Jade Raymond
Jade Raymond | |
---|---|
Born | |
Alma mater | McGill University (B.S.) |
Employer | Haven Studios |
Jade Raymond (born 28 August 1975) is a Canadian
Early life and career
Jade Raymond was born 28 August 1975 in Montreal.[1][2] She graduated from St. George's School of Montreal in 1992 and Marianopolis College in 1994. She received a Bachelor of Science degree from McGill University in 1998, where she majored in computer science.[3]
Raymond's first post-university job was as a programmer for Sony, where she eventually helped in the creation of
In January 2010, Raymond moved to Toronto to build Ubisoft Toronto, in the role of managing director.[5] In October 2014, she left Ubisoft.[6]
In July 2015, Raymond announced that she had joined Electronic Arts and formed
In January 2018, Raymond was named to the board of directors for the Academy of Interactive Arts & Sciences.[11] In July 2018, she was recognized for "her trailblazing endeavors across her 20-year career" with the Develop Vanguard Award.[12] In October 2018, she received the Pioneer Award from the Fun & Serious Game Festival, recognizing her "contributions to the industry as a producer of games that are considered a turning point in the industry".[citation needed] Raymond was one of few video game executives named in the Variety 2018 and 2019 list of 500 most influential business leaders shaping the global entertainment industry.[13]
In October 2018, Raymond left Motive Studio, alluding to a "top secret project".[14][15] In March 2019, Raymond announced that she had joined Google as a vice president; during the 2019 Game Developers Conference, Google affirmed that she would be heading Google's Studios, Stadia Games and Entertainment, to create exclusive content for Google's Stadia streaming service.[16] In February 2021, Raymond announced her departure from Stadia Games and Entertainment, as well as Google, concurrent with Google's announcement of the wind down for their in-house Stadia Games and Entertainment development studio.[17]
In March 2021, Raymond founded Haven Studios, a new independent development studio, with
Games
Year | Title | Company | Role | Ref. |
---|---|---|---|---|
2002 | The Sims Online | Electronic Arts | Producer | [14] |
2007 | Assassin's Creed | Ubisoft | [20][21] | |
2009 | Assassin's Creed II | Executive producer | [21] | |
Assassin's Creed: Bloodlines | [21] | |||
2013 | Tom Clancy's Splinter Cell: Blacklist | [21] | ||
2014 | Watch Dogs | [14][21] | ||
Assassin's Creed Unity | Managing director
|
[4] | ||
Far Cry 4 | [4] | |||
2015 | The Mighty Quest for Epic Loot | Ubisoft Montreal | Executive producer | [14] |
2017 | Star Wars: Battlefront II | Electronic Arts | SVP Group General Manager | [4] |
TBA | Fairgame$ | Haven Studios | [22] |
References
- ^ Bjørn-Hansen, Søren (6 November 2007). "En kvinde blandt nørder". Metro International (in Danish). Archived from the original on 1 June 2008. Retrieved 27 December 2022.
- ^ Bjørn-Hansen, Søren (8 November 2007). "En spelproducent som sticker ut från mängden". Metro International (in Swedish). Archived from the original on 17 December 2007. Retrieved 25 January 2008.
- ^ "JADE RAYMOND, BSc'98". McGill Alumni Live 365. McGill University. 27 October 2009. Archived from the original on 22 July 2015. Retrieved 23 July 2015.
- ^ a b c d "Jade Raymond Video Game Credits". MobyGames. Retrieved 27 December 2022.
- Gameindustry.biz. Retrieved 23 July 2015.
- ^ Editor, Brendan Sinclair Managing (20 October 2014). "Jade Raymond leaving Ubisoft". GamesIndustry.biz. Retrieved 4 January 2024.
{{cite web}}
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has generic name (help) - ^ Raymond, Jade. "Motive Studios: Motive, Means And Opportunity". Electronic Arts. Archived from the original on 13 July 2015. Retrieved 13 July 2015.
- ^ Grosso, Robert (14 July 2015). "Jade Raymond Joins Electronic Arts; Heads New Studio". TechRaptor. Retrieved 31 July 2015.
- ^ Schreier, Jason (17 October 2017). "EA Shuts Down Visceral Games". Kotaku. Gizmodo Media Group. Retrieved 30 December 2018.
- ^ Williams, Jeff (13 July 2015). "Jade Raymond Announces Motive Studios, Working On Hennig's Star Wars Project". Wccftech. Retrieved 27 December 2022.
- ^ "Electronic Arts' Jade Raymond Joins Academy of Interactive Arts & Sciences' Board of Directors" (PDF). Academy of Interactive Arts & Sciences. 9 January 2019. Retrieved 29 December 2019.
- gamesindustry.biz. Retrieved 12 July 2018.
- ^ "Variety 500". Variety. 30 October 2018. Retrieved 30 October 2018.
- ^ a b c d Bailey, Dustin (22 October 2018). "Jade Raymond leaves EA Motive, the studio helping put Visceral's Star Wars back together". PCGamesN. Retrieved 30 December 2018.
- gamesindustry.biz. Retrieved 10 December 2018.
- GamesIndustry.biz. Retrieved 12 March 2019.
- ^ "Focusing on Stadia's future as a platform, and winding down SG&E". Google. 1 February 2021. Retrieved 1 February 2021.
- ^ "PlayStation invests in Jade Raymond's new independent studio Haven". Gamesindustry.biz. 16 March 2021. Retrieved 16 March 2021.
- ^ Kerr, Chris (11 July 2022). "Sony has closed its Haven Studios acquisition". Game Developer. Retrieved 25 October 2023.
- GamesIndustry.biz. Retrieved 30 December 2018.
- ^ a b c d e Leonard, Matt (22 October 2018). "Head of EA Motive Jade Raymond Leaves EA". GameRevolution. Evolve Media, LLC. Retrieved 30 December 2018.
- ^ "Fairgame$ Is the First Game From Jade Raymond's Haven Studios". 24 May 2023. Retrieved 24 May 2023.
External links
- Jade Raymond at IMDb