Jade Raymond

Source: Wikipedia, the free encyclopedia.

Jade Raymond
Jade Raymond (2023)
Born (1975-08-28) 28 August 1975 (age 48)
Montreal, Quebec, Canada
Alma materMcGill University (B.S.)
EmployerHaven Studios

Jade Raymond (born 28 August 1975) is a Canadian

first-party developer for PlayStation Studios
.

Early life and career

Jade Raymond was born 28 August 1975 in Montreal.[1][2] She graduated from St. George's School of Montreal in 1992 and Marianopolis College in 1994. She received a Bachelor of Science degree from McGill University in 1998, where she majored in computer science.[3]

Raymond's first post-university job was as a programmer for Sony, where she eventually helped in the creation of

Victor Lucas, Tommy Tallarico and Julie Stoffer. In 2004, she started working for Ubisoft Montreal, where she led the creation of the first Assassin's Creed game. Raymond went on to become executive producer on Assassin's Creed II, and was executive producer of new IPs at Ubisoft Montreal, which included Watch Dogs and The Mighty Quest for Epic Loot.[4]

Raymond at E3 2007

In January 2010, Raymond moved to Toronto to build Ubisoft Toronto, in the role of managing director.[5] In October 2014, she left Ubisoft.[6]

In July 2015, Raymond announced that she had joined Electronic Arts and formed

WIFTI, an organization dedicated the advancement of women across film, television and screen-based industries.[10]

In January 2018, Raymond was named to the board of directors for the Academy of Interactive Arts & Sciences.[11] In July 2018, she was recognized for "her trailblazing endeavors across her 20-year career" with the Develop Vanguard Award.[12] In October 2018, she received the Pioneer Award from the Fun & Serious Game Festival, recognizing her "contributions to the industry as a producer of games that are considered a turning point in the industry".[citation needed] Raymond was one of few video game executives named in the Variety 2018 and 2019 list of 500 most influential business leaders shaping the global entertainment industry.[13]

In October 2018, Raymond left Motive Studio, alluding to a "top secret project".[14][15] In March 2019, Raymond announced that she had joined Google as a vice president; during the 2019 Game Developers Conference, Google affirmed that she would be heading Google's Studios, Stadia Games and Entertainment, to create exclusive content for Google's Stadia streaming service.[16] In February 2021, Raymond announced her departure from Stadia Games and Entertainment, as well as Google, concurrent with Google's announcement of the wind down for their in-house Stadia Games and Entertainment development studio.[17]

In March 2021, Raymond founded Haven Studios, a new independent development studio, with

first-party developer for PlayStation Studios.[19]

Games

Year Title Company Role Ref.
2002 The Sims Online Electronic Arts Producer [14]
2007 Assassin's Creed Ubisoft [20][21]
2009 Assassin's Creed II Executive producer [21]
Assassin's Creed: Bloodlines [21]
2013 Tom Clancy's Splinter Cell: Blacklist [21]
2014 Watch Dogs [14][21]
Assassin's Creed Unity
Managing director
[4]
Far Cry 4 [4]
2015 The Mighty Quest for Epic Loot Ubisoft Montreal Executive producer [14]
2017 Star Wars: Battlefront II Electronic Arts SVP Group General Manager [4]
TBA Fairgame$ Haven Studios [22]

References

  1. ^ Bjørn-Hansen, Søren (6 November 2007). "En kvinde blandt nørder". Metro International (in Danish). Archived from the original on 1 June 2008. Retrieved 27 December 2022.
  2. ^ Bjørn-Hansen, Søren (8 November 2007). "En spelproducent som sticker ut från mängden". Metro International (in Swedish). Archived from the original on 17 December 2007. Retrieved 25 January 2008.
  3. ^ "JADE RAYMOND, BSc'98". McGill Alumni Live 365. McGill University. 27 October 2009. Archived from the original on 22 July 2015. Retrieved 23 July 2015.
  4. ^ a b c d "Jade Raymond Video Game Credits". MobyGames. Retrieved 27 December 2022.
  5. Gameindustry.biz
    . Retrieved 23 July 2015.
  6. ^ Editor, Brendan Sinclair Managing (20 October 2014). "Jade Raymond leaving Ubisoft". GamesIndustry.biz. Retrieved 4 January 2024. {{cite web}}: |last= has generic name (help)
  7. ^ Raymond, Jade. "Motive Studios: Motive, Means And Opportunity". Electronic Arts. Archived from the original on 13 July 2015. Retrieved 13 July 2015.
  8. ^ Grosso, Robert (14 July 2015). "Jade Raymond Joins Electronic Arts; Heads New Studio". TechRaptor. Retrieved 31 July 2015.
  9. ^ Schreier, Jason (17 October 2017). "EA Shuts Down Visceral Games". Kotaku. Gizmodo Media Group. Retrieved 30 December 2018.
  10. ^ Williams, Jeff (13 July 2015). "Jade Raymond Announces Motive Studios, Working On Hennig's Star Wars Project". Wccftech. Retrieved 27 December 2022.
  11. ^ "Electronic Arts' Jade Raymond Joins Academy of Interactive Arts & Sciences' Board of Directors" (PDF). Academy of Interactive Arts & Sciences. 9 January 2019. Retrieved 29 December 2019.
  12. gamesindustry.biz
    . Retrieved 12 July 2018.
  13. ^ "Variety 500". Variety. 30 October 2018. Retrieved 30 October 2018.
  14. ^ a b c d Bailey, Dustin (22 October 2018). "Jade Raymond leaves EA Motive, the studio helping put Visceral's Star Wars back together". PCGamesN. Retrieved 30 December 2018.
  15. gamesindustry.biz
    . Retrieved 10 December 2018.
  16. GamesIndustry.biz
    . Retrieved 12 March 2019.
  17. ^ "Focusing on Stadia's future as a platform, and winding down SG&E". Google. 1 February 2021. Retrieved 1 February 2021.
  18. ^ "PlayStation invests in Jade Raymond's new independent studio Haven". Gamesindustry.biz. 16 March 2021. Retrieved 16 March 2021.
  19. ^ Kerr, Chris (11 July 2022). "Sony has closed its Haven Studios acquisition". Game Developer. Retrieved 25 October 2023.
  20. GamesIndustry.biz
    . Retrieved 30 December 2018.
  21. ^ a b c d e Leonard, Matt (22 October 2018). "Head of EA Motive Jade Raymond Leaves EA". GameRevolution. Evolve Media, LLC. Retrieved 30 December 2018.
  22. ^ "Fairgame$ Is the First Game From Jade Raymond's Haven Studios". 24 May 2023. Retrieved 24 May 2023.

External links