

With an Internet connection, the PlayStation Vita system allows users to access a variety of PSN services such as the

PlayStation Plus
subscription service, and games and other content may be purchased from these services. Applications such as the Live from PlayStation app, as well as various video streaming apps, also require an Internet connection to function properly.

The "Browser" is a preinstalled app on the PlayStation Vita for browsing the

tabs, but users can have up to 8 separate browser windows open at once, and can also save images from websites to the PS Vita memory card by touching and holding on the image until a menu appears. However, while users can use the web browser while playing a game or watching a video, the display of some content will be limited; as a result, it is recommended to exit any open game or video before performing more intensive browsing tasks. Furthermore, while the PS Vita's web browser supports HTML5, cookies and JavaScript, it does not support Adobe Flash, unlike the PSP's web browser.[11]

Another application preinstalled on the PlayStation Vita at launch was "Maps," which displayed online maps when an Internet connection was available. However, it was removed by Sony via a system update, along with the "near" feature in 2015.[12]

Multimedia features

Like many other game consoles, the PlayStation Vita is capable of photo, audio, and video playback in a variety of formats, and the built-in cameras can be used to take photos or videos. However, unlike the PlayStation 3 and the PlayStation 4, it is not possible to play Blu-ray or DVD movies on the PlayStation Vita since it lacks of an optical disc drive, or a UMD drive as with the PlayStation Portable. However, users can transfer movies in a supported format from and to a PlayStation Vita system, and there are videos for download at the PlayStation Store. Also, users can transfer content that is playing or displayed on a PlayStation Vita system to a PlayStation TV system, allowing them to view the content on their televisions instead of PS Vita screens. The following multimedia formats are supported on a PS Vita or a PS TV system:

Furthermore, there are a few entertainment applications available for download on the PlayStation Store for the PS Vita and the PS TV system. Sony announced at

Redbox Instant and YouTube,[17][18] although many of them are not compatible with the PS TV at launch.[19]

References

  1. ^ System Language | PlayStation®Vita User's Guide Archived April 18, 2012, at the Wayback Machine. Manuals.playstation.net. Retrieved on August 23, 2013.
  2. ^ "FreeBSD". Archived from the original on September 24, 2015. Retrieved December 26, 2013.
  3. ^ "Legal". Archived from the original on August 28, 2019. Retrieved September 30, 2015.
  4. ^ "IGN - NGP's LiveArea Detailed". January 27, 2011. Archived from the original on January 25, 2012. Retrieved September 19, 2015.
  5. ^ PS4 dynamic menu featured live video feeds of friends games & game-specific messaging Archived October 30, 2013, at the Wayback Machine
  6. ^ Sawh, Michael (November 29, 2013). "PS4 Remote Play is Sony's killer feature and it's not even new". TrustedReviews. Archived from the original on November 27, 2015. Retrieved November 11, 2015.
  7. ^ Jon Fingas (February 20, 2013). "PlayStation 4 supports remote play on PlayStation Vita". Engadget. Archived from the original on February 21, 2013. Retrieved February 20, 2013.
  8. ^ "Transfer/Copy videos, music, images to PS Vita from PS3 freely". brorsoft.com. Archived from the original on June 18, 2018. Retrieved November 11, 2015.
  9. ^ Silva, Brian (October 10, 2014). "Minecraft PS Vita Edition Coming to PS Store Next Week". blog.us.playstation.com. Archived from the original on October 19, 2014. Retrieved October 19, 2014.
  10. ^ "Cross-Play on PlayStation Vita FAQ's". Archived from the original on January 27, 2016. Retrieved November 11, 2015.
  11. ^ "News - Report: PlayStation Vita Browser Supports HTML5, But Not Flash". Gamasutra. Archived from the original on July 25, 2019. Retrieved September 11, 2012.
  12. ^ "YouTube app and Maps will be removed from PS Vita". January 28, 2015. Archived from the original on September 6, 2015. Retrieved November 11, 2015.
  13. ^ "PlayStation News – PS Vita introduces... your favourite social networks". nz.playstation.com. July 21, 2009. Archived from the original on October 1, 2011. Retrieved September 14, 2011.
  14. ^ "Foursquare app for PS Vita discontinued". Digital Spy. February 28, 2014. Archived from the original on September 24, 2015. Retrieved November 11, 2015.
  15. ^ "Netflix, Music Unlimited Coming to PS Vita". PlayStation Lifestyle. January 9, 2012. Archived from the original on January 13, 2012. Retrieved March 5, 2012.
  16. ^ "Newly Launched PlayStation Vita Gets Twitter, Flickr and Netflix [PICS]". Mashable. February 22, 2012. Archived from the original on March 4, 2012. Retrieved March 5, 2012.
  17. ^ "YouTube Coming Soon to PS Vita – PlayStation Blog". Sony. May 31, 2012. Archived from the original on June 5, 2012. Retrieved June 5, 2012.
  18. ^ "ps vita app list". Archived from the original on February 19, 2015. Retrieved November 11, 2015.
  19. ^ "PlayStation TV's Video App Selection Is Rather Sparse Right Now". October 14, 2014. Archived from the original on November 27, 2015. Retrieved November 11, 2015.